content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.zone;
  
  import com.aionemu.gameserver.configs.main.WorldConfig;
  import com.aionemu.gameserver.dataholders.DataManager;
  
  /**
   * @author Rolandas
   */
  public class WorldZoneTemplate extends ZoneTemplate {
  
  	public WorldZoneTemplate(int size, Integer mapId) {
  		float maxZ = Math.round((float) size / WorldConfig.WORLD_REGION_SIZE) * WorldConfig.WORLD_REGION_SIZE;
  		points = new Points(-1, maxZ + 1);
  		Point2D point = new Point2D();
  		point.x = -1;
  		point.y = -1;
  		points.getPoint().add(point);
  		point = new Point2D();
  		point.x = -1;
  		point.y = size + 1;
  		points.getPoint().add(point);
  		point = new Point2D();
  		point.x = size + 1;
  		point.y = size + 1;
  		points.getPoint().add(point);
  		point = new Point2D();
  		point.x = size + 1;
  		point.y = -1;
  		points.getPoint().add(point);
  		zoneType = ZoneClassName.DUMMY;
  		mapid = mapId;
  		flags = DataManager.WORLD_MAPS_DATA.getTemplate(mapId).getFlags();
  		setXmlName(mapId.toString());
  	}
  }
  