content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.instance.darkPoeta;
  
  import java.util.List;
  import java.util.concurrent.Future;
  
  import com.aionemu.commons.network.util.ThreadPoolManager;
  import com.aionemu.gameserver.ai2.AI2Actions;
  import com.aionemu.gameserver.ai2.AIName;
  import com.aionemu.gameserver.ai2.handler.TalkEventHandler;
  import com.aionemu.gameserver.dataholders.SkillData;
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.model.gameobjects.Npc;
  import com.aionemu.gameserver.skillengine.SkillEngine;
  import com.aionemu.gameserver.skillengine.effect.AbnormalState;
  import com.aionemu.gameserver.skillengine.model.SkillTemplate;
  import com.aionemu.gameserver.utils.MathUtil;
  
  import ai.AggressiveNpcAI2;
  
  /**
   * @author Ritsu
   */
  @AIName("spaller_echtra")
  public class SpallerEchtraAI2 extends AggressiveNpcAI2 {
  
  	private Future<?> skillTask;
  	private Future<?> skill2Task;
  
  	@Override
  	protected void handleAttack(Creature creature) {
  		super.handleAttack(creature);
  		checkDirection();
  	}
  
  	private void checkDirection() {
  		List<Npc> npcs = getPosition().getWorldMapInstance().getNpcs(281178);
  		SkillData data = new SkillData();
  		SkillTemplate paralyze = data.getSkillTemplate(8256);
  		if (npcs != null) {
  			for (Npc npc : npcs) {
  				if (MathUtil.getDistance(getOwner(), npc) <= 2) {
  					TalkEventHandler.onTalk(SpallerEchtraAI2.this, npc);
  					AI2Actions.applyEffect(SpallerEchtraAI2.this, paralyze, getOwner());
  					getOwner().getEffectController().setAbnormal(4);
  					getOwner().getController().cancelCurrentSkill();
  					getOwner().getMoveController().abortMove();
  					getOwner().getEffectController().setAbnormal(AbnormalState.PARALYZE.getId());
  					skillTask = ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  						@Override
  						public void run() {
  							SkillEngine.getInstance().getSkill(getOwner(), 18534, 50, getOwner()).useSkill();
  							skillTask = ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  								@Override
  								public void run() {
  									SkillEngine.getInstance().getSkill(getOwner(), 18574, 50, getOwner()).useSkill();
  								}
  							}, 3000);
  						}
  					}, 28000);
  				}
  			}
  		}
  	}
  
  	private void cancelTask() {
  		if (skillTask != null && !skillTask.isDone()) {
  			skillTask.cancel(true);
  		}
  		else if (skill2Task != null && !skill2Task.isDone()) {
  			skill2Task.cancel(true);
  		}
  	}
  
  	@Override
  	protected void handleBackHome() {
  		cancelTask();
  		super.handleBackHome();
  	}
  
  	@Override
  	protected void handleDespawned() {
  		cancelTask();
  		super.handleDespawned();
  	}
  
  	@Override
  	protected void handleDied() {
  		cancelTask();
  		super.handleDied();
  	}
  }
  