content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.ai2.event;
  
  /**
   * @author ATracer
   */
  public enum AIEventType {
  
  	ACTIVATE,
  	DEACTIVATE,
  	FREEZE,
  	UNFREEZE,
  	/**
  	 * Creature is being attacked (internal)
  	 */
  	ATTACK,
  	/**
  	 * Creature's attack part is complete (internal)
  	 */
  	ATTACK_COMPLETE,
  	/**
  	 * Creature's stopping attack (internal)
  	 */
  	ATTACK_FINISH,
  	/**
  	 * Some neighbour creature is being attacked (broadcast)
  	 */
  	CREATURE_NEEDS_SUPPORT,
  	MOVE_VALIDATE,
  	MOVE_ARRIVED,
  	CREATURE_SEE,
  	CREATURE_NOT_SEE,
  	CREATURE_MOVED,
  	CREATURE_AGGRO,
  	SPAWNED,
  	RESPAWNED,
  	DESPAWNED,
  	DIED,
  	TARGET_REACHED,
  	TARGET_TOOFAR,
  	TARGET_GIVEUP,
  	TARGET_CHANGED,
  	FOLLOW_ME,
  	STOP_FOLLOW_ME,
  	NOT_AT_HOME,
  	BACK_HOME,
  	DIALOG_START,
  	DIALOG_FINISH,
  	DROP_REGISTERED
  }
  