content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.teleport;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlRootElement;
  
  /**
   * @author orz
   */
  @XmlRootElement(name = "teleloc_template")
  @XmlAccessorType(XmlAccessType.NONE)
  public class TelelocationTemplate {
  
  	/**
  	 * Location Id.
  	 */
  	@XmlAttribute(name = "loc_id", required = true)
  	private int locId;
  	@XmlAttribute(name = "mapid", required = true)
  	private int mapid = 0;
  	/**
  	 * location name.
  	 */
  	@XmlAttribute(name = "name", required = true)
  	private String name = "";
  	@XmlAttribute(name = "name_id", required = true)
  	private int nameId;
  	@XmlAttribute(name = "posX")
  	private float x = 0;
  	@XmlAttribute(name = "posY")
  	private float y = 0;
  	@XmlAttribute(name = "posZ")
  	private float z = 0;
  	@XmlAttribute(name = "heading")
  	private int heading = 0;
  
  	public int getLocId() {
  		return locId;
  	}
  
  	public int getMapId() {
  		return mapid;
  	}
  
  	public String getName() {
  		return name;
  	}
  
  	public int getNameId() {
  		return nameId;
  	}
  
  	public float getX() {
  		return x;
  	}
  
  	public float getY() {
  		return y;
  	}
  
  	public float getZ() {
  		return z;
  	}
  
  	public int getHeading() {
  		return heading;
  	}
  }
  