content: package net.minecraft.world.gen.feature;
  
  import net.minecraft.block.*;
  import net.minecraft.block.material.Material;
  import net.minecraft.block.state.IBlockState;
  import net.minecraft.init.Blocks;
  import net.minecraft.util.BlockPos;
  import net.minecraft.world.World;
  
  import java.util.Random;
  
  public class WorldGenTaiga2 extends WorldGenAbstractTree {
      private static final IBlockState field_181645_a = Blocks.log.getDefaultState().withProperty(BlockOldLog.VARIANT, BlockPlanks.EnumType.SPRUCE);
      private static final IBlockState field_181646_b = Blocks.leaves.getDefaultState().withProperty(BlockOldLeaf.VARIANT, BlockPlanks.EnumType.SPRUCE).withProperty(BlockLeaves.CHECK_DECAY, false);
  
      public WorldGenTaiga2(boolean p_i2025_1_) {
          super(p_i2025_1_);
      }
  
      public boolean generate(World worldIn, Random rand, BlockPos position) {
          int i = rand.nextInt(4) + 6;
          int j = 1 + rand.nextInt(2);
          int k = i - j;
          int l = 2 + rand.nextInt(2);
          boolean flag = true;
  
          if (position.getY() >= 1 && position.getY() + i + 1 <= 256) {
              for (int i1 = position.getY(); i1 <= position.getY() + 1 + i && flag; ++i1) {
                  int j1 = 1;
  
                  if (i1 - position.getY() < j) {
                      j1 = 0;
                  } else {
                      j1 = l;
                  }
  
                  BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();
  
                  for (int k1 = position.getX() - j1; k1 <= position.getX() + j1 && flag; ++k1) {
                      for (int l1 = position.getZ() - j1; l1 <= position.getZ() + j1 && flag; ++l1) {
                          if (i1 >= 0 && i1 < 256) {
                              Block block = worldIn.getBlockState(blockpos$mutableblockpos.set(k1, i1, l1)).getBlock();
  
                              if (block.getMaterial() != Material.air && block.getMaterial() != Material.leaves) {
                                  flag = false;
                              }
                          } else {
                              flag = false;
                          }
                      }
                  }
              }
  
              if (!flag) {
                  return false;
              } else {
                  Block block1 = worldIn.getBlockState(position.down()).getBlock();
  
                  if ((block1 == Blocks.grass || block1 == Blocks.dirt || block1 == Blocks.farmland) && position.getY() < 256 - i - 1) {
                      this.func_175921_a(worldIn, position.down());
                      int i3 = rand.nextInt(2);
                      int j3 = 1;
                      int k3 = 0;
  
                      for (int l3 = 0; l3 <= k; ++l3) {
                          int j4 = position.getY() + i - l3;
  
                          for (int i2 = position.getX() - i3; i2 <= position.getX() + i3; ++i2) {
                              int j2 = i2 - position.getX();
  
                              for (int k2 = position.getZ() - i3; k2 <= position.getZ() + i3; ++k2) {
                                  int l2 = k2 - position.getZ();
  
                                  if (Math.abs(j2) != i3 || Math.abs(l2) != i3 || i3 <= 0) {
                                      BlockPos blockpos = new BlockPos(i2, j4, k2);
  
                                      if (!worldIn.getBlockState(blockpos).getBlock().isFullBlock()) {
                                          this.setBlockAndNotifyAdequately(worldIn, blockpos, field_181646_b);
                                      }
                                  }
                              }
                          }
  
                          if (i3 >= j3) {
                              i3 = k3;
                              k3 = 1;
                              ++j3;
  
                              if (j3 > l) {
                                  j3 = l;
                              }
                          } else {
                              ++i3;
                          }
                      }
  
                      int i4 = rand.nextInt(3);
  
                      for (int k4 = 0; k4 < i - i4; ++k4) {
                          Block block2 = worldIn.getBlockState(position.up(k4)).getBlock();
  
                          if (block2.getMaterial() == Material.air || block2.getMaterial() == Material.leaves) {
                              this.setBlockAndNotifyAdequately(worldIn, position.up(k4), field_181645_a);
                          }
                      }
  
                      return true;
                  } else {
                      return false;
                  }
              }
          } else {
              return false;
          }
      }
  }
  