content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.services.player;
  
  import org.slf4j.Logger;
  import org.slf4j.LoggerFactory;
  
  import com.aionemu.commons.database.dao.DAOManager;
  import com.aionemu.gameserver.dao.AbyssRankDAO;
  import com.aionemu.gameserver.dao.PlayerDAO;
  import com.aionemu.gameserver.dao.PlayerQuestListDAO;
  import com.aionemu.gameserver.dao.PlayerSkillListDAO;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.house.House;
  import com.aionemu.gameserver.world.World;
  
  /**
   * @author Source
   */
  class GeneralUpdateTask implements Runnable {
  
  	private static final Logger log = LoggerFactory.getLogger(GeneralUpdateTask.class);
  	private final int playerId;
  
  	GeneralUpdateTask(int playerId) {
  		this.playerId = playerId;
  	}
  
  	@Override
  	public void run() {
  		Player player = World.getInstance().findPlayer(playerId);
  		if (player != null)
  			try {
  				DAOManager.getDAO(AbyssRankDAO.class).storeAbyssRank(player);
  				DAOManager.getDAO(PlayerSkillListDAO.class).storeSkills(player);
  				DAOManager.getDAO(PlayerQuestListDAO.class).store(player);
  				DAOManager.getDAO(PlayerDAO.class).storePlayer(player);
  				for (House house : player.getHouses())
  					house.save();
  			}
  			catch (Exception ex) {
  				log.error("Exception during periodic saving of player " + player.getName(), ex);
  			}
  	}
  }
  