content: /*
  Copyright (c) 2024 Miriam Sinton-Remes
  
  All rights reserved.
  
  Redistribution and use in source and binary forms, with or without modification,
  are permitted (subject to the limitations in the disclaimer below) provided that
  the following conditions are met:
  
  Redistributions of source code must retain the above copyright notice, this list
  of conditions and the following disclaimer.
  
  Redistributions in binary form must reproduce the above copyright notice, this
  list of conditions and the following disclaimer in the documentation and/or
  other materials provided with the distribution.
  
  Neither the name of FIRST nor the names of its contributors may be used to
  endorse or promote products derived from this software without specific prior
  written permission.
  
  NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY THIS
  LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
  THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESSFOR A PARTICULAR PURPOSE
  ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
  FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
  TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   */
  
  package org.firstinspires.ftc.robotcontroller.external.samples;
  
  import com.qualcomm.robotcore.eventloop.opmode.Disabled;
  import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
  import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
  
  /*
   * This OpMode illustrates using edge detection on a gamepad.
   *
   * Simply checking the state of a gamepad button each time could result in triggering an effect
   * multiple times. Edge detection ensures that you only detect one button press, regardless of how
   * long the button is held.
   *
   * There are two main types of edge detection. Rising edge detection will trigger when a button is
   * first pressed. Falling edge detection will trigger when the button is released.
   *
   * Use Android Studio to Copy this Class, and Paste it into your team's code folder with a new name.
   * Remove or comment out the @Disabled line to add this OpMode to the Driver Station OpMode list.
   */
  
  @Disabled
  @TeleOp(name="Concept: Gamepad Edge Detection", group ="Concept")
  public class ConceptGamepadEdgeDetection extends LinearOpMode {
  
      @Override
      public void runOpMode() {
          // Wait for the DS start button to be pressed
          waitForStart();
  
          while (opModeIsActive()) {
              // Update the telemetry
              telemetryButtonData();
  
              // Wait 2 seconds before doing another check
              sleep(2000);
          }
      }
  
      public void telemetryButtonData() {
          // Add the status of the Gamepad 1 Left Bumper
          telemetry.addData("Gamepad 1 Left Bumper Pressed", gamepad1.leftBumperWasPressed());
          telemetry.addData("Gamepad 1 Left Bumper Released", gamepad1.leftBumperWasReleased());
          telemetry.addData("Gamepad 1 Left Bumper Status", gamepad1.left_bumper);
  
          // Add an empty line to seperate the buttons in telemetry
          telemetry.addLine();
  
          // Add the status of the Gamepad 1 Right Bumper
          telemetry.addData("Gamepad 1 Right Bumper Pressed", gamepad1.rightBumperWasPressed());
          telemetry.addData("Gamepad 1 Right Bumper Released", gamepad1.rightBumperWasReleased());
          telemetry.addData("Gamepad 1 Right Bumper Status", gamepad1.right_bumper);
  
          // Add a note that the telemetry is only updated every 2 seconds
          telemetry.addLine("\nTelemetry is updated every 2 seconds.");
  
          // Update the telemetry on the DS screen
          telemetry.update();
      }
  }
  