content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.item.actions;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.commons.utils.Rnd;
  import com.aionemu.gameserver.controllers.observer.ItemUseObserver;
  import com.aionemu.gameserver.model.DescriptionId;
  import com.aionemu.gameserver.model.TaskId;
  import com.aionemu.gameserver.model.gameobjects.Item;
  import com.aionemu.gameserver.model.gameobjects.PersistentState;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_INVENTORY_UPDATE_ITEM;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_TUNE_RESULT;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.utils.ThreadPoolManager;
  
  /**
   * @author Rolandas
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "TuningAction")
  public class TuningAction extends AbstractItemAction {
  
  	@XmlAttribute
  	UseTarget target;
  
  	@Override
  	public boolean canAct(Player player, Item parentItem, Item targetItem) {
  		if (target.equals(UseTarget.WEAPON) && !targetItem.getItemTemplate().isWeapon()) {
  			return false;
  		}
  		if (target.equals(UseTarget.ARMOR) && !targetItem.getItemTemplate().isArmor()) {
  			return false;
  		}
  		return targetItem.getRandomCount() < targetItem.getItemTemplate().getRandomBonusCount() && !targetItem.isEquipped();
  	}
  
  	@Override
  	public void act(final Player player, final Item parentItem, final Item targetItem) {
  		final int parentItemId = parentItem.getItemId();
  		final int parentObjectId = parentItem.getObjectId();
  		PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, parentItem.getObjectId(), parentItemId, 5000, 0), true);
  		final ItemUseObserver observer = new ItemUseObserver() {
  
  			@Override
  			public void abort() {
  				player.getController().cancelTask(TaskId.ITEM_USE);
  				player.removeItemCoolDown(parentItem.getItemTemplate().getUseLimits().getDelayId());
  				PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1300427)); // Item use cancel
  				PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, parentObjectId, parentItemId, 0, 2), true);
  				player.getObserveController().removeObserver(this);
  			}
  		};
  		player.getObserveController().attach(observer);
  		player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  			@Override
  			public void run() {
  				player.getObserveController().removeObserver(observer);
  				PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, parentObjectId, parentItemId, 0, 1), true);
  				if (!player.getInventory().decreaseByObjectId(parentObjectId, 1)) {
  					return;
  				}
  				int rndCount = targetItem.getRandomCount();
  				if (rndCount >= targetItem.getItemTemplate().getRandomBonusCount() || targetItem.isEquipped()) {
  					return;
  				}
  				targetItem.setRandomStats(null);
  				targetItem.setBonusNumber(0);
  				targetItem.setRandomCount(++rndCount);
  				targetItem.setOptionalSocket(-1);
  				targetItem.setOptionalSocket(Rnd.get(0, targetItem.getItemTemplate().getOptionSlotBonus()));
  				targetItem.setRndBonus();
  				targetItem.setPersistentState(PersistentState.UPDATE_REQUIRED);
  				PacketSendUtility.sendPacket(player, new SM_TUNE_RESULT(player, targetItem.getObjectId(), parentItemId, targetItem.getItemId()));
  				PacketSendUtility.sendPacket(player, new SM_INVENTORY_UPDATE_ITEM(player, targetItem));
  				PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1401639, new DescriptionId(targetItem.getNameId())));
  			}
  		}, 5000));
  	}
  }
  