content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.item.actions;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.model.gameobjects.Item;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.templates.item.ItemTemplate;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  /**
   * @author Ghostfur (Aion-Unique)
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "SkillAnimationAction")
  public class SkillAnimationAction extends AbstractItemAction {
  
  	@XmlAttribute(name="skin_id")
  	protected int skinId;
  	@XmlAttribute(name="minutes")
  	protected int minutes;
  	private int expireTime = 0;
  
  	public boolean canAct(Player player, Item parentItem, Item targetItem) {
  		if (skinId == 0 || parentItem == null) {
  			PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_COLOR_ERROR);
  			return false;
  		}
  		return true;
  	}
  
  	@Override
  	public void act(Player player, Item parentItem, Item targetItem) {
  		ItemTemplate itemTemplate = parentItem.getItemTemplate();
  		PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), itemTemplate.getTemplateId()), true);
  		if (minutes > 0 ) {
  			expireTime = (int) (System.currentTimeMillis() / 1000 + minutes * 60);
  		}
  		player.getSkillSkinList().addSkillSkin(skinId, minutes * 60, expireTime);
  		Item item = player.getInventory().getItemByObjId(parentItem.getObjectId());
  		player.getInventory().delete(item);
  	}
  }
  