content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package quest.talocs_hollow;
  
  import com.aionemu.gameserver.model.DialogAction;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.questEngine.handlers.QuestHandler;
  import com.aionemu.gameserver.questEngine.model.QuestEnv;
  import com.aionemu.gameserver.questEngine.model.QuestState;
  import com.aionemu.gameserver.questEngine.model.QuestStatus;
  
  /**
   * @author Cheatkiller
   */
  public class _21468TheStruggleWithin extends QuestHandler {
  
  	private final static int questId = 21468;
  
  	public _21468TheStruggleWithin() {
  		super(questId);
  	}
  
  	@Override
  	public void register() {
  		qe.registerQuestSkill(9832, questId);
  		qe.registerQuestSkill(9833, questId);
  		qe.registerQuestSkill(9834, questId);
  		qe.registerQuestNpc(799526).addOnQuestStart(questId);
  		qe.registerQuestNpc(799503).addOnTalkEvent(questId);
  	}
  
  	@Override
  	public boolean onDialogEvent(QuestEnv env) {
  		Player player = env.getPlayer();
  		QuestState qs = player.getQuestStateList().getQuestState(questId);
  		DialogAction dialog = env.getDialog();
  		int targetId = env.getTargetId();
  
  		if (qs == null || qs.getStatus() == QuestStatus.NONE) {
  			if (targetId == 799526) {
  				if (dialog == DialogAction.QUEST_SELECT) {
  					return sendQuestDialog(env, 4762);
  				}
  				else {
  					return sendQuestStartDialog(env);
  				}
  			}
  		}
  		else if (qs.getStatus() == QuestStatus.REWARD) {
  			if (targetId == 799503) {
  				switch (dialog) {
  					case USE_OBJECT: {
  						return sendQuestDialog(env, 10002);
  					}
  					default: {
  						return sendQuestEndDialog(env);
  					}
  				}
  			}
  		}
  		return false;
  	}
  
  	@Override
  	public boolean onUseSkillEvent(QuestEnv env, int skillUsedId) {
  		Player player = env.getPlayer();
  		QuestState qs = player.getQuestStateList().getQuestState(questId);
  		if (qs != null && qs.getStatus() == QuestStatus.START) {
  			int var1 = qs.getQuestVarById(1);
  			int var2 = qs.getQuestVarById(2);
  			int var3 = qs.getQuestVarById(3);
  			if (skillUsedId == 9832) {
  				if (var1 < 10) {
  					qs.setQuestVarById(1, var1 + 1);
  					updateQuestStatus(env);
  					reward(qs, env);
  				}
  			}
  			else if (skillUsedId == 9833) {
  				if (var2 < 5) {
  					qs.setQuestVarById(2, var2 + 1);
  					updateQuestStatus(env);
  					reward(qs, env);
  				}
  			}
  			else if (skillUsedId == 9834) {
  				if (var3 < 3) {
  					qs.setQuestVarById(3, var3 + 1);
  					updateQuestStatus(env);
  					reward(qs, env);
  				}
  			}
  		}
  		return false;
  	}
  
  	private void reward(QuestState qs, QuestEnv env) {
  		if (qs.getQuestVarById(1) == 10 && qs.getQuestVarById(2) == 5 && qs.getQuestVarById(3) == 3) {
  			qs.setQuestVarById(1, 0);
  			qs.setQuestVarById(2, 0);
  			qs.setQuestVarById(3, 0);
  			qs.setStatus(QuestStatus.REWARD);
  			updateQuestStatus(env);
  		}
  	}
  }
  