content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.skillengine.effect;
  
  import javax.xml.bind.annotation.XmlAttribute;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_WORLD_PLAYTIME;
  import com.aionemu.gameserver.skillengine.model.Effect;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  public class WorldPlayTimeEffect extends EffectTemplate {
  
  	@XmlAttribute(required = true)
  	protected int points;
  
  	@Override
  	public void applyEffect(Effect effect) {
          if (effect.getEffected() instanceof Player) {
              Player player = (Player) effect.getEffected();
              if (player.getCommonData().getWorldPlayTime() < 300) {
                  player.getCommonData().setWorldPlayTime(player.getCommonData().getWorldPlayTime() + points);
                  PacketSendUtility.sendPacket(player, new SM_WORLD_PLAYTIME(player));
              }
          }
      }
  }
  