content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.configs.main;
  
  import com.aionemu.commons.configuration.Property;
  
  public class LoggingConfig {
  
  	@Property(key = "gameserver.enable.advanced.logging", defaultValue = "false")
  	public static boolean ENABLE_ADVANCED_LOGGING;
  	/**
  	 * Logging
  	 */
  	@Property(key = "gameserver.log.audit", defaultValue = "true")
  	public static boolean LOG_AUDIT;
  	@Property(key = "gameserver.log.autogroup", defaultValue = "true")
  	public static boolean LOG_AUTOGROUP;
  	@Property(key = "gameserver.log.chat", defaultValue = "true")
  	public static boolean LOG_CHAT;
  	@Property(key = "gameserver.log.craft", defaultValue = "true")
  	public static boolean LOG_CRAFT;
  	@Property(key = "gameserver.log.faction", defaultValue = "false")
  	public static boolean LOG_FACTION;
  	@Property(key = "gameserver.log.gmaudit", defaultValue = "true")
  	public static boolean LOG_GMAUDIT;
  	@Property(key = "gameserver.log.item", defaultValue = "true")
  	public static boolean LOG_ITEM;
  	@Property(key = "gameserver.log.kill", defaultValue = "false")
  	public static boolean LOG_KILL;
  	@Property(key = "gameserver.log.pl", defaultValue = "false")
  	public static boolean LOG_PL;
  	@Property(key = "gameserver.log.mail", defaultValue = "false")
  	public static boolean LOG_MAIL;
  	@Property(key = "gameserver.log.player.exchange", defaultValue = "false")
  	public static boolean LOG_PLAYER_EXCHANGE;
  	@Property(key = "gameserver.log.broker.exchange", defaultValue = "false")
  	public static boolean LOG_BROKER_EXCHANGE;
  	@Property(key = "gameserver.log.siege", defaultValue = "false")
  	public static boolean LOG_SIEGE;
  	@Property(key = "gameserver.log.sysmail", defaultValue = "false")
  	public static boolean LOG_SYSMAIL;
  	@Property(key = "gameserver.log.auction", defaultValue = "true")
  	public static boolean LOG_HOUSE_AUCTION;
  }
  