content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.serverpackets;
  
  import com.aionemu.gameserver.configs.main.WorldConfig;
  import com.aionemu.gameserver.model.templates.world.WorldMapTemplate;
  import com.aionemu.gameserver.network.aion.AionConnection;
  import com.aionemu.gameserver.network.aion.AionServerPacket;
  import com.aionemu.gameserver.world.WorldPosition;
  
  /**
   * @author ATracer
   */
  public class SM_CHANNEL_INFO extends AionServerPacket {
  
  	int instanceCount = 0;
  	int currentChannel = 0;
  
  	/**
  	 * @param position
  	 */
  	public SM_CHANNEL_INFO(WorldPosition position) {
  		WorldMapTemplate template = position.getWorldMapInstance().getTemplate();
  		if (position.getWorldMapInstance().isBeginnerInstance()) {
  			this.instanceCount = template.getBeginnerTwinCount();
  			if (WorldConfig.WORLD_EMULATE_FASTTRACK) {
  				this.instanceCount += template.getTwinCount();
  			}
  			this.currentChannel = position.getInstanceId() - 1;
  		}
  		else {
  			this.instanceCount = template.getTwinCount();
  			if (WorldConfig.WORLD_EMULATE_FASTTRACK) {
  				this.instanceCount += template.getBeginnerTwinCount();
  			}
  			this.currentChannel = position.getInstanceId() - 1;
  		}
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	protected void writeImpl(AionConnection con) {
  		writeD(currentChannel);
  		writeD(instanceCount);
  	}
  }
  