content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.pet;
  
  import java.util.ArrayList;
  import java.util.List;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlElement;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.dataholders.DataManager;
  import com.aionemu.gameserver.services.toypet.PetFeedCalculator;
  import com.aionemu.gameserver.services.toypet.PetFeedProgress;
  import com.aionemu.gameserver.services.toypet.PetHungryLevel;
  
  /**
   * @author Rolandas
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "PetFlavour", propOrder = { "food" })
  public class PetFlavour {
  
  	@XmlElement(required = true)
  	protected List<PetRewards> food;
  	@XmlAttribute(required = true)
  	protected int id;
  	@XmlAttribute(name = "full_count")
  	protected int fullCount = 1;
  	@XmlAttribute(name = "loved_limit")
  	protected int lovedFoodLimit = 0;
  	@XmlAttribute(name = "cd", required = true)
  	protected int cooldown = 0;
  
  	public List<PetRewards> getFood() {
  		if (food == null) {
  			food = new ArrayList<PetRewards>();
  		}
  		return this.food;
  	}
  
  	/**
  	 * Returns a food group for the itemId. Null if doesn't match
  	 *
  	 * @param itemId
  	 */
  	public FoodType getFoodType(int itemId) {
  		for (PetRewards rewards : getFood()) {
  			if (DataManager.ITEM_GROUPS_DATA.isFood(itemId, rewards.getType())) {
  				return rewards.getType();
  			}
  		}
  		return null;
  	}
  
  	/**
  	 * Returns reward details if earned, otherwise null. Updates progress automatically
  	 *
  	 * @param progress
  	 * @param itemId
  	 * @return
  	 */
  	public PetFeedResult processFeedResult(PetFeedProgress progress, FoodType foodType, int itemLevel, int playerLevel) {
  		PetRewards rewardGroup = null;
  		for (PetRewards rewards : getFood()) {
  			if (rewards.getType() == foodType) {
  				rewardGroup = rewards;
  				break;
  			}
  		}
  		if (rewardGroup == null) {
  			return null;
  		}
  
  		int maxFeedCount = 1;
  		if (rewardGroup.isLoved()) {
  			progress.setIsLovedFeeded();
  		}
  		else {
  			maxFeedCount = fullCount;
  		}
  
  		PetFeedCalculator.updatePetFeedProgress(progress, itemLevel, maxFeedCount);
  		if (progress.getHungryLevel() != PetHungryLevel.FULL) {
  			return null;
  		}
  
  		return PetFeedCalculator.getReward(maxFeedCount, rewardGroup, progress, playerLevel);
  	}
  
  	public boolean isLovedFood(FoodType foodType, int itemId) {
  		PetRewards rewardGroup = null;
  		for (PetRewards rewards : getFood()) {
  			if (rewards.getType() == foodType) {
  				rewardGroup = rewards;
  				break;
  			}
  		}
  		if (rewardGroup == null) {
  			return false;
  		}
  		return rewardGroup.isLoved();
  	}
  
  	public int getId() {
  		return id;
  	}
  
  	public int getFullCount() {
  		return fullCount;
  	}
  
  	public int getLovedFoodLimit() {
  		return lovedFoodLimit;
  	}
  
  	public int getCooldDown() {
  		return cooldown;
  	}
  }
  