content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.serverpackets;
  
  import java.util.Map;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.AionConnection;
  import com.aionemu.gameserver.network.aion.AionServerPacket;
  
  /**
   * Packet with macro list.
   *
   * @author -Nemesiss-
   */
  public class SM_MACRO_LIST extends AionServerPacket {
  
  	private Player player;
  
  	/**
  	 * Constructs new <tt>SM_MACRO_LIST </tt> packet
  	 */
  	public SM_MACRO_LIST(Player player) {
  		this.player = player;
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	protected void writeImpl(AionConnection con) {
  		writeD(player.getObjectId());// player id
  
  		int size = player.getMacroList().getSize();
  
  		writeC(0x01);
  		writeH(-size);
  
  		if (size != 0) {
  			for (Map.Entry<Integer, String> entry : player.getMacroList().getMacrosses().entrySet()) {
  				writeC(entry.getKey());// order
  				writeS(entry.getValue());// xml
  			}
  		}
  	}
  }
  