content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  
  
  package com.aionemu.loginserver.network.gameserver.clientpackets;
  
  import com.aionemu.commons.database.dao.DAOManager;
  import com.aionemu.loginserver.dao.AccountDAO;
  import com.aionemu.loginserver.model.Account;
  import com.aionemu.loginserver.network.gameserver.GsClientPacket;
  import com.aionemu.loginserver.network.gameserver.serverpackets.SM_LS_CONTROL_RESPONSE;
  
  /**
   * @author Aionchs-Wylovech
   */
  public class CM_LS_CONTROL extends GsClientPacket {
  
      private String accountName;
      private int param;
      private int type;
      private String playerName;
      private String adminName;
      private boolean result;
  
      /**
       * {@inheritDoc}
       */
      @Override
      protected void readImpl() {
  
          type = readC();
          adminName = readS();
          accountName = readS();
          playerName = readS();
          param = readC();
      }
  
      /**
       * {@inheritDoc}
       */
      @Override
      protected void runImpl() {
  
          Account account = DAOManager.getDAO(AccountDAO.class).getAccount(accountName);
          switch (type) {
              case 1:
                  account.setAccessLevel((byte) param);
                  break;
              case 2:
                  account.setMembership((byte) param);
                  break;
          }
          result = DAOManager.getDAO(AccountDAO.class).updateAccount(account);
          sendPacket(new SM_LS_CONTROL_RESPONSE(type, result, playerName, account.getId(), param, adminName));
      }
  }
  