content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.gameobjects;
  
  /**
   * @author Ever'
   */
  public enum HousingAction {
  
  	UNK(-1),
  	ENTER_DECORATION(1),
  	EXIT_DECORATION(2),
  	ADD_ITEM(3),
  	DELETE_ITEM(4),
  	SPAWN_OBJECT(5),
  	MOVE_OBJECT(6),
  	DESPAWN_OBJECT(7),
  	ENTER_RENOVATION(14),
  	EXIT_RENOVATION(15),
  	CHANGE_APPEARANCE(16);
  
  	private int id;
  
  	private HousingAction(int id) {
  		this.id = id;
  	}
  
  	public int getTypeId() {
  		return id;
  	}
  
  	public static HousingAction getActionTypeById(int id) {
  		for (HousingAction actionType : values()) {
  			if (actionType.getTypeId() == id) {
  				return actionType;
  			}
  		}
  		return UNK;
  	}
  }
  