content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.team2.group.events;
  
  import org.slf4j.Logger;
  import org.slf4j.LoggerFactory;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.team2.common.events.AlwaysTrueTeamEvent;
  import com.aionemu.gameserver.model.team2.common.legacy.GroupEvent;
  import com.aionemu.gameserver.model.team2.group.PlayerGroup;
  import com.aionemu.gameserver.model.team2.group.PlayerGroupMember;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_GROUP_INFO;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_GROUP_MEMBER_INFO;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_INSTANCE_INFO;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.google.common.base.Predicate;
  
  /**
   * @author ATracer
   */
  public class PlayerConnectedEvent extends AlwaysTrueTeamEvent implements Predicate<Player> {
  
  	private static final Logger log = LoggerFactory.getLogger(PlayerConnectedEvent.class);
  	private final PlayerGroup group;
  	private final Player player;
  
  	public PlayerConnectedEvent(PlayerGroup group, Player player) {
  		this.group = group;
  		this.player = player;
  	}
  
  	@Override
  	public void handleEvent() {
  		group.removeMember(player.getObjectId());
  		group.addMember(new PlayerGroupMember(player));
  		// TODO this probably should never happen
  		if (player.sameObjectId(group.getLeader().getObjectId())) {
  			log.warn("[TEAM2] leader connected {}", group.size());
  			group.changeLeader(new PlayerGroupMember(player));
  		}
  		PacketSendUtility.sendPacket(player, new SM_GROUP_INFO(group));
  		PacketSendUtility.sendPacket(player, new SM_GROUP_MEMBER_INFO(group, player, GroupEvent.JOIN));
  		group.applyOnMembers(this);
  	}
  
  	@Override
  	public boolean apply(Player member) {
  		if (!player.equals(member)) {
  			PacketSendUtility.sendPacket(member, new SM_GROUP_MEMBER_INFO(group, player, GroupEvent.ENTER));
  			PacketSendUtility.sendPacket(member, new SM_INSTANCE_INFO(player, false, group));
  			PacketSendUtility.sendPacket(player, new SM_GROUP_MEMBER_INFO(group, member, GroupEvent.ENTER));
  		}
  		return true;
  	}
  }
  