content: package me.earth.earthhack.impl.modules.render.nametags;
  
  import me.earth.earthhack.api.module.data.DefaultData;
  
  final class NametagsData extends DefaultData<Nametags>
  {
      public NametagsData(Nametags module)
      {
          super(module);
          register(module.health, "Renders the players health.");
          register(module.ping, "Renders the players ping.");
          register(module.id, "Renders the players EntityID.");
          register(module.itemStack, "Renders the players currently" +
                  " held ItemStacks name.");
          register(module.armor, "Renders the players armor.");
          register(module.gameMode, "Displays the players current gamemode.");
          register(module.durability, "Displays the Durability of the" +
                  " Armor the player is currently wearing.");
          register(module.invisibles, "Renders Nametags for Invisible players.");
          register(module.pops, "Displays the players totem pops.");
          register(module.fov, "Only renders Nametags within your FOV.");
          register(module.scale, "Scale of the Nametags.");
          register(module.burrow, "Shows when players are burrowed.");
          register(module.debug, "Displays Entity-Ids for every Entity.");
      }
  
      @Override
      public int getColor()
      {
          return 0xffffffff;
      }
  
      @Override
      public String getDescription()
      {
          return "Displays Name, Health and Items above players.";
      }
  
  }
  