content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.serverpackets;
  
  import com.aionemu.gameserver.network.aion.AionConnection;
  import com.aionemu.gameserver.network.aion.AionServerPacket;
  
  /**
   * @author -orz-, MrPoke
   */
  public class SM_PLAY_MOVIE extends AionServerPacket {
  
  	private int type = 1; // if 1: CutSceneMovies else CutScenes
  	private int movieId = 0;
  	private int id = 0; // id scene ?
  	private int restrictionId;
  	private int objectId;
  
  	public SM_PLAY_MOVIE(int type, int movieId) {
  		this.type = type;
  		this.movieId = movieId;
  	}
  
  	public SM_PLAY_MOVIE(int type, int id, int movieId, int restrictionId) {
  		this(type, movieId);
  		this.id = id;
  		this.restrictionId = restrictionId;
  	}
  
  	public SM_PLAY_MOVIE(int type, int id, int movieId, int restrictionId, int objectId) {
  		this(type, id, movieId, restrictionId);
  		this.objectId = objectId;
  	}
  
  	@Override
  	protected void writeImpl(AionConnection con) {
  		writeC(type);
  		writeD(objectId);
  		writeD(id);
  		writeH(movieId);
  		writeD(restrictionId);
  	}
  }
  