content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.gameobjects.player;
  
  import org.slf4j.Logger;
  import org.slf4j.LoggerFactory;
  
  import com.aionemu.commons.database.dao.DAOManager;
  import com.aionemu.gameserver.dao.PlayerLunaShopDAO;
  import com.aionemu.gameserver.model.gameobjects.PersistentState;
  
  public class PlayerLunaShop {
  
  	Logger log = LoggerFactory.getLogger(PlayerLunaShop.class);
  	private PersistentState persistentState;
  
  	private boolean FreeUnderpath;
  	private boolean FreeFactory;
  	private boolean FreeChest;
  
  	public PlayerLunaShop(boolean freeUnderpath, boolean freeFactory, boolean freeChest) {
  		this.FreeUnderpath = freeUnderpath;
  		this.FreeFactory = freeFactory;
  		this.FreeChest = freeChest;
  		this.persistentState = PersistentState.NEW;
  	}
  
  	public PlayerLunaShop() {
  	}
  
  	public boolean isFreeUnderpath() {
  		return FreeUnderpath;
  	}
  
  	public void setFreeUnderpath(boolean free) {
  		this.FreeUnderpath = free;
  	}
  
  	public boolean isFreeFactory() {
  		return FreeFactory;
  	}
  
  	public void setFreeFactory(boolean free) {
  		this.FreeFactory = free;
  	}
  
  	public boolean isFreeChest() {
  		return FreeChest;
  	}
  
  	public void setFreeChest(boolean free) {
  		this.FreeChest = free;
  	}
  
  	public PersistentState getPersistentState() {
  		return persistentState;
  	}
  
  	public void setLunaShopByObjId(int playerId) {
  		DAOManager.getDAO(PlayerLunaShopDAO.class).setLunaShopByObjId(playerId, isFreeUnderpath(), isFreeFactory(), isFreeChest());
  	}
  
  	public void setPersistentState(PersistentState persistentState) {
  		switch (persistentState) {
  			case UPDATE_REQUIRED:
  				if (this.persistentState == PersistentState.NEW)
  					break;
  			default:
  				this.persistentState = persistentState;
  		}
  	}
  }
  