content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.instance.argentManor;
  
  import java.util.concurrent.atomic.AtomicBoolean;
  
  import com.aionemu.commons.network.util.ThreadPoolManager;
  import com.aionemu.gameserver.ai2.AI2Actions;
  import com.aionemu.gameserver.ai2.AIName;
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.services.NpcShoutsService;
  import com.aionemu.gameserver.utils.MathUtil;
  import com.aionemu.gameserver.world.WorldPosition;
  
  import ai.AggressiveNpcAI2;
  
  /**
   * @author
   */
  @AIName("wary_alarm")
  // 237186
  public class WaryAlarmAI2 extends AggressiveNpcAI2 {
  
  	private boolean canThink = true;
  	private AtomicBoolean startedEvent = new AtomicBoolean(false);
  
  	@Override
  	public boolean canThink() {
  		return canThink;
  	}
  
  	@Override
  	protected void handleCreatureMoved(Creature creature) {
  		if (creature instanceof Player) {
  			final Player player = (Player) creature;
  			final WorldPosition p = getPosition();
  			if (MathUtil.getDistance(getOwner(), player) <= 23) {
  				if (startedEvent.compareAndSet(false, true)) {
  					canThink = false;
  					NpcShoutsService.getInstance().sendMsg(getOwner(), 1401350, 0); // TODO Shout
  					spawn(237187, p.getX(), p.getY(), p.getZ(), (byte) 0); // TODO ID Armored Hetgolem
  					getOwner().setState(1);
  					ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  						@Override
  						public void run() {
  							if (!isAlreadyDead()) {
  								despawn();
  							}
  						}
  					}, 3000);
  				}
  			}
  		}
  	}
  
  	private void despawn() {
  		AI2Actions.deleteOwner(this);
  	}
  }
  