content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.item.actions;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.model.DescriptionId;
  import com.aionemu.gameserver.model.TaskId;
  import com.aionemu.gameserver.model.gameobjects.Item;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.gameobjects.player.motion.Motion;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_MOTION;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.utils.ThreadPoolManager;
  
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "AnimationAddAction")
  public class AnimationAddAction extends AbstractItemAction {
  
  	@XmlAttribute
  	protected Integer idle;
  	@XmlAttribute
  	protected Integer run;
  	@XmlAttribute
  	protected Integer jump;
  	@XmlAttribute
  	protected Integer rest;
  	@XmlAttribute
  	protected Integer shop;
  	@XmlAttribute
  	protected Integer minutes;
  
  	@Override
  	public boolean canAct(Player player, Item parentItem, Item targetItem) {
  		if (parentItem == null) { // no item selected.
  			PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_COLOR_ERROR);
  			return false;
  		}
  
  		return true;
  	}
  
  	@Override
  	public void act(final Player player, final Item parentItem, Item targetItem) {
  		player.getController().cancelUseItem();
  		PacketSendUtility.sendPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, parentItem.getObjectId(), parentItem.getItemTemplate().getTemplateId(), 1000, 0));
  		player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  			@Override
  			public void run() {
  				if (player.getInventory().decreaseItemCount(parentItem, 1) != 0) {
  					return;
  				}
  				if (idle != null) {
  					addMotion(player, idle);
  				}
  				if (run != null) {
  					addMotion(player, run);
  				}
  				if (jump != null) {
  					addMotion(player, jump);
  				}
  				if (rest != null) {
  					addMotion(player, rest);
  				}
  				if (shop != null) {
  					addMotion(player, shop);
  				}
  				PacketSendUtility.broadcastPacketAndReceive(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, parentItem.getObjectId(), parentItem.getItemId(), 0, 1));
  				PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1300423, new DescriptionId(parentItem.getItemTemplate().getNameId())));
  				PacketSendUtility.broadcastPacket(player, new SM_MOTION(player.getObjectId(), player.getMotions().getActiveMotions()), false);
  			}
  		}, 1000));
  	}
  
  	private void addMotion(Player player, int motionId) {
  		Motion motion = new Motion(motionId, minutes == null ? 0 : (int) (System.currentTimeMillis() / 1000) + minutes * 60, true);
  		player.getMotions().add(motion, true);
  		PacketSendUtility.sendPacket(player, new SM_MOTION((short) motion.getId(), motion.getRemainingTime()));
  	}
  }
  