content: package me.earth.earthhack.impl.modules.combat.autoarmor;
  
  import me.earth.earthhack.api.module.data.DefaultData;
  
  final class AutoArmorData extends DefaultData<AutoArmor>
  {
      public AutoArmorData(AutoArmor module)
      {
          super(module);
          register(module.delay, "Delay for for moving around items" +
                  " in your inventory. Low values might cause inventory desync.");
          register(module.autoMend, "Takes armor off while you're mending and" +
                  " the armor reaches a certain threshold.");
          register(module.helmet, "The automend threshold to take" +
                  " the helmet off.");
          register(module.chest, "The automend threshold to take" +
                  " the chestplate off.");
          register(module.legs, "The automend threshold to take" +
                  " the leggings off.");
          register(module.boots, "The automend threshold to take" +
                  " the boots off.");
          register(module.curse, "If you want to allow Curse" +
                  " of Binding armor to be put on.");
          register(module.closest, "Automend calculates if its" +
                  " safe to take of armor. If an enemy player is " +
                  "closer than this value and can damage you armor" +
                  " won't be taken off.");
          register(module.maxDmg, "If more damage than this can be" +
                  " dealt to you armor won't be taken off.");
          register(module.newVer, "Takes 1.13+ mechanics into account" +
                  " while calculating your safety.");
          register(module.bedCheck, "Takes beds into account while" +
                  " calculating your safety.");
          register(module.noDesync, "Attempts to resync your inventory (BETA).");
          register(module.screenCheck,
                  "Doesn't allow taking off armor while in a gui.");
          register(module.softInInv, "Will not put on Armor while you" +
              " are arranging your Inventory.");
          register(module.fast, "Does not work!");
      }
  
      @Override
      public int getColor()
      {
          return 0xffffffff;
      }
  
      @Override
      public String getDescription()
      {
          return "Automatically puts Armor on.";
      }
  
  }
  