content: /*
   * Copyright (C) 2006 The Android Open Source Project
   * Copyright (C) 2011 Jake Wharton
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *      http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  package com.actionbarsherlock.view;
  
  import android.content.Context;
  
  /**
   * <p>Abstract base class for a top-level window look and behavior policy. An
   * instance of this class should be used as the top-level view added to the
   * window manager. It provides standard UI policies such as a background, title
   * area, default key processing, etc.</p>
   *
   * <p>The only existing implementation of this abstract class is
   * android.policy.PhoneWindow, which you should instantiate when needing a
   * Window. Eventually that class will be refactored and a factory method added
   * for creating Window instances without knowing about a particular
   * implementation.</p>
   */
  public abstract class Window extends android.view.Window {
      public static final long FEATURE_ACTION_BAR = android.view.Window.FEATURE_ACTION_BAR;
      public static final long FEATURE_ACTION_BAR_OVERLAY = android.view.Window.FEATURE_ACTION_BAR_OVERLAY;
      public static final long FEATURE_ACTION_MODE_OVERLAY = android.view.Window.FEATURE_ACTION_MODE_OVERLAY;
      public static final long FEATURE_NO_TITLE = android.view.Window.FEATURE_NO_TITLE;
      public static final long FEATURE_PROGRESS = android.view.Window.FEATURE_PROGRESS;
      public static final long FEATURE_INDETERMINATE_PROGRESS = android.view.Window.FEATURE_INDETERMINATE_PROGRESS;
  
      /**
       * Create a new instance for a context.
       *
       * @param context Context.
       */
      private Window(Context context) {
          super(context);
      }
  
  
      public interface Callback {
          /**
           * Called when a panel's menu item has been selected by the user.
           *
           * @param featureId The panel that the menu is in.
           * @param item The menu item that was selected.
           *
           * @return boolean Return true to finish processing of selection, or
           *         false to perform the normal menu handling (calling its
           *         Runnable or sending a Message to its target Handler).
           */
          public boolean onMenuItemSelected(int featureId, MenuItem item);
      }
  }
  