content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.item.actions;
  
  import com.aionemu.gameserver.controllers.observer.ItemUseObserver;
  import com.aionemu.gameserver.dataholders.DataManager;
  import com.aionemu.gameserver.model.DescriptionId;
  import com.aionemu.gameserver.model.TaskId;
  import com.aionemu.gameserver.model.gameobjects.Item;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_INVENTORY_UPDATE_ITEM;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.utils.RndArray;
  import com.aionemu.gameserver.utils.ThreadPoolManager;
  
  public class SkillEnhanceAction extends AbstractItemAction {
  
  	@Override
  	public boolean canAct(Player player, Item item, Item targetItem) {
  		if (targetItem == null) {
  			PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_COLOR_ERROR);
  			return false;
  		}
  		return true;
  	}
  
  	@Override
  	public void act(final Player player, final Item item, final Item targetItem) {
  		player.getController().cancelUseItem();
  		RndArray.get(DataManager.ITEM_SKILL_ENHANCE_DATA.getSkillEnhance(targetItem.getItemTemplate().getSkillEnhance()).getSkillId());
  		PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), targetItem.getObjectId(), item.getObjectId(), item.getItemId(), 5000, 0), true);
  		final ItemUseObserver itemUseObserver = new ItemUseObserver() {
  
  			@Override
  			public void abort() {
  				player.getController().cancelTask(TaskId.ITEM_USE);
  				player.removeItemCoolDown(item.getItemTemplate().getUseLimits().getDelayId());
  				PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_CANCELED(new DescriptionId(item.getNameId())));
  				PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), targetItem.getObjectId(), item.getObjectId(), item.getItemId(), 0, 2), true);
  				player.getObserveController().removeObserver(this);
  			}
  		};
  		player.getObserveController().attach(itemUseObserver);
  		player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  			@Override
  			public void run() {
  				if (!player.getInventory().decreaseByObjectId(item.getObjectId(), 1)) {
  					return;
  				}
  				player.getObserveController().removeObserver(itemUseObserver);
  				PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), targetItem.getObjectId(), item.getObjectId(), item.getItemId(), 0, 1),true);
  				targetItem.setEnhanceEnchantLevel(targetItem.getEnhanceEnchantLevel() + 1);
  				player.getSkillList().addSkill(player, targetItem.getEnhanceSkillId(), targetItem.getEnhanceEnchantLevel() + 1);
  				PacketSendUtility.sendPacket(player, new SM_INVENTORY_UPDATE_ITEM(player, targetItem));
  			}
  		}, 5000));
  	}
  }
  