content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.geometry;
  
  import com.aionemu.gameserver.model.templates.zone.Point2D;
  import com.aionemu.gameserver.world.zone.ZoneName;
  
  /**
   * Class with basic method implementation for ares.<br>
   * If possible it should be subclassed. <br>
   * In other case {@link com.aionemu.gameserver.model.geometry.Area} should be implemented directly
   */
  public abstract class AbstractArea implements Area {
  
  	/**
  	 * Minimal z of area
  	 */
  	private final float minZ;
  	/**
  	 * Maximal Z of area
  	 */
  	private final float maxZ;
  	private ZoneName zoneName;
  	private int worldId;
  
  	/**
  	 * Creates new AbstractArea with min and max z
  	 *
  	 * @param minZ
  	 *            min z
  	 * @param maxZ
  	 *            max z
  	 */
  	protected AbstractArea(ZoneName zoneName, int worldId, float minZ, float maxZ) {
  		if (minZ > maxZ) {
  			throw new IllegalArgumentException("minZ(" + minZ + ") > maxZ(" + maxZ + ")");
  		}
  		this.minZ = minZ;
  		this.maxZ = maxZ;
  		this.zoneName = zoneName;
  		this.worldId = worldId;
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public boolean isInside2D(Point2D point) {
  		return isInside2D(point.getX(), point.getY());
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public boolean isInside3D(Point3D point) {
  		return isInside3D(point.getX(), point.getY(), point.getZ());
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public boolean isInside3D(float x, float y, float z) {
  		return isInsideZ(z) && isInside2D(x, y);
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public boolean isInsideZ(Point3D point) {
  		return isInsideZ(point.getZ());
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public boolean isInsideZ(float z) {
  		return z >= getMinZ() && z <= getMaxZ();
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public double getDistance2D(Point2D point) {
  		return getDistance2D(point.getX(), point.getY());
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public double getDistance3D(Point3D point) {
  		return getDistance3D(point.getX(), point.getY(), point.getZ());
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public Point2D getClosestPoint(Point2D point) {
  		return getClosestPoint(point.getX(), point.getY());
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public Point3D getClosestPoint(Point3D point) {
  		return getClosestPoint(point.getX(), point.getY(), point.getZ());
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public Point3D getClosestPoint(float x, float y, float z) {
  		Point2D closest2d = getClosestPoint(x, y);
  
  		float zCoord;
  
  		if (isInsideZ(z)) {
  			zCoord = z;
  		}
  		else if (z < getMinZ()) {
  			zCoord = getMinZ();
  		}
  		else {
  			zCoord = getMaxZ();
  		}
  
  		return new Point3D(closest2d.getX(), closest2d.getY(), zCoord);
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public float getMinZ() {
  		return minZ;
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	public float getMaxZ() {
  		return maxZ;
  	}
  
  	@Override
  	public int getWorldId() {
  		return worldId;
  	}
  
  	/**
  	 * @return the zoneName
  	 */
  	@Override
  	public ZoneName getZoneName() {
  		return zoneName;
  	}
  }
  