content: /*
   * Copyright 2017 Aurélien Gâteau <mail@agateau.com>
   *
   * This file is part of Pixel Wheels.
   *
   * Licensed under the Apache License, Version 2.0 (the "License"); you may not
   * use this file except in compliance with the License.
   *
   * You may obtain a copy of the License at
   *
   *   http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
   * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the
   * License for the specific language governing permissions and limitations
   * under the License.
   */
  package com.agateau.ui.menu;
  
  import com.badlogic.gdx.scenes.scene2d.Actor;
  import com.badlogic.gdx.scenes.scene2d.Event;
  import com.badlogic.gdx.utils.Pools;
  
  /** Event fired when a MenuItem is triggered */
  public class MenuItemTriggerEvent extends Event {
      /** Helper method to fire a MenuItemTriggerEvent on an actor */
      public static void fire(Actor actor) {
          MenuItemTriggerEvent event = Pools.obtain(MenuItemTriggerEvent.class);
          actor.fire(event);
          Pools.free(event);
      }
  }
  