content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.configs.main;
  
  import com.aionemu.commons.configuration.Property;
  
  /**
   * @author Tiger0319
   * @rework Blackfire
   */
  public class DropConfig {
  
  	/**
  	 * Enable announce when a player get Epic item / Mythic item from chest.
  	 */
  	@Property(key = "gameserver.unique.chest.drop.announce.enable", defaultValue = "false")
  	public static boolean ENABLE_UNIQUE_CHEST_DROP_ANNOUNCE;
  
  	/**
  	 * Disable drop rate reduction based on level diference between players and mobs
  	 */
  	@Property(key = "gameserver.drop.reduction.disable", defaultValue = "false")
  	public static boolean DISABLE_DROP_REDUCTION;
  	/**
  	 * Enable announce when a player drops Unique / Epic item
  	 */
  	@Property(key = "gameserver.unique.drop.announce.enable", defaultValue = "true")
  	public static boolean ENABLE_UNIQUE_DROP_ANNOUNCE;
  	/**
  	 * Disable drop rate reduction based on level difference in zone
  	 */
  	@Property(key = "gameserver.drop.noreduction", defaultValue = "0")
  	public static String DISABLE_DROP_REDUCTION_IN_ZONES;
  }
  