content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  
  
  package com.aionemu.loginserver.network.gameserver.serverpackets;
  
  import com.aionemu.loginserver.network.gameserver.GsConnection;
  import com.aionemu.loginserver.network.gameserver.GsServerPacket;
  
  /**
   * In this packet LoginServer is sending response for CM_ACCOUNT_RECONNECT_KEY
   * with account name and reconnectionKey.
   *
   * @author -Nemesiss-
   */
  public class SM_ACCOUNT_RECONNECT_KEY extends GsServerPacket {
  
      /**
       * accountId of account that will be reconnecting.
       */
      private final int accountId;
      /**
       * ReconnectKey that will be used for authentication.
       */
      private final int reconnectKey;
  
      /**
       * Constructor.
       *
       * @param accountId
       * @param reconnectKey
       */
      public SM_ACCOUNT_RECONNECT_KEY(int accountId, int reconnectKey) {
          this.accountId = accountId;
          this.reconnectKey = reconnectKey;
      }
  
      /**
       * {@inheritDoc}
       */
      @Override
      protected void writeImpl(GsConnection con) {
          writeC(3);
          writeD(accountId);
          writeD(reconnectKey);
      }
  }
  