content: /******************************************************************************
  * Copyright 2013-2016 LASIGE                                                  *
  *                                                                             *
  * Licensed under the Apache License, Version 2.0 (the "License"); you may     *
  * not use this file except in compliance with the License. You may obtain a   *
  * copy of the License at http://www.apache.org/licenses/LICENSE-2.0           *
  *                                                                             *
  * Unless required by applicable law or agreed to in writing, software         *
  * distributed under the License is distributed on an "AS IS" BASIS,           *
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.    *
  * See the License for the specific language governing permissions and         *
  * limitations under the License.                                              *
  *                                                                             *
  *******************************************************************************
  * Audio player for the GUI.                                                   *
  *                                                                             *
  * @author Daniel Faria                                                        *
  ******************************************************************************/
  package aml.ui;
  
  import java.io.File;
  
  import javax.sound.sampled.AudioInputStream;
  import javax.sound.sampled.AudioSystem;
  import javax.sound.sampled.Clip;
  
  public class Audio
  {
  	
  //Attributes
  	
  	private static String error = "store/audio/error.wav";
  	private static String finished = "store/audio/finished.wav";
  	private static String notification = "store/audio/notification.wav";
  	
  //Constructors
  	
  	private Audio(){}
  	
  //Public Methods
  	
  	public static void error()
  	{
  		play(error);
  	}
  	
  	public static void finished()
  	{
  		play(finished);
  	}
  	
  	public static void notification()
  	{
  		play(notification);
  	}
  	
  //Private Methods
  	
  	private static void play(String file)
  	{
  		File f = new File(file);
  		if(f.canRead())
  		{
  			try
  			{
  				Clip clip = AudioSystem.getClip();
  				AudioInputStream inputStream = AudioSystem.getAudioInputStream(f);
  				clip.open(inputStream);
  				clip.start();
  			}
  			catch(Exception e)
  			{
  				//Do nothing
  			}
  		}
  	}
  }