content: package net.minecraft.client.model;
  
  import net.minecraft.client.renderer.GlStateManager;
  import net.minecraft.entity.Entity;
  import net.minecraft.util.MathHelper;
  
  import java.util.Random;
  
  public class ModelGhast extends ModelBase {
      ModelRenderer body;
      ModelRenderer[] tentacles = new ModelRenderer[9];
  
      public ModelGhast() {
          int i = -16;
          this.body = new ModelRenderer(this, 0, 0);
          this.body.addBox(-8.0F, -8.0F, -8.0F, 16, 16, 16);
          this.body.rotationPointY += (float) (24 + i);
          Random random = new Random(1660L);
  
          for (int j = 0; j < this.tentacles.length; ++j) {
              this.tentacles[j] = new ModelRenderer(this, 0, 0);
              float f = (((float) (j % 3) - (float) (j / 3 % 2) * 0.5F + 0.25F) / 2.0F * 2.0F - 1.0F) * 5.0F;
              float f1 = ((float) (j / 3) / 2.0F * 2.0F - 1.0F) * 5.0F;
              int k = random.nextInt(7) + 8;
              this.tentacles[j].addBox(-1.0F, 0.0F, -1.0F, 2, k, 2);
              this.tentacles[j].rotationPointX = f;
              this.tentacles[j].rotationPointZ = f1;
              this.tentacles[j].rotationPointY = (float) (31 + i);
          }
      }
  
      public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
          for (int i = 0; i < this.tentacles.length; ++i) {
              this.tentacles[i].rotateAngleX = 0.2F * MathHelper.sin(ageInTicks * 0.3F + (float) i) + 0.4F;
          }
      }
  
      public void render(Entity entityIn, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float scale) {
          this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, scale, entityIn);
          GlStateManager.pushMatrix();
          GlStateManager.translate(0.0F, 0.6F, 0.0F);
          this.body.render(scale);
  
          for (ModelRenderer modelrenderer : this.tentacles) {
              modelrenderer.render(scale);
          }
  
          GlStateManager.popMatrix();
      }
  }
  