content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.instance.tiamatStrongHold;
  
  import java.util.ArrayList;
  import java.util.Collections;
  import java.util.List;
  import java.util.concurrent.Future;
  import java.util.concurrent.atomic.AtomicBoolean;
  
  import com.aionemu.commons.network.util.ThreadPoolManager;
  import com.aionemu.gameserver.ai2.AI2Actions;
  import com.aionemu.gameserver.ai2.AIName;
  import com.aionemu.gameserver.ai2.AIState;
  import com.aionemu.gameserver.ai2.manager.EmoteManager;
  import com.aionemu.gameserver.ai2.manager.WalkManager;
  import com.aionemu.gameserver.model.EmotionType;
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.model.gameobjects.Npc;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
  import com.aionemu.gameserver.skillengine.SkillEngine;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.world.WorldMapInstance;
  
  import ai.AggressiveNpcAI2;
  
  /**
   * @author Cheatkiller
   */
  @AIName("brigadegeneralterath")
  public class BrigadeGeneralTerathAI2 extends AggressiveNpcAI2 {
  
  	private AtomicBoolean isHome = new AtomicBoolean(true);
  	private List<Integer> percents = new ArrayList<Integer>();
  	private Future<?> skillTask;
  	private boolean canThink = true;
  	private Npc aethericField;
  	private boolean isGravityEvent;
  	private boolean isFinalBuff;
  
  	@Override
  	protected void handleAttack(Creature creature) {
  		super.handleAttack(creature);
  		if (aethericField == null) {
  			aethericField = (Npc) spawn(730692, 1030.08f, 1030.08f, 1030.08f, (byte) 0);
  			getPosition().getWorldMapInstance().getDoors().get(706).setOpen(false);
  		}
  		if (isHome.compareAndSet(true, false) && !isGravityEvent) {
  			startSkillTask();
  		}
  		checkPercentage(getLifeStats().getHpPercentage());
  		if (!isFinalBuff && getOwner().getLifeStats().getHpPercentage() <= 25) {
  			isFinalBuff = true;
  			AI2Actions.useSkill(this, 20942);
  		}
  	}
  
  	private void startSkillTask() {
  		skillTask = ThreadPoolManager.getInstance().scheduleAtFixedRate(new Runnable() {
  
  			@Override
  			public void run() {
  				if (isAlreadyDead()) {
  					cancelskillTask();
  				}
  				else {
  					gravityDistortionEvent();
  				}
  			}
  		}, 5000, 30000);
  	}
  
  	private void cancelskillTask() {
  		if (skillTask != null && !skillTask.isCancelled()) {
  			skillTask.cancel(true);
  		}
  	}
  
  	private void gravityDistortionEvent() {
  		SkillEngine.getInstance().getSkill(getOwner(), 20739, 55, getOwner()).useNoAnimationSkill();
  		spawn(283096, getOwner().getX(), getOwner().getY(), getOwner().getZ(), (byte) 0);
  		spawn(283097, getOwner().getX(), getOwner().getY(), getOwner().getZ(), (byte) 0);
  		spawn(283098, getOwner().getX(), getOwner().getY(), getOwner().getZ(), (byte) 0);
  		ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  			@Override
  			public void run() {
  				SkillEngine.getInstance().getSkill(getOwner(), 20741, 55, getOwner()).useNoAnimationSkill();
  			}
  		}, 5000);
  	}
  
  	private synchronized void checkPercentage(int hpPercentage) {
  		for (Integer percent : percents) {
  			if (hpPercentage <= percent && !isGravityEvent) {
  				percents.remove(percent);
  				canThink = false;
  				isGravityEvent = true;
  				cancelskillTask();
  				spawn(283558, 1056.8f, 297.6f, 409.9f, (byte) 0);
  				spawn(283558, 1002.07f, 297.4f, 409.85f, (byte) 0);
  				SkillEngine.getInstance().getSkill(getOwner(), 20737, 55, getOwner()).useNoAnimationSkill();
  				ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  					@Override
  					public void run() {
  						EmoteManager.emoteStopAttacking(getOwner());
  						setStateIfNot(AIState.WALKING);
  						getOwner().getMoveController().moveToPoint(getOwner().getSpawn().getX(), getOwner().getSpawn().getY(), getOwner().getSpawn().getZ());
  						WalkManager.startWalking(BrigadeGeneralTerathAI2.this);
  						getOwner().setState(1);
  						PacketSendUtility.broadcastPacket(getOwner(), new SM_EMOTION(getOwner(), EmotionType.START_EMOTE2, 0, getOwner().getObjectId()));
  					}
  				}, 4000);
  				ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  					@Override
  					public void run() {
  						spawn(283110, 1029.9f, 297.26f, 409.08f, (byte) 0);
  						spawn(283109, 1029.93f, 297.31f, 409.08f, (byte) 0);
  					}
  				}, 10000);
  				ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  					@Override
  					public void run() {
  						WorldMapInstance instance = getPosition().getWorldMapInstance();
  						deleteNpcs(instance.getNpcs(283558));
  						deleteNpcs(instance.getNpcs(283110));
  						deleteNpcs(instance.getNpcs(283109));
  						getEffectController().removeEffect(20737);
  						canThink = true;
  						isGravityEvent = false;
  						startSkillTask();
  						Creature creature = getAggroList().getMostHated();
  						if (creature == null || creature.getLifeStats().isAlreadyDead() || !getOwner().canSee(creature)) {
  							setStateIfNot(AIState.FIGHT);
  							think();
  						}
  						else {
  							getMoveController().abortMove();
  							getOwner().setTarget(creature);
  							getOwner().getGameStats().renewLastAttackTime();
  							getOwner().getGameStats().renewLastAttackedTime();
  							getOwner().getGameStats().renewLastChangeTargetTime();
  							getOwner().getGameStats().renewLastSkillTime();
  							setStateIfNot(AIState.WALKING);
  							getOwner().setState(1);
  							getOwner().getMoveController().moveToTargetObject();
  							PacketSendUtility.broadcastPacket(getOwner(), new SM_EMOTION(getOwner(), EmotionType.START_EMOTE2, 0, getOwner().getObjectId()));
  						}
  					}
  				}, 30000);
  			}
  			break;
  		}
  	}
  
  	private void deleteNpcs(List<Npc> npcs) {
  		for (Npc npc : npcs) {
  			if (npc != null) {
  				npc.getController().onDelete();
  			}
  		}
  	}
  
  	@Override
  	protected void handleDied() {
  		super.handleDied();
  		percents.clear();
  		cancelskillTask();
  		aethericField.getController().onDelete();
  		getPosition().getWorldMapInstance().getDoors().get(706).setOpen(true);
  	}
  
  	@Override
  	protected void handleBackHome() {
  		super.handleBackHome();
  		addPercent();
  		isFinalBuff = false;
  		cancelskillTask();
  		isGravityEvent = false;
  		canThink = true;
  		isHome.set(true);
  		aethericField.getController().onDelete();
  		getPosition().getWorldMapInstance().getDoors().get(706).setOpen(true);
  	}
  
  	@Override
  	protected void handleDespawned() {
  		super.handleDespawned();
  		cancelskillTask();
  	}
  
  	@Override
  	protected void handleSpawned() {
  		super.handleSpawned();
  		addPercent();
  	}
  
  	private void addPercent() {
  		percents.clear();
  		Collections.addAll(percents, new Integer[] { 90, 70, 50, 30, 25 });
  	}
  
  	@Override
  	public boolean canThink() {
  		return canThink;
  	}
  }
  