content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.items;
  
  import com.aionemu.gameserver.dataholders.DataManager;
  import com.aionemu.gameserver.model.gameobjects.PersistentState;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.templates.item.ItemTemplate;
  
  public class OdianStone extends ItemStone {
  
      @SuppressWarnings("unused")
  	private final int odianSkill;
      @SuppressWarnings("unused")
  	private final int odianSkillLevel;
      private final ItemTemplate odianItem;
  
      public OdianStone(int itemObjId, int itemId, PersistentState persistentState) {
          super(itemObjId, itemId, 0, persistentState);
  
          ItemTemplate itemTemplate;
          odianItem = itemTemplate = DataManager.ITEM_DATA.getItemTemplate(itemId);
          odianSkill = itemTemplate.getOdianSkillId();
          odianSkillLevel = itemTemplate.getOdianSkillLevel();
      }
  
      public void onEquip(Player player) {
          if (this.odianItem == null) {
              return;
          }
      }
  }
  