content: package me.earth.earthhack.impl.modules.render.norender;
  
  import me.earth.earthhack.api.module.data.DefaultData;
  
  final class NoRenderData extends DefaultData<NoRender>
  {
      public NoRenderData(NoRender module)
      {
          super(module);
          register(module.fire,
                  "Doesn't render the fire overlay when you are on fire.");
          register(module.portal,
                  "Doesn't render Portals while you are inside them.");
          register(module.pumpkin, "Doesn't render the pumpkin overlay.");
          register(module.totemPops, "Doesn't render the totempop" +
                  " animation when you pop one.");
          register(module.nausea, "Doesn't render Nausea effects.");
          register(module.hurtCam, "Makes the camera not shake" +
                  " when you take damage.");
          register(module.noWeather, "Doesn't render Rain.");
          register(module.barriers, "Allows you to see Barriers when on.");
          register(module.skyLight, "Prevents SkyLight lag exploits.");
          register(module.noFog, "Doesn't render fog.");
          register(module.blocks, "Allows you to look through blocks" +
                  " while you are inside them.");
          register(module.advancements, "Doesn't render Advancements.");
          register(module.critParticles, "Doesn't render attack particles.");
          register(module.dynamicFov, "Removes the dynamic fov, when you " +
                  "sprint or fly for example.");
      }
  
      @Override
      public int getColor()
      {
          return 0xffffffff;
      }
  
      @Override
      public String getDescription()
      {
          return "Don't render annoying overlays.";
      }
  
  }
  