content: package net.minecraft.client.model;
  
  import net.minecraft.entity.Entity;
  import net.minecraft.entity.item.EntityArmorStand;
  
  public class ModelArmorStandArmor extends ModelBiped {
      public ModelArmorStandArmor() {
          this(0.0F);
      }
  
      public ModelArmorStandArmor(float modelSize) {
          this(modelSize, 64, 32);
      }
  
      protected ModelArmorStandArmor(float modelSize, int textureWidthIn, int textureHeightIn) {
          super(modelSize, 0.0F, textureWidthIn, textureHeightIn);
      }
  
      public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
          if (entityIn instanceof EntityArmorStand) {
              EntityArmorStand entityarmorstand = (EntityArmorStand) entityIn;
              this.bipedHead.rotateAngleX = 0.017453292F * entityarmorstand.getHeadRotation().getX();
              this.bipedHead.rotateAngleY = 0.017453292F * entityarmorstand.getHeadRotation().getY();
              this.bipedHead.rotateAngleZ = 0.017453292F * entityarmorstand.getHeadRotation().getZ();
              this.bipedHead.setRotationPoint(0.0F, 1.0F, 0.0F);
              this.bipedBody.rotateAngleX = 0.017453292F * entityarmorstand.getBodyRotation().getX();
              this.bipedBody.rotateAngleY = 0.017453292F * entityarmorstand.getBodyRotation().getY();
              this.bipedBody.rotateAngleZ = 0.017453292F * entityarmorstand.getBodyRotation().getZ();
              this.bipedLeftArm.rotateAngleX = 0.017453292F * entityarmorstand.getLeftArmRotation().getX();
              this.bipedLeftArm.rotateAngleY = 0.017453292F * entityarmorstand.getLeftArmRotation().getY();
              this.bipedLeftArm.rotateAngleZ = 0.017453292F * entityarmorstand.getLeftArmRotation().getZ();
              this.bipedRightArm.rotateAngleX = 0.017453292F * entityarmorstand.getRightArmRotation().getX();
              this.bipedRightArm.rotateAngleY = 0.017453292F * entityarmorstand.getRightArmRotation().getY();
              this.bipedRightArm.rotateAngleZ = 0.017453292F * entityarmorstand.getRightArmRotation().getZ();
              this.bipedLeftLeg.rotateAngleX = 0.017453292F * entityarmorstand.getLeftLegRotation().getX();
              this.bipedLeftLeg.rotateAngleY = 0.017453292F * entityarmorstand.getLeftLegRotation().getY();
              this.bipedLeftLeg.rotateAngleZ = 0.017453292F * entityarmorstand.getLeftLegRotation().getZ();
              this.bipedLeftLeg.setRotationPoint(1.9F, 11.0F, 0.0F);
              this.bipedRightLeg.rotateAngleX = 0.017453292F * entityarmorstand.getRightLegRotation().getX();
              this.bipedRightLeg.rotateAngleY = 0.017453292F * entityarmorstand.getRightLegRotation().getY();
              this.bipedRightLeg.rotateAngleZ = 0.017453292F * entityarmorstand.getRightLegRotation().getZ();
              this.bipedRightLeg.setRotationPoint(-1.9F, 11.0F, 0.0F);
              copyModelAngles(this.bipedHead, this.bipedHeadwear);
          }
      }
  }
  