content: package me.earth.earthhack.pingbypass.protocol;
  
  public class ProtocolIds {
      public static final int C2S_JOIN                = 0;
      public static final int S2C_PASSWORD            = 1;
      public static final int C2S_PASSWORD            = 2;
      public static final int S2C_CONFIRM_TRANSACTION = 3;
      public static final int C2S_COMMAND             = 4;
      public static final int S2C_CHAT                = 5;
      public static final int C2S_CLEAR_FRIENDS       = 6;
      public static final int C2S_FRIEND              = 7;
      public static final int S2C_POSITION            = 8;
      public static final int C2S_NO_MOTION_UPDATE    = 9;
      public static final int S2C_RENDER              = 10;
      public static final int C2S_SETTING             = 11;
      public static final int C2S_STAY                = 12;
      public static final int S2C_ACTUAL_IP           = 13;
      public static final int S2C_SWING               = 14;
      public static final int S2C_SETTING             = 15;
      public static final int C2S_KEYBOARD            = 16;
      public static final int C2S_POST_KEYBOARD       = 17;
      public static final int C2S_BIND_SETTING        = 18;
      public static final int S2C_BIND_SETTING        = 19;
      public static final int S2C_GAME_PROFILE        = 20;
      public static final int C2S_MOUSE               = 21;
      public static final int C2S_SPEED               = 22;
      public static final int C2S_DAMAGE_BLOCK        = 23;
      public static final int C2S_CLICK_BLOCK         = 24;
      public static final int C2S_OPEN_INVENTORY      = 25;
      public static final int S2C_WINDOW_CLICK        = 26;
      public static final int S2C_WORLD_TICK          = 27;
      public static final int C2S_STEP                = 28;
      public static final int C2S_ACTUAL_POS          = 29;
      public static final int C2S_NO_ROTATION         = 30;
      public static final int S2C_UNLOAD_WORLD        = 31;
      public static final int C2S_RIDDEN_ENTITY       = 32;
      public static final int S2C_ASYNC_TOTEM         = 33;
      public static final int S2C_LAG_BACK            = 34;
      public static final int C2S_LAG_BACK_CONFIRM    = 35;
  
  }
  