content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.spawnengine;
  
  /**
   * @author Rolandas
   */
  public class WalkerGroupShift {
  
  	private float sagittalShift; // left and right (sides)
  	private float coronalShift; // or dorsoventral (back and front)
  	private float angle; // if positioned in circle
  	public static final float DISTANCE = 2; // 2 meters distance by default
  
  	public WalkerGroupShift(float leftRight, float backFront) {
  		sagittalShift = leftRight;
  		coronalShift = backFront;
  	}
  
  	public WalkerGroupShift(float angle) {
  		this.angle = angle;
  	}
  
  	/**
  	 * left and right (sides)
  	 *
  	 * @return the sagittalShift
  	 */
  	public float getSagittalShift() {
  		return sagittalShift;
  	}
  
  	/**
  	 * dorsoventral (back and front)
  	 *
  	 * @return the coronalShift
  	 */
  	public float getCoronalShift() {
  		return coronalShift;
  	}
  
  	/**
  	 * @return the angle
  	 */
  	public float getAngle() {
  		return angle;
  	}
  }
  