content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.configs.main;
  
  import com.aionemu.commons.configuration.Property;
  
  /**
   * @author lord_rex
   * @rework Blackfire
   */
  public class ShutdownConfig {
  
  	/**
  	 * Specifies the server restart frequency.
  	 */
  	@Property(key = "gameserver.shutdown.frequency", defaultValue = "NEVER")
  	public static String GAMESERVER_SHUTDOWN_FREQUENCY;
  
  	/**
  	 * Specifies the exact time of day the server should be restarted (of course respecting the frequency)
  	 */
  	@Property(key = "gameserver.shutdown.time", defaultValue = "5:00")
  	public static String GAMESERVER_SHUTDOWN_TIME;
  
  	/**
  	 * AutoShutdown Hook Mode for automatic system.
  	 */
  	@Property(key = "gameserver.shutdownauto.mode", defaultValue = "1")
  	public static int HOOK_MODE_AUTO;
  	/**
  	 * AutoShutdown Hook delay for automatic system.
  	 */
  	@Property(key = "gameserver.shutdownauto.delay", defaultValue = "60")
  	public static int HOOK_DELAY_AUTO;
  	/**
  	 * AutoShutdown announce interval for automatic system.
  	 */
  	@Property(key = "gameserver.shutdownauto.interval", defaultValue = "1")
  	public static int ANNOUNCE_INTERVAL_AUTO;
  
  	/**
  	 * Shutdown Hook Mode.
  	 */
  	@Property(key = "gameserver.shutdown.mode", defaultValue = "1")
  	public static int HOOK_MODE;
  	/**
  	 * Shutdown Hook delay.
  	 */
  	@Property(key = "gameserver.shutdown.delay", defaultValue = "60")
  	public static int HOOK_DELAY;
  	/**
  	 * Shutdown announce interval.
  	 */
  	@Property(key = "gameserver.shutdown.interval", defaultValue = "1")
  	public static int ANNOUNCE_INTERVAL;
  	/**
  	 * Safe reboot mode.
  	 */
  	@Property(key = "gameserver.shutdown.safereboot", defaultValue = "true")
  	public static boolean SAFE_REBOOT;
  }
  