content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.services.abysslandingservice.landingspecialservice;
  
  import com.aionemu.gameserver.model.landing_special.LandingSpecialLocation;
  import com.aionemu.gameserver.model.landing_special.LandingSpecialStateType;
  
  public class SPLanding extends SpecialLanding<LandingSpecialLocation> {
  
  	public SPLanding(LandingSpecialLocation landing) {
  		super(landing);
  	}
  
  	@Override
  	public void startLanding() {
  		getSpecialLandingLocation().setActiveLanding(this);
  		if (!getSpecialLandingLocation().getSpawned().isEmpty()) {
  			despawn();
  		}
  		spawn(LandingSpecialStateType.SPAWN);
  	}
  
  	@Override
  	public void stopLanding() {
  		getSpecialLandingLocation().setActiveLanding(null);
  		despawn();
  		spawn(LandingSpecialStateType.DESPAWN);
  	}
  }
  