content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.bonus_service;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.model.stats.container.StatEnum;
  import com.aionemu.gameserver.skillengine.change.Func;
  
  /**
   * Created by Ace on 31/07/2016.
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "BonusPenaltyAttr")
  public class BonusPenaltyAttr {
  
  	@XmlAttribute(required = true)
  	protected StatEnum stat;
  
  	@XmlAttribute(required = true)
  	protected Func func;
  
  	@XmlAttribute(required = true)
  	protected int value;
  
  	public StatEnum getStat() {
  		return stat;
  	}
  
  	public void setStat(StatEnum value) {
  		stat = value;
  	}
  
  	public Func getFunc() {
  		return func;
  	}
  
  	public void setFunc(Func value) {
  		func = value;
  	}
  
  	public int getValue() {
  		return value;
  	}
  
  	public void setValue(int value) {
  		this.value = value;
  	}
  }
  