content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.serverpackets;
  
  import com.aionemu.gameserver.model.gameobjects.player.collection.PlayerCollectionEntry;
  import com.aionemu.gameserver.network.aion.AionConnection;
  import com.aionemu.gameserver.network.aion.AionServerPacket;
  
  public class SM_PLAYER_COLLECTION_COMPLETE extends AionServerPacket {
  
      private final PlayerCollectionEntry entry;
  
      public SM_PLAYER_COLLECTION_COMPLETE(PlayerCollectionEntry entry) {
          this.entry = entry;
      }
  
      @Override
      protected void writeImpl(AionConnection con) {
          writeD(entry.getId());
          writeC(0);
          writeC(0);
          writeC(0);
          writeC(0);
          writeC(0);
          writeC(0);
          writeC(0);
          writeC(0);
          writeC(0);
          writeC(0);
          writeC(0);
          writeC(0);
          writeC(0);
          writeC(0);
      }
  }
  