content: package me.sat7.dynamicshop.constants;
  
  public final class Constants
  {
      // Prefix
      public static final String DYNAMIC_SHOP_PREFIX = "§3[DShop]§f";
  
      // Permission_Admin
      public static final String P_ADMIN_CREATIVE = "dshop.admin.creative";
      public static final String P_ADMIN_REMOTE_ACCESS = "dshop.admin.remoteaccess";
      public static final String P_ADMIN_DELETE_OLD_USER = "dshop.admin.deleteOldUser";
      public static final String P_ADMIN_SET_DEFAULT_SHOP = "dshop.admin.setdefaultshop";
      public static final String P_ADMIN_SET_TAX = "dshop.admin.settax";
      public static final String P_ADMIN_RELOAD = "dshop.admin.reload";
      public static final String P_ADMIN_CREATE_SIGN = "dshop.admin.createsign";
      public static final String P_ADMIN_DESTROY_SIGN = "dshop.admin.destroysign";
      public static final String P_ADMIN_CREATE_SHOP = "dshop.admin.createshop";
      public static final String P_ADMIN_DELETE_SHOP = "dshop.admin.deleteshop";
      public static final String P_ADMIN_MERGE_SHOP = "dshop.admin.mergeshop";
      public static final String P_ADMIN_RENAME_SHOP = "dshop.admin.renameshop";
      public static final String P_ADMIN_COPY_SHOP = "dshop.admin.copyshop";
      public static final String P_ADMIN_SHOP_EDIT = "dshop.admin.shopedit";
      public static final String P_ADMIN_OPEN_SHOP = "dshop.admin.openshop";
      public static final String P_ADMIN_EDIT_ALL = "dshop.admin.editall";
      public static final String P_ADMIN_ITEM_INFO = "dshop.admin.iteminfo";
  
      // Permission_User
      public static final String P_USE = "dshop.use"; // 이 권한은 기본적으로 지급됨
      public static final String P_SELL = "dshop.sell"; // 이 권한은 기본적으로 지급됨
      public static final String P_USE_QSELL = "dshop.use.qsell"; // 이 권한은 기본적으로 지급됨
  
      // Currency
      public static final String S_VAULT = "Vault";
      public static final String S_EXP = "Exp";
      public static final String S_PLAYERPOINT = "PlayerPoint";
      public static final String S_JOBPOINT = "JobPoint";
  }
  