content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.item.actions;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.controllers.observer.ItemUseObserver;
  import com.aionemu.gameserver.model.TaskId;
  import com.aionemu.gameserver.model.gameobjects.Item;
  import com.aionemu.gameserver.model.gameobjects.PersistentState;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_INVENTORY_UPDATE_ITEM;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.services.item.ItemPacketService;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.utils.ThreadPoolManager;
  
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "UnSealAction")
  public class UnSealAction extends AbstractItemAction {
  
  	@XmlAttribute(name = "action")
  	private int action;
  	
  	public int getAction() {
  		return action;
  	}
  	
  	@Override
  	public boolean canAct(Player player, Item parentItem, Item targetItem) {
  		return true;
  	}
  	
  	@Override
  	public void act(final Player player, final Item parentItem, final Item targetItem) {
  		PacketSendUtility.broadcastPacketAndReceive(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem.getItemTemplate().getTemplateId(), 5000, 0, 0));
  		final ItemUseObserver observer = new ItemUseObserver() {
  			@Override
  			public void abort() {
  				player.getController().cancelTask(TaskId.ITEM_USE);
  				player.getObserveController().removeObserver(this);
  				PacketSendUtility.sendPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId().intValue(), parentItem.getObjectId().intValue(), parentItem.getItemTemplate().getTemplateId(), 0, 3, 0));
  				ItemPacketService.updateItemAfterInfoChange(player, targetItem);
  				if (getAction() == 0) {
  					PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_ITEM_SEAL_WARNING_UNSEALCANCEL(targetItem.getNameId()));
  				}
  				else {
  					PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_ITEM_SEAL_START_CANCEL(targetItem.getNameId()));
  				}
  			}
  		};
  		player.getObserveController().attach(observer);
  		player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {
  			@Override
  			public void run() {
  				if (player.getInventory().decreaseByItemId(parentItem.getItemId(), 1)) {
  					PacketSendUtility.broadcastPacketAndReceive(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId().intValue(), player.getObjectId().intValue(), parentItem.getObjectId().intValue(), parentItem.getItemId(), 0, 1));
  					if (getAction() == 0) {
  						targetItem.setUnSeal(0);
  						PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_ITEM_SEAL_STATUS_UNSEALDONE(targetItem.getNameId()));
  					}
  					else {
  						targetItem.setUnSeal(1);
  						PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_ITEM_SEAL_START_DONE(targetItem.getNameId()));
  					}
  				}
  				PacketSendUtility.sendPacket(player, new SM_INVENTORY_UPDATE_ITEM(player, targetItem));
  				player.getObserveController().removeObserver(observer);
  				if (targetItem.isEquipped()) {
  					player.getGameStats().updateStatsVisually();
  				}
  				ItemPacketService.updateItemAfterInfoChange(player, targetItem);
  				if (targetItem.isEquipped()) {
  					player.getEquipment().setPersistentState(PersistentState.UPDATE_REQUIRED);
  				}
  				else {
  					player.getInventory().setPersistentState(PersistentState.UPDATE_REQUIRED);
  				}
  			}
  		}, 5000));
  	}
  }
  