content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.vortex;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlElement;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.model.Race;
  
  /**
   * @author Source
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "Vortex")
  public class VortexTemplate {
  
  	@XmlAttribute(name = "id")
  	protected int id;
  	@XmlAttribute(name = "defends_race")
  	protected Race dRace;
  	@XmlAttribute(name = "offence_race")
  	protected Race oRace;
  	@XmlElement(name = "home_point")
  	protected HomePoint home;
  	@XmlElement(name = "resurrection_point")
  	protected ResurrectionPoint resurrection;
  	@XmlElement(name = "start_point")
  	protected StartPoint start;
  
  	/**
  	 * @return the location id
  	 */
  	public int getId() {
  		return this.id;
  	}
  
  	/**
  	 * @return the defenders race
  	 */
  	public Race getDefendersRace() {
  		return this.dRace;
  	}
  
  	/**
  	 * @return the invaders race
  	 */
  	public Race getInvadersRace() {
  		return this.oRace;
  	}
  
  	public HomePoint getHomePoint() {
  		return home;
  	}
  
  	public ResurrectionPoint getResurrectionPoint() {
  		return resurrection;
  	}
  
  	public StartPoint getStartPoint() {
  		return start;
  	}
  }
  