content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.clientpackets;
  
  import com.aionemu.gameserver.configs.main.SecurityConfig;
  import com.aionemu.gameserver.controllers.movement.MovementMask;
  import com.aionemu.gameserver.controllers.movement.PlayerMoveController;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.gameobjects.state.CreatureVisualState;
  import com.aionemu.gameserver.network.aion.AionClientPacket;
  import com.aionemu.gameserver.network.aion.AionConnection.State;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_MOVE;
  import com.aionemu.gameserver.services.antihack.AntiHackService;
  import com.aionemu.gameserver.skillengine.effect.AbnormalState;
  import com.aionemu.gameserver.taskmanager.tasks.TeamMoveUpdater;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.world.World;
  import com.aionemu.gameserver.world.knownlist.Visitor;
  
  /**
   * Packet about player movement.
   *
   * @author -Nemesiss-
   */
  public class CM_MOVE extends AionClientPacket {
  
  	private byte type;
  	private byte heading;
  	private float x;
  	private float y;
  	private float z;
  	private float x2;
  	private float y2;
  	private float z2;
  	private float vehicleX;
  	private float vehicleY;
  	private float vehicleZ;
  	private float vectorX;
  	private float vectorY;
  	private float vectorZ;
  	private byte glideFlag;
  	private int unk1;
  	private int unk2;
  	
  	public CM_MOVE(int opcode, State state, State... restStates) {
  		super(opcode, state, restStates);
  	}
  
  	@Override
  	protected void readImpl() {
  		Player player = getConnection().getActivePlayer();
  
  		if (player == null || !player.isSpawned()) {
  			return;
  		}
  
  		x = readF();
  		y = readF();
  		z = readF();
  
  		heading = (byte) readC();
  		type = (byte) readC();
  
  		if ((type & MovementMask.STARTMOVE) == MovementMask.STARTMOVE) {
  			if ((type & MovementMask.MOUSE) == 0) {
  				vectorX = readF();
  				vectorY = readF();
  				vectorZ = readF();
  				x2 = vectorX + x;
  				y2 = vectorY + y;
  				z2 = vectorZ + z;
  			}
  			else {
  				x2 = readF();
  				y2 = readF();
  				z2 = readF();
  			}
  		}
  		if ((type & MovementMask.GLIDE) == MovementMask.GLIDE) {
  			glideFlag = (byte) readC();
  		}
  		if ((type & MovementMask.VEHICLE) == MovementMask.VEHICLE) {
  			unk1 = readD();
  			unk2 = readD();
  			vehicleX = readF();
  			vehicleY = readF();
  			vehicleZ = readF();
  		}
  	}
  
  	@Override
  	protected void runImpl() {
  		final Player player = getConnection().getActivePlayer();
  		// packet was not read correctly
  		if (player.getLifeStats().isAlreadyDead()) {
  			return;
  		}
  
  		if (player.getEffectController().isAbnormalState(AbnormalState.CANT_MOVE_STATE) || player.getEffectController().isUnderFear()) {
  			return;
  		}
  
  		PlayerMoveController m = player.getMoveController();
  		m.movementMask = type;
  
  		// Admin Teleportation
  		if (player.getAdminTeleportation() && ((type & MovementMask.STARTMOVE) == MovementMask.STARTMOVE) && ((type & MovementMask.MOUSE) == MovementMask.MOUSE)) {
  			m.setNewDirection(x2, y2, z2);
  			World.getInstance().updatePosition(player, x2, y2, z2, heading);
  			PacketSendUtility.broadcastPacketAndReceive(player, new SM_MOVE(player));
  		}
  
  		float speed = player.getGameStats().getMovementSpeedFloat();
  		if ((type & MovementMask.GLIDE) == MovementMask.GLIDE) {
  			m.glideFlag = glideFlag;
  			player.getFlyController().switchToGliding();
  		}
  		else {
  			player.getFlyController().onStopGliding(false);
  		}
  
  		if (type == 0) {
  			player.getController().onStopMove();
  			player.getFlyController().onStopGliding(false);
  		}
  		else if ((type & MovementMask.STARTMOVE) == MovementMask.STARTMOVE) {
  			if ((type & MovementMask.MOUSE) == 0) {
  				speed = player.getGameStats().getMovementSpeedFloat();
  				m.vectorX = vectorX;
  				m.vectorY = vectorY;
  				m.vectorZ = vectorZ;
  			}
  			player.getMoveController().setNewDirection(x2, y2, z2, heading);
  			player.getController().onStartMove();
  		}
  		else {
  			player.getController().onMove();
  			if ((type & MovementMask.MOUSE) == 0) {
  				speed = player.getGameStats().getMovementSpeedFloat();
  				player.getMoveController().setNewDirection(x + m.vectorX * speed * 1.5f, y + m.vectorY * speed * 1.5f, z + m.vectorZ * speed * 1.5f, heading);
  			}
  		}
  
  		if ((type & MovementMask.VEHICLE) == MovementMask.VEHICLE) {
  			m.unk1 = unk1;
  			m.unk2 = unk2;
  			m.vehicleX = vehicleX;
  			m.vehicleY = vehicleY;
  			m.vehicleZ = vehicleZ;
  		}
  
  		if (!AntiHackService.canMove(player, x, y, z, speed, type)) {
  			return;
  		}
  
  		World.getInstance().updatePosition(player, x, y, z, heading);
  		m.updateLastMove();
  
  		if (player.isInGroup2() || player.isInAlliance2()) {
  			TeamMoveUpdater.getInstance().startTask(player);
  		}
  
  		if ((type & MovementMask.STARTMOVE) == MovementMask.STARTMOVE || type == 0) {
  			player.getKnownList().doOnAllPlayers(new Visitor<Player>() {
  
  				@Override
  				public void visit(Player observer) {
  					if (observer.isOnline()) {
  						if (SecurityConfig.INVIS && (!observer.canSee(player) || player.isInVisualState(CreatureVisualState.BLINKING))) {
  							return;
  						}
  
  						PacketSendUtility.sendPacket(observer, new SM_MOVE(player));
  					}
  				}
  			});
  		}
  
  		if ((type & MovementMask.FALL) == MovementMask.FALL) {
  			m.updateFalling(z);
  		}
  		else {
  			m.stopFalling();
  		}
  
  		if (type != 0 && player.isProtectionActive()) {
  			player.getController().stopProtectionActiveTask();
  		}
  	}
  
  	@Override
  	public String toString() {
  		return "CM_MOVE [type=" + type + ", heading=" + heading + ", x=" + x + ", y=" + y + ", z=" + z + ", x2=" + x2 + ", y2=" + y2 + ", z2=" + z2 + ", vehicleX=" + vehicleX + ", vehicleY=" + vehicleY + ", vehicleZ=" + vehicleZ + ", vectorX=" + vectorX + ", vectorY=" + vectorY + ", vectorZ=" + vectorZ + ", glideFlag=" + glideFlag + ", unk1=" + unk1 + ", unk2=" + unk2 + "]";
  	}
  }
  