content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.configs.main;
  
  import com.aionemu.commons.configuration.Property;
  
  /**
   * @author Sarynth, xTz, Source
   */
  public class SiegeConfig {
  
  	/**
  	 * Siege Enabled
  	 */
  	@Property(key = "gameserver.siege.enable", defaultValue = "true")
  	public static boolean SIEGE_ENABLED;
  	/**
  	 * Siege Reward Rate
  	 */
  	@Property(key = "gameserver.siege.medal.rate", defaultValue = "1")
  	public static int SIEGE_MEDAL_RATE;
  	/**
  	 * Siege sield Enabled
  	 */
  	@Property(key = "gameserver.siege.shield.enable", defaultValue = "true")
  	public static boolean SIEGE_SHIELD_ENABLED;
  	/**
  	 * Balaur Assaults Enabled
  	 */
  	@Property(key = "gameserver.siege.assault.enable", defaultValue = "false")
  	public static boolean BALAUR_AUTO_ASSAULT;
  	@Property(key = "gameserver.siege.assault.rate", defaultValue = "1")
  	public static float BALAUR_ASSAULT_RATE;
  	/**
  	 * Legendary npc's health mod
  	 */
  	@Property(key = "gameserver.siege.health.mod", defaultValue = "false")
  	public static boolean SIEGE_HEALTH_MOD_ENABLED;
  	/**
  	 * Legendary npc's health multiplier
  	 */
  	@Property(key = "gameserver.siege.health.multiplier", defaultValue = "1.0")
  	public static double SIEGE_HEALTH_MULTIPLIER = 1.0;
  	/**
  	 * Tiamat's Incarnation dispell avatars
  	 */
  	@Property(key = "gameserver.siege.ida", defaultValue = "false")
  	public static boolean SIEGE_IDA_ENABLED;
  
  	@Property(key = "gameserver.auto.siege.race", defaultValue = "false")
  	public static boolean SIEGE_AUTO_RACE;
  
  	@Property(key = "gameserver.auto.siege.id", defaultValue = "1131,1132;1141,2011;2021,3011;3021")
  	public static String SIEGE_AUTO_LOCID;
  }
  