content: /*
   * Copyright (c) 2019-2020 5zig Reborn
   * Copyright (c) 2015-2019 5zig
   *
   * This file is part of The 5zig Mod
   * The 5zig Mod is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * The 5zig Mod is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with The 5zig Mod.  If not, see <http://www.gnu.org/licenses/>.
   */
  
  package eu.the5zig.mod.server;
  
  /**
   * Contains all information about the current Minecraft server of the player.
   */
  public interface IServer {
  
  	/**
  	 * @return the host of the current server.
  	 */
  	String getHost();
  
  	/**
  	 * @return the port of the current server.
  	 */
  	int getPort();
  
  	/**
  	 * @return the time the player has joined on this server in milliseconds.
  	 */
  	long getLastTimeJoined();
  
  	/**
  	 * @return true, if the rendering of potion effects is allowed by the current server.
  	 */
  	boolean isRenderPotionEffects();
  
  	/**
  	 * Sets, whether the rendering of potion effects is allowed by the current server.
  	 *
  	 * @param renderPotionEffects true, if the rendering of potion effects should be allowed by the current server.
  	 */
  	void setRenderPotionEffects(boolean renderPotionEffects);
  
  	/**
  	 * @return true, if the rendering of the players equipped items is allowed by the current server.
  	 */
  	boolean isRenderArmor();
  
  	/**
  	 * Sets, whether the rendering of the players equipped items is allowed by the current server.
  	 *
  	 * @param renderArmor true, if the rendering of the players equipped items should be allowed by the current server.
  	 */
  	void setRenderArmor(boolean renderArmor);
  
  	/**
  	 * @return true, if the rendering of the potion indicator vignette is allowed by the current server.
  	 */
  	boolean isRenderPotionIndicator();
  
  	/**
  	 * Sets, whether the rendering of the potion indicator vignette is allowed by the current server.
  	 *
  	 * @param renderPotionIndicator true, if the rendering of the potion indicator vignette should be allowed by the current server.
  	 */
  	void setRenderPotionIndicator(boolean renderPotionIndicator);
  
  	/**
  	 * @return true, if the rendering of the players saturation is allowed by the current server.
  	 */
  	boolean isRenderSaturation();
  
  	/**
  	 * Sets, whether the rendering of the players saturation is allowed by the current server.
  	 *
  	 * @param renderSaturation true, if the rendering of the players saturation should be allowed by the current server.
  	 */
  	void setRenderSaturation(boolean renderSaturation);
  
  	/**
  	 * @return true, if the current server allows auto reconnecting.
  	 */
  	boolean isAutoReconnecting();
  
  	/**
  	 * Sets, whether auto reconnecting is allowed by the current server.
  	 *
  	 * @param autoReconnecting true, if auto reconnecting should be allowed by the current server.
  	 */
  	void setAutoReconnecting(boolean autoReconnecting);
  
  }
  