content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model;
  
  /**
   * @author xavier
   */
  public enum DuelResult {
  
  	DUEL_WON(1300098, (byte) 2),
  	DUEL_LOST(1300099, (byte) 0),
  	DUEL_DRAW(1300100, (byte) 1);
  
  	private int msgId;
  	private byte resultId;
  
  	private DuelResult(int msgId, byte resultId) {
  		this.msgId = msgId;
  		this.resultId = resultId;
  	}
  
  	public int getMsgId() {
  		return msgId;
  	}
  
  	public byte getResultId() {
  		return resultId;
  	}
  }
  