content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   * Aion-Lightning is free software: you can redistribute it and/or modify it
   * under the terms of the GNU General Public License as published by the Free
   * Software Foundation, either version 3 of the License, or (at your option) any
   * later version.
   *
   * Aion-Lightning is distributed in the hope that it will be useful, but WITHOUT
   * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
   * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
   * details. * You should have received a copy of the GNU General Public License
   * along with Aion-Lightning. If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.dao;
  
  import com.aionemu.commons.database.dao.DAO;
  import com.aionemu.gameserver.model.cubics.PlayerMCList;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  
  /**
   * @author Phantom_KNA
   */
  public abstract class PlayerCubicsDAO implements DAO {
  
  	public abstract PlayerMCList load(Player player);
  
  	public abstract boolean store(int player, int cubicId, int rank, int level, int statValue, int category);
  
  	public abstract boolean delete(int player, int cubicId);
  
  	public abstract int getRankById(int player, int rank);
  
  	public abstract int getLevelById(int player, int level);
  
  	public abstract int getStatValueById(int player, int statValue);
  
  	public abstract int getCategoryById(int player, int category);
  
  	@Override
  	public final String getClassName() {
  		return PlayerCubicsDAO.class.getName();
  	}
  }
  