content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.configs.main;
  
  import com.aionemu.commons.configuration.Property;
  import com.aionemu.gameserver.model.account.Account;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.gameobjects.player.PlayerCommonData;
  
  /**
   * @author Luno
   */
  public class CacheConfig {
  
  	/**
  	 * Says whether cache for such things like PlayerCommonData or Appereance etc is cached in {@link WeakCacheMap} or in {@link SoftCacheMap}
  	 */
  	@Property(key = "gameserver.cache.softcache", defaultValue = "false")
  	public static boolean SOFT_CACHE_MAP;
  	/**
  	 * If true then whole {@link Player} objects are cached as long as there is memory for them
  	 */
  	@Property(key = "gameserver.cache.players", defaultValue = "false")
  	public static boolean CACHE_PLAYERS;
  	/**
  	 * If true then whole {@link PlayerCommonData} objects are cached as long as there is memory for them
  	 */
  	@Property(key = "gameserver.cache.pcd", defaultValue = "false")
  	public static boolean CACHE_COMMONDATA;
  	/**
  	 * If true then whole {@link Account} objects are cached as long as there is memory for them
  	 */
  	@Property(key = "gameserver.cache.accounts", defaultValue = "false")
  	public static boolean CACHE_ACCOUNTS;
  }
  