content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.skillengine.model;
  
  import com.aionemu.gameserver.model.templates.item.WeaponType;
  import com.aionemu.gameserver.services.MotionLoggingService;
  
  /**
   * @author kecimis
   */
  public class WeaponTypeWrapper implements Comparable<WeaponTypeWrapper> {
  
  	private WeaponType mainHand = null;
  	private WeaponType offHand = null;
  
  	public WeaponTypeWrapper(WeaponType mainHand, WeaponType offHand) {
  		if (mainHand != null && offHand != null) {
  			switch (mainHand) {
  				case DAGGER_1H:
  					this.mainHand = WeaponType.DAGGER_1H;
  					this.offHand = WeaponType.DAGGER_1H;
  					break;
  				case SWORD_1H:
  					this.mainHand = WeaponType.SWORD_1H;
  					this.offHand = WeaponType.SWORD_1H;
  					break;
  				case TOOLHOE_1H:
  					this.mainHand = WeaponType.TOOLHOE_1H;
  					this.offHand = WeaponType.TOOLHOE_1H;
  				case GUN_1H:
  					this.mainHand = WeaponType.GUN_1H;
  					this.offHand = WeaponType.GUN_1H;
  					break;
  				default:
  					this.mainHand = mainHand;
  					this.offHand = null;
  			}
  		}
  		else {
  			this.mainHand = mainHand;
  			this.offHand = offHand;
  		}
  	}
  
  	/*
  	 * (non-Javadoc)
  	 * @see java.lang.Object#equals(java.lang.Object)
  	 */
  	@Override
  	public boolean equals(Object obj) {
  		if (this == obj) {
  			return true;
  		}
  		if (obj == null) {
  			return false;
  		}
  		if (getClass() != obj.getClass()) {
  			return false;
  		}
  		WeaponTypeWrapper other = (WeaponTypeWrapper) obj;
  		if (!getOuterType().equals(other.getOuterType())) {
  			return false;
  		}
  		if (mainHand != other.mainHand) {
  			return false;
  		}
  		if (offHand != other.offHand) {
  			return false;
  		}
  		return true;
  	}
  
  	@Override
  	public String toString() {
  		return "mainHandType=\"" + (mainHand != null ? mainHand.toString() : "null") + "\"" + " offHandType=\"" + (offHand != null ? offHand.toString() : "null");
  	}
  
  	/*
  	 * (non-Javadoc)
  	 * @see java.lang.Object#hashCode()
  	 */
  	@Override
  	public int hashCode() {
  		final int prime = 31;
  		int result = 1;
  		result = prime * result + getOuterType().hashCode();
  		result = prime * result + ((mainHand == null) ? 0 : mainHand.hashCode());
  		result = prime * result + ((offHand == null) ? 0 : offHand.hashCode());
  		return result;
  	}
  
  	@Override
  	public int compareTo(WeaponTypeWrapper o) {
  		if (mainHand == null || o.getMainHand() == null) {
  			return 0;
  		}
  		else if (offHand != null && o.getOffHand() != null) {
  			return 0;
  		}
  		else if (offHand != null && o.getOffHand() == null) {
  			return 1;
  		}
  		else if (offHand == null && o.getOffHand() != null) {
  			return -1;
  		}
  		else {
  			return mainHand.toString().compareTo(o.getMainHand().toString());
  		}
  	}
  
  	public WeaponType getMainHand() {
  		return this.mainHand;
  	}
  
  	public WeaponType getOffHand() {
  		return this.offHand;
  	}
  
  	private MotionLoggingService getOuterType() {
  		return MotionLoggingService.getInstance();
  	}
  }
  