content: package plugin.buttons.gameframe;
  
  import com.rs2.event.SubscribesTo;
  import com.rs2.event.impl.ButtonActionEvent;
  import com.rs2.game.items.impl.LightSources;
  import com.rs2.game.players.Player;
  import plugin.buttons.ButtonClick;
  
  @SubscribesTo(ButtonActionEvent.class)
  public final class BrightnessButtons extends ButtonClick {
  
      @Override
      protected void execute(Player player, ButtonActionEvent event) {
          switch (event.getButton()) {
              case 3138:
                  LightSources.brightness1(player);
                  break;
              case 3140:
                  LightSources.brightness2(player);
                  break;
              case 3142:
                  LightSources.brightness3(player);
                  break;
              case 3144:
                  LightSources.brightness4(player);
                  break;
  
          }
      }
  
      @Override
      public boolean test(ButtonActionEvent event) {
          return event.getButton() == 3138 || event.getButton() == 3140 || event.getButton() == 3142 || event.getButton() == 3144;
      }
  }
  