content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.serverpackets;
  
  import com.aionemu.gameserver.model.assemblednpc.AssembledNpc;
  import com.aionemu.gameserver.model.assemblednpc.AssembledNpcPart;
  import com.aionemu.gameserver.network.aion.AionConnection;
  import com.aionemu.gameserver.network.aion.AionServerPacket;
  
  /**
   * @author xTz
   */
  public class SM_NPC_ASSEMBLER extends AionServerPacket {
  
  	private AssembledNpc assembledNpc;
  	private int routeId;
  	private long timeOnMap;
  
  	public SM_NPC_ASSEMBLER(AssembledNpc assembledNpc) {
  		this.assembledNpc = assembledNpc;
  		this.routeId = assembledNpc.getRouteId();
  		timeOnMap = assembledNpc.getTimeOnMap();
  	}
  
  	@Override
  	protected void writeImpl(AionConnection con) {
  		writeD(assembledNpc.getAssembledParts().size()); // size
  		for (AssembledNpcPart npc : assembledNpc.getAssembledParts()) {
  			writeD(routeId); // routeId
  			writeD(npc.getObject()); // objectId
  			writeD(npc.getNpcId()); // npc Id
  			writeD(npc.getStaticId()); // static Id
  			writeQ(timeOnMap); // time
  		}
  	}
  }
  