content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.clientpackets;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.AionClientPacket;
  import com.aionemu.gameserver.network.aion.AionConnection.State;
  import com.aionemu.gameserver.services.FastTrackService;
  
  /**
   * @author Alcapwnd
   */
  public class CM_FAST_TRACK_CHECK extends AionClientPacket {
  
  	private int accountId;
  
  	/**
  	 * @param opcode
  	 * @param state
  	 * @param restStates
  	 */
  	public CM_FAST_TRACK_CHECK(int opcode, State state, State... restStates) {
  		super(opcode, state, restStates);
  	}
  
  	@Override
  	protected void readImpl() {
  		accountId = readD();
  	}
  
  	@Override
  	protected void runImpl() {
  		final Player player = this.getConnection().getActivePlayer();
  		if (player.isOnFastTrack()) {
  			FastTrackService.getInstance().checkFastTrackMove(player, accountId, true);
  		}
  		else {
  			FastTrackService.getInstance().checkFastTrackMove(player, accountId, false);
  		}
  	}
  
  }
  