content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.minion;
  
  import java.util.ArrayList;
  import java.util.List;
  
  import com.aionemu.gameserver.dataholders.DataManager;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.stats.calc.StatOwner;
  import com.aionemu.gameserver.model.stats.calc.functions.IStatFunction;
  import com.aionemu.gameserver.model.stats.calc.functions.StatAddFunction;
  import com.aionemu.gameserver.model.stats.calc.functions.StatRateFunction;
  import com.aionemu.gameserver.model.templates.minion.MinionAttr;
  import com.aionemu.gameserver.model.templates.minion.MinionTemplate;
  import com.aionemu.gameserver.skillengine.change.Func;
  
  public class MinionBuff implements StatOwner {
  
  	private MinionTemplate minionTemplate;
  	private List<IStatFunction> functions = new ArrayList<IStatFunction>();
  
      public void apply(Player player, int minionId) {
          if (minionId == 0) {
              return;
          }
          minionTemplate = DataManager.MINION_DATA.getMinionTemplate(minionId);
          List<MinionAttr> attribute = null;
          if (player.isMagicalTypeClass()) {
              attribute = minionTemplate.getMagicalAttr();
          }
          else {
              attribute = minionTemplate.getPhysicalAttr();
          }
          for (MinionAttr minionAttribute : attribute) {
              if (minionAttribute.getFunc().equals(Func.PERCENT)) {
                  functions.add(new StatRateFunction(minionAttribute.getStat(), minionAttribute.getValue(), true));
              }
              else {
                  functions.add(new StatAddFunction(minionAttribute.getStat(), minionAttribute.getValue(), true));
              }
          }
          player.setBonus(true);
          player.getGameStats().addEffect(this, functions);
      }
  
  	public void end(Player player) {
  		functions.clear();
  		player.setBonus(false);
  		player.getGameStats().endEffect(this);
  	}
  }
  