content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.instance.linkgateFoundry;
  
  import com.aionemu.gameserver.ai2.AIName;
  import com.aionemu.gameserver.ai2.NpcAI2;
  import com.aionemu.gameserver.model.TeleportAnimation;
  import com.aionemu.gameserver.model.gameobjects.Npc;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  //import com.aionemu.gameserver.ai2.manager.WalkManager;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.services.teleport.TeleportService2;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  //import com.aionemu.gameserver.model.EmotionType;
  
  /**
   * @author IXren
   * @reworked Himiko
   */
  
  @AIName("linkgatefoundrybossportal")
  public class LinkgateFoundryBossPortalAI2 extends NpcAI2 {
  
  	@Override
  	protected void handleDialogStart(Player player) {
  		PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 1011));
  	}
  
  	@Override
  	public boolean onDialogSelect(Player player, int dialogId, int questId, int extendedRewardIndex) {
  		long keyCount = (player.getInventory().getFirstItemByItemId(185000196) != null ? player.getInventory().getFirstItemByItemId(185000196).getItemCount() : 0);
  		switch (dialogId) {
  			case 20007:
  				if (keyCount >= 1) {
  					player.getInventory().decreaseByItemId(185000196, 1);
  					TeleportService2.teleportTo(player, 301270000, 212.75757f, 259.69754f, 313.6179f, (byte) 2, TeleportAnimation.BEAM_ANIMATION);
  					despawnNpc(getPosition().getWorldMapInstance().getNpc(233898));
  					spawn(234990, 244.41353f, 259.64795f, 312.30777f, (byte) 42);
  					PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1402440));
  				}
  				break;
  			case 20008:
  				if (keyCount >= 5) {
  					player.getInventory().decreaseByItemId(185000196, 5);
  					TeleportService2.teleportTo(player, 301270000, 212.75757f, 259.69754f, 313.6179f, (byte) 2, TeleportAnimation.BEAM_ANIMATION);
  					despawnNpc(getPosition().getWorldMapInstance().getNpc(233898));
  					spawn(233898, 244.41353f, 259.64795f, 312.30777f, (byte) 42);
  					PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1402441));
  				}
  				break;
  			case 20009:
  				if (keyCount >= 7) {
  					player.getInventory().decreaseByItemId(185000196, 7);
  					TeleportService2.teleportTo(player, 301270000, 212.75757f, 259.69754f, 313.6179f, (byte) 2, TeleportAnimation.BEAM_ANIMATION);
  					despawnNpc(getPosition().getWorldMapInstance().getNpc(233898));
  					spawn(234991, 244.41353f, 259.64795f, 312.30777f, (byte) 42);
  					PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1402442));
  				}
  				break;
  		}
  		PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 27));
  		return true;
  	}
  
  	// TODO
  	// private void startWalker(Npc npc, String walkerId) {
  	// npc.getSpawn().setWalkerId(walkerId);
  	// WalkManager.startWalking((NpcAI2) npc.getAi2());
  	// npc.setState(1);
  	// PacketSendUtility.broadcastPacket(npc, new SM_EMOTION(npc, EmotionType.START_EMOTE2, 0, npc.getObjectId()));
  	// }
  
  	private void despawnNpc(Npc npc) {
  		if (npc != null) {
  			npc.getController().onDelete();
  		}
  	}
  }
  