content: package com.rs2.game.content.skills.prayer;
  
  import com.rs2.event.CycleEvent;
  import com.rs2.event.CycleEventContainer;
  import com.rs2.event.CycleEventHandler;
  import com.rs2.game.content.music.sound.SoundList;
  import com.rs2.game.content.randomevents.Shade;
  import com.rs2.game.content.randomevents.Zombie;
  import com.rs2.game.content.skills.SkillHandler;
  import com.rs2.game.items.DeprecatedItems;
  import com.rs2.game.players.Player;
  import com.rs2.util.Misc;
  
  /**
   * Class Prayer Handles Prayer
   * @author 2012 23:56 29/12/2010
   */
  
  public class Prayer {
  
  	private static int[][] data = {
  			{ 526, 5 }, // NPC BONES
  			{ 528, 5 }, // BURNT BONES
  			{ 530, 5 }, // BAT BONES
  			{ 2859, 5 }, // WOLF BONES
  			{ 3179, 5 }, // MONKEY BONES
  			{ 3180, 5 }, // MONKEY BONES
  			{ 3181, 5 }, // MONKEY BONES
  			{ 3182, 5 }, // MONKEY BONES
  			{ 3183, 5 }, // MONKEY BONES
  			{ 3185, 5 }, // MONKEY BONES
  			{ 3186, 5 }, // MONKEY BONES
  			{ 3187, 5 }, // MONKEY BONES
  			{ 532, 15 }, // BIG BONES
  			{ 534, 30 }, // BABY DRAGON BONES
  			{ 536, 72 }, // DRAGON BONES
  			{ 2530, 5 }, // PLAYER BONES
  			{ 3123, 25 }, // SHAIKAHAN BONES
  			{ 3125, 23 }, // JOGRE BONES
  			{ 3127, 25 }, // BURNT JOGRE BONES
  			{ 4812, 82 }, // ZOGRE BONES
  			{ 4830, 84 }, // FAYGR BONES
  			{ 4832, 96 }, // RAURG BONES
  			{ 4834, 140 }, // OURG BONES
  			{ 6729, 125 }, // DAGANNOTH BONES
  			{ 6812, 50 }, // WYVERN BONES
  	};
  
  	public static boolean playerBones(Player player, int item) {
  		for (int[] element : data) {
  			if (item == element[0]) {
  				return true;
  			}
  		}
  		return false;
  	}
  
  	private static void handleBones(final Player c, int i, int slot) {
  		if(c.randomEventsEnabled) {
  			if (Misc.random(300) == 4 && c.shadeSpawned == false) {
  				Zombie.spawnZombie(c);
  			} else if (Misc.random(300) == 2 && c.zombieSpawned == false) {
  				Shade.spawnShade(c);
  			}
  		}
  		for (final int[] element : data) {
  			if (i == element[0]) {
  				if (!SkillHandler.PRAYER) {
  					c.getPacketSender().sendMessage("This skill is currently disabled.");
  				}
  				if (System.currentTimeMillis() - c.buryDelay > 800) {
  					c.getItemAssistant().deleteItem(element[0], slot, 1);
  					c.getPlayerAssistant().addSkillXP(element[1], 5);
  					c.buryDelay = System.currentTimeMillis();
  					c.startAnimation(827);
  					c.getPacketSender().sendSound(SoundList.BONE_BURY, 100, 0);
  					c.getPacketSender().sendMessage("You dig a hole in the ground...");
  					CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
  						@Override
  						public void execute(CycleEventContainer container) {
  							c.getPacketSender().sendMessage("You bury the " + DeprecatedItems.getItemName(element[0]).toLowerCase() + ".");
  							container.stop();
  						}
  						@Override
  						public void stop() {
  							
  						}
  					}, 1);
  				}
  			}
  		}
  	}
  
  	public static void buryBones(Player c, int i, int slot) {
  		handleBones(c, i, slot);
  	}
  }
  