content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  
  
  package com.aionemu.chatserver.configs;
  
  import java.net.InetSocketAddress;
  import java.util.Properties;
  
  import org.slf4j.LoggerFactory;
  
  import org.slf4j.Logger;
  
  import com.aionemu.commons.configs.CommonsConfig;
  import com.aionemu.commons.configuration.ConfigurableProcessor;
  import com.aionemu.commons.configuration.Property;
  import com.aionemu.commons.utils.PropertiesUtils;
  
  /**
   * @author ATracer
   */
  public class Config {
  
      protected static final Logger log = LoggerFactory.getLogger(Config.class);
      /**
       * Chat Server address
       */
      @Property(key = "chatserver.network.client.address", defaultValue = "localhost:10241")
      public static InetSocketAddress CHAT_ADDRESS;
      /**
       * Game Server address
       */
      @Property(key = "chatserver.network.gameserver.address", defaultValue = "localhost:9021")
      public static InetSocketAddress GAME_ADDRESS;
      /**
       * Password for GS authentication
       */
      @Property(key = "chatserver.network.gameserver.password", defaultValue = "*")
      public static String GAME_SERVER_PASSWORD;
      /**
       * Log requests to new channels
       */
      @Property(key = "chatserver.log.channel.request", defaultValue = "false")
      public static boolean LOG_CHANNEL_REQUEST;
      /**
       * Log requests to invalid channels
       */
      @Property(key = "chatserver.log.channel.invalid", defaultValue = "false")
      public static boolean LOG_CHANNEL_INVALID;
      /**
       * Log Chat
       */
      @Property(key = "chatserver.log.chat", defaultValue = "false")
      public static boolean LOG_CHAT;
      /**
       * Lang Chat
       */
      @Property(key = "chatserver.chat.lang", defaultValue = "1")
      public static int LANG_CHAT;
      @Property(key = "chatserver.chat.message.delay", defaultValue = "30")
      public static int MESSAGE_DELAY;
      /**
       * Specifies the frequency the chat server will be restarted
       */
      @Property(key = "chatserver.restart.frequency", defaultValue = "NEVER")
      public static String CHATSERVER_RESTART_FREQUENCY;
      /**
       * Specifies the exact time of day the server should be restarted (of course
       * respecting the frequency)
       */
      @Property(key = "chatserver.restart.time", defaultValue = "5:00")
      public static String CHATSERVER_RESTART_TIME;
  
      /**
       * Load configs from files.
       */
      public static void load() {
          try {
  
              Properties myProps = null;
              try {
                  log.info("Loading: mycs.properties");
                  myProps = PropertiesUtils.load("./config/mycs.properties");
              } catch (Exception e) {
                  log.info("No override properties found");
              }
  
              Properties[] props = PropertiesUtils.loadAllFromDirectory("./config");
              PropertiesUtils.overrideProperties(props, myProps);
  
              log.info("Loading: commons.properties");
              ConfigurableProcessor.process(CommonsConfig.class, props);
              log.info("Loading: chatserver.properties");
              ConfigurableProcessor.process(Config.class, props);
          } catch (Exception e) {
              log.error("Can't load chatserver configuration", e);
              throw new Error("Can't load chatserver configuration", e);
          }
      }
  }
  