content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.siege;
  
  import com.aionemu.gameserver.model.Race;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  
  /**
   * @author antness
   */
  public class PlayerAP implements Comparable<PlayerAP> {
  
  	private Player player;
  	private Race race;
  	private int ap;
  
  	public PlayerAP(Player player) {
  		this.player = player;
  		this.race = player.getRace();
  		this.ap = 0;
  	}
  
  	public Player getPlayer() {
  		return this.player;
  	}
  
  	public Race getRace() {
  		return this.race;
  	}
  
  	public int getAP() {
  		return this.ap;
  	}
  
  	public void increaseAP(int ap) {
  		this.ap += ap;
  	}
  
  	@Override
  	public int compareTo(PlayerAP pl) {
  		return this.ap - pl.ap;
  	}
  }
  