content: package com.covercorp.kaelaevent.minigame.games.board.item;
  
  import com.covercorp.kaelaevent.util.ItemBuilder;
  import org.bukkit.Material;
  import org.bukkit.inventory.ItemStack;
  
  public final class BoardItemCollection {
      public static final ItemStack BASE_DICE_ITEM = new ItemBuilder(Material.POPPED_CHORUS_FRUIT)
              .withName("&aBoard Dice &7(Press Q to roll the dice!)")
              .withNBTTag("accessor", "dice")
              .withCustomModel(500)
              .build();
      public static final ItemStack BASE_DICE = new ItemBuilder(Material.POPPED_CHORUS_FRUIT)
              .withName("&7Rolling Dice...")
              .withCustomModel(500)
              .build();
      public static final ItemStack ONE_DICE = new ItemBuilder(Material.POPPED_CHORUS_FRUIT)
              .withName("&7Number rolled: 1")
              .withCustomModel(501)
              .build();
      public static final ItemStack TWO_DICE = new ItemBuilder(Material.POPPED_CHORUS_FRUIT)
              .withName("&7Number rolled: 2")
              .withCustomModel(502)
              .build();
      public static final ItemStack THREE_DICE = new ItemBuilder(Material.POPPED_CHORUS_FRUIT)
              .withName("&7Number rolled: 3")
              .withCustomModel(503)
              .build();
      public static final ItemStack FOUR_DICE = new ItemBuilder(Material.POPPED_CHORUS_FRUIT)
              .withName("&7Number rolled: 4")
              .withCustomModel(504)
              .build();
      public static final ItemStack REROLL_DICE = new ItemBuilder(Material.POPPED_CHORUS_FRUIT)
              .withName("&7Reroll!")
              .withCustomModel(505)
              .build();
  
      public static final ItemStack BASE_DICE_GOLDEN_ITEM = new ItemBuilder(Material.POPPED_CHORUS_FRUIT)
              .withName("&6Event Dice &7(Press Q to roll the dice!)")
              .withNBTTag("accessor", "event")
              .withCustomModel(506)
              .build();
      public static final ItemStack BASE_DICE_GOLDEN = new ItemBuilder(Material.POPPED_CHORUS_FRUIT)
              .withName("&7Rolling Event...")
              .withCustomModel(506)
              .build();
      public static final ItemStack ROLLED_DICE_GOLDEN_ITEM = new ItemBuilder(Material.POPPED_CHORUS_FRUIT)
              .withName("&7Event!")
              .withCustomModel(507)
              .build();
  
      public static final ItemStack SKIP_TICKET_ITEM = new ItemBuilder(Material.POPPED_CHORUS_FRUIT)
              .withName("&dSkip Challenge Item")
              .withNBTTag("ticket_accessor", "skip_ticket")
              .withCustomModel(45)
              .build();
  }