content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.teleport;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlRootElement;
  
  import com.aionemu.gameserver.model.Race;
  
  /**
   * @author Alcapwnd
   */
  @XmlRootElement(name = "hotspot_template")
  @XmlAccessorType(XmlAccessType.NONE)
  public class HotspotTeleportTemplate {
  
  	/**
  	 * Location Id.
  	 */
  	@XmlAttribute(name = "id", required = true)
  	private int locId;
  	/**
  	 * location name.
  	 */
  	@XmlAttribute(name = "name")
  	private String name = "";
  	@XmlAttribute(name = "mapId", required = true)
  	private int mapId;
  	@XmlAttribute(name = "posX", required = true)
  	private float x = 0;
  	@XmlAttribute(name = "posY", required = true)
  	private float y = 0;
  	@XmlAttribute(name = "posZ", required = true)
  	private float z = 0;
  	@XmlAttribute(name = "heading")
  	private int heading = 0;
  	@XmlAttribute(name = "race")
  	private Race race;
  	@XmlAttribute(name = "kinah")
  	private int kinah = 0;
  	@XmlAttribute(name = "kinah_dis")
  	private float kinah_dis = 0;
  	@XmlAttribute(name = "level")
  	private int level = 0;
  
  	public int getLocId() {
  		return locId;
  	}
  
  	public int getMapId() {
  		return mapId;
  	}
  
  	public String getName() {
  		return name;
  	}
  
  	public float getX() {
  		return x;
  	}
  
  	public float getY() {
  		return y;
  	}
  
  	public float getZ() {
  		return z;
  	}
  
  	public int getHeading() {
  		return heading;
  	}
  
  	public Race getRace() {
  		return race;
  	}
  
  	public int getKinah() {
  		return kinah;
  	}
  
  	public float getDisKinah() {
  		return kinah_dis;
  	}
  
  	public int getLevel() {
  		return level;
  	}
  }
  