content: package net.minecraft.world.biome;
  
  import net.minecraft.init.Blocks;
  import net.minecraft.util.BlockPos;
  import net.minecraft.world.World;
  import net.minecraft.world.gen.feature.WorldGenDesertWells;
  
  import java.util.Random;
  
  public class BiomeGenDesert extends BiomeGenBase {
      public BiomeGenDesert(int id) {
          super(id);
          this.spawnableCreatureList.clear();
          this.topBlock = Blocks.sand.getDefaultState();
          this.fillerBlock = Blocks.sand.getDefaultState();
          this.theBiomeDecorator.treesPerChunk = -999;
          this.theBiomeDecorator.deadBushPerChunk = 2;
          this.theBiomeDecorator.reedsPerChunk = 50;
          this.theBiomeDecorator.cactiPerChunk = 10;
          this.spawnableCreatureList.clear();
      }
  
      public void decorate(World worldIn, Random rand, BlockPos pos) {
          super.decorate(worldIn, rand, pos);
  
          if (rand.nextInt(1000) == 0) {
              int i = rand.nextInt(16) + 8;
              int j = rand.nextInt(16) + 8;
              BlockPos blockpos = worldIn.getHeight(pos.add(i, 0, j)).up();
              (new WorldGenDesertWells()).generate(worldIn, rand, blockpos);
          }
      }
  }
  