content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.autogroup;
  
  import java.util.List;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.instance.instancereward.SanctumBattlefieldReward;
  import com.aionemu.gameserver.model.team2.TeamType;
  import com.aionemu.gameserver.model.team2.group.PlayerGroupService;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_AUTO_GROUP;
  import com.aionemu.gameserver.services.AutoGroupService;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  /**
   * @author Falke_34
   */
  public class AutoSanctumBattlefieldInstance extends AutoInstance {
  
      @Override
      public AGQuestion addPlayer(Player player, SearchInstance searchInstance) {
          super.writeLock();
          try {
              if (!satisfyTime(searchInstance) || players.size() >= agt.getPlayerSize()) {
                  return AGQuestion.FAILED;
              }
              players.put(player.getObjectId(), new AGPlayer(player));
              return (instance != null) ? AGQuestion.ADDED : ((players.size() == agt.getPlayerSize()) ? AGQuestion.READY : AGQuestion.ADDED);
          }
          finally {
              super.writeUnlock();
          }
      }
      
      @Override
      public void onEnterInstance(Player player) {
          super.onEnterInstance(player);
          List<Player> playersInside = instance.getPlayersInside();
          if (playersInside.size() == 1 && !playersInside.get(0).isInGroup2()) {
              final int intValue = PlayerGroupService.createGroup(playersInside.get(0), player, TeamType.AUTO_GROUP).getObjectId();
              if (!instance.isRegistered(intValue)) {
                  instance.register(intValue);
              }
          }
          else if (!playersInside.isEmpty() && playersInside.get(0).isInGroup2()) {
              PlayerGroupService.addPlayer(playersInside.get(0).getPlayerGroup2(), player);
          }
          final Integer objectId = player.getObjectId();
          if (!instance.isRegistered(objectId)) {
              instance.register(objectId);
          }
      }
      
      @Override
      public void onPressEnter(Player player) {
          super.onPressEnter(player);
          if (agt.isSanctumBattlefield()) {
              players.remove(player.getObjectId());
              PacketSendUtility.sendPacket(player, new SM_AUTO_GROUP(instanceMaskId, 5));
              if (players.isEmpty()) {
                  AutoGroupService.getInstance().unRegisterInstance(Integer.valueOf(instance.getInstanceId()));
              }
              return;
          }
          ((SanctumBattlefieldReward) instance.getInstanceHandler().getInstanceReward()).portToPosition(player);
          instance.register(player.getObjectId());
      }
      
      @Override
      public void onLeaveInstance(Player player) {
          super.unregister(player);
          PlayerGroupService.removePlayer(player);
      }
  }
  