content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.dataholders;
  
  import java.util.ArrayList;
  import java.util.List;
  
  import javax.xml.bind.Unmarshaller;
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlElement;
  import javax.xml.bind.annotation.XmlRootElement;
  import javax.xml.bind.annotation.XmlTransient;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.model.Race;
  import com.aionemu.gameserver.model.templates.revive_start_points.WorldReviveStartPoints;
  
  /**
   * @author Falke_34
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "", propOrder = { "WorldStartPoints" })
  @XmlRootElement(name = "revive_world_start_points")
  public class ReviveWorldStartPointsData {
  
  	@XmlElement(name = "revive_world_start_point")
  	protected List<WorldReviveStartPoints> WorldStartPoints;
  
  	@XmlTransient
  	protected List<WorldReviveStartPoints> StartPointsList = new ArrayList<WorldReviveStartPoints>();
  
  	void afterUnmarshal(Unmarshaller unmarshaller, Object parent) {
  		for (WorldReviveStartPoints exit : WorldStartPoints) {
  			StartPointsList.add(exit);
  		}
  		WorldStartPoints.clear();
  		WorldStartPoints = null;
  	}
  
  	public WorldReviveStartPoints getReviveStartPoint(int worldId, Race race, int playerLevel) {
  		for (WorldReviveStartPoints revive : StartPointsList) {
  			if (revive.getReviveWorld() == worldId
  					&& (race.equals(revive.getRace()) || revive.getRace().equals(Race.PC_ALL))
  					&& playerLevel >= revive.getMinlevel() && playerLevel <= revive.getMaxlevel()) {
  				return revive;
  			}
  		}
  		return null;
  	}
  
  	public int size() {
  		return StartPointsList.size();
  	}
  }
  