content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.clientpackets;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.items.storage.StorageType;
  import com.aionemu.gameserver.model.team.legion.Legion;
  import com.aionemu.gameserver.model.team.legion.LegionHistoryType;
  import com.aionemu.gameserver.model.team.legion.LegionMember;
  import com.aionemu.gameserver.model.team.legion.LegionPermissionsMask;
  import com.aionemu.gameserver.network.aion.AionClientPacket;
  import com.aionemu.gameserver.network.aion.AionConnection.State;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.services.LegionService;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  /**
   * @author ATracer
   */
  public class CM_LEGION_WH_KINAH extends AionClientPacket {
  
  	public CM_LEGION_WH_KINAH(int opcode, State state, State... restStates) {
  		super(opcode, state, restStates);
  	}
  
  	private long amount;
  	private int operation;
  
  	@Override
  	protected void readImpl() {
  		this.amount = readQ();
  		this.operation = readC();
  	}
  
  	@Override
  	protected void runImpl() {
  		final Player activePlayer = getConnection().getActivePlayer();
  
  		Legion legion = activePlayer.getLegion();
  		if (legion != null) {
  			LegionMember LM = LegionService.getInstance().getLegionMember(activePlayer.getObjectId());
  			switch (operation) {
  				case 0:
  					if (!LM.hasRights(LegionPermissionsMask.WH_DEPOSIT)) {
  						// You do not have the authority to use the Legion warehouse.
  						PacketSendUtility.sendPacket(activePlayer, new SM_SYSTEM_MESSAGE(1300322));
  						return;
  					}
  					if (activePlayer.getStorage(StorageType.LEGION_WAREHOUSE.getId()).tryDecreaseKinah(amount)) {
  						activePlayer.getInventory().increaseKinah(amount);
  						LegionService.getInstance().addHistory(legion, activePlayer.getName(), LegionHistoryType.KINAH_WITHDRAW, 2, Long.toString(amount));
  					}
  					break;
  				case 1:
  					if (!LM.hasRights(LegionPermissionsMask.WH_WITHDRAWAL)) {
  						// You do not have the authority to use the Legion warehouse.
  						PacketSendUtility.sendPacket(activePlayer, new SM_SYSTEM_MESSAGE(1300322));
  						return;
  					}
  					if (activePlayer.getInventory().tryDecreaseKinah(amount)) {
  						activePlayer.getStorage(StorageType.LEGION_WAREHOUSE.getId()).increaseKinah(amount);
  						LegionService.getInstance().addHistory(legion, activePlayer.getName(), LegionHistoryType.KINAH_DEPOSIT, 2, Long.toString(amount));
  					}
  					break;
  			}
  		}
  	}
  }
  