content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.bonus_service;
  
  import java.util.ArrayList;
  import java.util.List;
  
  import com.aionemu.gameserver.dataholders.DataManager;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.stats.calc.StatOwner;
  import com.aionemu.gameserver.model.stats.calc.functions.IStatFunction;
  import com.aionemu.gameserver.model.stats.calc.functions.StatAddFunction;
  import com.aionemu.gameserver.model.stats.calc.functions.StatRateFunction;
  import com.aionemu.gameserver.model.templates.bonus_service.F2pBonusAttr;
  import com.aionemu.gameserver.model.templates.bonus_service.F2pPenalityAttr;
  import com.aionemu.gameserver.skillengine.change.Func;
  
  public class F2pBonus implements StatOwner {
  
  	private List<IStatFunction> functions = new ArrayList<IStatFunction>();
  	private F2pBonusAttr f2pBonusattr;
  
  	public F2pBonus(int buffId) {
  		f2pBonusattr = DataManager.F2P_BONUS_DATA.getInstanceBonusattr(buffId);
  	}
  
  	public void applyEffect(Player player, int buffId) {
  		if (f2pBonusattr == null) {
  			return;
  		}
  		for (F2pPenalityAttr f2pBonusPenaltyAttr : f2pBonusattr.getPenaltyAttr()) {
  			if (f2pBonusPenaltyAttr.getFunc().equals(Func.PERCENT)) {
  				functions.add(new StatRateFunction(f2pBonusPenaltyAttr.getStat(), f2pBonusPenaltyAttr.getValue(), true));
  			}
  			else {
  				functions.add(new StatAddFunction(f2pBonusPenaltyAttr.getStat(), f2pBonusPenaltyAttr.getValue(), true));
  			}
  		}
  		player.getGameStats().addEffect(this, functions);
  	}
  
  	public void endEffect(Player player, int buffId) {
  		functions.clear();
  		player.getGameStats().endEffect(this);
  	}
  }
  