content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.item;
  
  import javax.xml.bind.annotation.XmlEnum;
  
  import com.aionemu.gameserver.model.SkillElement;
  
  /**
   * @author ATracer
   */
  @XmlEnum
  public enum ItemAttackType {
  
  	PHYSICAL(false, SkillElement.NONE),
  	MAGICAL_EARTH(true, SkillElement.EARTH),
  	MAGICAL_WATER(true, SkillElement.WATER),
  	MAGICAL_WIND(true, SkillElement.WIND),
  	MAGICAL_FIRE(true, SkillElement.FIRE);
  
  	private boolean magic;
  	private SkillElement elem;
  
  	private ItemAttackType(boolean magic, SkillElement elem) {
  		this.magic = magic;
  		this.elem = elem;
  	}
  
  	public boolean isMagical() {
  		return magic;
  	}
  
  	public SkillElement getMagicalElement() {
  		return elem;
  	}
  }
  