content: package net.minecraft.client.model;
  
  import net.minecraft.client.renderer.GlStateManager;
  import net.minecraft.entity.Entity;
  import net.minecraft.entity.EntityLivingBase;
  import net.minecraft.entity.passive.EntityOcelot;
  import net.minecraft.util.MathHelper;
  
  public class ModelOcelot extends ModelBase {
      ModelRenderer ocelotBackLeftLeg;
      ModelRenderer ocelotBackRightLeg;
      ModelRenderer ocelotFrontLeftLeg;
      ModelRenderer ocelotFrontRightLeg;
      ModelRenderer ocelotTail;
      ModelRenderer ocelotTail2;
      ModelRenderer ocelotHead;
      ModelRenderer ocelotBody;
      int field_78163_i = 1;
  
      public ModelOcelot() {
          this.setTextureOffset("head.main", 0, 0);
          this.setTextureOffset("head.nose", 0, 24);
          this.setTextureOffset("head.ear1", 0, 10);
          this.setTextureOffset("head.ear2", 6, 10);
          this.ocelotHead = new ModelRenderer(this, "head");
          this.ocelotHead.addBox("main", -2.5F, -2.0F, -3.0F, 5, 4, 5);
          this.ocelotHead.addBox("nose", -1.5F, 0.0F, -4.0F, 3, 2, 2);
          this.ocelotHead.addBox("ear1", -2.0F, -3.0F, 0.0F, 1, 1, 2);
          this.ocelotHead.addBox("ear2", 1.0F, -3.0F, 0.0F, 1, 1, 2);
          this.ocelotHead.setRotationPoint(0.0F, 15.0F, -9.0F);
          this.ocelotBody = new ModelRenderer(this, 20, 0);
          this.ocelotBody.addBox(-2.0F, 3.0F, -8.0F, 4, 16, 6, 0.0F);
          this.ocelotBody.setRotationPoint(0.0F, 12.0F, -10.0F);
          this.ocelotTail = new ModelRenderer(this, 0, 15);
          this.ocelotTail.addBox(-0.5F, 0.0F, 0.0F, 1, 8, 1);
          this.ocelotTail.rotateAngleX = 0.9F;
          this.ocelotTail.setRotationPoint(0.0F, 15.0F, 8.0F);
          this.ocelotTail2 = new ModelRenderer(this, 4, 15);
          this.ocelotTail2.addBox(-0.5F, 0.0F, 0.0F, 1, 8, 1);
          this.ocelotTail2.setRotationPoint(0.0F, 20.0F, 14.0F);
          this.ocelotBackLeftLeg = new ModelRenderer(this, 8, 13);
          this.ocelotBackLeftLeg.addBox(-1.0F, 0.0F, 1.0F, 2, 6, 2);
          this.ocelotBackLeftLeg.setRotationPoint(1.1F, 18.0F, 5.0F);
          this.ocelotBackRightLeg = new ModelRenderer(this, 8, 13);
          this.ocelotBackRightLeg.addBox(-1.0F, 0.0F, 1.0F, 2, 6, 2);
          this.ocelotBackRightLeg.setRotationPoint(-1.1F, 18.0F, 5.0F);
          this.ocelotFrontLeftLeg = new ModelRenderer(this, 40, 0);
          this.ocelotFrontLeftLeg.addBox(-1.0F, 0.0F, 0.0F, 2, 10, 2);
          this.ocelotFrontLeftLeg.setRotationPoint(1.2F, 13.8F, -5.0F);
          this.ocelotFrontRightLeg = new ModelRenderer(this, 40, 0);
          this.ocelotFrontRightLeg.addBox(-1.0F, 0.0F, 0.0F, 2, 10, 2);
          this.ocelotFrontRightLeg.setRotationPoint(-1.2F, 13.8F, -5.0F);
      }
  
      public void render(Entity entityIn, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float scale) {
          this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, scale, entityIn);
  
          if (this.isChild) {
              float f = 2.0F;
              GlStateManager.pushMatrix();
              GlStateManager.scale(1.5F / f, 1.5F / f, 1.5F / f);
              GlStateManager.translate(0.0F, 10.0F * scale, 4.0F * scale);
              this.ocelotHead.render(scale);
              GlStateManager.popMatrix();
              GlStateManager.pushMatrix();
              GlStateManager.scale(1.0F / f, 1.0F / f, 1.0F / f);
              GlStateManager.translate(0.0F, 24.0F * scale, 0.0F);
              this.ocelotBody.render(scale);
              this.ocelotBackLeftLeg.render(scale);
              this.ocelotBackRightLeg.render(scale);
              this.ocelotFrontLeftLeg.render(scale);
              this.ocelotFrontRightLeg.render(scale);
              this.ocelotTail.render(scale);
              this.ocelotTail2.render(scale);
              GlStateManager.popMatrix();
          } else {
              this.ocelotHead.render(scale);
              this.ocelotBody.render(scale);
              this.ocelotTail.render(scale);
              this.ocelotTail2.render(scale);
              this.ocelotBackLeftLeg.render(scale);
              this.ocelotBackRightLeg.render(scale);
              this.ocelotFrontLeftLeg.render(scale);
              this.ocelotFrontRightLeg.render(scale);
          }
      }
  
      public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
          this.ocelotHead.rotateAngleX = headPitch / (180F / (float) Math.PI);
          this.ocelotHead.rotateAngleY = netHeadYaw / (180F / (float) Math.PI);
  
          if (this.field_78163_i != 3) {
              this.ocelotBody.rotateAngleX = ((float) Math.PI / 2F);
  
              if (this.field_78163_i == 2) {
                  this.ocelotBackLeftLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F) * 1.0F * limbSwingAmount;
                  this.ocelotBackRightLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + 0.3F) * 1.0F * limbSwingAmount;
                  this.ocelotFrontLeftLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + (float) Math.PI + 0.3F) * 1.0F * limbSwingAmount;
                  this.ocelotFrontRightLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.0F * limbSwingAmount;
                  this.ocelotTail2.rotateAngleX = 1.7278761F + ((float) Math.PI / 10F) * MathHelper.cos(limbSwing) * limbSwingAmount;
              } else {
                  this.ocelotBackLeftLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F) * 1.0F * limbSwingAmount;
                  this.ocelotBackRightLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.0F * limbSwingAmount;
                  this.ocelotFrontLeftLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.0F * limbSwingAmount;
                  this.ocelotFrontRightLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F) * 1.0F * limbSwingAmount;
  
                  if (this.field_78163_i == 1) {
                      this.ocelotTail2.rotateAngleX = 1.7278761F + ((float) Math.PI / 4F) * MathHelper.cos(limbSwing) * limbSwingAmount;
                  } else {
                      this.ocelotTail2.rotateAngleX = 1.7278761F + 0.47123894F * MathHelper.cos(limbSwing) * limbSwingAmount;
                  }
              }
          }
      }
  
      public void setLivingAnimations(EntityLivingBase entitylivingbaseIn, float p_78086_2_, float p_78086_3_, float partialTickTime) {
          EntityOcelot entityocelot = (EntityOcelot) entitylivingbaseIn;
          this.ocelotBody.rotationPointY = 12.0F;
          this.ocelotBody.rotationPointZ = -10.0F;
          this.ocelotHead.rotationPointY = 15.0F;
          this.ocelotHead.rotationPointZ = -9.0F;
          this.ocelotTail.rotationPointY = 15.0F;
          this.ocelotTail.rotationPointZ = 8.0F;
          this.ocelotTail2.rotationPointY = 20.0F;
          this.ocelotTail2.rotationPointZ = 14.0F;
          this.ocelotFrontLeftLeg.rotationPointY = this.ocelotFrontRightLeg.rotationPointY = 13.8F;
          this.ocelotFrontLeftLeg.rotationPointZ = this.ocelotFrontRightLeg.rotationPointZ = -5.0F;
          this.ocelotBackLeftLeg.rotationPointY = this.ocelotBackRightLeg.rotationPointY = 18.0F;
          this.ocelotBackLeftLeg.rotationPointZ = this.ocelotBackRightLeg.rotationPointZ = 5.0F;
          this.ocelotTail.rotateAngleX = 0.9F;
  
          if (entityocelot.isSneaking()) {
              ++this.ocelotBody.rotationPointY;
              this.ocelotHead.rotationPointY += 2.0F;
              ++this.ocelotTail.rotationPointY;
              this.ocelotTail2.rotationPointY += -4.0F;
              this.ocelotTail2.rotationPointZ += 2.0F;
              this.ocelotTail.rotateAngleX = ((float) Math.PI / 2F);
              this.ocelotTail2.rotateAngleX = ((float) Math.PI / 2F);
              this.field_78163_i = 0;
          } else if (entityocelot.isSprinting()) {
              this.ocelotTail2.rotationPointY = this.ocelotTail.rotationPointY;
              this.ocelotTail2.rotationPointZ += 2.0F;
              this.ocelotTail.rotateAngleX = ((float) Math.PI / 2F);
              this.ocelotTail2.rotateAngleX = ((float) Math.PI / 2F);
              this.field_78163_i = 2;
          } else if (entityocelot.isSitting()) {
              this.ocelotBody.rotateAngleX = ((float) Math.PI / 4F);
              this.ocelotBody.rotationPointY += -4.0F;
              this.ocelotBody.rotationPointZ += 5.0F;
              this.ocelotHead.rotationPointY += -3.3F;
              ++this.ocelotHead.rotationPointZ;
              this.ocelotTail.rotationPointY += 8.0F;
              this.ocelotTail.rotationPointZ += -2.0F;
              this.ocelotTail2.rotationPointY += 2.0F;
              this.ocelotTail2.rotationPointZ += -0.8F;
              this.ocelotTail.rotateAngleX = 1.7278761F;
              this.ocelotTail2.rotateAngleX = 2.670354F;
              this.ocelotFrontLeftLeg.rotateAngleX = this.ocelotFrontRightLeg.rotateAngleX = -0.15707964F;
              this.ocelotFrontLeftLeg.rotationPointY = this.ocelotFrontRightLeg.rotationPointY = 15.8F;
              this.ocelotFrontLeftLeg.rotationPointZ = this.ocelotFrontRightLeg.rotationPointZ = -7.0F;
              this.ocelotBackLeftLeg.rotateAngleX = this.ocelotBackRightLeg.rotateAngleX = -((float) Math.PI / 2F);
              this.ocelotBackLeftLeg.rotationPointY = this.ocelotBackRightLeg.rotationPointY = 21.0F;
              this.ocelotBackLeftLeg.rotationPointZ = this.ocelotBackRightLeg.rotationPointZ = 1.0F;
              this.field_78163_i = 3;
          } else {
              this.field_78163_i = 1;
          }
      }
  }
  