content: // Generated by the protocol buffer compiler.  DO NOT EDIT!
  // NO CHECKED-IN PROTOBUF GENCODE
  // source: a2a.proto
  // Protobuf Java Version: 4.31.1
  
  package io.a2a.grpc;
  
  /**
   * <pre>
   * AgentSkill represents a unit of action/solution that the agent can perform.
   * One can think of this as a type of highly reliable solution that an agent
   * can be tasked to provide. Agents have the autonomy to choose how and when
   * to use specific skills, but clients should have confidence that if the
   * skill is defined that unit of action can be reliably performed.
   * </pre>
   *
   * Protobuf type {@code a2a.v1.AgentSkill}
   */
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    public static final int ID_FIELD_NUMBER = 1;
    @SuppressWarnings("serial")
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    /**
     * <pre>
     * Unique id of the skill within this agent.
     * </pre>
     *
     * <code>string id = 1;</code>
     * @return The id.
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     * <pre>
     * Unique id of the skill within this agent.
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    /**
     * <pre>
     * A human readable name for the skill.
     * </pre>
     *
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     * <pre>
     * A human readable name for the skill.
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    /**
     * <pre>
     * A human (or llm) readable description of the skill
     * details and behaviors.
     * </pre>
     *
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     * <pre>
     * A set of tags for the skill to enhance categorization/utilization.
     * Example: ["cooking", "customer support", "billing"]
     * </pre>
     *
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     * @return A list containing the tags.
     */
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     * <pre>
     * A set of tags for the skill to enhance categorization/utilization.
     * Example: ["cooking", "customer support", "billing"]
     * </pre>
     *
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     * A set of tags for the skill to enhance categorization/utilization.
     * Example: ["cooking", "customer support", "billing"]
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     *
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     * A set of tags for the skill to enhance categorization/utilization.
     * Example: ["cooking", "customer support", "billing"]
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     *
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    /**
     * <pre>
     * A set of example queries that this skill is designed to address.
     * These examples should help the caller to understand how to craft requests
     * to the agent to achieve specific goals.
     * Example: ["I need a recipe for bread"]
     * </pre>
     *
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     * <pre>
     * A set of example queries that this skill is designed to address.
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     *
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     * <pre>
     * A set of example queries that this skill is designed to address.
     * These examples should help the caller to understand how to craft requests
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     * Example: ["I need a recipe for bread"]
     * </pre>
     *
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     * <pre>
     * A set of example queries that this skill is designed to address.
     * These examples should help the caller to understand how to craft requests
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     * Example: ["I need a recipe for bread"]
     * </pre>
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     * <pre>
     * Possible input modalities supported.
     * </pre>
     *
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     * <pre>
     * Possible input modalities supported.
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     * <pre>
     * Possible input modalities supported.
     * </pre>
     *
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     * <pre>
     * Possible input modalities supported.
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     * <pre>
     * Possible output modalities produced
     * </pre>
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     * <pre>
     * Possible output modalities produced
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     *
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     * <pre>
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     * <pre>
     * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
     * Security schemes necessary for the agent to leverage this skill.
     * As in the overall AgentCard.security, this list represents a logical OR of
     * security requirement objects. Each object is a set of security schemes
     * that must be used together (a logical AND).
     * </pre>
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     * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
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     * <pre>
     * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
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     * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
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     * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
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    /**
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     * AgentSkill represents a unit of action/solution that the agent can perform.
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     * can be tasked to provide. Agents have the autonomy to choose how and when
     * to use specific skills, but clients should have confidence that if the
     * skill is defined that unit of action can be reliably performed.
     * </pre>
     *
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       *
       * <code>repeated string examples = 5;</code>
       * @param index The index of the element to return.
       * @return The examples at the given index.
       */
      public java.lang.String getExamples(int index) {
        return examples_.get(index);
      }
      /**
       * <pre>
       * A set of example queries that this skill is designed to address.
       * These examples should help the caller to understand how to craft requests
       * to the agent to achieve specific goals.
       * Example: ["I need a recipe for bread"]
       * </pre>
       *
       * <code>repeated string examples = 5;</code>
       * @param index The index of the value to return.
       * @return The bytes of the examples at the given index.
       */
      public com.google.protobuf.ByteString
          getExamplesBytes(int index) {
        return examples_.getByteString(index);
      }
      /**
       * <pre>
       * A set of example queries that this skill is designed to address.
       * These examples should help the caller to understand how to craft requests
       * to the agent to achieve specific goals.
       * Example: ["I need a recipe for bread"]
       * </pre>
       *
       * <code>repeated string examples = 5;</code>
       * @param index The index to set the value at.
       * @param value The examples to set.
       * @return This builder for chaining.
       */
      public Builder setExamples(
          int index, java.lang.String value) {
        if (value == null) { throw new NullPointerException(); }
        ensureExamplesIsMutable();
        examples_.set(index, value);
        bitField0_ |= 0x00000010;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * A set of example queries that this skill is designed to address.
       * These examples should help the caller to understand how to craft requests
       * to the agent to achieve specific goals.
       * Example: ["I need a recipe for bread"]
       * </pre>
       *
       * <code>repeated string examples = 5;</code>
       * @param value The examples to add.
       * @return This builder for chaining.
       */
      public Builder addExamples(
          java.lang.String value) {
        if (value == null) { throw new NullPointerException(); }
        ensureExamplesIsMutable();
        examples_.add(value);
        bitField0_ |= 0x00000010;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * A set of example queries that this skill is designed to address.
       * These examples should help the caller to understand how to craft requests
       * to the agent to achieve specific goals.
       * Example: ["I need a recipe for bread"]
       * </pre>
       *
       * <code>repeated string examples = 5;</code>
       * @param values The examples to add.
       * @return This builder for chaining.
       */
      public Builder addAllExamples(
          java.lang.Iterable<java.lang.String> values) {
        ensureExamplesIsMutable();
        com.google.protobuf.AbstractMessageLite.Builder.addAll(
            values, examples_);
        bitField0_ |= 0x00000010;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * A set of example queries that this skill is designed to address.
       * These examples should help the caller to understand how to craft requests
       * to the agent to achieve specific goals.
       * Example: ["I need a recipe for bread"]
       * </pre>
       *
       * <code>repeated string examples = 5;</code>
       * @return This builder for chaining.
       */
      public Builder clearExamples() {
        examples_ =
          com.google.protobuf.LazyStringArrayList.emptyList();
        bitField0_ = (bitField0_ & ~0x00000010);;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * A set of example queries that this skill is designed to address.
       * These examples should help the caller to understand how to craft requests
       * to the agent to achieve specific goals.
       * Example: ["I need a recipe for bread"]
       * </pre>
       *
       * <code>repeated string examples = 5;</code>
       * @param value The bytes of the examples to add.
       * @return This builder for chaining.
       */
      public Builder addExamplesBytes(
          com.google.protobuf.ByteString value) {
        if (value == null) { throw new NullPointerException(); }
        checkByteStringIsUtf8(value);
        ensureExamplesIsMutable();
        examples_.add(value);
        bitField0_ |= 0x00000010;
        onChanged();
        return this;
      }
  
      private com.google.protobuf.LazyStringArrayList inputModes_ =
          com.google.protobuf.LazyStringArrayList.emptyList();
      private void ensureInputModesIsMutable() {
        if (!inputModes_.isModifiable()) {
          inputModes_ = new com.google.protobuf.LazyStringArrayList(inputModes_);
        }
        bitField0_ |= 0x00000020;
      }
      /**
       * <pre>
       * Possible input modalities supported.
       * </pre>
       *
       * <code>repeated string input_modes = 6;</code>
       * @return A list containing the inputModes.
       */
      public com.google.protobuf.ProtocolStringList
          getInputModesList() {
        inputModes_.makeImmutable();
        return inputModes_;
      }
      /**
       * <pre>
       * Possible input modalities supported.
       * </pre>
       *
       * <code>repeated string input_modes = 6;</code>
       * @return The count of inputModes.
       */
      public int getInputModesCount() {
        return inputModes_.size();
      }
      /**
       * <pre>
       * Possible input modalities supported.
       * </pre>
       *
       * <code>repeated string input_modes = 6;</code>
       * @param index The index of the element to return.
       * @return The inputModes at the given index.
       */
      public java.lang.String getInputModes(int index) {
        return inputModes_.get(index);
      }
      /**
       * <pre>
       * Possible input modalities supported.
       * </pre>
       *
       * <code>repeated string input_modes = 6;</code>
       * @param index The index of the value to return.
       * @return The bytes of the inputModes at the given index.
       */
      public com.google.protobuf.ByteString
          getInputModesBytes(int index) {
        return inputModes_.getByteString(index);
      }
      /**
       * <pre>
       * Possible input modalities supported.
       * </pre>
       *
       * <code>repeated string input_modes = 6;</code>
       * @param index The index to set the value at.
       * @param value The inputModes to set.
       * @return This builder for chaining.
       */
      public Builder setInputModes(
          int index, java.lang.String value) {
        if (value == null) { throw new NullPointerException(); }
        ensureInputModesIsMutable();
        inputModes_.set(index, value);
        bitField0_ |= 0x00000020;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * Possible input modalities supported.
       * </pre>
       *
       * <code>repeated string input_modes = 6;</code>
       * @param value The inputModes to add.
       * @return This builder for chaining.
       */
      public Builder addInputModes(
          java.lang.String value) {
        if (value == null) { throw new NullPointerException(); }
        ensureInputModesIsMutable();
        inputModes_.add(value);
        bitField0_ |= 0x00000020;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * Possible input modalities supported.
       * </pre>
       *
       * <code>repeated string input_modes = 6;</code>
       * @param values The inputModes to add.
       * @return This builder for chaining.
       */
      public Builder addAllInputModes(
          java.lang.Iterable<java.lang.String> values) {
        ensureInputModesIsMutable();
        com.google.protobuf.AbstractMessageLite.Builder.addAll(
            values, inputModes_);
        bitField0_ |= 0x00000020;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * Possible input modalities supported.
       * </pre>
       *
       * <code>repeated string input_modes = 6;</code>
       * @return This builder for chaining.
       */
      public Builder clearInputModes() {
        inputModes_ =
          com.google.protobuf.LazyStringArrayList.emptyList();
        bitField0_ = (bitField0_ & ~0x00000020);;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * Possible input modalities supported.
       * </pre>
       *
       * <code>repeated string input_modes = 6;</code>
       * @param value The bytes of the inputModes to add.
       * @return This builder for chaining.
       */
      public Builder addInputModesBytes(
          com.google.protobuf.ByteString value) {
        if (value == null) { throw new NullPointerException(); }
        checkByteStringIsUtf8(value);
        ensureInputModesIsMutable();
        inputModes_.add(value);
        bitField0_ |= 0x00000020;
        onChanged();
        return this;
      }
  
      private com.google.protobuf.LazyStringArrayList outputModes_ =
          com.google.protobuf.LazyStringArrayList.emptyList();
      private void ensureOutputModesIsMutable() {
        if (!outputModes_.isModifiable()) {
          outputModes_ = new com.google.protobuf.LazyStringArrayList(outputModes_);
        }
        bitField0_ |= 0x00000040;
      }
      /**
       * <pre>
       * Possible output modalities produced
       * </pre>
       *
       * <code>repeated string output_modes = 7;</code>
       * @return A list containing the outputModes.
       */
      public com.google.protobuf.ProtocolStringList
          getOutputModesList() {
        outputModes_.makeImmutable();
        return outputModes_;
      }
      /**
       * <pre>
       * Possible output modalities produced
       * </pre>
       *
       * <code>repeated string output_modes = 7;</code>
       * @return The count of outputModes.
       */
      public int getOutputModesCount() {
        return outputModes_.size();
      }
      /**
       * <pre>
       * Possible output modalities produced
       * </pre>
       *
       * <code>repeated string output_modes = 7;</code>
       * @param index The index of the element to return.
       * @return The outputModes at the given index.
       */
      public java.lang.String getOutputModes(int index) {
        return outputModes_.get(index);
      }
      /**
       * <pre>
       * Possible output modalities produced
       * </pre>
       *
       * <code>repeated string output_modes = 7;</code>
       * @param index The index of the value to return.
       * @return The bytes of the outputModes at the given index.
       */
      public com.google.protobuf.ByteString
          getOutputModesBytes(int index) {
        return outputModes_.getByteString(index);
      }
      /**
       * <pre>
       * Possible output modalities produced
       * </pre>
       *
       * <code>repeated string output_modes = 7;</code>
       * @param index The index to set the value at.
       * @param value The outputModes to set.
       * @return This builder for chaining.
       */
      public Builder setOutputModes(
          int index, java.lang.String value) {
        if (value == null) { throw new NullPointerException(); }
        ensureOutputModesIsMutable();
        outputModes_.set(index, value);
        bitField0_ |= 0x00000040;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * Possible output modalities produced
       * </pre>
       *
       * <code>repeated string output_modes = 7;</code>
       * @param value The outputModes to add.
       * @return This builder for chaining.
       */
      public Builder addOutputModes(
          java.lang.String value) {
        if (value == null) { throw new NullPointerException(); }
        ensureOutputModesIsMutable();
        outputModes_.add(value);
        bitField0_ |= 0x00000040;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * Possible output modalities produced
       * </pre>
       *
       * <code>repeated string output_modes = 7;</code>
       * @param values The outputModes to add.
       * @return This builder for chaining.
       */
      public Builder addAllOutputModes(
          java.lang.Iterable<java.lang.String> values) {
        ensureOutputModesIsMutable();
        com.google.protobuf.AbstractMessageLite.Builder.addAll(
            values, outputModes_);
        bitField0_ |= 0x00000040;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * Possible output modalities produced
       * </pre>
       *
       * <code>repeated string output_modes = 7;</code>
       * @return This builder for chaining.
       */
      public Builder clearOutputModes() {
        outputModes_ =
          com.google.protobuf.LazyStringArrayList.emptyList();
        bitField0_ = (bitField0_ & ~0x00000040);;
        onChanged();
        return this;
      }
      /**
       * <pre>
       * Possible output modalities produced
       * </pre>
       *
       * <code>repeated string output_modes = 7;</code>
       * @param value The bytes of the outputModes to add.
       * @return This builder for chaining.
       */
      public Builder addOutputModesBytes(
          com.google.protobuf.ByteString value) {
        if (value == null) { throw new NullPointerException(); }
        checkByteStringIsUtf8(value);
        ensureOutputModesIsMutable();
        outputModes_.add(value);
        bitField0_ |= 0x00000040;
        onChanged();
        return this;
      }
  
      private java.util.List<io.a2a.grpc.Security> security_ =
        java.util.Collections.emptyList();
      private void ensureSecurityIsMutable() {
        if (!((bitField0_ & 0x00000080) != 0)) {
          security_ = new java.util.ArrayList<io.a2a.grpc.Security>(security_);
          bitField0_ |= 0x00000080;
         }
      }
  
      private com.google.protobuf.RepeatedFieldBuilder<
          io.a2a.grpc.Security, io.a2a.grpc.Security.Builder, io.a2a.grpc.SecurityOrBuilder> securityBuilder_;
  
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public java.util.List<io.a2a.grpc.Security> getSecurityList() {
        if (securityBuilder_ == null) {
          return java.util.Collections.unmodifiableList(security_);
        } else {
          return securityBuilder_.getMessageList();
        }
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public int getSecurityCount() {
        if (securityBuilder_ == null) {
          return security_.size();
        } else {
          return securityBuilder_.getCount();
        }
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public io.a2a.grpc.Security getSecurity(int index) {
        if (securityBuilder_ == null) {
          return security_.get(index);
        } else {
          return securityBuilder_.getMessage(index);
        }
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public Builder setSecurity(
          int index, io.a2a.grpc.Security value) {
        if (securityBuilder_ == null) {
          if (value == null) {
            throw new NullPointerException();
          }
          ensureSecurityIsMutable();
          security_.set(index, value);
          onChanged();
        } else {
          securityBuilder_.setMessage(index, value);
        }
        return this;
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public Builder setSecurity(
          int index, io.a2a.grpc.Security.Builder builderForValue) {
        if (securityBuilder_ == null) {
          ensureSecurityIsMutable();
          security_.set(index, builderForValue.build());
          onChanged();
        } else {
          securityBuilder_.setMessage(index, builderForValue.build());
        }
        return this;
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public Builder addSecurity(io.a2a.grpc.Security value) {
        if (securityBuilder_ == null) {
          if (value == null) {
            throw new NullPointerException();
          }
          ensureSecurityIsMutable();
          security_.add(value);
          onChanged();
        } else {
          securityBuilder_.addMessage(value);
        }
        return this;
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public Builder addSecurity(
          int index, io.a2a.grpc.Security value) {
        if (securityBuilder_ == null) {
          if (value == null) {
            throw new NullPointerException();
          }
          ensureSecurityIsMutable();
          security_.add(index, value);
          onChanged();
        } else {
          securityBuilder_.addMessage(index, value);
        }
        return this;
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public Builder addSecurity(
          io.a2a.grpc.Security.Builder builderForValue) {
        if (securityBuilder_ == null) {
          ensureSecurityIsMutable();
          security_.add(builderForValue.build());
          onChanged();
        } else {
          securityBuilder_.addMessage(builderForValue.build());
        }
        return this;
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public Builder addSecurity(
          int index, io.a2a.grpc.Security.Builder builderForValue) {
        if (securityBuilder_ == null) {
          ensureSecurityIsMutable();
          security_.add(index, builderForValue.build());
          onChanged();
        } else {
          securityBuilder_.addMessage(index, builderForValue.build());
        }
        return this;
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public Builder addAllSecurity(
          java.lang.Iterable<? extends io.a2a.grpc.Security> values) {
        if (securityBuilder_ == null) {
          ensureSecurityIsMutable();
          com.google.protobuf.AbstractMessageLite.Builder.addAll(
              values, security_);
          onChanged();
        } else {
          securityBuilder_.addAllMessages(values);
        }
        return this;
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public Builder clearSecurity() {
        if (securityBuilder_ == null) {
          security_ = java.util.Collections.emptyList();
          bitField0_ = (bitField0_ & ~0x00000080);
          onChanged();
        } else {
          securityBuilder_.clear();
        }
        return this;
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public Builder removeSecurity(int index) {
        if (securityBuilder_ == null) {
          ensureSecurityIsMutable();
          security_.remove(index);
          onChanged();
        } else {
          securityBuilder_.remove(index);
        }
        return this;
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public io.a2a.grpc.Security.Builder getSecurityBuilder(
          int index) {
        return internalGetSecurityFieldBuilder().getBuilder(index);
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public io.a2a.grpc.SecurityOrBuilder getSecurityOrBuilder(
          int index) {
        if (securityBuilder_ == null) {
          return security_.get(index);  } else {
          return securityBuilder_.getMessageOrBuilder(index);
        }
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public java.util.List<? extends io.a2a.grpc.SecurityOrBuilder> 
           getSecurityOrBuilderList() {
        if (securityBuilder_ != null) {
          return securityBuilder_.getMessageOrBuilderList();
        } else {
          return java.util.Collections.unmodifiableList(security_);
        }
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public io.a2a.grpc.Security.Builder addSecurityBuilder() {
        return internalGetSecurityFieldBuilder().addBuilder(
            io.a2a.grpc.Security.getDefaultInstance());
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public io.a2a.grpc.Security.Builder addSecurityBuilder(
          int index) {
        return internalGetSecurityFieldBuilder().addBuilder(
            index, io.a2a.grpc.Security.getDefaultInstance());
      }
      /**
       * <pre>
       * protolint:disable REPEATED_FIELD_NAMES_PLURALIZED
       * Security schemes necessary for the agent to leverage this skill.
       * As in the overall AgentCard.security, this list represents a logical OR of
       * security requirement objects. Each object is a set of security schemes
       * that must be used together (a logical AND).
       * </pre>
       *
       * <code>repeated .a2a.v1.Security security = 8;</code>
       */
      public java.util.List<io.a2a.grpc.Security.Builder> 
           getSecurityBuilderList() {
        return internalGetSecurityFieldBuilder().getBuilderList();
      }
      private com.google.protobuf.RepeatedFieldBuilder<
          io.a2a.grpc.Security, io.a2a.grpc.Security.Builder, io.a2a.grpc.SecurityOrBuilder> 
          internalGetSecurityFieldBuilder() {
        if (securityBuilder_ == null) {
          securityBuilder_ = new com.google.protobuf.RepeatedFieldBuilder<
              io.a2a.grpc.Security, io.a2a.grpc.Security.Builder, io.a2a.grpc.SecurityOrBuilder>(
                  security_,
                  ((bitField0_ & 0x00000080) != 0),
                  getParentForChildren(),
                  isClean());
          security_ = null;
        }
        return securityBuilder_;
      }
  
      // @@protoc_insertion_point(builder_scope:a2a.v1.AgentSkill)
    }
  
    // @@protoc_insertion_point(class_scope:a2a.v1.AgentSkill)
    private static final io.a2a.grpc.AgentSkill DEFAULT_INSTANCE;
    static {
      DEFAULT_INSTANCE = new io.a2a.grpc.AgentSkill();
    }
  
    public static io.a2a.grpc.AgentSkill getDefaultInstance() {
      return DEFAULT_INSTANCE;
    }
  
    private static final com.google.protobuf.Parser<AgentSkill>
        PARSER = new com.google.protobuf.AbstractParser<AgentSkill>() {
      @java.lang.Override
      public AgentSkill parsePartialFrom(
          com.google.protobuf.CodedInputStream input,
          com.google.protobuf.ExtensionRegistryLite extensionRegistry)
          throws com.google.protobuf.InvalidProtocolBufferException {
        Builder builder = newBuilder();
        try {
          builder.mergeFrom(input, extensionRegistry);
        } catch (com.google.protobuf.InvalidProtocolBufferException e) {
          throw e.setUnfinishedMessage(builder.buildPartial());
        } catch (com.google.protobuf.UninitializedMessageException e) {
          throw e.asInvalidProtocolBufferException().setUnfinishedMessage(builder.buildPartial());
        } catch (java.io.IOException e) {
          throw new com.google.protobuf.InvalidProtocolBufferException(e)
              .setUnfinishedMessage(builder.buildPartial());
        }
        return builder.buildPartial();
      }
    };
  
    public static com.google.protobuf.Parser<AgentSkill> parser() {
      return PARSER;
    }
  
    @java.lang.Override
    public com.google.protobuf.Parser<AgentSkill> getParserForType() {
      return PARSER;
    }
  
    @java.lang.Override
    public io.a2a.grpc.AgentSkill getDefaultInstanceForType() {
      return DEFAULT_INSTANCE;
    }
  
  }
  
  