content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.gmhandler;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.gameobjects.state.CreatureVisualState;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_PLAYER_STATE;
  import com.aionemu.gameserver.skillengine.effect.AbnormalState;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  /**
   * @author Alcapwnd
   */
  public class CmdInvisible extends AbstractGMHandler {
  
  	public CmdInvisible(Player admin, String params) {
  		super(admin, params);
  		run();
  	}
  
  	private void run() {
  		admin.getEffectController().setAbnormal(AbnormalState.HIDE.getId());
  		admin.setVisualState(CreatureVisualState.HIDE20);
  		PacketSendUtility.broadcastPacket(admin, new SM_PLAYER_STATE(admin), true);
  		PacketSendUtility.sendMessage(admin, "You are invisible.");
  	}
  
  }
  