content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.geoEngine.scene.mesh;
  
  import java.nio.Buffer;
  import java.nio.ByteBuffer;
  
  /**
   * @author lex
   */
  public class IndexByteBuffer extends IndexBuffer {
  
  	private ByteBuffer buf;
  
  	public IndexByteBuffer(ByteBuffer buffer) {
  		this.buf = buffer;
  	}
  
  	@Override
  	public int get(int i) {
  		return buf.get(i) & 0x000000FF;
  	}
  
  	@Override
  	public void put(int i, int value) {
  		buf.put(i, (byte) value);
  	}
  
  	@Override
  	public int size() {
  		return buf.limit();
  	}
  
  	@Override
  	public Buffer getBuffer() {
  		return buf;
  	}
  }
  