content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.questEngine.handlers.template;
  
  import com.aionemu.gameserver.model.DialogAction;
  import com.aionemu.gameserver.model.gameobjects.Item;
  import com.aionemu.gameserver.model.gameobjects.Npc;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
  import com.aionemu.gameserver.questEngine.handlers.HandlerResult;
  import com.aionemu.gameserver.questEngine.handlers.QuestHandler;
  import com.aionemu.gameserver.questEngine.model.QuestEnv;
  import com.aionemu.gameserver.questEngine.model.QuestState;
  import com.aionemu.gameserver.questEngine.model.QuestStatus;
  import com.aionemu.gameserver.services.QuestService;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.utils.ThreadPoolManager;
  
  /**
   * @author Altaress, Bobobear
   */
  public class ItemOrders extends QuestHandler {
  
  	private final int questId;
  	private final int startItemId;
  	private final int talkNpc1;
  	private final int talkNpc2;
  	private final int endNpcId;
  
  	public ItemOrders(int questId, int startItemId, int talkNpc1, int talkNpc2, int endNpcId) {
  		super(questId);
  		this.startItemId = startItemId;
  		this.questId = questId;
  		this.talkNpc1 = talkNpc1;
  		this.talkNpc2 = talkNpc2;
  		this.endNpcId = endNpcId;
  	}
  
  	@Override
  	public void register() {
  		qe.registerQuestNpc(endNpcId).addOnTalkEvent(questId);
  		qe.registerQuestItem(startItemId, questId);
  		if (talkNpc1 != 0) {
  			qe.registerQuestNpc(talkNpc1).addOnTalkEvent(questId);
  		}
  		if (talkNpc2 != 0) {
  			qe.registerQuestNpc(talkNpc2).addOnTalkEvent(questId);
  		}
  	}
  
  	@Override
  	public boolean onDialogEvent(QuestEnv env) {
  		final Player player = env.getPlayer();
  		QuestState qs = player.getQuestStateList().getQuestState(questId);
  
  		int targetId = 0;
  		if (env.getVisibleObject() instanceof Npc) {
  			targetId = ((Npc) env.getVisibleObject()).getNpcId();
  		}
  		if (targetId == 0) {
  			if (env.getDialogId() == 1002) {
  				QuestService.startQuest(env);
  				PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(0, 0));
  				return true;
  			}
  		}
  		else if ((targetId == talkNpc1 && talkNpc1 != 0) || (targetId == talkNpc2 && talkNpc2 != 0)) {
  			if (qs != null) {
  				if (env.getDialog() == DialogAction.QUEST_SELECT) {
  					return sendQuestDialog(env, 1352);
  				}
  				else if (env.getDialog() == DialogAction.SETPRO1) {
  					qs.setQuestVarById(0, qs.getQuestVarById(0) + 1);
  					updateQuestStatus(env);
  					PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
  					return true;
  				}
  				else {
  					return sendQuestStartDialog(env);
  				}
  			}
  		}
  		else if (targetId == endNpcId) {
  			if (qs != null) {
  				if (env.getDialog() == DialogAction.QUEST_SELECT && qs.getStatus() == QuestStatus.START) {
  					return sendQuestDialog(env, 2375);
  				}
  				else if (env.getDialogId() == 1009 && qs.getStatus() != QuestStatus.COMPLETE && qs.getStatus() != QuestStatus.NONE) {
  					removeQuestItem(env, startItemId, 1);
  					qs.setQuestVar(1);
  					qs.setStatus(QuestStatus.REWARD);
  					updateQuestStatus(env);
  					return sendQuestEndDialog(env);
  				}
  				else {
  					return sendQuestEndDialog(env);
  				}
  			}
  		}
  		return false;
  	}
  
  	@Override
  	public HandlerResult onItemUseEvent(final QuestEnv env, Item item) {
  		final Player player = env.getPlayer();
  		final int id = item.getItemTemplate().getTemplateId();
  		final int itemObjId = item.getObjectId();
  
  		if (id != startItemId) {
  			return HandlerResult.UNKNOWN;
  		}
  		PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, itemObjId, id, 3000, 0), true);
  		ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  			@Override
  			public void run() {
  				PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, itemObjId, id, 0, 1), true);
  				sendQuestDialog(env, 4);
  			}
  		}, 3000);
  		return HandlerResult.SUCCESS;
  	}
  }
  