content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.configs.main;
  
  import com.aionemu.commons.configuration.Property;
  
  public class EnchantsConfig {
  
  	/**
  	 * Supplement Additional Rates
  	 */
  	@Property(key = "gameserver.supplement.lesser", defaultValue = "1.0")
  	public static float LESSER_SUP;
  	@Property(key = "gameserver.supplement.regular", defaultValue = "1.0")
  	public static float REGULAR_SUP;
  	@Property(key = "gameserver.supplement.greater", defaultValue = "1.0")
  	public static float GREATER_SUP;
  	@Property(key = "gameserver.supplement.mythic", defaultValue = "1.0")
  	public static float MYTHIC_SUP;
  	/**
  	 * Max enchant level
  	 */
  	@Property(key = "gameserver.enchant.type1", defaultValue = "10")
  	public static int ENCHANT_MAX_LEVEL_TYPE1;
  	@Property(key = "gameserver.enchant.type2", defaultValue = "15")
  	public static int ENCHANT_MAX_LEVEL_TYPE2;
  	@Property(key = "gameserver.enchant.skill", defaultValue = "true")
  	public static boolean ENCHANT_SKILL_ENABLE;
  	/**
  	 * ManaStone Rates
  	 */
  	@Property(key = "gameserver.base.manastone", defaultValue = "50")
  	public static float MANA_STONE;
  	@Property(key = "gameserver.base.enchant", defaultValue = "60")
  	public static float ENCHANT_STONE;
  	@Property(key = "gameserver.manastone.clean", defaultValue = "false")
  	public static boolean CLEAN_STONE;
  	@Property(key = "gameserver.manastone.enchant_cast_delay", defaultValue = "5000")
  	public static int ENCHANT_CAST_DELAY;
  	/**
  	 * Godstone Rates
  	 */
  	@Property(key = "gameserver.godstone.base", defaultValue = "1000")
  	public static int BASE_GODSTONE;
  
  	/**
  	 * Enchant Speed
  	 */
      @Property(key="gameserver.enchant.cast.speed", defaultValue="4000")
      public static int ENCHANT_SPEED;
  }
  