content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.skillengine.effect;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.controllers.attack.AttackUtil;
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.skillengine.change.Func;
  import com.aionemu.gameserver.skillengine.effect.modifier.ActionModifier;
  import com.aionemu.gameserver.skillengine.model.Effect;
  
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "DispelBuffCounterAtkEffect")
  public class DispelBuffCounterAtkEffect extends DamageEffect {
  
  	@XmlAttribute
  	protected int dpower;
  	@XmlAttribute
  	protected int power;
  	@XmlAttribute
  	protected int hitvalue;
  	@XmlAttribute
  	protected int hitdelta;
  	@XmlAttribute(name = "dispel_level")
  	protected int dispelLevel;
  	private int i;
  	private int finalPower;
  
  	@Override
  	public void applyEffect(Effect effect) {
  		super.applyEffect(effect);
  		effect.getEffected().getEffectController().dispelBuffCounterAtkEffect(i, dispelLevel, finalPower);
  	}
  
  	@Override
  	public void calculate(Effect effect) {
  		if (!super.calculate(effect, null, null)) {
  			return;
  		}
  
  		Creature effected = effect.getEffected();
  		int count = value + delta * effect.getSkillLevel();
  		finalPower = power + dpower * effect.getSkillLevel();
  
  		i = effected.getEffectController().calculateNumberOfEffects(dispelLevel);
  		i = (i < count ? i : count);
  
  		int newValue = 0;
  		if (i == 1) {
  			newValue = hitvalue;
  		}
  		else if (i > 1) {
  			newValue = hitvalue + ((hitvalue / 2) * (i - 1));
  		}
  
  		int valueWithDelta = newValue + hitdelta * effect.getSkillLevel();
  
  		ActionModifier modifier = getActionModifiers(effect);
  
  		AttackUtil.calculateMagicalSkillResult(effect, valueWithDelta, modifier, getElement(), true, true, false, Func.ADD, 0, 0, shared, true); // critprob 0, dispels can not crit
  	}
  }
  