content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.instance.museumKnowledge;
  
  import java.util.concurrent.atomic.AtomicBoolean;
  
  import com.aionemu.commons.network.util.ThreadPoolManager;
  import com.aionemu.gameserver.ai2.AI2Actions;
  import com.aionemu.gameserver.ai2.AIName;
  import com.aionemu.gameserver.ai2.manager.WalkManager;
  import com.aionemu.gameserver.model.EmotionType;
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
  import com.aionemu.gameserver.utils.MathUtil;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  import ai.AggressiveNpcAI2;
  
  /**
   * @author Rinzler
   */
  @AIName("IDEternity_03_Event_Guard_01") //246715, 246719
  public class IDEternity_03_Event_Guard_01AI2 extends AggressiveNpcAI2 {
  
  	private boolean canThink = true;
  	private AtomicBoolean startedEvent = new AtomicBoolean(false);
  
  	@Override
  	public boolean canThink() {
  		return canThink;
  	}
  
  	@Override
  	protected void handleCreatureMoved(Creature creature) {
  		if (creature instanceof Player) {
  			final Player player = (Player) creature;
  			if (MathUtil.getDistance(getOwner(), player) <= 10) {
  				if (startedEvent.compareAndSet(false, true)) {
  					canThink = false;
  					getSpawnTemplate().setWalkerId("3015600001");
  					WalkManager.startWalking(this);
  					getOwner().setState(1);
  					PacketSendUtility.broadcastPacket(getOwner(), new SM_EMOTION(getOwner(), EmotionType.START_EMOTE2, 0, getObjectId()));
  					ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  						@Override
  						public void run() {
  							if (!isAlreadyDead()) {
  								despawn();
  							}
  						}
  					}, 10000);
  				}
  			}
  		}
  	}
  
  	private void despawn() {
  		AI2Actions.deleteOwner(this);
  	}
  }
  