content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.instance.tiamatStrongHold;
  
  import com.aionemu.commons.network.util.ThreadPoolManager;
  import com.aionemu.gameserver.ai2.AIName;
  import com.aionemu.gameserver.ai2.AIState;
  import com.aionemu.gameserver.model.EmotionType;
  import com.aionemu.gameserver.model.gameobjects.CreatureType;
  import com.aionemu.gameserver.model.gameobjects.Npc;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_CUSTOM_SETTINGS;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
  import com.aionemu.gameserver.services.NpcShoutsService;
  import com.aionemu.gameserver.skillengine.SkillEngine;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  import ai.GeneralNpcAI2;
  
  /**
   * @author Cheatkiller
   */
  @AIName("suramathetraitor")
  public class SuramaTheTraitorAI2 extends GeneralNpcAI2 {
  
  	@Override
  	protected void handleSpawned() {
  		super.handleSpawned();
  		moveToRaksha();
  	}
  
  	@Override
  	protected void handleDied() {
  		super.handleDied();
  		NpcShoutsService.getInstance().sendMsg(getOwner(), 390845, getOwner().getObjectId(), 0, 2000);
  	}
  
  	private void moveToRaksha() {
  		setStateIfNot(AIState.WALKING);
  		getOwner().setState(1);
  		getMoveController().moveToPoint(651, 1319, 487);
  		PacketSendUtility.broadcastPacket(getOwner(), new SM_EMOTION(getOwner(), EmotionType.START_EMOTE2, 0, getOwner().getObjectId()));
  		ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  			@Override
  			public void run() {
  				startDialog();
  			}
  		}, 10000);
  	}
  
  	private void startDialog() {
  		final Npc raksha = getPosition().getWorldMapInstance().getNpc(219356);
  		NpcShoutsService.getInstance().sendMsg(getOwner(), 390841, getOwner().getObjectId(), 0, 0);
  		NpcShoutsService.getInstance().sendMsg(getOwner(), 390842, getOwner().getObjectId(), 0, 3000);
  		NpcShoutsService.getInstance().sendMsg(raksha, 390843, raksha.getObjectId(), 0, 6000);
  		ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  			@Override
  			public void run() {
  				raksha.setTarget(getOwner());
  				SkillEngine.getInstance().getSkill(raksha, 20952, 60, getOwner()).useNoAnimationSkill();
  				changeNpcType(raksha, CreatureType.ATTACKABLE.getId());
  			}
  		}, 8000);
  	}
  
  	private void changeNpcType(Npc npc, final int newType) {
  		npc.setNpcType(newType);
  		for (final Player player : npc.getKnownList().getKnownPlayers().values()) {
  			PacketSendUtility.sendPacket(player, new SM_CUSTOM_SETTINGS(npc.getObjectId(), 0, newType, 0));
  		}
  	}
  }
  