content: package net.minecraft.client.renderer.entity;
  
  import net.minecraft.client.model.ModelArmorStand;
  import net.minecraft.client.model.ModelArmorStandArmor;
  import net.minecraft.client.renderer.GlStateManager;
  import net.minecraft.client.renderer.entity.layers.LayerBipedArmor;
  import net.minecraft.client.renderer.entity.layers.LayerCustomHead;
  import net.minecraft.client.renderer.entity.layers.LayerHeldItem;
  import net.minecraft.entity.item.EntityArmorStand;
  import net.minecraft.util.ResourceLocation;
  
  public class ArmorStandRenderer extends RendererLivingEntity<EntityArmorStand> {
      public static final ResourceLocation TEXTURE_ARMOR_STAND = new ResourceLocation("textures/entity/armorstand/wood.png");
  
      public ArmorStandRenderer(RenderManager p_i46195_1_) {
          super(p_i46195_1_, new ModelArmorStand(), 0.0F);
          LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) {
              protected void initArmor() {
                  this.modelLeggings = new ModelArmorStandArmor(0.5F);
                  this.modelArmor = new ModelArmorStandArmor(1.0F);
              }
          };
          this.addLayer(layerbipedarmor);
          this.addLayer(new LayerHeldItem(this));
          this.addLayer(new LayerCustomHead(this.getMainModel().bipedHead));
      }
  
      protected ResourceLocation getEntityTexture(EntityArmorStand entity) {
          return TEXTURE_ARMOR_STAND;
      }
  
      public ModelArmorStand getMainModel() {
          return (ModelArmorStand) super.getMainModel();
      }
  
      protected void rotateCorpse(EntityArmorStand bat, float p_77043_2_, float p_77043_3_, float partialTicks) {
          GlStateManager.rotate(180.0F - p_77043_3_, 0.0F, 1.0F, 0.0F);
      }
  
      protected boolean canRenderName(EntityArmorStand entity) {
          return entity.getAlwaysRenderNameTag();
      }
  }
  