content: package com.breakingbyte.wrap;
  
  public class GLU {
      
      public static void gluLookAt (float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ,
              float upX, float upY, float upZ) {
              android.opengl.GLU.gluLookAt(GL.gl, eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
      }
  
      public static void gluOrtho2D (float left, float right, float bottom, float top) {
              android.opengl.GLU.gluOrtho2D(GL.gl, left, right, bottom, top);
      }
  
      public static void gluPerspective (float fovy, float aspect, float zNear, float zFar) {
              android.opengl.GLU.gluPerspective(GL.gl, fovy, aspect, zNear, zFar);
      }
  
      public static boolean gluProject (float objX, float objY, float objZ, float[] model, int modelOffset, float[] project,
              int projectOffset, int[] view, int viewOffset, float[] win, int winOffset) {
              int result = android.opengl.GLU.gluProject(objX, objY, objZ, model, modelOffset, project, projectOffset, view, viewOffset, win, winOffset);
              return result == GL.GL_TRUE;
      }
  
      public static boolean gluUnProject (float winX, float winY, float winZ, float[] model, int modelOffset, float[] project,
              int projectOffset, int[] view, int viewOffset, float[] obj, int objOffset) {
              int result = android.opengl.GLU.gluUnProject(winX, winY, winZ, model, modelOffset, project, projectOffset, view, viewOffset, obj, objOffset);
              return result == GL.GL_TRUE;
      }
      
      
  
  
  }
  