content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.serverpackets;
  
  import com.aionemu.gameserver.network.aion.AionConnection;
  import com.aionemu.gameserver.network.aion.AionServerPacket;
  
  /**
   * @author xTz
   */
  public class SM_SKILL_REMOVE extends AionServerPacket {
  
  	private int skillId;
  	private int skillLevel;
  	private boolean isStigma;
  	private boolean isLinked;
  
  	public SM_SKILL_REMOVE(int skillId, int skillLevel, boolean isStigma) {
  		this.skillId = skillId;
  		this.skillLevel = skillLevel;
  		this.isStigma = isStigma;
  	}
  
  	// linked skill
  	public SM_SKILL_REMOVE(int skillId, int skillLevel, boolean isStigma, boolean isLinked) {
  		this.skillId = skillId;
  		this.skillLevel = skillLevel;
  		this.isStigma = isStigma;
  		this.isLinked = isLinked;
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	protected void writeImpl(AionConnection con) {
  		writeH(skillId);
  		if (skillId >= 30001 && skillId <= 30003 || skillId >= 40001 && skillId <= 40011) {
  			writeC(0);
  			writeC(0);
  		}
  		else if (isStigma) {
  			writeC(1);
  			writeC(1);
  		}
  		else if (isLinked) {
  			writeC(1);
  			writeC(3);
  		}
  		else { // remove skills active or passive
  			writeC(skillLevel);
  		}
  	}
  }
  