content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.portals;
  
  import com.aionemu.gameserver.ai2.AIName;
  import com.aionemu.gameserver.model.TeleportAnimation;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.services.teleport.TeleportService2;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  import ai.ActionItemNpcAI2;
  
  @AIName("idian_depths_corridor")
  // 731631, 731632, 731641, 731642
  public class Idian_Depths_CorridorAI2 extends ActionItemNpcAI2 {
  
  	@Override
  	protected void handleUseItemFinish(Player player) {
  		switch (getNpcId()) {
  			case 731631: // Cygnea To Idian Depths.
  			case 731641: // Levinshor To Idian Depths.
  				if (player.getLevel() >= 65) {
  					TeleportService2.teleportTo(player, 210090000, 671.0f, 646.0f, 514.8738f, (byte) 0, TeleportAnimation.JUMP_ANIMATION);
  				}
  				else {
  					PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_Telepoter_Under_User);
  				}
  				break;
  			case 731632: // Enshar To Idian Depths.
  			case 731642: // Kaldor To Idian Depths.
  				if (player.getLevel() >= 65) {
  					TeleportService2.teleportTo(player, 220100000, 671.0f, 646.0f, 514.8738f, (byte) 0, TeleportAnimation.JUMP_ANIMATION);
  				}
  				else {
  					PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_Telepoter_Under_User);
  				}
  				break;
  		}
  	}
  }
  