content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.events;
  
  import com.aionemu.gameserver.ai2.AIName;
  import com.aionemu.gameserver.model.autogroup.AutoGroupType;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_FIND_GROUP;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  import ai.ActionItemNpcAI2;
  
  /**
   * Author Eloann
   */
  @AIName("nightmare_circus")
  public class NightmareCircusAI2 extends ActionItemNpcAI2 {
  
  	@Override
  	protected void handleDialogStart(Player player) {
  		PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 10));
  	}
  
  	@Override
  	public boolean onDialogSelect(Player player, final int dialogId, int questId, int extendedRewardIndex) {
  		switch (dialogId) {
  			case 105:
  				AutoGroupType agt = AutoGroupType.getAutoGroup(player.getLevel(), getNpcId());
  				if (agt != null) {
  					PacketSendUtility.sendPacket(player, new SM_FIND_GROUP(0x1A, agt.getInstanceMapId()));
  				}
  				break;
  		}
  		return true;
  	}
  }
  