content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.instance.aturamSkyFortress;
  
  import java.util.concurrent.Future;
  
  import com.aionemu.commons.network.util.ThreadPoolManager;
  import com.aionemu.gameserver.ai2.AI2Actions;
  import com.aionemu.gameserver.ai2.AIName;
  import com.aionemu.gameserver.ai2.poll.AIAnswer;
  import com.aionemu.gameserver.ai2.poll.AIAnswers;
  import com.aionemu.gameserver.ai2.poll.AIQuestion;
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.skillengine.SkillEngine;
  import com.aionemu.gameserver.utils.MathUtil;
  
  import ai.AggressiveNpcAI2;
  
  /**
   * @author xTz
   */
  @AIName("shulack_guided_bomb")
  public class ShulackGuidedBombAI2 extends AggressiveNpcAI2 {
  
  	private boolean isDestroyed;
  	private boolean isHome = true;
  	Future<?> task;
  
  	@Override
  	protected void handleDespawned() {
  		super.handleDespawned();
  		if (task != null) {
  			task.cancel(true);
  		}
  	}
  
  	@Override
  	protected void handleSpawned() {
  		super.handleSpawned();
  		starLifeTask();
  	}
  
  	@Override
  	protected void handleCreatureAggro(Creature creature) {
  		super.handleCreatureAggro(creature);
  		if (isHome) {
  			isHome = false;
  			doSchedule(creature);
  		}
  	}
  
  	private void starLifeTask() {
  		ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  			@Override
  			public void run() {
  				if (!isAlreadyDead() && !isDestroyed) {
  					despawn();
  				}
  			}
  		}, 10000);
  	}
  
  	private void doSchedule(final Creature creature) {
  
  		task = ThreadPoolManager.getInstance().scheduleAtFixedRate(new Runnable() {
  
  			@Override
  			public void run() {
  				if (!isAlreadyDead() && !isDestroyed) {
  					destroy(creature);
  				}
  				else {
  					if (task != null) {
  						task.cancel(true);
  					}
  				}
  			}
  		}, 1000, 1000);
  
  	}
  
  	private void despawn() {
  		if (!isAlreadyDead()) {
  			AI2Actions.deleteOwner(this);
  		}
  	}
  
  	private void destroy(Creature creature) {
  		if (!isDestroyed && !isAlreadyDead()) {
  			if (creature != null && MathUtil.getDistance(getOwner(), creature) <= 4) {
  				isDestroyed = true;
  				SkillEngine.getInstance().getSkill(getOwner(), 19415, 49, getOwner()).useNoAnimationSkill();
  				ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  					@Override
  					public void run() {
  						despawn();
  					}
  				}, 3200);
  			}
  		}
  	}
  
  	@Override
  	public AIAnswer ask(AIQuestion question) {
  		switch (question) {
  			case CAN_RESIST_ABNORMAL:
  				return AIAnswers.POSITIVE;
  			default:
  				return AIAnswers.NEGATIVE;
  		}
  	}
  
  	@Override
  	protected AIAnswer pollInstance(AIQuestion question) {
  		switch (question) {
  			case SHOULD_DECAY:
  				return AIAnswers.NEGATIVE;
  			case SHOULD_RESPAWN:
  				return AIAnswers.NEGATIVE;
  			case SHOULD_REWARD:
  				return AIAnswers.NEGATIVE;
  			default:
  				return null;
  		}
  	}
  }
  