content: package net.minecraft.block;
  
  import net.minecraft.block.material.MapColor;
  import net.minecraft.block.material.Material;
  import net.minecraft.block.properties.IProperty;
  import net.minecraft.block.properties.PropertyInteger;
  import net.minecraft.block.state.BlockState;
  import net.minecraft.block.state.IBlockState;
  import net.minecraft.entity.Entity;
  import net.minecraft.util.BlockPos;
  import net.minecraft.util.MathHelper;
  import net.minecraft.world.World;
  
  public class BlockPressurePlateWeighted extends BlockBasePressurePlate {
      public static final PropertyInteger POWER = PropertyInteger.create("power", 0, 15);
      private final int field_150068_a;
  
      protected BlockPressurePlateWeighted(Material p_i46379_1_, int p_i46379_2_) {
          this(p_i46379_1_, p_i46379_2_, p_i46379_1_.getMaterialMapColor());
      }
  
      protected BlockPressurePlateWeighted(Material p_i46380_1_, int p_i46380_2_, MapColor p_i46380_3_) {
          super(p_i46380_1_, p_i46380_3_);
          this.setDefaultState(this.blockState.getBaseState().withProperty(POWER, Integer.valueOf(0)));
          this.field_150068_a = p_i46380_2_;
      }
  
      protected int computeRedstoneStrength(World worldIn, BlockPos pos) {
          int i = Math.min(worldIn.getEntitiesWithinAABB(Entity.class, this.getSensitiveAABB(pos)).size(), this.field_150068_a);
  
          if (i > 0) {
              float f = (float) Math.min(this.field_150068_a, i) / (float) this.field_150068_a;
              return MathHelper.ceiling_float_int(f * 15.0F);
          } else {
              return 0;
          }
      }
  
      protected int getRedstoneStrength(IBlockState state) {
          return state.getValue(POWER).intValue();
      }
  
      protected IBlockState setRedstoneStrength(IBlockState state, int strength) {
          return state.withProperty(POWER, Integer.valueOf(strength));
      }
  
      public int tickRate(World worldIn) {
          return 10;
      }
  
      public IBlockState getStateFromMeta(int meta) {
          return this.getDefaultState().withProperty(POWER, Integer.valueOf(meta));
      }
  
      public int getMetaFromState(IBlockState state) {
          return state.getValue(POWER).intValue();
      }
  
      protected BlockState createBlockState() {
          return new BlockState(this, POWER);
      }
  }
  