content: /*
   * Copyright (C) 2015 AChep@xda <artemchep@gmail.com>
   *
   * This program is free software; you can redistribute it and/or
   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
   * MA  02110-1301, USA.
   */
  package com.achep.acdisplay.ui.components;
  
  import android.graphics.Bitmap;
  import androidx.annotation.NonNull;
  import androidx.annotation.Nullable;
  import android.view.LayoutInflater;
  import android.view.ViewGroup;
  
  import com.achep.acdisplay.R;
  import com.achep.acdisplay.ui.fragments.AcDisplayFragment;
  
  /**
   * Very simple clock widget for {@link com.achep.acdisplay.ui.fragments.AcDisplayFragment}.
   *
   * @author Artem Chepurnoy
   */
  public class ClockWidget extends Widget {
  
      private static final String TAG = "ClockWidget";
  
      public ClockWidget(@NonNull Callback callback, @NonNull AcDisplayFragment fragment) {
          super(callback, fragment);
      }
  
      /**
       * {@inheritDoc}
       */
      @Override
      public boolean isHomeWidget() {
          return true;
      }
  
      /**
       * {@inheritDoc}
       */
      @Override
      public boolean hasClock() {
          return true;
      }
  
      @Override
      protected ViewGroup onCreateView(
              @NonNull LayoutInflater inflater,
              @NonNull ViewGroup container,
              @Nullable ViewGroup sceneView) {
          boolean initialize = sceneView == null;
          if (initialize) {
              sceneView = (ViewGroup) inflater.inflate(R.layout.acdisplay_scene_clock, container, false);
              assert sceneView != null;
          }
  
          if (!initialize) {
              return sceneView;
          }
  
          return sceneView;
      }
  
      @Nullable
      @Override
      public Bitmap getBackground() {
          return null;
      }
  
      @Override
      public int getBackgroundMask() {
          return 0;
      }
  
  }
  