content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.instance.runadiumHero;
  
  import java.util.ArrayList;
  import java.util.List;
  
  import com.aionemu.gameserver.ai2.AIName;
  import com.aionemu.gameserver.services.NpcShoutsService;
  
  import ai.AggressiveNpcAI2;
  
  /**
   * @author Alcapwnd
   */
  @AIName("illusion_graendal_hero")
  public class IllusionGraendalHero extends AggressiveNpcAI2 {
  
  	private List<Integer> percents = new ArrayList<Integer>();
  
  	@Override
  	protected void handleSpawned() {
  		NpcShoutsService.getInstance().sendMsg(getOwner(), 348724, getObjectId(), 0, 3000);
  		super.handleSpawned();
  	}
  
  	@Override
  	protected void handleDespawned() {
  		percents.clear();
  		super.handleDespawned();
  	}
  
  	@Override
  	protected void handleDied() {
  		percents.clear();
  		super.handleDied();
  	}
  }
  