content: package com.wurmonline.server.spells;
  
  import com.wurmonline.mesh.Tiles.TileBorderDirection;
  import com.wurmonline.server.bodys.Wound;
  import com.wurmonline.server.creatures.Creature;
  import com.wurmonline.server.items.Item;
  import com.wurmonline.server.skills.Skill;
  
  public class ModReligiousSpell extends ReligiousSpell {
  
  	public ModReligiousSpell(String aName, int aNum, int aCastingTime, int aCost, int aDifficulty, int aLevel, long cooldown) {
  		super(aName, aNum, aCastingTime, aCost, aDifficulty, aLevel, cooldown);
  	}
  
  	@Override
  	public void doEffect(Skill castSkill, double power, Creature performer, Creature target) {
  		super.doEffect(castSkill, power, performer, target);
  	}
  
  	@Override
  	public void doNegativeEffect(Skill castSkill, double power, Creature performer, Creature target) {
  		super.doNegativeEffect(castSkill, power, performer, target);
  	}
  
  	@Override
  	public void doEffect(Skill castSkill, double power, Creature performer, Item target) {
  		super.doEffect(castSkill, power, performer, target);
  	}
  
  	@Override
  	public void doNegativeEffect(Skill castSkill, double power, Creature performer, Item target) {
  		super.doNegativeEffect(castSkill, power, performer, target);
  	}
  
  	@Override
  	public void doEffect(Skill castSkill, double power, Creature performer, Wound target) {
  		super.doEffect(castSkill, power, performer, target);
  	}
  
  	@Override
  	public void doEffect(Skill castSkill, double power, Creature performer, int tilex, int tiley, int layer, int heightOffset, TileBorderDirection dir) {
  		super.doEffect(castSkill, power, performer, tilex, tiley, layer, heightOffset, dir);
  	}
  
  	@Override
  	public void doEffect(Skill castSkill, double power, Creature performer, int tilex, int tiley, int layer, int heightOffset) {
  		super.doEffect(castSkill, power, performer, tilex, tiley, layer, heightOffset);
  	}
  
  	@Override
  	public boolean precondition(Skill castSkill, Creature performer, Creature target) {
  		return super.precondition(castSkill, performer, target);
  	}
  
  	@Override
  	public boolean precondition(Skill castSkill, Creature performer, Item target) {
  		return super.precondition(castSkill, performer, target);
  	}
  
  	@Override
  	public boolean postcondition(Skill castSkill, Creature performer, Item target, double effect) {
  		return super.postcondition(castSkill, performer, target, effect);
  	}
  
  	@Override
  	public boolean precondition(Skill castSkill, Creature performer, Wound target) {
  		return super.precondition(castSkill, performer, target);
  	}
  
  	@Override
  	public boolean precondition(Skill castSkill, Creature performer, int tilex, int tiley, int layer) {
  		return super.precondition(castSkill, performer, tilex, tiley, layer);
  	}
  
  	@Override
  	public boolean precondition(Skill castSkill, Creature performer, int tilex, int tiley, int layer, int heightOffset, TileBorderDirection dir) {
  		return super.precondition(castSkill, performer, tilex, tiley, layer, heightOffset, dir);
  	}
  
  }
  