content: package net.minecraft.world.gen.structure;
  
  import com.google.common.collect.Lists;
  import net.minecraft.block.BlockEndPortalFrame;
  import net.minecraft.block.BlockSilverfish;
  import net.minecraft.block.BlockStoneBrick;
  import net.minecraft.block.BlockStoneSlab;
  import net.minecraft.init.Blocks;
  import net.minecraft.init.Items;
  import net.minecraft.nbt.NBTTagCompound;
  import net.minecraft.tileentity.TileEntity;
  import net.minecraft.tileentity.TileEntityMobSpawner;
  import net.minecraft.util.BlockPos;
  import net.minecraft.util.EnumFacing;
  import net.minecraft.util.WeightedRandomChestContent;
  import net.minecraft.world.World;
  
  import java.util.List;
  import java.util.Random;
  
  @SuppressWarnings("incomplete-switch")
  public class StructureStrongholdPieces {
      private static final StructureStrongholdPieces.PieceWeight[] pieceWeightArray = new StructureStrongholdPieces.PieceWeight[]{new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.Straight.class, 40, 0), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.Prison.class, 5, 5), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.LeftTurn.class, 20, 0), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.RightTurn.class, 20, 0), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.RoomCrossing.class, 10, 6), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.StairsStraight.class, 5, 5), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.Stairs.class, 5, 5), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.Crossing.class, 5, 4), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.ChestCorridor.class, 5, 4), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.Library.class, 10, 2) {
          public boolean canSpawnMoreStructuresOfType(int p_75189_1_) {
              return super.canSpawnMoreStructuresOfType(p_75189_1_) && p_75189_1_ > 4;
          }
      }, new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.PortalRoom.class, 20, 1) {
          public boolean canSpawnMoreStructuresOfType(int p_75189_1_) {
              return super.canSpawnMoreStructuresOfType(p_75189_1_) && p_75189_1_ > 5;
          }
      }
      };
      private static List<StructureStrongholdPieces.PieceWeight> structurePieceList;
      private static Class<? extends StructureStrongholdPieces.Stronghold> strongComponentType;
      static int totalWeight;
      private static final StructureStrongholdPieces.Stones strongholdStones = new StructureStrongholdPieces.Stones();
  
      public static void registerStrongholdPieces() {
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.ChestCorridor.class, "SHCC");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Corridor.class, "SHFC");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Crossing.class, "SH5C");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.LeftTurn.class, "SHLT");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Library.class, "SHLi");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.PortalRoom.class, "SHPR");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Prison.class, "SHPH");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.RightTurn.class, "SHRT");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.RoomCrossing.class, "SHRC");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Stairs.class, "SHSD");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Stairs2.class, "SHStart");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Straight.class, "SHS");
          MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.StairsStraight.class, "SHSSD");
      }
  
      public static void prepareStructurePieces() {
          structurePieceList = Lists.newArrayList();
  
          for (StructureStrongholdPieces.PieceWeight structurestrongholdpieces$pieceweight : pieceWeightArray) {
              structurestrongholdpieces$pieceweight.instancesSpawned = 0;
              structurePieceList.add(structurestrongholdpieces$pieceweight);
          }
  
          strongComponentType = null;
      }
  
      private static boolean canAddStructurePieces() {
          boolean flag = false;
          totalWeight = 0;
  
          for (StructureStrongholdPieces.PieceWeight structurestrongholdpieces$pieceweight : structurePieceList) {
              if (structurestrongholdpieces$pieceweight.instancesLimit > 0 && structurestrongholdpieces$pieceweight.instancesSpawned < structurestrongholdpieces$pieceweight.instancesLimit) {
                  flag = true;
              }
  
              totalWeight += structurestrongholdpieces$pieceweight.pieceWeight;
          }
  
          return flag;
      }
  
      private static StructureStrongholdPieces.Stronghold func_175954_a(Class<? extends StructureStrongholdPieces.Stronghold> p_175954_0_, List<StructureComponent> p_175954_1_, Random p_175954_2_, int p_175954_3_, int p_175954_4_, int p_175954_5_, EnumFacing p_175954_6_, int p_175954_7_) {
          StructureStrongholdPieces.Stronghold structurestrongholdpieces$stronghold = null;
  
          if (p_175954_0_ == StructureStrongholdPieces.Straight.class) {
              structurestrongholdpieces$stronghold = StructureStrongholdPieces.Straight.func_175862_a(p_175954_1_, p_175954_2_, p_175954_3_, p_175954_4_, p_175954_5_, p_175954_6_, p_175954_7_);
          } else if (p_175954_0_ == StructureStrongholdPieces.Prison.class) {
              structurestrongholdpieces$stronghold = StructureStrongholdPieces.Prison.func_175860_a(p_175954_1_, p_175954_2_, p_175954_3_, p_175954_4_, p_175954_5_, p_175954_6_, p_175954_7_);
          } else if (p_175954_0_ == StructureStrongholdPieces.LeftTurn.class) {
              structurestrongholdpieces$stronghold = StructureStrongholdPieces.LeftTurn.func_175867_a(p_175954_1_, p_175954_2_, p_175954_3_, p_175954_4_, p_175954_5_, p_175954_6_, p_175954_7_);
          } else if (p_175954_0_ == StructureStrongholdPieces.RightTurn.class) {
              structurestrongholdpieces$stronghold = StructureStrongholdPieces.RightTurn.func_175867_a(p_175954_1_, p_175954_2_, p_175954_3_, p_175954_4_, p_175954_5_, p_175954_6_, p_175954_7_);
          } else if (p_175954_0_ == StructureStrongholdPieces.RoomCrossing.class) {
              structurestrongholdpieces$stronghold = StructureStrongholdPieces.RoomCrossing.func_175859_a(p_175954_1_, p_175954_2_, p_175954_3_, p_175954_4_, p_175954_5_, p_175954_6_, p_175954_7_);
          } else if (p_175954_0_ == StructureStrongholdPieces.StairsStraight.class) {
              structurestrongholdpieces$stronghold = StructureStrongholdPieces.StairsStraight.func_175861_a(p_175954_1_, p_175954_2_, p_175954_3_, p_175954_4_, p_175954_5_, p_175954_6_, p_175954_7_);
          } else if (p_175954_0_ == StructureStrongholdPieces.Stairs.class) {
              structurestrongholdpieces$stronghold = StructureStrongholdPieces.Stairs.func_175863_a(p_175954_1_, p_175954_2_, p_175954_3_, p_175954_4_, p_175954_5_, p_175954_6_, p_175954_7_);
          } else if (p_175954_0_ == StructureStrongholdPieces.Crossing.class) {
              structurestrongholdpieces$stronghold = StructureStrongholdPieces.Crossing.func_175866_a(p_175954_1_, p_175954_2_, p_175954_3_, p_175954_4_, p_175954_5_, p_175954_6_, p_175954_7_);
          } else if (p_175954_0_ == StructureStrongholdPieces.ChestCorridor.class) {
              structurestrongholdpieces$stronghold = StructureStrongholdPieces.ChestCorridor.func_175868_a(p_175954_1_, p_175954_2_, p_175954_3_, p_175954_4_, p_175954_5_, p_175954_6_, p_175954_7_);
          } else if (p_175954_0_ == StructureStrongholdPieces.Library.class) {
              structurestrongholdpieces$stronghold = StructureStrongholdPieces.Library.func_175864_a(p_175954_1_, p_175954_2_, p_175954_3_, p_175954_4_, p_175954_5_, p_175954_6_, p_175954_7_);
          } else if (p_175954_0_ == StructureStrongholdPieces.PortalRoom.class) {
              structurestrongholdpieces$stronghold = StructureStrongholdPieces.PortalRoom.func_175865_a(p_175954_1_, p_175954_2_, p_175954_3_, p_175954_4_, p_175954_5_, p_175954_6_, p_175954_7_);
          }
  
          return structurestrongholdpieces$stronghold;
      }
  
      private static StructureStrongholdPieces.Stronghold func_175955_b(StructureStrongholdPieces.Stairs2 p_175955_0_, List<StructureComponent> p_175955_1_, Random p_175955_2_, int p_175955_3_, int p_175955_4_, int p_175955_5_, EnumFacing p_175955_6_, int p_175955_7_) {
          if (!canAddStructurePieces()) {
              return null;
          } else {
              if (strongComponentType != null) {
                  StructureStrongholdPieces.Stronghold structurestrongholdpieces$stronghold = func_175954_a(strongComponentType, p_175955_1_, p_175955_2_, p_175955_3_, p_175955_4_, p_175955_5_, p_175955_6_, p_175955_7_);
                  strongComponentType = null;
  
                  if (structurestrongholdpieces$stronghold != null) {
                      return structurestrongholdpieces$stronghold;
                  }
              }
  
              int j = 0;
  
              while (j < 5) {
                  ++j;
                  int i = p_175955_2_.nextInt(totalWeight);
  
                  for (StructureStrongholdPieces.PieceWeight structurestrongholdpieces$pieceweight : structurePieceList) {
                      i -= structurestrongholdpieces$pieceweight.pieceWeight;
  
                      if (i < 0) {
                          if (!structurestrongholdpieces$pieceweight.canSpawnMoreStructuresOfType(p_175955_7_) || structurestrongholdpieces$pieceweight == p_175955_0_.strongholdPieceWeight) {
                              break;
                          }
  
                          StructureStrongholdPieces.Stronghold structurestrongholdpieces$stronghold1 = func_175954_a(structurestrongholdpieces$pieceweight.pieceClass, p_175955_1_, p_175955_2_, p_175955_3_, p_175955_4_, p_175955_5_, p_175955_6_, p_175955_7_);
  
                          if (structurestrongholdpieces$stronghold1 != null) {
                              ++structurestrongholdpieces$pieceweight.instancesSpawned;
                              p_175955_0_.strongholdPieceWeight = structurestrongholdpieces$pieceweight;
  
                              if (!structurestrongholdpieces$pieceweight.canSpawnMoreStructures()) {
                                  structurePieceList.remove(structurestrongholdpieces$pieceweight);
                              }
  
                              return structurestrongholdpieces$stronghold1;
                          }
                      }
                  }
              }
  
              StructureBoundingBox structureboundingbox = StructureStrongholdPieces.Corridor.func_175869_a(p_175955_1_, p_175955_2_, p_175955_3_, p_175955_4_, p_175955_5_, p_175955_6_);
  
              if (structureboundingbox != null && structureboundingbox.minY > 1) {
                  return new StructureStrongholdPieces.Corridor(p_175955_7_, p_175955_2_, structureboundingbox, p_175955_6_);
              } else {
                  return null;
              }
          }
      }
  
      private static StructureComponent func_175953_c(StructureStrongholdPieces.Stairs2 p_175953_0_, List<StructureComponent> p_175953_1_, Random p_175953_2_, int p_175953_3_, int p_175953_4_, int p_175953_5_, EnumFacing p_175953_6_, int p_175953_7_) {
          if (p_175953_7_ > 50) {
              return null;
          } else if (Math.abs(p_175953_3_ - p_175953_0_.getBoundingBox().minX) <= 112 && Math.abs(p_175953_5_ - p_175953_0_.getBoundingBox().minZ) <= 112) {
              StructureComponent structurecomponent = func_175955_b(p_175953_0_, p_175953_1_, p_175953_2_, p_175953_3_, p_175953_4_, p_175953_5_, p_175953_6_, p_175953_7_ + 1);
  
              if (structurecomponent != null) {
                  p_175953_1_.add(structurecomponent);
                  p_175953_0_.field_75026_c.add(structurecomponent);
              }
  
              return structurecomponent;
          } else {
              return null;
          }
      }
  
      public static class ChestCorridor extends StructureStrongholdPieces.Stronghold {
          private static final List<WeightedRandomChestContent> strongholdChestContents = Lists.newArrayList(new WeightedRandomChestContent(Items.ender_pearl, 0, 1, 1, 10), new WeightedRandomChestContent(Items.diamond, 0, 1, 3, 3), new WeightedRandomChestContent(Items.iron_ingot, 0, 1, 5, 10), new WeightedRandomChestContent(Items.gold_ingot, 0, 1, 3, 5), new WeightedRandomChestContent(Items.redstone, 0, 4, 9, 5), new WeightedRandomChestContent(Items.bread, 0, 1, 3, 15), new WeightedRandomChestContent(Items.apple, 0, 1, 3, 15), new WeightedRandomChestContent(Items.iron_pickaxe, 0, 1, 1, 5), new WeightedRandomChestContent(Items.iron_sword, 0, 1, 1, 5), new WeightedRandomChestContent(Items.iron_chestplate, 0, 1, 1, 5), new WeightedRandomChestContent(Items.iron_helmet, 0, 1, 1, 5), new WeightedRandomChestContent(Items.iron_leggings, 0, 1, 1, 5), new WeightedRandomChestContent(Items.iron_boots, 0, 1, 1, 5), new WeightedRandomChestContent(Items.golden_apple, 0, 1, 1, 1), new WeightedRandomChestContent(Items.saddle, 0, 1, 1, 1), new WeightedRandomChestContent(Items.iron_horse_armor, 0, 1, 1, 1), new WeightedRandomChestContent(Items.golden_horse_armor, 0, 1, 1, 1), new WeightedRandomChestContent(Items.diamond_horse_armor, 0, 1, 1, 1));
          private boolean hasMadeChest;
  
          public ChestCorridor() {
          }
  
          public ChestCorridor(int p_i45582_1_, Random p_i45582_2_, StructureBoundingBox p_i45582_3_, EnumFacing p_i45582_4_) {
              super(p_i45582_1_);
              this.coordBaseMode = p_i45582_4_;
              this.field_143013_d = this.getRandomDoor(p_i45582_2_);
              this.boundingBox = p_i45582_3_;
          }
  
          protected void writeStructureToNBT(NBTTagCompound tagCompound) {
              super.writeStructureToNBT(tagCompound);
              tagCompound.setBoolean("Chest", this.hasMadeChest);
          }
  
          protected void readStructureFromNBT(NBTTagCompound tagCompound) {
              super.readStructureFromNBT(tagCompound);
              this.hasMadeChest = tagCompound.getBoolean("Chest");
          }
  
          public void buildComponent(StructureComponent componentIn, List<StructureComponent> listIn, Random rand) {
              this.getNextComponentNormal((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 1);
          }
  
          public static StructureStrongholdPieces.ChestCorridor func_175868_a(List<StructureComponent> p_175868_0_, Random p_175868_1_, int p_175868_2_, int p_175868_3_, int p_175868_4_, EnumFacing p_175868_5_, int p_175868_6_) {
              StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175868_2_, p_175868_3_, p_175868_4_, -1, -1, 0, 5, 5, 7, p_175868_5_);
              return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_175868_0_, structureboundingbox) == null ? new StructureStrongholdPieces.ChestCorridor(p_175868_6_, p_175868_1_, structureboundingbox, p_175868_5_) : null;
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) {
                  return false;
              } else {
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 4, 4, 6, true, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, this.field_143013_d, 1, 1, 0);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, StructureStrongholdPieces.Stronghold.Door.OPENING, 1, 1, 6);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 3, 1, 2, 3, 1, 4, Blocks.stonebrick.getDefaultState(), Blocks.stonebrick.getDefaultState(), false);
                  this.setBlockState(worldIn, Blocks.stone_slab.getStateFromMeta(BlockStoneSlab.EnumType.SMOOTHBRICK.getMetadata()), 3, 1, 1, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stone_slab.getStateFromMeta(BlockStoneSlab.EnumType.SMOOTHBRICK.getMetadata()), 3, 1, 5, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stone_slab.getStateFromMeta(BlockStoneSlab.EnumType.SMOOTHBRICK.getMetadata()), 3, 2, 2, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stone_slab.getStateFromMeta(BlockStoneSlab.EnumType.SMOOTHBRICK.getMetadata()), 3, 2, 4, structureBoundingBoxIn);
  
                  for (int i = 2; i <= 4; ++i) {
                      this.setBlockState(worldIn, Blocks.stone_slab.getStateFromMeta(BlockStoneSlab.EnumType.SMOOTHBRICK.getMetadata()), 2, 1, i, structureBoundingBoxIn);
                  }
  
                  if (!this.hasMadeChest && structureBoundingBoxIn.isVecInside(new BlockPos(this.getXWithOffset(3, 3), this.getYWithOffset(2), this.getZWithOffset(3, 3)))) {
                      this.hasMadeChest = true;
                      this.generateChestContents(worldIn, structureBoundingBoxIn, randomIn, 3, 2, 3, WeightedRandomChestContent.func_177629_a(strongholdChestContents, Items.enchanted_book.getRandom(randomIn)), 2 + randomIn.nextInt(2));
                  }
  
                  return true;
              }
          }
      }
  
      public static class Corridor extends StructureStrongholdPieces.Stronghold {
          private int field_74993_a;
  
          public Corridor() {
          }
  
          public Corridor(int p_i45581_1_, Random p_i45581_2_, StructureBoundingBox p_i45581_3_, EnumFacing p_i45581_4_) {
              super(p_i45581_1_);
              this.coordBaseMode = p_i45581_4_;
              this.boundingBox = p_i45581_3_;
              this.field_74993_a = p_i45581_4_ != EnumFacing.NORTH && p_i45581_4_ != EnumFacing.SOUTH ? p_i45581_3_.getXSize() : p_i45581_3_.getZSize();
          }
  
          protected void writeStructureToNBT(NBTTagCompound tagCompound) {
              super.writeStructureToNBT(tagCompound);
              tagCompound.setInteger("Steps", this.field_74993_a);
          }
  
          protected void readStructureFromNBT(NBTTagCompound tagCompound) {
              super.readStructureFromNBT(tagCompound);
              this.field_74993_a = tagCompound.getInteger("Steps");
          }
  
          public static StructureBoundingBox func_175869_a(List<StructureComponent> p_175869_0_, Random p_175869_1_, int p_175869_2_, int p_175869_3_, int p_175869_4_, EnumFacing p_175869_5_) {
              int i = 3;
              StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175869_2_, p_175869_3_, p_175869_4_, -1, -1, 0, 5, 5, 4, p_175869_5_);
              StructureComponent structurecomponent = StructureComponent.findIntersecting(p_175869_0_, structureboundingbox);
  
              if (structurecomponent == null) {
                  return null;
              } else {
                  if (structurecomponent.getBoundingBox().minY == structureboundingbox.minY) {
                      for (int j = 3; j >= 1; --j) {
                          structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175869_2_, p_175869_3_, p_175869_4_, -1, -1, 0, 5, 5, j - 1, p_175869_5_);
  
                          if (!structurecomponent.getBoundingBox().intersectsWith(structureboundingbox)) {
                              return StructureBoundingBox.getComponentToAddBoundingBox(p_175869_2_, p_175869_3_, p_175869_4_, -1, -1, 0, 5, 5, j, p_175869_5_);
                          }
                      }
                  }
  
                  return null;
              }
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) {
                  return false;
              } else {
                  for (int i = 0; i < this.field_74993_a; ++i) {
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 0, 0, i, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 1, 0, i, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 2, 0, i, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 3, 0, i, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 4, 0, i, structureBoundingBoxIn);
  
                      for (int j = 1; j <= 3; ++j) {
                          this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 0, j, i, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.air.getDefaultState(), 1, j, i, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.air.getDefaultState(), 2, j, i, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.air.getDefaultState(), 3, j, i, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 4, j, i, structureBoundingBoxIn);
                      }
  
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 0, 4, i, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 1, 4, i, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 2, 4, i, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 3, 4, i, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 4, 4, i, structureBoundingBoxIn);
                  }
  
                  return true;
              }
          }
      }
  
      public static class Crossing extends StructureStrongholdPieces.Stronghold {
          private boolean field_74996_b;
          private boolean field_74997_c;
          private boolean field_74995_d;
          private boolean field_74999_h;
  
          public Crossing() {
          }
  
          public Crossing(int p_i45580_1_, Random p_i45580_2_, StructureBoundingBox p_i45580_3_, EnumFacing p_i45580_4_) {
              super(p_i45580_1_);
              this.coordBaseMode = p_i45580_4_;
              this.field_143013_d = this.getRandomDoor(p_i45580_2_);
              this.boundingBox = p_i45580_3_;
              this.field_74996_b = p_i45580_2_.nextBoolean();
              this.field_74997_c = p_i45580_2_.nextBoolean();
              this.field_74995_d = p_i45580_2_.nextBoolean();
              this.field_74999_h = p_i45580_2_.nextInt(3) > 0;
          }
  
          protected void writeStructureToNBT(NBTTagCompound tagCompound) {
              super.writeStructureToNBT(tagCompound);
              tagCompound.setBoolean("leftLow", this.field_74996_b);
              tagCompound.setBoolean("leftHigh", this.field_74997_c);
              tagCompound.setBoolean("rightLow", this.field_74995_d);
              tagCompound.setBoolean("rightHigh", this.field_74999_h);
          }
  
          protected void readStructureFromNBT(NBTTagCompound tagCompound) {
              super.readStructureFromNBT(tagCompound);
              this.field_74996_b = tagCompound.getBoolean("leftLow");
              this.field_74997_c = tagCompound.getBoolean("leftHigh");
              this.field_74995_d = tagCompound.getBoolean("rightLow");
              this.field_74999_h = tagCompound.getBoolean("rightHigh");
          }
  
          public void buildComponent(StructureComponent componentIn, List<StructureComponent> listIn, Random rand) {
              int i = 3;
              int j = 5;
  
              if (this.coordBaseMode == EnumFacing.WEST || this.coordBaseMode == EnumFacing.NORTH) {
                  i = 8 - i;
                  j = 8 - j;
              }
  
              this.getNextComponentNormal((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 5, 1);
  
              if (this.field_74996_b) {
                  this.getNextComponentX((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, i, 1);
              }
  
              if (this.field_74997_c) {
                  this.getNextComponentX((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, j, 7);
              }
  
              if (this.field_74995_d) {
                  this.getNextComponentZ((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, i, 1);
              }
  
              if (this.field_74999_h) {
                  this.getNextComponentZ((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, j, 7);
              }
          }
  
          public static StructureStrongholdPieces.Crossing func_175866_a(List<StructureComponent> p_175866_0_, Random p_175866_1_, int p_175866_2_, int p_175866_3_, int p_175866_4_, EnumFacing p_175866_5_, int p_175866_6_) {
              StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175866_2_, p_175866_3_, p_175866_4_, -4, -3, 0, 10, 9, 11, p_175866_5_);
              return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_175866_0_, structureboundingbox) == null ? new StructureStrongholdPieces.Crossing(p_175866_6_, p_175866_1_, structureboundingbox, p_175866_5_) : null;
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) {
                  return false;
              } else {
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 9, 8, 10, true, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, this.field_143013_d, 4, 3, 0);
  
                  if (this.field_74996_b) {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 3, 1, 0, 5, 3, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  }
  
                  if (this.field_74995_d) {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 9, 3, 1, 9, 5, 3, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  }
  
                  if (this.field_74997_c) {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 5, 7, 0, 7, 9, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  }
  
                  if (this.field_74999_h) {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 9, 5, 7, 9, 7, 9, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  }
  
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 1, 10, 7, 3, 10, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 1, 2, 1, 8, 2, 6, false, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 4, 1, 5, 4, 4, 9, false, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 8, 1, 5, 8, 4, 9, false, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 1, 4, 7, 3, 4, 9, false, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 1, 3, 5, 3, 3, 6, false, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 3, 4, 3, 3, 4, Blocks.stone_slab.getDefaultState(), Blocks.stone_slab.getDefaultState(), false);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 4, 6, 3, 4, 6, Blocks.stone_slab.getDefaultState(), Blocks.stone_slab.getDefaultState(), false);
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 5, 1, 7, 7, 1, 8, false, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 1, 9, 7, 1, 9, Blocks.stone_slab.getDefaultState(), Blocks.stone_slab.getDefaultState(), false);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 2, 7, 7, 2, 7, Blocks.stone_slab.getDefaultState(), Blocks.stone_slab.getDefaultState(), false);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 4, 5, 7, 4, 5, 9, Blocks.stone_slab.getDefaultState(), Blocks.stone_slab.getDefaultState(), false);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 8, 5, 7, 8, 5, 9, Blocks.stone_slab.getDefaultState(), Blocks.stone_slab.getDefaultState(), false);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 5, 7, 7, 5, 9, Blocks.double_stone_slab.getDefaultState(), Blocks.double_stone_slab.getDefaultState(), false);
                  this.setBlockState(worldIn, Blocks.torch.getDefaultState(), 6, 5, 6, structureBoundingBoxIn);
                  return true;
              }
          }
      }
  
      public static class LeftTurn extends StructureStrongholdPieces.Stronghold {
          public LeftTurn() {
          }
  
          public LeftTurn(int p_i45579_1_, Random p_i45579_2_, StructureBoundingBox p_i45579_3_, EnumFacing p_i45579_4_) {
              super(p_i45579_1_);
              this.coordBaseMode = p_i45579_4_;
              this.field_143013_d = this.getRandomDoor(p_i45579_2_);
              this.boundingBox = p_i45579_3_;
          }
  
          public void buildComponent(StructureComponent componentIn, List<StructureComponent> listIn, Random rand) {
              if (this.coordBaseMode != EnumFacing.NORTH && this.coordBaseMode != EnumFacing.EAST) {
                  this.getNextComponentZ((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 1);
              } else {
                  this.getNextComponentX((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 1);
              }
          }
  
          public static StructureStrongholdPieces.LeftTurn func_175867_a(List<StructureComponent> p_175867_0_, Random p_175867_1_, int p_175867_2_, int p_175867_3_, int p_175867_4_, EnumFacing p_175867_5_, int p_175867_6_) {
              StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175867_2_, p_175867_3_, p_175867_4_, -1, -1, 0, 5, 5, 5, p_175867_5_);
              return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_175867_0_, structureboundingbox) == null ? new StructureStrongholdPieces.LeftTurn(p_175867_6_, p_175867_1_, structureboundingbox, p_175867_5_) : null;
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) {
                  return false;
              } else {
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 4, 4, 4, true, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, this.field_143013_d, 1, 1, 0);
  
                  if (this.coordBaseMode != EnumFacing.NORTH && this.coordBaseMode != EnumFacing.EAST) {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 4, 1, 1, 4, 3, 3, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  } else {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 1, 1, 0, 3, 3, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  }
  
                  return true;
              }
          }
      }
  
      public static class Library extends StructureStrongholdPieces.Stronghold {
          private static final List<WeightedRandomChestContent> strongholdLibraryChestContents = Lists.newArrayList(new WeightedRandomChestContent(Items.book, 0, 1, 3, 20), new WeightedRandomChestContent(Items.paper, 0, 2, 7, 20), new WeightedRandomChestContent(Items.map, 0, 1, 1, 1), new WeightedRandomChestContent(Items.compass, 0, 1, 1, 1));
          private boolean isLargeRoom;
  
          public Library() {
          }
  
          public Library(int p_i45578_1_, Random p_i45578_2_, StructureBoundingBox p_i45578_3_, EnumFacing p_i45578_4_) {
              super(p_i45578_1_);
              this.coordBaseMode = p_i45578_4_;
              this.field_143013_d = this.getRandomDoor(p_i45578_2_);
              this.boundingBox = p_i45578_3_;
              this.isLargeRoom = p_i45578_3_.getYSize() > 6;
          }
  
          protected void writeStructureToNBT(NBTTagCompound tagCompound) {
              super.writeStructureToNBT(tagCompound);
              tagCompound.setBoolean("Tall", this.isLargeRoom);
          }
  
          protected void readStructureFromNBT(NBTTagCompound tagCompound) {
              super.readStructureFromNBT(tagCompound);
              this.isLargeRoom = tagCompound.getBoolean("Tall");
          }
  
          public static StructureStrongholdPieces.Library func_175864_a(List<StructureComponent> p_175864_0_, Random p_175864_1_, int p_175864_2_, int p_175864_3_, int p_175864_4_, EnumFacing p_175864_5_, int p_175864_6_) {
              StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175864_2_, p_175864_3_, p_175864_4_, -4, -1, 0, 14, 11, 15, p_175864_5_);
  
              if (!canStrongholdGoDeeper(structureboundingbox) || StructureComponent.findIntersecting(p_175864_0_, structureboundingbox) != null) {
                  structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175864_2_, p_175864_3_, p_175864_4_, -4, -1, 0, 14, 6, 15, p_175864_5_);
  
                  if (!canStrongholdGoDeeper(structureboundingbox) || StructureComponent.findIntersecting(p_175864_0_, structureboundingbox) != null) {
                      return null;
                  }
              }
  
              return new StructureStrongholdPieces.Library(p_175864_6_, p_175864_1_, structureboundingbox, p_175864_5_);
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) {
                  return false;
              } else {
                  int i = 11;
  
                  if (!this.isLargeRoom) {
                      i = 6;
                  }
  
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 13, i - 1, 14, true, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, this.field_143013_d, 4, 1, 0);
                  this.func_175805_a(worldIn, structureBoundingBoxIn, randomIn, 0.07F, 2, 1, 1, 11, 4, 13, Blocks.web.getDefaultState(), Blocks.web.getDefaultState(), false);
                  int j = 1;
                  int k = 12;
  
                  for (int l = 1; l <= 13; ++l) {
                      if ((l - 1) % 4 == 0) {
                          this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 1, l, 1, 4, l, Blocks.planks.getDefaultState(), Blocks.planks.getDefaultState(), false);
                          this.fillWithBlocks(worldIn, structureBoundingBoxIn, 12, 1, l, 12, 4, l, Blocks.planks.getDefaultState(), Blocks.planks.getDefaultState(), false);
                          this.setBlockState(worldIn, Blocks.torch.getDefaultState(), 2, 3, l, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.torch.getDefaultState(), 11, 3, l, structureBoundingBoxIn);
  
                          if (this.isLargeRoom) {
                              this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 6, l, 1, 9, l, Blocks.planks.getDefaultState(), Blocks.planks.getDefaultState(), false);
                              this.fillWithBlocks(worldIn, structureBoundingBoxIn, 12, 6, l, 12, 9, l, Blocks.planks.getDefaultState(), Blocks.planks.getDefaultState(), false);
                          }
                      } else {
                          this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 1, l, 1, 4, l, Blocks.bookshelf.getDefaultState(), Blocks.bookshelf.getDefaultState(), false);
                          this.fillWithBlocks(worldIn, structureBoundingBoxIn, 12, 1, l, 12, 4, l, Blocks.bookshelf.getDefaultState(), Blocks.bookshelf.getDefaultState(), false);
  
                          if (this.isLargeRoom) {
                              this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 6, l, 1, 9, l, Blocks.bookshelf.getDefaultState(), Blocks.bookshelf.getDefaultState(), false);
                              this.fillWithBlocks(worldIn, structureBoundingBoxIn, 12, 6, l, 12, 9, l, Blocks.bookshelf.getDefaultState(), Blocks.bookshelf.getDefaultState(), false);
                          }
                      }
                  }
  
                  for (int k1 = 3; k1 < 12; k1 += 2) {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 3, 1, k1, 4, 3, k1, Blocks.bookshelf.getDefaultState(), Blocks.bookshelf.getDefaultState(), false);
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 6, 1, k1, 7, 3, k1, Blocks.bookshelf.getDefaultState(), Blocks.bookshelf.getDefaultState(), false);
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 9, 1, k1, 10, 3, k1, Blocks.bookshelf.getDefaultState(), Blocks.bookshelf.getDefaultState(), false);
                  }
  
                  if (this.isLargeRoom) {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 5, 1, 3, 5, 13, Blocks.planks.getDefaultState(), Blocks.planks.getDefaultState(), false);
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 10, 5, 1, 12, 5, 13, Blocks.planks.getDefaultState(), Blocks.planks.getDefaultState(), false);
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 4, 5, 1, 9, 5, 2, Blocks.planks.getDefaultState(), Blocks.planks.getDefaultState(), false);
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 4, 5, 12, 9, 5, 13, Blocks.planks.getDefaultState(), Blocks.planks.getDefaultState(), false);
                      this.setBlockState(worldIn, Blocks.planks.getDefaultState(), 9, 5, 11, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.planks.getDefaultState(), 8, 5, 11, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.planks.getDefaultState(), 9, 5, 10, structureBoundingBoxIn);
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 3, 6, 2, 3, 6, 12, Blocks.oak_fence.getDefaultState(), Blocks.oak_fence.getDefaultState(), false);
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 10, 6, 2, 10, 6, 10, Blocks.oak_fence.getDefaultState(), Blocks.oak_fence.getDefaultState(), false);
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 4, 6, 2, 9, 6, 2, Blocks.oak_fence.getDefaultState(), Blocks.oak_fence.getDefaultState(), false);
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 4, 6, 12, 8, 6, 12, Blocks.oak_fence.getDefaultState(), Blocks.oak_fence.getDefaultState(), false);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), 9, 6, 11, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), 8, 6, 11, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), 9, 6, 10, structureBoundingBoxIn);
                      int l1 = this.getMetadataWithOffset(Blocks.ladder, 3);
                      this.setBlockState(worldIn, Blocks.ladder.getStateFromMeta(l1), 10, 1, 13, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.ladder.getStateFromMeta(l1), 10, 2, 13, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.ladder.getStateFromMeta(l1), 10, 3, 13, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.ladder.getStateFromMeta(l1), 10, 4, 13, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.ladder.getStateFromMeta(l1), 10, 5, 13, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.ladder.getStateFromMeta(l1), 10, 6, 13, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.ladder.getStateFromMeta(l1), 10, 7, 13, structureBoundingBoxIn);
                      int i1 = 7;
                      int j1 = 7;
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1 - 1, 9, j1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1, 9, j1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1 - 1, 8, j1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1, 8, j1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1 - 1, 7, j1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1, 7, j1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1 - 2, 7, j1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1 + 1, 7, j1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1 - 1, 7, j1 - 1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1 - 1, 7, j1 + 1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1, 7, j1 - 1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), i1, 7, j1 + 1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.torch.getDefaultState(), i1 - 2, 8, j1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.torch.getDefaultState(), i1 + 1, 8, j1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.torch.getDefaultState(), i1 - 1, 8, j1 - 1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.torch.getDefaultState(), i1 - 1, 8, j1 + 1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.torch.getDefaultState(), i1, 8, j1 - 1, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.torch.getDefaultState(), i1, 8, j1 + 1, structureBoundingBoxIn);
                  }
  
                  this.generateChestContents(worldIn, structureBoundingBoxIn, randomIn, 3, 3, 5, WeightedRandomChestContent.func_177629_a(strongholdLibraryChestContents, Items.enchanted_book.getRandom(randomIn, 1, 5, 2)), 1 + randomIn.nextInt(4));
  
                  if (this.isLargeRoom) {
                      this.setBlockState(worldIn, Blocks.air.getDefaultState(), 12, 9, 1, structureBoundingBoxIn);
                      this.generateChestContents(worldIn, structureBoundingBoxIn, randomIn, 12, 8, 1, WeightedRandomChestContent.func_177629_a(strongholdLibraryChestContents, Items.enchanted_book.getRandom(randomIn, 1, 5, 2)), 1 + randomIn.nextInt(4));
                  }
  
                  return true;
              }
          }
      }
  
      static class PieceWeight {
          public Class<? extends StructureStrongholdPieces.Stronghold> pieceClass;
          public final int pieceWeight;
          public int instancesSpawned;
          public int instancesLimit;
  
          public PieceWeight(Class<? extends StructureStrongholdPieces.Stronghold> p_i2076_1_, int p_i2076_2_, int p_i2076_3_) {
              this.pieceClass = p_i2076_1_;
              this.pieceWeight = p_i2076_2_;
              this.instancesLimit = p_i2076_3_;
          }
  
          public boolean canSpawnMoreStructuresOfType(int p_75189_1_) {
              return this.instancesLimit == 0 || this.instancesSpawned < this.instancesLimit;
          }
  
          public boolean canSpawnMoreStructures() {
              return this.instancesLimit == 0 || this.instancesSpawned < this.instancesLimit;
          }
      }
  
      public static class PortalRoom extends StructureStrongholdPieces.Stronghold {
          private boolean hasSpawner;
  
          public PortalRoom() {
          }
  
          public PortalRoom(int p_i45577_1_, Random p_i45577_2_, StructureBoundingBox p_i45577_3_, EnumFacing p_i45577_4_) {
              super(p_i45577_1_);
              this.coordBaseMode = p_i45577_4_;
              this.boundingBox = p_i45577_3_;
          }
  
          protected void writeStructureToNBT(NBTTagCompound tagCompound) {
              super.writeStructureToNBT(tagCompound);
              tagCompound.setBoolean("Mob", this.hasSpawner);
          }
  
          protected void readStructureFromNBT(NBTTagCompound tagCompound) {
              super.readStructureFromNBT(tagCompound);
              this.hasSpawner = tagCompound.getBoolean("Mob");
          }
  
          public void buildComponent(StructureComponent componentIn, List<StructureComponent> listIn, Random rand) {
              if (componentIn != null) {
                  ((StructureStrongholdPieces.Stairs2) componentIn).strongholdPortalRoom = this;
              }
          }
  
          public static StructureStrongholdPieces.PortalRoom func_175865_a(List<StructureComponent> p_175865_0_, Random p_175865_1_, int p_175865_2_, int p_175865_3_, int p_175865_4_, EnumFacing p_175865_5_, int p_175865_6_) {
              StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175865_2_, p_175865_3_, p_175865_4_, -4, -1, 0, 11, 8, 16, p_175865_5_);
              return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_175865_0_, structureboundingbox) == null ? new StructureStrongholdPieces.PortalRoom(p_175865_6_, p_175865_1_, structureboundingbox, p_175865_5_) : null;
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 10, 7, 15, false, randomIn, StructureStrongholdPieces.strongholdStones);
              this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, StructureStrongholdPieces.Stronghold.Door.GRATES, 4, 1, 0);
              int i = 6;
              this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 1, i, 1, 1, i, 14, false, randomIn, StructureStrongholdPieces.strongholdStones);
              this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 9, i, 1, 9, i, 14, false, randomIn, StructureStrongholdPieces.strongholdStones);
              this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 2, i, 1, 8, i, 2, false, randomIn, StructureStrongholdPieces.strongholdStones);
              this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 2, i, 14, 8, i, 14, false, randomIn, StructureStrongholdPieces.strongholdStones);
              this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 1, 1, 1, 2, 1, 4, false, randomIn, StructureStrongholdPieces.strongholdStones);
              this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 8, 1, 1, 9, 1, 4, false, randomIn, StructureStrongholdPieces.strongholdStones);
              this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 1, 1, 1, 1, 3, Blocks.flowing_lava.getDefaultState(), Blocks.flowing_lava.getDefaultState(), false);
              this.fillWithBlocks(worldIn, structureBoundingBoxIn, 9, 1, 1, 9, 1, 3, Blocks.flowing_lava.getDefaultState(), Blocks.flowing_lava.getDefaultState(), false);
              this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 3, 1, 8, 7, 1, 12, false, randomIn, StructureStrongholdPieces.strongholdStones);
              this.fillWithBlocks(worldIn, structureBoundingBoxIn, 4, 1, 9, 6, 1, 11, Blocks.flowing_lava.getDefaultState(), Blocks.flowing_lava.getDefaultState(), false);
  
              for (int j = 3; j < 14; j += 2) {
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 3, j, 0, 4, j, Blocks.iron_bars.getDefaultState(), Blocks.iron_bars.getDefaultState(), false);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 10, 3, j, 10, 4, j, Blocks.iron_bars.getDefaultState(), Blocks.iron_bars.getDefaultState(), false);
              }
  
              for (int k1 = 2; k1 < 9; k1 += 2) {
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, k1, 3, 15, k1, 4, 15, Blocks.iron_bars.getDefaultState(), Blocks.iron_bars.getDefaultState(), false);
              }
  
              int l1 = this.getMetadataWithOffset(Blocks.stone_brick_stairs, 3);
              this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 4, 1, 5, 6, 1, 7, false, randomIn, StructureStrongholdPieces.strongholdStones);
              this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 4, 2, 6, 6, 2, 7, false, randomIn, StructureStrongholdPieces.strongholdStones);
              this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 4, 3, 7, 6, 3, 7, false, randomIn, StructureStrongholdPieces.strongholdStones);
  
              for (int k = 4; k <= 6; ++k) {
                  this.setBlockState(worldIn, Blocks.stone_brick_stairs.getStateFromMeta(l1), k, 1, 4, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stone_brick_stairs.getStateFromMeta(l1), k, 2, 5, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stone_brick_stairs.getStateFromMeta(l1), k, 3, 6, structureBoundingBoxIn);
              }
  
              int i2 = EnumFacing.NORTH.getHorizontalIndex();
              int l = EnumFacing.SOUTH.getHorizontalIndex();
              int i1 = EnumFacing.EAST.getHorizontalIndex();
              int j1 = EnumFacing.WEST.getHorizontalIndex();
  
              if (this.coordBaseMode != null) {
                  switch (this.coordBaseMode) {
                      case SOUTH:
                          i2 = EnumFacing.SOUTH.getHorizontalIndex();
                          l = EnumFacing.NORTH.getHorizontalIndex();
                          break;
  
                      case WEST:
                          i2 = EnumFacing.WEST.getHorizontalIndex();
                          l = EnumFacing.EAST.getHorizontalIndex();
                          i1 = EnumFacing.SOUTH.getHorizontalIndex();
                          j1 = EnumFacing.NORTH.getHorizontalIndex();
                          break;
  
                      case EAST:
                          i2 = EnumFacing.EAST.getHorizontalIndex();
                          l = EnumFacing.WEST.getHorizontalIndex();
                          i1 = EnumFacing.SOUTH.getHorizontalIndex();
                          j1 = EnumFacing.NORTH.getHorizontalIndex();
                  }
              }
  
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(i2).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 4, 3, 8, structureBoundingBoxIn);
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(i2).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 5, 3, 8, structureBoundingBoxIn);
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(i2).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 6, 3, 8, structureBoundingBoxIn);
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(l).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 4, 3, 12, structureBoundingBoxIn);
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(l).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 5, 3, 12, structureBoundingBoxIn);
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(l).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 6, 3, 12, structureBoundingBoxIn);
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(i1).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 3, 3, 9, structureBoundingBoxIn);
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(i1).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 3, 3, 10, structureBoundingBoxIn);
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(i1).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 3, 3, 11, structureBoundingBoxIn);
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(j1).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 7, 3, 9, structureBoundingBoxIn);
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(j1).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 7, 3, 10, structureBoundingBoxIn);
              this.setBlockState(worldIn, Blocks.end_portal_frame.getStateFromMeta(j1).withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(randomIn.nextFloat() > 0.9F)), 7, 3, 11, structureBoundingBoxIn);
  
              if (!this.hasSpawner) {
                  i = this.getYWithOffset(3);
                  BlockPos blockpos = new BlockPos(this.getXWithOffset(5, 6), i, this.getZWithOffset(5, 6));
  
                  if (structureBoundingBoxIn.isVecInside(blockpos)) {
                      this.hasSpawner = true;
                      worldIn.setBlockState(blockpos, Blocks.mob_spawner.getDefaultState(), 2);
                      TileEntity tileentity = worldIn.getTileEntity(blockpos);
  
                      if (tileentity instanceof TileEntityMobSpawner) {
                          ((TileEntityMobSpawner) tileentity).getSpawnerBaseLogic().setEntityName("Silverfish");
                      }
                  }
              }
  
              return true;
          }
      }
  
      public static class Prison extends StructureStrongholdPieces.Stronghold {
          public Prison() {
          }
  
          public Prison(int p_i45576_1_, Random p_i45576_2_, StructureBoundingBox p_i45576_3_, EnumFacing p_i45576_4_) {
              super(p_i45576_1_);
              this.coordBaseMode = p_i45576_4_;
              this.field_143013_d = this.getRandomDoor(p_i45576_2_);
              this.boundingBox = p_i45576_3_;
          }
  
          public void buildComponent(StructureComponent componentIn, List<StructureComponent> listIn, Random rand) {
              this.getNextComponentNormal((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 1);
          }
  
          public static StructureStrongholdPieces.Prison func_175860_a(List<StructureComponent> p_175860_0_, Random p_175860_1_, int p_175860_2_, int p_175860_3_, int p_175860_4_, EnumFacing p_175860_5_, int p_175860_6_) {
              StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175860_2_, p_175860_3_, p_175860_4_, -1, -1, 0, 9, 5, 11, p_175860_5_);
              return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_175860_0_, structureboundingbox) == null ? new StructureStrongholdPieces.Prison(p_175860_6_, p_175860_1_, structureboundingbox, p_175860_5_) : null;
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) {
                  return false;
              } else {
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 8, 4, 10, true, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, this.field_143013_d, 1, 1, 0);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 1, 10, 3, 3, 10, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 4, 1, 1, 4, 3, 1, false, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 4, 1, 3, 4, 3, 3, false, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 4, 1, 7, 4, 3, 7, false, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 4, 1, 9, 4, 3, 9, false, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 4, 1, 4, 4, 3, 6, Blocks.iron_bars.getDefaultState(), Blocks.iron_bars.getDefaultState(), false);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 1, 5, 7, 3, 5, Blocks.iron_bars.getDefaultState(), Blocks.iron_bars.getDefaultState(), false);
                  this.setBlockState(worldIn, Blocks.iron_bars.getDefaultState(), 4, 3, 2, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.iron_bars.getDefaultState(), 4, 3, 8, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.iron_door.getStateFromMeta(this.getMetadataWithOffset(Blocks.iron_door, 3)), 4, 1, 2, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.iron_door.getStateFromMeta(this.getMetadataWithOffset(Blocks.iron_door, 3) + 8), 4, 2, 2, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.iron_door.getStateFromMeta(this.getMetadataWithOffset(Blocks.iron_door, 3)), 4, 1, 8, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.iron_door.getStateFromMeta(this.getMetadataWithOffset(Blocks.iron_door, 3) + 8), 4, 2, 8, structureBoundingBoxIn);
                  return true;
              }
          }
      }
  
      public static class RightTurn extends StructureStrongholdPieces.LeftTurn {
          public void buildComponent(StructureComponent componentIn, List<StructureComponent> listIn, Random rand) {
              if (this.coordBaseMode != EnumFacing.NORTH && this.coordBaseMode != EnumFacing.EAST) {
                  this.getNextComponentX((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 1);
              } else {
                  this.getNextComponentZ((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 1);
              }
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) {
                  return false;
              } else {
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 4, 4, 4, true, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, this.field_143013_d, 1, 1, 0);
  
                  if (this.coordBaseMode != EnumFacing.NORTH && this.coordBaseMode != EnumFacing.EAST) {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 1, 1, 0, 3, 3, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  } else {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 4, 1, 1, 4, 3, 3, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  }
  
                  return true;
              }
          }
      }
  
      public static class RoomCrossing extends StructureStrongholdPieces.Stronghold {
          private static final List<WeightedRandomChestContent> strongholdRoomCrossingChestContents = Lists.newArrayList(new WeightedRandomChestContent(Items.iron_ingot, 0, 1, 5, 10), new WeightedRandomChestContent(Items.gold_ingot, 0, 1, 3, 5), new WeightedRandomChestContent(Items.redstone, 0, 4, 9, 5), new WeightedRandomChestContent(Items.coal, 0, 3, 8, 10), new WeightedRandomChestContent(Items.bread, 0, 1, 3, 15), new WeightedRandomChestContent(Items.apple, 0, 1, 3, 15), new WeightedRandomChestContent(Items.iron_pickaxe, 0, 1, 1, 1));
          protected int roomType;
  
          public RoomCrossing() {
          }
  
          public RoomCrossing(int p_i45575_1_, Random p_i45575_2_, StructureBoundingBox p_i45575_3_, EnumFacing p_i45575_4_) {
              super(p_i45575_1_);
              this.coordBaseMode = p_i45575_4_;
              this.field_143013_d = this.getRandomDoor(p_i45575_2_);
              this.boundingBox = p_i45575_3_;
              this.roomType = p_i45575_2_.nextInt(5);
          }
  
          protected void writeStructureToNBT(NBTTagCompound tagCompound) {
              super.writeStructureToNBT(tagCompound);
              tagCompound.setInteger("Type", this.roomType);
          }
  
          protected void readStructureFromNBT(NBTTagCompound tagCompound) {
              super.readStructureFromNBT(tagCompound);
              this.roomType = tagCompound.getInteger("Type");
          }
  
          public void buildComponent(StructureComponent componentIn, List<StructureComponent> listIn, Random rand) {
              this.getNextComponentNormal((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 4, 1);
              this.getNextComponentX((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 4);
              this.getNextComponentZ((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 4);
          }
  
          public static StructureStrongholdPieces.RoomCrossing func_175859_a(List<StructureComponent> p_175859_0_, Random p_175859_1_, int p_175859_2_, int p_175859_3_, int p_175859_4_, EnumFacing p_175859_5_, int p_175859_6_) {
              StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175859_2_, p_175859_3_, p_175859_4_, -4, -1, 0, 11, 7, 11, p_175859_5_);
              return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_175859_0_, structureboundingbox) == null ? new StructureStrongholdPieces.RoomCrossing(p_175859_6_, p_175859_1_, structureboundingbox, p_175859_5_) : null;
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) {
                  return false;
              } else {
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 10, 6, 10, true, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, this.field_143013_d, 4, 1, 0);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 4, 1, 10, 6, 3, 10, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 1, 4, 0, 3, 6, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  this.fillWithBlocks(worldIn, structureBoundingBoxIn, 10, 1, 4, 10, 3, 6, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
  
                  switch (this.roomType) {
                      case 0:
                          this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 5, 1, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 5, 2, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 5, 3, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.torch.getDefaultState(), 4, 3, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.torch.getDefaultState(), 6, 3, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.torch.getDefaultState(), 5, 3, 4, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.torch.getDefaultState(), 5, 3, 6, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stone_slab.getDefaultState(), 4, 1, 4, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stone_slab.getDefaultState(), 4, 1, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stone_slab.getDefaultState(), 4, 1, 6, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stone_slab.getDefaultState(), 6, 1, 4, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stone_slab.getDefaultState(), 6, 1, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stone_slab.getDefaultState(), 6, 1, 6, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stone_slab.getDefaultState(), 5, 1, 4, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stone_slab.getDefaultState(), 5, 1, 6, structureBoundingBoxIn);
                          break;
  
                      case 1:
                          for (int i1 = 0; i1 < 5; ++i1) {
                              this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 3, 1, 3 + i1, structureBoundingBoxIn);
                              this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 7, 1, 3 + i1, structureBoundingBoxIn);
                              this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 3 + i1, 1, 3, structureBoundingBoxIn);
                              this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 3 + i1, 1, 7, structureBoundingBoxIn);
                          }
  
                          this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 5, 1, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 5, 2, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 5, 3, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.flowing_water.getDefaultState(), 5, 4, 5, structureBoundingBoxIn);
                          break;
  
                      case 2:
                          for (int i = 1; i <= 9; ++i) {
                              this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 1, 3, i, structureBoundingBoxIn);
                              this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 9, 3, i, structureBoundingBoxIn);
                          }
  
                          for (int j = 1; j <= 9; ++j) {
                              this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), j, 3, 1, structureBoundingBoxIn);
                              this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), j, 3, 9, structureBoundingBoxIn);
                          }
  
                          this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 5, 1, 4, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 5, 1, 6, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 5, 3, 4, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 5, 3, 6, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 4, 1, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 6, 1, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 4, 3, 5, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 6, 3, 5, structureBoundingBoxIn);
  
                          for (int k = 1; k <= 3; ++k) {
                              this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 4, k, 4, structureBoundingBoxIn);
                              this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 6, k, 4, structureBoundingBoxIn);
                              this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 4, k, 6, structureBoundingBoxIn);
                              this.setBlockState(worldIn, Blocks.cobblestone.getDefaultState(), 6, k, 6, structureBoundingBoxIn);
                          }
  
                          this.setBlockState(worldIn, Blocks.torch.getDefaultState(), 5, 3, 5, structureBoundingBoxIn);
  
                          for (int l = 2; l <= 8; ++l) {
                              this.setBlockState(worldIn, Blocks.planks.getDefaultState(), 2, 3, l, structureBoundingBoxIn);
                              this.setBlockState(worldIn, Blocks.planks.getDefaultState(), 3, 3, l, structureBoundingBoxIn);
  
                              if (l <= 3 || l >= 7) {
                                  this.setBlockState(worldIn, Blocks.planks.getDefaultState(), 4, 3, l, structureBoundingBoxIn);
                                  this.setBlockState(worldIn, Blocks.planks.getDefaultState(), 5, 3, l, structureBoundingBoxIn);
                                  this.setBlockState(worldIn, Blocks.planks.getDefaultState(), 6, 3, l, structureBoundingBoxIn);
                              }
  
                              this.setBlockState(worldIn, Blocks.planks.getDefaultState(), 7, 3, l, structureBoundingBoxIn);
                              this.setBlockState(worldIn, Blocks.planks.getDefaultState(), 8, 3, l, structureBoundingBoxIn);
                          }
  
                          this.setBlockState(worldIn, Blocks.ladder.getStateFromMeta(this.getMetadataWithOffset(Blocks.ladder, EnumFacing.WEST.getIndex())), 9, 1, 3, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.ladder.getStateFromMeta(this.getMetadataWithOffset(Blocks.ladder, EnumFacing.WEST.getIndex())), 9, 2, 3, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.ladder.getStateFromMeta(this.getMetadataWithOffset(Blocks.ladder, EnumFacing.WEST.getIndex())), 9, 3, 3, structureBoundingBoxIn);
                          this.generateChestContents(worldIn, structureBoundingBoxIn, randomIn, 3, 4, 8, WeightedRandomChestContent.func_177629_a(strongholdRoomCrossingChestContents, Items.enchanted_book.getRandom(randomIn)), 1 + randomIn.nextInt(4));
                  }
  
                  return true;
              }
          }
      }
  
      public static class Stairs extends StructureStrongholdPieces.Stronghold {
          private boolean field_75024_a;
  
          public Stairs() {
          }
  
          public Stairs(int p_i2081_1_, Random p_i2081_2_, int p_i2081_3_, int p_i2081_4_) {
              super(p_i2081_1_);
              this.field_75024_a = true;
              this.coordBaseMode = EnumFacing.Plane.HORIZONTAL.random(p_i2081_2_);
              this.field_143013_d = StructureStrongholdPieces.Stronghold.Door.OPENING;
  
              switch (this.coordBaseMode) {
                  case NORTH:
                  case SOUTH:
                      this.boundingBox = new StructureBoundingBox(p_i2081_3_, 64, p_i2081_4_, p_i2081_3_ + 5 - 1, 74, p_i2081_4_ + 5 - 1);
                      break;
  
                  default:
                      this.boundingBox = new StructureBoundingBox(p_i2081_3_, 64, p_i2081_4_, p_i2081_3_ + 5 - 1, 74, p_i2081_4_ + 5 - 1);
              }
          }
  
          public Stairs(int p_i45574_1_, Random p_i45574_2_, StructureBoundingBox p_i45574_3_, EnumFacing p_i45574_4_) {
              super(p_i45574_1_);
              this.field_75024_a = false;
              this.coordBaseMode = p_i45574_4_;
              this.field_143013_d = this.getRandomDoor(p_i45574_2_);
              this.boundingBox = p_i45574_3_;
          }
  
          protected void writeStructureToNBT(NBTTagCompound tagCompound) {
              super.writeStructureToNBT(tagCompound);
              tagCompound.setBoolean("Source", this.field_75024_a);
          }
  
          protected void readStructureFromNBT(NBTTagCompound tagCompound) {
              super.readStructureFromNBT(tagCompound);
              this.field_75024_a = tagCompound.getBoolean("Source");
          }
  
          public void buildComponent(StructureComponent componentIn, List<StructureComponent> listIn, Random rand) {
              if (this.field_75024_a) {
                  StructureStrongholdPieces.strongComponentType = StructureStrongholdPieces.Crossing.class;
              }
  
              this.getNextComponentNormal((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 1);
          }
  
          public static StructureStrongholdPieces.Stairs func_175863_a(List<StructureComponent> p_175863_0_, Random p_175863_1_, int p_175863_2_, int p_175863_3_, int p_175863_4_, EnumFacing p_175863_5_, int p_175863_6_) {
              StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175863_2_, p_175863_3_, p_175863_4_, -1, -7, 0, 5, 11, 5, p_175863_5_);
              return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_175863_0_, structureboundingbox) == null ? new StructureStrongholdPieces.Stairs(p_175863_6_, p_175863_1_, structureboundingbox, p_175863_5_) : null;
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) {
                  return false;
              } else {
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 4, 10, 4, true, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, this.field_143013_d, 1, 7, 0);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, StructureStrongholdPieces.Stronghold.Door.OPENING, 1, 1, 4);
                  this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 2, 6, 1, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 1, 5, 1, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stone_slab.getStateFromMeta(BlockStoneSlab.EnumType.STONE.getMetadata()), 1, 6, 1, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 1, 5, 2, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 1, 4, 3, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stone_slab.getStateFromMeta(BlockStoneSlab.EnumType.STONE.getMetadata()), 1, 5, 3, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 2, 4, 3, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 3, 3, 3, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stone_slab.getStateFromMeta(BlockStoneSlab.EnumType.STONE.getMetadata()), 3, 4, 3, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 3, 3, 2, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 3, 2, 1, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stone_slab.getStateFromMeta(BlockStoneSlab.EnumType.STONE.getMetadata()), 3, 3, 1, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 2, 2, 1, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 1, 1, 1, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stone_slab.getStateFromMeta(BlockStoneSlab.EnumType.STONE.getMetadata()), 1, 2, 1, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 1, 1, 2, structureBoundingBoxIn);
                  this.setBlockState(worldIn, Blocks.stone_slab.getStateFromMeta(BlockStoneSlab.EnumType.STONE.getMetadata()), 1, 1, 3, structureBoundingBoxIn);
                  return true;
              }
          }
      }
  
      public static class Stairs2 extends StructureStrongholdPieces.Stairs {
          public StructureStrongholdPieces.PieceWeight strongholdPieceWeight;
          public StructureStrongholdPieces.PortalRoom strongholdPortalRoom;
          public List<StructureComponent> field_75026_c = Lists.newArrayList();
  
          public Stairs2() {
          }
  
          public Stairs2(int p_i2083_1_, Random p_i2083_2_, int p_i2083_3_, int p_i2083_4_) {
              super(0, p_i2083_2_, p_i2083_3_, p_i2083_4_);
          }
  
          public BlockPos getBoundingBoxCenter() {
              return this.strongholdPortalRoom != null ? this.strongholdPortalRoom.getBoundingBoxCenter() : super.getBoundingBoxCenter();
          }
      }
  
      public static class StairsStraight extends StructureStrongholdPieces.Stronghold {
          public StairsStraight() {
          }
  
          public StairsStraight(int p_i45572_1_, Random p_i45572_2_, StructureBoundingBox p_i45572_3_, EnumFacing p_i45572_4_) {
              super(p_i45572_1_);
              this.coordBaseMode = p_i45572_4_;
              this.field_143013_d = this.getRandomDoor(p_i45572_2_);
              this.boundingBox = p_i45572_3_;
          }
  
          public void buildComponent(StructureComponent componentIn, List<StructureComponent> listIn, Random rand) {
              this.getNextComponentNormal((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 1);
          }
  
          public static StructureStrongholdPieces.StairsStraight func_175861_a(List<StructureComponent> p_175861_0_, Random p_175861_1_, int p_175861_2_, int p_175861_3_, int p_175861_4_, EnumFacing p_175861_5_, int p_175861_6_) {
              StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175861_2_, p_175861_3_, p_175861_4_, -1, -7, 0, 5, 11, 8, p_175861_5_);
              return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_175861_0_, structureboundingbox) == null ? new StructureStrongholdPieces.StairsStraight(p_175861_6_, p_175861_1_, structureboundingbox, p_175861_5_) : null;
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) {
                  return false;
              } else {
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 4, 10, 7, true, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, this.field_143013_d, 1, 7, 0);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, StructureStrongholdPieces.Stronghold.Door.OPENING, 1, 1, 7);
                  int i = this.getMetadataWithOffset(Blocks.stone_stairs, 2);
  
                  for (int j = 0; j < 6; ++j) {
                      this.setBlockState(worldIn, Blocks.stone_stairs.getStateFromMeta(i), 1, 6 - j, 1 + j, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.stone_stairs.getStateFromMeta(i), 2, 6 - j, 1 + j, structureBoundingBoxIn);
                      this.setBlockState(worldIn, Blocks.stone_stairs.getStateFromMeta(i), 3, 6 - j, 1 + j, structureBoundingBoxIn);
  
                      if (j < 5) {
                          this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 1, 5 - j, 1 + j, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 2, 5 - j, 1 + j, structureBoundingBoxIn);
                          this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), 3, 5 - j, 1 + j, structureBoundingBoxIn);
                      }
                  }
  
                  return true;
              }
          }
      }
  
      static class Stones extends StructureComponent.BlockSelector {
          private Stones() {
          }
  
          public void selectBlocks(Random rand, int x, int y, int z, boolean p_75062_5_) {
              if (p_75062_5_) {
                  float f = rand.nextFloat();
  
                  if (f < 0.2F) {
                      this.blockstate = Blocks.stonebrick.getStateFromMeta(BlockStoneBrick.CRACKED_META);
                  } else if (f < 0.5F) {
                      this.blockstate = Blocks.stonebrick.getStateFromMeta(BlockStoneBrick.MOSSY_META);
                  } else if (f < 0.55F) {
                      this.blockstate = Blocks.monster_egg.getStateFromMeta(BlockSilverfish.EnumType.STONEBRICK.getMetadata());
                  } else {
                      this.blockstate = Blocks.stonebrick.getDefaultState();
                  }
              } else {
                  this.blockstate = Blocks.air.getDefaultState();
              }
          }
      }
  
      public static class Straight extends StructureStrongholdPieces.Stronghold {
          private boolean expandsX;
          private boolean expandsZ;
  
          public Straight() {
          }
  
          public Straight(int p_i45573_1_, Random p_i45573_2_, StructureBoundingBox p_i45573_3_, EnumFacing p_i45573_4_) {
              super(p_i45573_1_);
              this.coordBaseMode = p_i45573_4_;
              this.field_143013_d = this.getRandomDoor(p_i45573_2_);
              this.boundingBox = p_i45573_3_;
              this.expandsX = p_i45573_2_.nextInt(2) == 0;
              this.expandsZ = p_i45573_2_.nextInt(2) == 0;
          }
  
          protected void writeStructureToNBT(NBTTagCompound tagCompound) {
              super.writeStructureToNBT(tagCompound);
              tagCompound.setBoolean("Left", this.expandsX);
              tagCompound.setBoolean("Right", this.expandsZ);
          }
  
          protected void readStructureFromNBT(NBTTagCompound tagCompound) {
              super.readStructureFromNBT(tagCompound);
              this.expandsX = tagCompound.getBoolean("Left");
              this.expandsZ = tagCompound.getBoolean("Right");
          }
  
          public void buildComponent(StructureComponent componentIn, List<StructureComponent> listIn, Random rand) {
              this.getNextComponentNormal((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 1);
  
              if (this.expandsX) {
                  this.getNextComponentX((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 2);
              }
  
              if (this.expandsZ) {
                  this.getNextComponentZ((StructureStrongholdPieces.Stairs2) componentIn, listIn, rand, 1, 2);
              }
          }
  
          public static StructureStrongholdPieces.Straight func_175862_a(List<StructureComponent> p_175862_0_, Random p_175862_1_, int p_175862_2_, int p_175862_3_, int p_175862_4_, EnumFacing p_175862_5_, int p_175862_6_) {
              StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175862_2_, p_175862_3_, p_175862_4_, -1, -1, 0, 5, 5, 7, p_175862_5_);
              return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_175862_0_, structureboundingbox) == null ? new StructureStrongholdPieces.Straight(p_175862_6_, p_175862_1_, structureboundingbox, p_175862_5_) : null;
          }
  
          public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) {
              if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) {
                  return false;
              } else {
                  this.fillWithRandomizedBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 4, 4, 6, true, randomIn, StructureStrongholdPieces.strongholdStones);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, this.field_143013_d, 1, 1, 0);
                  this.placeDoor(worldIn, randomIn, structureBoundingBoxIn, StructureStrongholdPieces.Stronghold.Door.OPENING, 1, 1, 6);
                  this.randomlyPlaceBlock(worldIn, structureBoundingBoxIn, randomIn, 0.1F, 1, 2, 1, Blocks.torch.getDefaultState());
                  this.randomlyPlaceBlock(worldIn, structureBoundingBoxIn, randomIn, 0.1F, 3, 2, 1, Blocks.torch.getDefaultState());
                  this.randomlyPlaceBlock(worldIn, structureBoundingBoxIn, randomIn, 0.1F, 1, 2, 5, Blocks.torch.getDefaultState());
                  this.randomlyPlaceBlock(worldIn, structureBoundingBoxIn, randomIn, 0.1F, 3, 2, 5, Blocks.torch.getDefaultState());
  
                  if (this.expandsX) {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 1, 2, 0, 3, 4, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  }
  
                  if (this.expandsZ) {
                      this.fillWithBlocks(worldIn, structureBoundingBoxIn, 4, 1, 2, 4, 3, 4, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                  }
  
                  return true;
              }
          }
      }
  
      abstract static class Stronghold extends StructureComponent {
          protected StructureStrongholdPieces.Stronghold.Door field_143013_d = StructureStrongholdPieces.Stronghold.Door.OPENING;
  
          public Stronghold() {
          }
  
          protected Stronghold(int p_i2087_1_) {
              super(p_i2087_1_);
          }
  
          protected void writeStructureToNBT(NBTTagCompound tagCompound) {
              tagCompound.setString("EntryDoor", this.field_143013_d.name());
          }
  
          protected void readStructureFromNBT(NBTTagCompound tagCompound) {
              this.field_143013_d = StructureStrongholdPieces.Stronghold.Door.valueOf(tagCompound.getString("EntryDoor"));
          }
  
          protected void placeDoor(World worldIn, Random p_74990_2_, StructureBoundingBox p_74990_3_, StructureStrongholdPieces.Stronghold.Door p_74990_4_, int p_74990_5_, int p_74990_6_, int p_74990_7_) {
              switch (p_74990_4_) {
                  case OPENING:
                  default:
                      this.fillWithBlocks(worldIn, p_74990_3_, p_74990_5_, p_74990_6_, p_74990_7_, p_74990_5_ + 3 - 1, p_74990_6_ + 3 - 1, p_74990_7_, Blocks.air.getDefaultState(), Blocks.air.getDefaultState(), false);
                      break;
  
                  case WOOD_DOOR:
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_, p_74990_6_, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_, p_74990_6_ + 1, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_, p_74990_6_ + 2, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_ + 1, p_74990_6_ + 2, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_ + 2, p_74990_6_ + 2, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_ + 2, p_74990_6_ + 1, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_ + 2, p_74990_6_, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.oak_door.getDefaultState(), p_74990_5_ + 1, p_74990_6_, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.oak_door.getStateFromMeta(8), p_74990_5_ + 1, p_74990_6_ + 1, p_74990_7_, p_74990_3_);
                      break;
  
                  case GRATES:
                      this.setBlockState(worldIn, Blocks.air.getDefaultState(), p_74990_5_ + 1, p_74990_6_, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.air.getDefaultState(), p_74990_5_ + 1, p_74990_6_ + 1, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.iron_bars.getDefaultState(), p_74990_5_, p_74990_6_, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.iron_bars.getDefaultState(), p_74990_5_, p_74990_6_ + 1, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.iron_bars.getDefaultState(), p_74990_5_, p_74990_6_ + 2, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.iron_bars.getDefaultState(), p_74990_5_ + 1, p_74990_6_ + 2, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.iron_bars.getDefaultState(), p_74990_5_ + 2, p_74990_6_ + 2, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.iron_bars.getDefaultState(), p_74990_5_ + 2, p_74990_6_ + 1, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.iron_bars.getDefaultState(), p_74990_5_ + 2, p_74990_6_, p_74990_7_, p_74990_3_);
                      break;
  
                  case IRON_DOOR:
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_, p_74990_6_, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_, p_74990_6_ + 1, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_, p_74990_6_ + 2, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_ + 1, p_74990_6_ + 2, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_ + 2, p_74990_6_ + 2, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_ + 2, p_74990_6_ + 1, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stonebrick.getDefaultState(), p_74990_5_ + 2, p_74990_6_, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.iron_door.getDefaultState(), p_74990_5_ + 1, p_74990_6_, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.iron_door.getStateFromMeta(8), p_74990_5_ + 1, p_74990_6_ + 1, p_74990_7_, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stone_button.getStateFromMeta(this.getMetadataWithOffset(Blocks.stone_button, 4)), p_74990_5_ + 2, p_74990_6_ + 1, p_74990_7_ + 1, p_74990_3_);
                      this.setBlockState(worldIn, Blocks.stone_button.getStateFromMeta(this.getMetadataWithOffset(Blocks.stone_button, 3)), p_74990_5_ + 2, p_74990_6_ + 1, p_74990_7_ - 1, p_74990_3_);
              }
          }
  
          protected StructureStrongholdPieces.Stronghold.Door getRandomDoor(Random p_74988_1_) {
              int i = p_74988_1_.nextInt(5);
  
              switch (i) {
                  case 0:
                  case 1:
                  default:
                      return StructureStrongholdPieces.Stronghold.Door.OPENING;
  
                  case 2:
                      return StructureStrongholdPieces.Stronghold.Door.WOOD_DOOR;
  
                  case 3:
                      return StructureStrongholdPieces.Stronghold.Door.GRATES;
  
                  case 4:
                      return StructureStrongholdPieces.Stronghold.Door.IRON_DOOR;
              }
          }
  
          protected StructureComponent getNextComponentNormal(StructureStrongholdPieces.Stairs2 p_74986_1_, List<StructureComponent> p_74986_2_, Random p_74986_3_, int p_74986_4_, int p_74986_5_) {
              if (this.coordBaseMode != null) {
                  switch (this.coordBaseMode) {
                      case NORTH:
                          return StructureStrongholdPieces.func_175953_c(p_74986_1_, p_74986_2_, p_74986_3_, this.boundingBox.minX + p_74986_4_, this.boundingBox.minY + p_74986_5_, this.boundingBox.minZ - 1, this.coordBaseMode, this.getComponentType());
  
                      case SOUTH:
                          return StructureStrongholdPieces.func_175953_c(p_74986_1_, p_74986_2_, p_74986_3_, this.boundingBox.minX + p_74986_4_, this.boundingBox.minY + p_74986_5_, this.boundingBox.maxZ + 1, this.coordBaseMode, this.getComponentType());
  
                      case WEST:
                          return StructureStrongholdPieces.func_175953_c(p_74986_1_, p_74986_2_, p_74986_3_, this.boundingBox.minX - 1, this.boundingBox.minY + p_74986_5_, this.boundingBox.minZ + p_74986_4_, this.coordBaseMode, this.getComponentType());
  
                      case EAST:
                          return StructureStrongholdPieces.func_175953_c(p_74986_1_, p_74986_2_, p_74986_3_, this.boundingBox.maxX + 1, this.boundingBox.minY + p_74986_5_, this.boundingBox.minZ + p_74986_4_, this.coordBaseMode, this.getComponentType());
                  }
              }
  
              return null;
          }
  
          protected StructureComponent getNextComponentX(StructureStrongholdPieces.Stairs2 p_74989_1_, List<StructureComponent> p_74989_2_, Random p_74989_3_, int p_74989_4_, int p_74989_5_) {
              if (this.coordBaseMode != null) {
                  switch (this.coordBaseMode) {
                      case NORTH:
                          return StructureStrongholdPieces.func_175953_c(p_74989_1_, p_74989_2_, p_74989_3_, this.boundingBox.minX - 1, this.boundingBox.minY + p_74989_4_, this.boundingBox.minZ + p_74989_5_, EnumFacing.WEST, this.getComponentType());
  
                      case SOUTH:
                          return StructureStrongholdPieces.func_175953_c(p_74989_1_, p_74989_2_, p_74989_3_, this.boundingBox.minX - 1, this.boundingBox.minY + p_74989_4_, this.boundingBox.minZ + p_74989_5_, EnumFacing.WEST, this.getComponentType());
  
                      case WEST:
                          return StructureStrongholdPieces.func_175953_c(p_74989_1_, p_74989_2_, p_74989_3_, this.boundingBox.minX + p_74989_5_, this.boundingBox.minY + p_74989_4_, this.boundingBox.minZ - 1, EnumFacing.NORTH, this.getComponentType());
  
                      case EAST:
                          return StructureStrongholdPieces.func_175953_c(p_74989_1_, p_74989_2_, p_74989_3_, this.boundingBox.minX + p_74989_5_, this.boundingBox.minY + p_74989_4_, this.boundingBox.minZ - 1, EnumFacing.NORTH, this.getComponentType());
                  }
              }
  
              return null;
          }
  
          protected StructureComponent getNextComponentZ(StructureStrongholdPieces.Stairs2 p_74987_1_, List<StructureComponent> p_74987_2_, Random p_74987_3_, int p_74987_4_, int p_74987_5_) {
              if (this.coordBaseMode != null) {
                  switch (this.coordBaseMode) {
                      case NORTH:
                          return StructureStrongholdPieces.func_175953_c(p_74987_1_, p_74987_2_, p_74987_3_, this.boundingBox.maxX + 1, this.boundingBox.minY + p_74987_4_, this.boundingBox.minZ + p_74987_5_, EnumFacing.EAST, this.getComponentType());
  
                      case SOUTH:
                          return StructureStrongholdPieces.func_175953_c(p_74987_1_, p_74987_2_, p_74987_3_, this.boundingBox.maxX + 1, this.boundingBox.minY + p_74987_4_, this.boundingBox.minZ + p_74987_5_, EnumFacing.EAST, this.getComponentType());
  
                      case WEST:
                          return StructureStrongholdPieces.func_175953_c(p_74987_1_, p_74987_2_, p_74987_3_, this.boundingBox.minX + p_74987_5_, this.boundingBox.minY + p_74987_4_, this.boundingBox.maxZ + 1, EnumFacing.SOUTH, this.getComponentType());
  
                      case EAST:
                          return StructureStrongholdPieces.func_175953_c(p_74987_1_, p_74987_2_, p_74987_3_, this.boundingBox.minX + p_74987_5_, this.boundingBox.minY + p_74987_4_, this.boundingBox.maxZ + 1, EnumFacing.SOUTH, this.getComponentType());
                  }
              }
  
              return null;
          }
  
          protected static boolean canStrongholdGoDeeper(StructureBoundingBox p_74991_0_) {
              return p_74991_0_ != null && p_74991_0_.minY > 10;
          }
  
          public enum Door {
              OPENING,
              WOOD_DOOR,
              GRATES,
              IRON_DOOR
          }
      }
  }
  