content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.clientpackets;
  
  import org.slf4j.Logger;
  import org.slf4j.LoggerFactory;
  
  import com.aionemu.gameserver.network.aion.AionClientPacket;
  import com.aionemu.gameserver.network.aion.AionConnection.State;
  
  /**
   * @author Falke_34
   */
  public class CM_NEVIWIND_CANYON extends AionClientPacket {
  
  	private static final Logger log = LoggerFactory.getLogger(CM_NEVIWIND_CANYON.class);
  
  	private int action;
  
  	public CM_NEVIWIND_CANYON(int opcode, State state, State... restStates) {
  		super(opcode, state, restStates);
  	}
  
  	@Override
  	protected void readImpl() {
  		action = readH();
  
  		switch (action) {
  			case 0:
                  readH();
                  readD();
                  readD();
                  readD();
                  readD();
                  readH();
  				break;
  			case 3:
                  readH();
                  readD();
                  readD();
                  readD();
                  readD();
                  readH();
  				break;
  			case 4: // send Offers
                  readH();
                  readD();
                  readD();
                  readD();
                  readD(); // auto accept on/off
                  readS(); // message
  				break;
  			case 5: // apply Group
                  readH();
                  readD();
                  readD();
                  readD();
                  readD();
                  readH();
  				break;
  			case 6: // accept Group Entry
                  readH();
                  readD();
                  readD();
                  readD();
                  readD();
                  readH();
  				break;
  			case 8: // cancel
                  readH();
                  readD();
                  readD();
                  readD();
                  readD();
                  readH();
  				break;
  			case 9:
                  readH();
                  readD();
                  readD();
                  readD();
                  readD();
                  readH();
  				break;
  			case 10:
                  readH();
                  readD();
                  readD();
                  readD();
                  readD();
                  readH();
  				break;
  			default:
  				log.error("Unknown find neviwind packet? 0x" + Integer.toHexString(action).toUpperCase());
  				break;
  		}
  	}
  
  	@Override
  	protected void runImpl() {
  //		final Player player = this.getConnection().getActivePlayer();
  //		switch (action) {
  //			case 0:
  //		}
  	}
  }
  