content: /*
   ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
   ~                                                                               ~
   ~ The MIT License (MIT)                                                         ~
   ~                                                                               ~
   ~ Copyright (c) 2015-2025 miaixz.org and other contributors.                    ~
   ~                                                                               ~
   ~ Permission is hereby granted, free of charge, to any person obtaining a copy  ~
   ~ of this software and associated documentation files (the "Software"), to deal ~
   ~ in the Software without restriction, including without limitation the rights  ~
   ~ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell     ~
   ~ copies of the Software, and to permit persons to whom the Software is         ~
   ~ furnished to do so, subject to the following conditions:                      ~
   ~                                                                               ~
   ~ The above copyright notice and this permission notice shall be included in    ~
   ~ all copies or substantial portions of the Software.                           ~
   ~                                                                               ~
   ~ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR    ~
   ~ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,      ~
   ~ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE   ~
   ~ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER        ~
   ~ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, ~
   ~ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN     ~
   ~ THE SOFTWARE.                                                                 ~
   ~                                                                               ~
   ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
  */
  package org.miaixz.bus.image.galaxy.dict.SIEMENS_SYNGO_OBJECT_GRAPHICS;
  
  /**
   * @author Kimi Liu
   * @since Java 17+
   */
  public class PrivateTag {
  
      public static final String PrivateCreator = "SIEMENS SYNGO OBJECT GRAPHICS";
  
      /** (0071,xx00) VR=SQ VM=1 Graphic Object Sequence */
      public static final int GraphicObjectSequence = 0x00710000;
  
      /** (0071,xx01) VR=SL VM=1 Fill Style Version */
      public static final int FillStyleVersion = 0x00710001;
  
      /** (0071,xx02) VR=FL VM=4 Fill Background Color */
      public static final int FillBackgroundColor = 0x00710002;
  
      /** (0071,xx03) VR=FL VM=4 Fill Foreground Color */
      public static final int FillForegroundColor = 0x00710003;
  
      /** (0071,xx04) VR=SL VM=1 Fill Mode */
      public static final int FillMode = 0x00710004;
  
      /** (0071,xx05) VR=OB VM=1 Fill Pattern */
      public static final int FillPattern = 0x00710005;
  
      /** (0071,xx06) VR=SL VM=1 Line Style Version */
      public static final int LineStyleVersion = 0x00710006;
  
      /** (0071,xx07) VR=FL VM=4 Line Background Color */
      public static final int LineBackgroundColor = 0x00710007;
  
      /** (0071,xx08) VR=FL VM=4 Line Foreground Color */
      public static final int LineForegroundColor = 0x00710008;
  
      /** (0071,xx09) VR=DS VM=1 Line Type */
      public static final int LineType = 0x00710009;
  
      /** (0071,xx10) VR=DS VM=1 Line Thickness */
      public static final int LineThickness = 0x00710010;
  
      /** (0071,xx11) VR=DS VM=1 Line Shadow X Offset */
      public static final int LineShadowXOffset = 0x00710011;
  
      /** (0071,xx12) VR=DS VM=1 Line Shadow Y Offset */
      public static final int LineShadowYOffset = 0x00710012;
  
      /** (0071,xx13) VR=DS VM=1 Shadow Style */
      public static final int ShadowStyle = 0x00710013;
  
      /** (0071,xx14) VR=FL VM=4 Shadow Color */
      public static final int ShadowColor = 0x00710014;
  
      /** (0071,xx15) VR=DS VM=1 Stipple Pattern */
      public static final int StipplePattern = 0x00710015;
  
      /** (0071,xx16) VR=DS VM=1 Line Anti Aliasing */
      public static final int LineAntiAliasing = 0x00710016;
  
      /** (0071,xx17) VR=CS VM=1 Line-Z-Blend Flag */
      public static final int LineZBlendFlag = 0x00710017;
  
      /** (0071,xx18) VR=SL VM=1 Text Style Version */
      public static final int TextStyleVersion = 0x00710018;
  
      /** (0071,xx19) VR=FL VM=4 Text Color */
      public static final int TextColor = 0x00710019;
  
      /** (0071,xx20) VR=SL VM=1 Text Horizontal Align */
      public static final int TextHorizontalAlign = 0x00710020;
  
      /** (0071,xx21) VR=SL VM=1 Text Vertical Align */
      public static final int TextVerticalAlign = 0x00710021;
  
      /** (0071,xx22) VR=DS VM=1 Text Shadow X Offset */
      public static final int TextShadowXOffset = 0x00710022;
  
      /** (0071,xx23) VR=DS VM=1 Text Shadow Y Offset */
      public static final int TextShadowYOffset = 0x00710023;
  
      /** (0071,xx24) VR=SL VM=1 Text Shadow Style */
      public static final int TextShadowStyle = 0x00710024;
  
      /** (0071,xx25) VR=FL VM=4 Text Shadow Color */
      public static final int TextShadowColor = 0x00710025;
  
      /** (0071,xx26) VR=CS VM=1-n Text Log Font */
      public static final int TextLogFont = 0x00710026;
  
      /** (0071,xx27) VR=CS VM=1 Text-Z-Blend Flag */
      public static final int TextZBlendFlag = 0x00710027;
  
      /** (0071,xx28) VR=OB VM=1 Graphic Bit Mask */
      public static final int GraphicBitMask = 0x00710028;
  
      /** (0071,xx29) VR=CS VM=1 Visiblility Flag */
      public static final int VisiblilityFlag = 0x00710029;
  
      /** (0071,xx30) VR=SL VM=1 Graphic Sensitivity */
      public static final int GraphicSensitivity = 0x00710030;
  
      /** (0071,xx31) VR=SL VM=1 Graphic Pick Mode Type */
      public static final int GraphicPickModeType = 0x00710031;
  
      /** (0071,xx32) VR=SL VM=1 Graphic Layer */
      public static final int GraphicLayer = 0x00710032;
  
      /** (0071,xx33) VR=SL VM=1 Graphic Object Version */
      public static final int GraphicObjectVersion = 0x00710033;
  
      /** (0071,xx34) VR=SL VM=1 Graphic Coordinate System */
      public static final int GraphicCoordinateSystem = 0x00710034;
  
      /** (0071,xx35) VR=CS VM=1 Graphic Custom Attributes */
      public static final int GraphicCustomAttributes = 0x00710035;
  
      /** (0071,xx36) VR=CS VM=1 Graphic Custom Attributes Key */
      public static final int GraphicCustomAttributesKey = 0x00710036;
  
      /** (0071,xx37) VR=CS VM=1 Graphic Custom Attributes Value */
      public static final int GraphicCustomAttributesValue = 0x00710037;
  
      /** (0071,xx38) VR=CS VM=1 Graphic View Name */
      public static final int GraphicViewName = 0x00710038;
  
      /** (0071,xx39) VR=DS VM=3 Graphic Data */
      public static final int GraphicData = 0x00710039;
  
      /** (0071,xx40) VR=CS VM=1 Graphic Type */
      public static final int GraphicType = 0x00710040;
  
      /** (0071,xx41) VR=US VM=1 Number of Graphic Points */
      public static final int NumberOfGraphicPoints = 0x00710041;
  
      /** (0071,xx42) VR=DS VM=1 Axis Main Tick Length */
      public static final int AxisMainTickLength = 0x00710042;
  
      /** (0071,xx43) VR=DS VM=1 Axis Detail Tick Length */
      public static final int AxisDetailTickLength = 0x00710043;
  
      /** (0071,xx44) VR=DS VM=1 Axis Main Tick Spacing */
      public static final int AxisMainTickSpacing = 0x00710044;
  
      /** (0071,xx45) VR=DS VM=1-n Axis Detail Tick Spacing */
      public static final int AxisDetailTickSpacing = 0x00710045;
  
      /** (0071,xx46) VR=DS VM=1 Axis Main Tick Count */
      public static final int AxisMainTickCount = 0x00710046;
  
      /** (0071,xx47) VR=DS VM=1 Axis Detail Tick Count */
      public static final int AxisDetailTickCount = 0x00710047;
  
      /** (0071,xx48) VR=SL VM=1 Axis Tick Behavior */
      public static final int AxisTickBehavior = 0x00710048;
  
      /** (0071,xx49) VR=SL VM=1 Axis Tick Aligment */
      public static final int AxisTickAligment = 0x00710049;
  
      /** (0071,xx50) VR=DS VM=1 Axis Step */
      public static final int AxisStep = 0x00710050;
  
      /** (0071,xx51) VR=SL VM=1 Axis Step Index */
      public static final int AxisStepIndex = 0x00710051;
  
      /** (0071,xx52) VR=CS VM=1 Axis Text Format */
      public static final int AxisTextFormat = 0x00710052;
  
      /** (0071,xx53) VR=CS VM=1 Axis Show Center Text Flag */
      public static final int AxisShowCenterTextFlag = 0x00710053;
  
      /** (0071,xx54) VR=CS VM=1 Axis Show Tick Text Flag */
      public static final int AxisShowTickTextFlag = 0x00710054;
  
      /** (0071,xx55) VR=DS VM=3 Bitmap X Orientation */
      public static final int BitmapXOrientation = 0x00710055;
  
      /** (0071,xx56) VR=DS VM=3 Bitmap Y Orientation */
      public static final int BitmapYOrientation = 0x00710056;
  
      /** (0071,xx57) VR=OB VM=1 Graphic Blob */
      public static final int GraphicBlob = 0x00710057;
  
      /** (0071,xx58) VR=CS VM=1 Graphic Interpolation */
      public static final int GraphicInterpolation = 0x00710058;
  
      /** (0071,xx59) VR=DS VM=1 Graphic Angle */
      public static final int GraphicAngle = 0x00710059;
  
      /** (0071,xx60) VR=DS VM=1 Graphic Size */
      public static final int GraphicSize = 0x00710060;
  
      /** (0071,xx61) VR=CS VM=1 Cut Line Side */
      public static final int CutLineSide = 0x00710061;
  
      /** (0071,xx62) VR=DS VM=1 Graphic Tip Length */
      public static final int GraphicTipLength = 0x00710062;
  
      /** (0071,xx63) VR=DS VM=1 Cut Line Arrow Length */
      public static final int CutLineArrowLength = 0x00710063;
  
      /** (0071,xx64) VR=DS VM=1 Line Gap Length */
      public static final int LineGapLength = 0x00710064;
  
      /** (0071,xx65) VR=DS VM=1 Graphic Circle Radius */
      public static final int GraphicCircleRadius = 0x00710065;
  
      /** (0071,xx66) VR=DS VM=1 Line Distance Move */
      public static final int LineDistanceMove = 0x00710066;
  
      /** (0071,xx67) VR=DS VM=1 Line Marker Length */
      public static final int LineMarkerLength = 0x00710067;
  
      /** (0071,xx68) VR=DS VM=3 Graphic Center */
      public static final int GraphicCenter = 0x00710068;
  
      /** (0071,xx69) VR=DS VM=3 Range Center Area Top Left */
      public static final int RangeCenterAreaTopLeft = 0x00710069;
  
      /** (0071,xx70) VR=DS VM=3 Range Center Area Bottom Right */
      public static final int RangeCenterAreaBottomRight = 0x00710070;
  
      /** (0071,xx71) VR=DS VM=1 Range Tilt */
      public static final int RangeTilt = 0x00710071;
  
      /** (0071,xx72) VR=DS VM=1 Range Minimum Tilt */
      public static final int RangeMinimumTilt = 0x00710072;
  
      /** (0071,xx73) VR=DS VM=1 Range Maximum Tilt */
      public static final int RangeMaximumTilt = 0x00710073;
  
      /** (0071,xx74) VR=DS VM=1 Graphic Width */
      public static final int GraphicWidth = 0x00710074;
  
      /** (0071,xx75) VR=DS VM=1 Range Minimum Width */
      public static final int RangeMinimumWidth = 0x00710075;
  
      /** (0071,xx76) VR=DS VM=1 Range Maximum Width */
      public static final int RangeMaximumWidth = 0x00710076;
  
      /** (0071,xx77) VR=DS VM=1 Graphic Height */
      public static final int GraphicHeight = 0x00710077;
  
      /** (0071,xx78) VR=DS VM=1 Range Feed */
      public static final int RangeFeed = 0x00710078;
  
      /** (0071,xx79) VR=CS VM=1 Range Direction */
      public static final int RangeDirection = 0x00710079;
  
      /** (0071,xx80) VR=CS VM=1 Range Show Scans */
      public static final int RangeShowScans = 0x00710080;
  
      /** (0071,xx81) VR=DS VM=1 Range Minimum Scan Distance */
      public static final int RangeMinimumScanDistance = 0x00710081;
  
      /** (0071,xx82) VR=CS VM=1 Range Orthogonal Height */
      public static final int RangeOrthogonalHeight = 0x00710082;
  
      /** (0071,xx83) VR=DS VM=3 Graphic Position */
      public static final int GraphicPosition = 0x00710083;
  
      /** (0071,xx84) VR=CS VM=1 Graphic Closed Flag */
      public static final int GraphicClosedFlag = 0x00710084;
  
      /** (0071,xx85) VR=SL VM=1 Range Line Tip Mode */
      public static final int RangeLineTipMode = 0x00710085;
  
      /** (0071,xx86) VR=SL VM=1 Graphic List Count */
      public static final int GraphicListCount = 0x00710086;
  
      /** (0071,xx87) VR=CS VM=1 Axis Flip Text Flag */
      public static final int AxisFlipTextFlag = 0x00710087;
  
      /** (0071,xx88) VR=CS VM=1 Curve Diagram Type */
      public static final int CurveDiagramType = 0x00710088;
  
      /** (0071,xx89) VR=DS VM=1 Graphic Start Angle */
      public static final int GraphicStartAngle = 0x00710089;
  
      /** (0071,xx90) VR=DS VM=1 Graphic End Angle */
      public static final int GraphicEndAngle = 0x00710090;
  
      /** (0071,xx91) VR=IS VM=1 Live Wire Smoothness */
      public static final int LiveWireSmoothness = 0x00710091;
  
      /** (0071,xx92) VR=CS VM=1 Live Wire Spline Flag */
      public static final int LiveWireSplineFlag = 0x00710092;
  
      /** (0071,xx93) VR=CS VM=1 Ellipse Circle Flag */
      public static final int EllipseCircleFlag = 0x00710093;
  
      /** (0071,xx94) VR=CS VM=1 Graphic Square Flag */
      public static final int GraphicSquareFlag = 0x00710094;
  
      /** (0071,xx95) VR=DS VM=1 Curve Section Start Index */
      public static final int CurveSectionStartIndex = 0x00710095;
  
      /** (0071,xx96) VR=DS VM=1 Curve Section End Index */
      public static final int CurveSectionEndIndex = 0x00710096;
  
      /** (0071,xx97) VR=DS VM=1 Marker Alpha */
      public static final int MarkerAlpha = 0x00710097;
  
      /** (0071,xx98) VR=IS VM=1 Table Row Count */
      public static final int TableRowCount = 0x00710098;
  
      /** (0071,xx99) VR=IS VM=1 Table Column Count */
      public static final int TableColumnCount = 0x00710099;
  
      /** (0071,xx9A) VR=DS VM=1 Table Row Height */
      public static final int TableRowHeight = 0x0071009A;
  
      /** (0071,xx9B) VR=DS VM=1 Table Column Width */
      public static final int TableColumnWidth = 0x0071009B;
  
      /** (0071,xx9C) VR=IS VM=1 Rectangle Selection Segment Offset */
      public static final int RectangleSelectionSegmentOffset = 0x0071009C;
  
      /** (0071,xx9D) VR=CS VM=1 Graphic Text */
      public static final int GraphicText = 0x0071009D;
  
      /** (0071,xxA0) VR=SL VM=1 Axis Tick Spacing Coordinate System */
      public static final int AxisTickSpacingCoordinateSystem = 0x007100A0;
  
      /** (0071,xxA1) VR=CS VM=1 Axis Diagram Grid Type */
      public static final int AxisDiagramGridType = 0x007100A1;
  
      /** (0071,xxA2) VR=SL VM=1 Polar Plot Circle Count */
      public static final int PolarPlotCircleCount = 0x007100A2;
  
      /** (0071,xxA3) VR=SL VM=1 Polar Plot Lines-per-Circle */
      public static final int PolarPlotLinesPerCircle = 0x007100A3;
  
      /** (0071,xxA4) VR=SL VM=1 Polar Plot Compartment Count */
      public static final int PolarPlotCompartmentCount = 0x007100A4;
  
      /** (0071,xxA5) VR=SL VM=1 Polar Plot Radius Weight */
      public static final int PolarPlotRadiusWeight = 0x007100A5;
  
      /** (0071,xxA6) VR=DS VM=1 Circle Segment Outer Radius */
      public static final int CircleSegmentOuterRadius = 0x007100A6;
  
      /** (0071,xxA7) VR=CS VM=1 Circle Segment Clockwise Flag */
      public static final int CircleSegmentClockwiseFlag = 0x007100A7;
  
      /** (0071,xxA8) VR=CS VM=1 Axis Diagram Auto Resize Flag */
      public static final int AxisDiagramAutoResizeFlag = 0x007100A8;
  
      /** (0071,xxA9) VR=DS VM=1 Axis Diagram Step Start */
      public static final int AxisDiagramStepStart = 0x007100A9;
  
      /** (0071,xxB0) VR=CS VM=1 Group Root */
      public static final int GroupRoot = 0x007100B0;
  
      /** (0071,xxB1) VR=ST VM=1 Group Name */
      public static final int GroupName = 0x007100B1;
  
      /** (0071,xxB2) VR=SQ VM=1 Graphic Annotation Sequence */
      public static final int GraphicAnnotationSequence = 0x007100B2;
  
      /** (0071,xxB3) VR=SL VM=1 Text Minimum Height */
      public static final int TextMinimumHeight = 0x007100B3;
  
      /** (0071,xxB4) VR=DS VM=1 Text Font Scaling Factor */
      public static final int TextFontScalingFactor = 0x007100B4;
  
      /** (0071,xxB5) VR=SL VM=2 Text Maximum Extensions */
      public static final int TextMaximumExtensions = 0x007100B5;
  
      /** (0071,xxB6) VR=CS VM=1 Text Segment Size */
      public static final int TextSegmentSize = 0x007100B6;
  
      /** (0071,xxB7) VR=SL VM=1 Graphic Object Reference Label */
      public static final int GraphicObjectReferenceLabel = 0x007100B7;
  
  }
  