content: /*
   * Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com), Dave Clayton (contact@redskyforge.com)
   *
   * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
   * License. You may obtain a copy of the License at
   *
   * http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
   * BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
   * governing permissions and limitations under the License.
   */
  
  package com.badlogic.gdx.backends.android.surfaceview;
  
  import android.view.View;
  
  /**
   * This {@link ResolutionStrategy} will stretch the GLSurfaceView to full screen.
   * FillResolutionStrategy is the default {@link ResolutionStrategy} if none is specified.
   *
   * @author christoph widulle
   */
  public class FillResolutionStrategy implements ResolutionStrategy {
  
  
      @Override
      public MeasuredDimension calcMeasures(int widthMeasureSpec, int heightMeasureSpec) {
  
          final int width = View.MeasureSpec.getSize(widthMeasureSpec);
          final int height = View.MeasureSpec.getSize(heightMeasureSpec);
  
          return new MeasuredDimension(width, height);
      }
  }
  