content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.team2.common.events;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.team2.TeamMember;
  import com.aionemu.gameserver.model.team2.TemporaryPlayerTeam;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  /**
   * @author ATracer
   */
  public class TeamKinahDistributionEvent<T extends TemporaryPlayerTeam<? extends TeamMember<Player>>> extends AbstractTeamPlayerEvent<T> {
  
  	private final long amount;
  	private long rewardPerPlayer;
  	private long teamSize;
  
  	public TeamKinahDistributionEvent(T team, Player distributor, long amount) {
  		super(team, distributor);
  		this.amount = amount;
  	}
  
  	@Override
  	public boolean checkCondition() {
  		return team.hasMember(eventPlayer.getObjectId());
  	}
  
  	@Override
  	public void handleEvent() {
  		if (eventPlayer.getInventory().getKinah() < amount) {
  			// TODO retail message ?
  			return;
  		}
  
  		teamSize = team.onlineMembers();
  		if (teamSize <= amount) {
  			rewardPerPlayer = amount / teamSize;
  			team.applyOnMembers(this);
  		}
  	}
  
  	@Override
  	public boolean apply(Player member) {
  		if (member.isOnline()) {
  			if (member.equals(eventPlayer)) {
  				member.getInventory().decreaseKinah(amount);
  				member.getInventory().increaseKinah(rewardPerPlayer);
  				PacketSendUtility.sendPacket(eventPlayer, new SM_SYSTEM_MESSAGE(1390247, amount, teamSize, rewardPerPlayer));
  			}
  			else {
  				member.getInventory().increaseKinah(rewardPerPlayer);
  				PacketSendUtility.sendPacket(member, new SM_SYSTEM_MESSAGE(1390248, eventPlayer.getName(), amount, teamSize, rewardPerPlayer));
  			}
  		}
  		return true;
  	}
  }
  