content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.autogroup;
  
  import com.aionemu.gameserver.model.PlayerClass;
  import com.aionemu.gameserver.model.Race;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  
  /**
   * @author xTz
   */
  public class AGPlayer {
  
  	private Integer objectId;
  	private Race race;
  	private PlayerClass playerClass;
  	private String name;
  	private boolean isInInstance;
  	private boolean isOnline;
  	private boolean isPressEnter;
  
  	public AGPlayer(Player player) {
  		objectId = player.getObjectId();
  		race = player.getRace();
  		playerClass = player.getPlayerClass();
  		name = player.getName();
  		isOnline = true;
  	}
  
  	public Integer getObjectId() {
  		return objectId;
  	}
  
  	public Race getRace() {
  		return race;
  	}
  
  	public String getName() {
  		return name;
  	}
  
  	public PlayerClass getPlayerClass() {
  		return playerClass;
  	}
  
  	public void setInInstance(boolean result) {
  		isInInstance = result;
  	}
  
  	public boolean isInInstance() {
  		return isInInstance;
  	}
  
  	public boolean isOnline() {
  		return isOnline;
  	}
  
  	public void setOnline(boolean result) {
  		isOnline = result;
  	}
  
  	public boolean isPressedEnter() {
  		return isPressEnter;
  	}
  
  	public void setPressEnter(boolean result) {
  		isPressEnter = result;
  	}
  }
  