content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.materials;
  
  import java.util.HashMap;
  import java.util.List;
  import java.util.Map;
  import java.util.Set;
  
  import javax.xml.bind.Unmarshaller;
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlElement;
  import javax.xml.bind.annotation.XmlTransient;
  import javax.xml.bind.annotation.XmlType;
  
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "MeshList", propOrder = { "meshMaterials" })
  public class MeshList {
  
  	@XmlElement(name = "mesh", required = true)
  	protected List<MeshMaterial> meshMaterials;
  	@XmlAttribute(name = "world_id", required = true)
  	protected int worldId;
  	@XmlTransient
  	Map<String, Integer> materialIdsByPath = new HashMap<String, Integer>();
  	@XmlTransient
  	Map<Integer, String> pathZones = new HashMap<Integer, String>();
  
  	void afterUnmarshal(Unmarshaller u, Object parent) {
  		if (meshMaterials == null) {
  			return;
  		}
  
  		for (MeshMaterial meshMaterial : meshMaterials) {
  			materialIdsByPath.put(meshMaterial.path, meshMaterial.materialId);
  			pathZones.put(meshMaterial.path.hashCode(), meshMaterial.getZoneName());
  			meshMaterial.path = null;
  		}
  
  		meshMaterials.clear();
  		meshMaterials = null;
  	}
  
  	public int getWorldId() {
  		return worldId;
  	}
  
  	/**
  	 * Find material ID for the specific mesh
  	 *
  	 * @param meshPath
  	 *            Mesh geo path
  	 * @return 0 if not found
  	 */
  	public int getMeshMaterialId(String meshPath) {
  		Integer materialId = materialIdsByPath.get(meshPath);
  		if (materialId == null) {
  			return 0;
  		}
  		return materialId;
  	}
  
  	public Set<String> getMeshPaths() {
  		return materialIdsByPath.keySet();
  	}
  
  	public String getZoneName(String meshPath) {
  		return pathZones.get(meshPath.hashCode());
  	}
  
  	public int size() {
  		return materialIdsByPath.size();
  	}
  }
  