content: package com.aionemu.gameserver.model.templates.appearances;
  
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  /**
   * @author CoolyT
   */
  @XmlType(name = "appearance")
  public class PlayerAppearanceTemplate {
  
  	@XmlAttribute()
  	public int skinRGB;
  	@XmlAttribute()
  	public int hairRGB;
  	@XmlAttribute()
  	public int eyeRGB;
  	@XmlAttribute()
  	public int lipRGB;
  	@XmlAttribute()
  	public int face;
  	@XmlAttribute()
  	public int hairShape;
  	@XmlAttribute()
  	public int deco;
  	@XmlAttribute()
  	public int tattoo;
  	@XmlAttribute()
  	public int faceContour;
  	@XmlAttribute()
  	public int expresion;
  	@XmlAttribute()
  	public int unk1; // 0x06
  	@XmlAttribute()
  	public int jawLine;
  	@XmlAttribute()
  	public int foreHead;
  	@XmlAttribute()
  	public int eyeHeight;
  	@XmlAttribute()
  	public int eyeSpace;
  	@XmlAttribute()
  	public int eyeWidth;
  	@XmlAttribute()
  	public int eyeSize;
  	@XmlAttribute()
  	public int eyeShape;
  	@XmlAttribute()
  	public int eyeAngle;
  	@XmlAttribute()
  	public int browHeight;
  	@XmlAttribute()
  	public int browAngle;
  	@XmlAttribute()
  	public int browShape;
  	@XmlAttribute()
  	public int nose;
  	@XmlAttribute()
  	public int noseBridge;
  	@XmlAttribute()
  	public int noseWidth;
  	@XmlAttribute()
  	public int noseTip;
  	@XmlAttribute()
  	public int cheek;
  	@XmlAttribute()
  	public int lipHeight;
  	@XmlAttribute()
  	public int mouthSize;
  	@XmlAttribute()
  	public int lipSize;
  	@XmlAttribute()
  	public int smile;
  	@XmlAttribute()
  	public int lipShape;
  	@XmlAttribute()
  	public int ChinHeight;
  	@XmlAttribute()
  	public int CheckBones;
  	@XmlAttribute()
  	public int earShape;
  	@XmlAttribute()
  	public int headSize;
  	@XmlAttribute()
  	public int neck;
  	@XmlAttribute()
  	public int neckLength;
  	@XmlAttribute()
  	public int shoulderSize;
  	@XmlAttribute()
  	public int torso;
  	@XmlAttribute()
  	public int chest;
  	@XmlAttribute()
  	public int waist;
  	@XmlAttribute()
  	public int hips;
  	@XmlAttribute()
  	public int armThickness;
  	@XmlAttribute()
  	public int handSize;
  	@XmlAttribute()
  	public int legThickness;
  	@XmlAttribute()
  	public int footSize;
  	@XmlAttribute()
  	public int facialRatio;
  	@XmlAttribute()
  	public int unk2; // 0x00
  	@XmlAttribute()
  	public int armLength;
  	@XmlAttribute()
  	public int legLength;
  	@XmlAttribute()
  	public int shoulders;
  	@XmlAttribute()
  	public int faceShape;
  	@XmlAttribute()
  	public float height;
  }
  