content: package me.earth.earthhack.impl.modules.player.swing;
  
  import me.earth.earthhack.api.module.data.DefaultData;
  
  final class SwingData extends DefaultData<Swing> {
      public SwingData(Swing module) {
          super(module);
          register(module.swingSpeed, "The delay between your hand swings. 6 is default speed." +
                  " The higher the speed is, longer it will take to swing.");
          register(module.clientside, "Makes Swing client-sided.");
          register(module.mode, "What kind of swinging modifier should be applied.\n" +
                  "\nMainhand - Only swing with your mainhand" +
                  "\nOffhand - Only swing with your offhand" +
                  "\nPacket - Doesn't matter which hand you swing with." +
                  "\nSwitch - Switches up which hand you swing with." +
                  " For example, actually swinging your offhand" +
                  " will swing your Mainhand instead, and vice-versa.. In development!!!!" +
                  "\nShuffle - Shuffles the hands you swing with. In development!!!!");
      }
  
      @Override
      public int getColor() {
          return 0xffffffff;
      }
  
      @Override
      public String getDescription() {
          return "Change your hand swing speed.";
      }
  }
  