content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.serverpackets;
  
  import com.aionemu.gameserver.model.gameobjects.HouseObject;
  import com.aionemu.gameserver.model.gameobjects.PostboxObject;
  import com.aionemu.gameserver.model.gameobjects.StorageObject;
  import com.aionemu.gameserver.model.gameobjects.UseableItemObject;
  import com.aionemu.gameserver.model.templates.housing.UseItemAction;
  import com.aionemu.gameserver.network.aion.AionConnection;
  import com.aionemu.gameserver.network.aion.AionServerPacket;
  
  /**
   * @author Rolandas
   */
  public class SM_OBJECT_USE_UPDATE extends AionServerPacket {
  
  	private int usingPlayerId;
  	private int ownerPlayerId;
  	private int useCount;
  	private UseItemAction action = null;
  	HouseObject<?> object;
  
  	public SM_OBJECT_USE_UPDATE(int usingPlayerId, int ownerPlayerId, int useCount, HouseObject<?> object) {
  		this.usingPlayerId = usingPlayerId;
  		this.ownerPlayerId = ownerPlayerId;
  		this.useCount = useCount;
  		this.object = object;
  		if (object instanceof UseableItemObject) {
  			this.action = ((UseableItemObject) object).getObjectTemplate().getAction();
  		}
  	}
  
  	@Override
  	protected void writeImpl(AionConnection con) {
  		writeC(object.getObjectTemplate().getTypeId());
  		if (object instanceof PostboxObject || object instanceof StorageObject) {
  			writeD(usingPlayerId);
  			writeC(1); // unk
  			writeD(object.getObjectId());
  		}
  		else if (object instanceof UseableItemObject) {
  			writeD(usingPlayerId);
  			writeD(ownerPlayerId);
  			writeD(object.getObjectId());
  			writeD(useCount);
  			int checkType = 0;
  			if (action != null && action.getCheckType() != null) {
  				checkType = action.getCheckType();
  			}
  			writeC(checkType);
  		}
  	}
  }
  