content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.clientpackets;
  
  import org.slf4j.Logger;
  import org.slf4j.LoggerFactory;
  
  import com.aionemu.gameserver.network.aion.AionClientPacket;
  import com.aionemu.gameserver.network.aion.AionConnection.State;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_MACRO_RESULT;
  import com.aionemu.gameserver.services.player.PlayerService;
  
  /**
   * Request to create
   *
   * @author SoulKeeper
   */
  public class CM_MACRO_CREATE extends AionClientPacket {
  
  	/**
  	 * Logger
  	 */
  	private static final Logger log = LoggerFactory.getLogger(CM_MACRO_CREATE.class);
  	/**
  	 * Macro number. Fist is 1, second is 2. Starting from 1, not from 0
  	 */
  	private int macroPosition;
  	/**
  	 * XML that represents the macro
  	 */
  	private String macroXML;
  
  	/**
  	 * Constructs new client packet instance.
  	 *
  	 * @param opcode
  	 */
  	public CM_MACRO_CREATE(int opcode, State state, State... restStates) {
  		super(opcode, state, restStates);
  	}
  
  	/**
  	 * Read macro data
  	 */
  	@Override
  	protected void readImpl() {
  		macroPosition = readC();
  		macroXML = readS();
  	}
  
  	/**
  	 * Logging
  	 */
  	@Override
  	protected void runImpl() {
  		log.debug(String.format("Created Macro #%d: %s", macroPosition, macroXML));
  
  		PlayerService.addMacro(getConnection().getActivePlayer(), macroPosition, macroXML);
  
  		sendPacket(SM_MACRO_RESULT.SM_MACRO_CREATED);
  	}
  }
  