content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.gameobjects.player.title;
  
  import com.aionemu.gameserver.model.IExpirable;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.templates.TitleTemplate;
  
  /**
   * @author Mr. Poke
   */
  public class Title implements IExpirable {
  
  	private TitleTemplate template;
  	private int id;
  	private int dispearTime;
  
  	/**
  	 * @param template
  	 * @param id
  	 * @param dispearTime
  	 */
  	public Title(TitleTemplate template, int id, int dispearTime) {
  		this.template = template;
  		this.id = id;
  		this.dispearTime = dispearTime;
  	}
  
  	/**
  	 * @return Returns the template.
  	 */
  	public TitleTemplate getTemplate() {
  		return template;
  	}
  
  	/**
  	 * @return Returns the id.
  	 */
  	public int getId() {
  		return id;
  	}
  
  	/**
  	 * @return Returns the dispearTime.
  	 */
  	public int getRemainingTime() {
  		if (dispearTime == 0) {
  			return 0;
  		}
  		return dispearTime - (int) (System.currentTimeMillis() / 1000);
  	}
  
  	@Override
  	public int getExpireTime() {
  		return dispearTime;
  	}
  
  	@Override
  	public void expireEnd(Player player) {
  		player.getTitleList().removeTitle(id);
  	}
  
  	@Override
  	public void expireMessage(Player player, int time) {
  	}
  
  	@Override
  	public boolean canExpireNow() {
  		return true;
  	}
  }
  