content: package net.minecraft.entity.monster;
  
  import net.minecraft.block.material.Material;
  import net.minecraft.entity.EntityLiving;
  import net.minecraft.entity.EntityLivingBase;
  import net.minecraft.entity.IRangedAttackMob;
  import net.minecraft.entity.SharedMonsterAttributes;
  import net.minecraft.entity.ai.*;
  import net.minecraft.entity.player.EntityPlayer;
  import net.minecraft.entity.projectile.EntitySnowball;
  import net.minecraft.init.Blocks;
  import net.minecraft.init.Items;
  import net.minecraft.item.Item;
  import net.minecraft.pathfinding.PathNavigateGround;
  import net.minecraft.util.BlockPos;
  import net.minecraft.util.DamageSource;
  import net.minecraft.util.MathHelper;
  import net.minecraft.world.World;
  
  public class EntitySnowman extends EntityGolem implements IRangedAttackMob {
      public EntitySnowman(World worldIn) {
          super(worldIn);
          this.setSize(0.7F, 1.9F);
          ((PathNavigateGround) this.getNavigator()).setAvoidsWater(true);
          this.tasks.addTask(1, new EntityAIArrowAttack(this, 1.25D, 20, 10.0F));
          this.tasks.addTask(2, new EntityAIWander(this, 1.0D));
          this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
          this.tasks.addTask(4, new EntityAILookIdle(this));
          this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityLiving.class, 10, true, false, IMob.mobSelector));
      }
  
      protected void applyEntityAttributes() {
          super.applyEntityAttributes();
          this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(4.0D);
          this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.20000000298023224D);
      }
  
      public void onLivingUpdate() {
          super.onLivingUpdate();
  
          if (!this.worldObj.isRemote) {
              int i = MathHelper.floor_double(this.posX);
              int j = MathHelper.floor_double(this.posY);
              int k = MathHelper.floor_double(this.posZ);
  
              if (this.isWet()) {
                  this.attackEntityFrom(DamageSource.drown, 1.0F);
              }
  
              if (this.worldObj.getBiomeGenForCoords(new BlockPos(i, 0, k)).getFloatTemperature(new BlockPos(i, j, k)) > 1.0F) {
                  this.attackEntityFrom(DamageSource.onFire, 1.0F);
              }
  
              for (int l = 0; l < 4; ++l) {
                  i = MathHelper.floor_double(this.posX + (double) ((float) (l % 2 * 2 - 1) * 0.25F));
                  j = MathHelper.floor_double(this.posY);
                  k = MathHelper.floor_double(this.posZ + (double) ((float) (l / 2 % 2 * 2 - 1) * 0.25F));
                  BlockPos blockpos = new BlockPos(i, j, k);
  
                  if (this.worldObj.getBlockState(blockpos).getBlock().getMaterial() == Material.air && this.worldObj.getBiomeGenForCoords(new BlockPos(i, 0, k)).getFloatTemperature(blockpos) < 0.8F && Blocks.snow_layer.canPlaceBlockAt(this.worldObj, blockpos)) {
                      this.worldObj.setBlockState(blockpos, Blocks.snow_layer.getDefaultState());
                  }
              }
          }
      }
  
      protected Item getDropItem() {
          return Items.snowball;
      }
  
      protected void dropFewItems(boolean wasRecentlyHit, int lootingModifier) {
          int i = this.rand.nextInt(16);
  
          for (int j = 0; j < i; ++j) {
              this.dropItem(Items.snowball, 1);
          }
      }
  
      public void attackEntityWithRangedAttack(EntityLivingBase target, float p_82196_2_) {
          EntitySnowball entitysnowball = new EntitySnowball(this.worldObj, this);
          double d0 = target.posY + (double) target.getEyeHeight() - 1.100000023841858D;
          double d1 = target.posX - this.posX;
          double d2 = d0 - entitysnowball.posY;
          double d3 = target.posZ - this.posZ;
          float f = MathHelper.sqrt_double(d1 * d1 + d3 * d3) * 0.2F;
          entitysnowball.setThrowableHeading(d1, d2 + (double) f, d3, 1.6F, 12.0F);
          this.playSound("random.bow", 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
          this.worldObj.spawnEntityInWorld(entitysnowball);
      }
  
      public float getEyeHeight() {
          return 1.7F;
      }
  }
  