content: /*
   * This file is part of aion-lightning <aion-lightning.com>.
   *
   *  aion-lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  aion-lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details.
   *
   *  You should have received a copy of the GNU General Public License
   *  along with aion-lightning.  If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.instance.ophidanBridge;
  
  import com.aionemu.gameserver.ai2.AI2Actions;
  import com.aionemu.gameserver.ai2.AIName;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  
  import ai.ActionItemNpcAI2;
  
  /**
   * @author Falke_34
   */
  @AIName("corridor_torch")// 701644
  public class Corridor_TorchAI2 extends ActionItemNpcAI2 {
  
  	@Override
  	protected void handleUseItemFinish(Player player) {
  		switch (getNpcId()) {
  			case 701644: // Control Corridor
  				spawn(731544, 436.3948f, 496.45862f, 606.90356f, (byte) 1, 7); // Control Corridor
  				spawn(731545, 372.55792f, 492.0503f, 606.90356f, (byte) 1, 34); // Access Corridor
  				AI2Actions.deleteOwner(this);
  				break;
  		}
  	}
  }
  