content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.instance.playerreward;
  
  /**
   * @author xTz
   */
  public class CruciblePlayerReward extends InstancePlayerReward {
  
  	private int spawnPosition;
  	private boolean isRewarded = false;
  	private int insignia;
  	private boolean isPlayerLeave = false;
  	private boolean isPlayerDefeated = false;
  
  	public CruciblePlayerReward(Integer object) {
  		super(object);
  	}
  
  	public boolean isRewarded() {
  		return isRewarded;
  	}
  
  	public void setRewarded() {
  		isRewarded = true;
  	}
  
  	public void setInsignia(int insignia) {
  		this.insignia = insignia;
  	}
  
  	public int getInsignia() {
  		return insignia;
  	}
  
  	public void setSpawnPosition(int spawnPosition) {
  		this.spawnPosition = spawnPosition;
  	}
  
  	public int getSpawnPosition() {
  		return spawnPosition;
  	}
  
  	public boolean isPlayerLeave() {
  		return isPlayerLeave;
  	}
  
  	public void setPlayerLeave() {
  		isPlayerLeave = true;
  	}
  
  	public void setPlayerDefeated(boolean value) {
  		isPlayerDefeated = value;
  	}
  
  	public boolean isPlayerDefeated() {
  		return isPlayerDefeated;
  	}
  }
  