content: /*
   * Copyright 2017 Aurélien Gâteau <mail@agateau.com>
   *
   * This file is part of Pixel Wheels.
   *
   * Licensed under the Apache License, Version 2.0 (the "License"); you may not
   * use this file except in compliance with the License.
   *
   * You may obtain a copy of the License at
   *
   *   http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
   * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the
   * License for the specific language governing permissions and limitations
   * under the License.
   */
  package com.agateau.ui.gallery;
  
  import com.badlogic.gdx.Game;
  import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
  import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
  
  /** Menu class demonstration */
  public class MenuDemo extends Game {
      @Override
      public void create() {
          setScreen(new MenuScreen());
      }
  
      public static void main(String[] arg) {
          Lwjgl3ApplicationConfiguration config = new Lwjgl3ApplicationConfiguration();
          config.setWindowedMode(800, 480);
          config.setTitle("UI Gallery");
          new Lwjgl3Application(new MenuDemo(), config);
      }
  }
  