content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.team2.group.events;
  
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.gameobjects.player.RequestResponseHandler;
  import com.aionemu.gameserver.model.team2.TeamType;
  import com.aionemu.gameserver.model.team2.group.PlayerGroup;
  import com.aionemu.gameserver.model.team2.group.PlayerGroupService;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  /**
   * @author ATracer
   */
  public class PlayerGroupInvite extends RequestResponseHandler {
  
  	private final Player inviter;
  	private final Player invited;
  
  	public PlayerGroupInvite(Player inviter, Player invited) {
  		super(inviter);
  		this.inviter = inviter;
  		this.invited = invited;
  	}
  
  	@Override
  	public void acceptRequest(Creature requester, Player responder) {
  		if (PlayerGroupService.canInvite(inviter, invited)) {
  			PacketSendUtility.sendPacket(inviter, SM_SYSTEM_MESSAGE.STR_PARTY_INVITED_HIM(invited.getName()));
  			PlayerGroup group = inviter.getPlayerGroup2();
  			if (group != null) {
  				PlayerGroupService.addPlayer(group, invited);
  			}
  			else {
  				PlayerGroupService.createGroup(inviter, invited, TeamType.GROUP);
  			}
  		}
  	}
  
  	@Override
  	public void denyRequest(Creature requester, Player responder) {
  		PacketSendUtility.sendPacket(inviter, SM_SYSTEM_MESSAGE.STR_PARTY_HE_REJECT_INVITATION(responder.getName()));
  	}
  }
  