content: package com.breakingbyte.wrap;
  
  import com.breakingbyte.game.resource.Resource.ResourceLevel;
  import com.breakingbyte.wrap.shared.Renderer.GraphicsAPI;
  
  public class Platform {
      
      public static String name = "Desktop";
      
      public static GraphicsAPI renderingAPI = GraphicsAPI.GLES1;
      
      public static boolean canGenerateTextTexture = true;
      
      public static int engineStartLevel = ResourceLevel.ENGINE;
      
      public static final void exitApplication() {
          System.exit(0);
      }
      
      public static final long getNanoTime() {
          return System.nanoTime();
      }
      
      public static final double getMillisecondTime() {
          return System.nanoTime() / (double)1000000;
      }
      
      public static final String getDeviceModel() {
          return "model";
      }
      
      public static final boolean supportInAppPurchase() {
          return false;
      }
      
      public static final void garbageCollect() {
          System.gc();
      }
      
      public static final void displayLoadingDialog(final boolean display) {
          
      }
      
      public static final void toastNotify(String message) {
      
      }
      
      public static final void openURL(final String url) {
          Log.d("Platforn", "Request to open URL " + url);
      }
  }
  