content: import java.math.BigInteger;
  
  /**
   * ClientSettings
   *
   * @author Andrew (I'm A Boss on Rune-Server and Mr Extremez on Mopar & Runelocus)
   */
  
  public class ClientSettings {
      /**
       * @QoL
       * Require control key to zoom the client
       */
      public static boolean CONTROL_KEY_ZOOMING = false;
      
      /**
       * @QoL
       * Show zoom level messages in chat when changing zoom levels
       */
      public static boolean SHOW_ZOOM_LEVEL_MESSAGES = false;
      /**
       * @QoL
       * Hide roofs
       */
      public static boolean HIDE_ROOFS = false;
      /**
       * @QoL
       * Hide buggy varrock sword shop snow
       */
      public static boolean HIDE_BUGGY_VARROCK_SWORD_SHOP_SNOW = true;
      /**
       * @QoL
       * Forces Server-Wide Snow floor
       */
      public static boolean SNOW_FLOOR_FORCE_ENABLED = false;
      /**
       * @QoL
       * Toggles Server-Wide Snow floor (for the designated month)
       */
      public static boolean SNOW_FLOOR_ENABLED = true;
      /**
       * @QoL
       * Forces Server-Wide Snow overlay
       */
      public static boolean SNOW_OVERLAY_FORCE_ENABLED = false;
      /**
       * @QoL
       * Toggles Server-Wide Snow overlay (for the designated month)
       */
      public static boolean SNOW_OVERLAY_ENABLED = false;
      /**
       * @QoL
       * Enables Server-Wide Snow In The Designated Month
       */
      public static String SNOW_MONTH = ".12";
      /**
       * The Servers Name
       */
      public final static String SERVER_NAME = "2006Scape";
      /**
       * The Servers Website
       */
      public final static String SERVER_WEBSITE = "https://2006Scape.org/";
      /**
       * The Servers Ip
       * You don't have to change this, the client will automatically connect to the server
       * on localhost (Assuming you're running Client and LocalGame respectively)
       */
      public static String SERVER_IP = "server.2006scape.org";
      /**
       * The Servers World
       * This Determines The Port The Server Will Connect On
       * World 1 Will Connect On Port 43594
       * World 2 Will Connect On Port 43598
       */
      public static int SERVER_WORLD = 1;
  
      /**
       * @QoL
       * If false, the client will run the on demand fetcher based on SERVER_WORLD. If true it will
       * only connect to the server on world 1/Port 43594.
       */
      public static boolean SINGLE_ONDEMAND = true;
  
      public static boolean SHOW_NAVBAR = true;
      public static final String NAV_MAINMENU_LINK = SERVER_WEBSITE;
      public static final String NAV_WORLDMAP_LINK = SERVER_WEBSITE + "img/worldmap.jpg";
      public static final String NAV_MANUAL_LINK = SERVER_WEBSITE;
      public static final String NAV_RULES_LINK = SERVER_WEBSITE + "kbase/rules.php";
  
      /**
       * @QoL
       * Enables A Custom Tab With Various QoL Changes
       */
      public static boolean CUSTOM_SETTINGS_TAB = false;
      /**
       * @QoL
       * Enables Bilinear Minimap Filtering Which Smooths Out Lines And Sprites On The Minimap
       */
      public static boolean BILINEAR_MINIMAP_FILTERING = false;
      /**
       * @QoL
       * fixes overlapping lines drawn on transparent objects by post-incrementing the offset
       * note: there's 2 other instances that haven't been updated in Texture.java (misnamed) because rarely used like this
       */
      public static boolean FIX_TRANSPARENCY_OVERFLOW = false;
      /**
       * @QoL
       * render the game to 512px instead of 511px (black line on right side)
       */
      public static boolean FULL_512PX_VIEWPORT = false;
  
      /**
       * @QoL
       * Enables/Disables FileServer CRC Checking For Cache Updates
       * FileServer Must Be Running Before Starting The Client If This Is True
       */
      public static boolean CHECK_CRC = true;
      
      /**
       * @QoL
       * Enables the ability to take screenshots
       */
      public static boolean SCREENSHOTS_ENABLED = false;
      
      /**
       * @QoL
       * Enables the ability to take automatic screenshots on stats tab click and bank open
       * This is a poor man's player exports.
       */
      public static boolean AUTOMATIC_SCREENSHOTS_ENABLED = false;
  
      /**
       * The Npc Bits for the Server
       */
      public final static int NPC_BITS = 12;
      /**
       * The Servers Uid
       */
      public final static int UID = 314268572;
  
      public static final BigInteger RSA_MODULUS = new BigInteger("91553247461173033466542043374346300088148707506479543786501537350363031301992107112953015516557748875487935404852620239974482067336878286174236183516364787082711186740254168914127361643305190640280157664988536979163450791820893999053469529344247707567448479470137716627440246788713008490213212272520901741443");
      public static final BigInteger RSA_EXPONENT = new BigInteger("65537");
  
  }
  