content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package quest.aturam_sky_fortress;
  
  import java.util.Collections;
  
  import com.aionemu.gameserver.model.DialogAction;
  import com.aionemu.gameserver.model.gameobjects.Npc;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.templates.quest.QuestItems;
  import com.aionemu.gameserver.questEngine.handlers.QuestHandler;
  import com.aionemu.gameserver.questEngine.model.QuestEnv;
  import com.aionemu.gameserver.questEngine.model.QuestState;
  import com.aionemu.gameserver.questEngine.model.QuestStatus;
  import com.aionemu.gameserver.services.QuestService;
  import com.aionemu.gameserver.services.item.ItemService;
  
  /**
   * @author Cheatkiller
   */
  public class _18301MyPrec_H_ious extends QuestHandler {
  
  	private final static int questId = 18301;
  
  	public _18301MyPrec_H_ious() {
  		super(questId);
  	}
  
  	@Override
  	public void register() {
  		qe.registerQuestNpc(799530).addOnQuestStart(questId);
  		qe.registerQuestNpc(799530).addOnTalkEvent(questId);
  		qe.registerQuestNpc(730373).addOnTalkEvent(questId);
  		qe.registerQuestNpc(730374).addOnTalkEvent(questId);
  	}
  
  	@Override
  	public boolean onDialogEvent(QuestEnv env) {
  		Player player = env.getPlayer();
  		QuestState qs = player.getQuestStateList().getQuestState(questId);
  		int targetId = env.getTargetId();
  
  		if (qs == null || qs.getStatus() == QuestStatus.NONE) {
  			if (targetId == 799530) {
  				if (env.getDialog() == DialogAction.QUEST_SELECT) {
  					return sendQuestDialog(env, 4762);
  				}
  				else if (env.getDialog() == DialogAction.QUEST_ACCEPT_1) {
  					playQuestMovie(env, 469);
  					return sendQuestStartDialog(env);
  				}
  				else {
  					return sendQuestStartDialog(env);
  				}
  			}
  		}
  
  		if (qs == null) {
  			return false;
  		}
  
  		int var = qs.getQuestVarById(0);
  
  		if (qs.getStatus() == QuestStatus.START) {
  			if (targetId == 730373 && var < 7) {
  				switch (env.getDialog()) {
  					case USE_OBJECT:
  						return sendQuestDialog(env, 1011);
  					case SETPRO1:
  						if (env.getVisibleObject() instanceof Npc) {
  							targetId = ((Npc) env.getVisibleObject()).getNpcId();
  							Npc npc = (Npc) env.getVisibleObject();
  							npc.getController().onDelete();
  							QuestService.addNewSpawn(npc.getWorldId(), npc.getInstanceId(), 700978, npc.getX(), npc.getY(), npc.getZ(), (byte) 0);
  							qs.setQuestVarById(0, var + 1);
  							updateQuestStatus(env);
  							return closeDialogWindow(env);
  						}
  					default:
  						return sendQuestEndDialog(env);
  				}
  			}
  			else if (targetId == 730374 && var == 7) {
  				switch (env.getDialog()) {
  					case USE_OBJECT:
  						return sendQuestDialog(env, 1352);
  					case SETPRO2:
  						ItemService.addQuestItems(player, Collections.singletonList(new QuestItems(182212110, 1)));
  						qs.setStatus(QuestStatus.REWARD);
  						updateQuestStatus(env);
  						return closeDialogWindow(env);
  					default:
  						return sendQuestEndDialog(env);
  				}
  			}
  		}
  		else if (qs.getStatus() == QuestStatus.REWARD) {
  			if (targetId == 799530) {
  				switch (env.getDialog()) {
  					case USE_OBJECT:
  						return sendQuestDialog(env, 10002);
  					case SELECT_QUEST_REWARD:
  						return sendQuestDialog(env, 5);
  					default:
  						return sendQuestEndDialog(env);
  				}
  			}
  		}
  		return false;
  	}
  }
  