content: package eu.the5zig.mod.modules.items.system;
  
  import eu.the5zig.mod.modules.StringItem;
  import eu.the5zig.util.Utils;
  
  public class Memory extends StringItem {
  
  	@Override
  	public void registerSettings() {
  		getProperties().addSetting("style", Style.PERCENTAGE, Style.class);
  	}
  
  	@Override
  	protected Object getValue(boolean dummy) {
  		long maxMemory = dummy ? (long) Math.pow(1024, 3) : Runtime.getRuntime().maxMemory();
  		long totalMemory = dummy ? (long) Math.pow(1024, 3) : Runtime.getRuntime().totalMemory();
  		long freeMemory = dummy ? (long) Math.pow(1024, 3) / 2 : Runtime.getRuntime().freeMemory();
  		long usedMemory = totalMemory - freeMemory;
  		double percentageUsed = ((double) usedMemory / (double) maxMemory) * 100.0;
  		Style style = (Style) getProperties().getSetting("style").get();
  
  		if (style == Style.PERCENTAGE) {
  			return shorten(percentageUsed) + "%";
  		} else if (style == Style.BYTES) {
  			return Utils.bytesToReadable(usedMemory) + "/" + Utils.bytesToReadable(maxMemory);
  		} else {
  			return shorten(percentageUsed) + "% (" + Utils.bytesToReadable(usedMemory) + "/" + Utils.bytesToReadable(maxMemory) + ")";
  		}
  	}
  
  	@Override
  	public String getTranslation() {
  		return "ingame.memory";
  	}
  
  	public enum Style {
  
  		PERCENTAGE, BYTES, BOTH
  
  	}
  }
  