content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.gameobjects.player;
  
  /**
   * @author xTz
   */
  public class InRoll {
  
  	private int npcId;
  	private int itemId;
  	private int rollType;
  	private int index;
  
  	public InRoll(int npcId, int itemId, int index, int rollType) {
  		this.npcId = npcId;
  		this.itemId = itemId;
  		this.index = index;
  		this.rollType = rollType;
  	}
  
  	public int getNpcId() {
  		return npcId;
  	}
  
  	public int getItemId() {
  		return itemId;
  	}
  
  	public int getIndex() {
  		return index;
  	}
  
  	public int getRollType() {
  		return rollType;
  	}
  
  	public void setNpcId(int npcId) {
  		this.npcId = npcId;
  	}
  
  	public void setItemId(int itemId) {
  		this.itemId = itemId;
  	}
  
  	/**
  	 * @param index
  	 */
  	public void setIndexd(int index) {
  		this.index = itemId;
  	}
  
  	public void setRollType(int rollType) {
  		this.rollType = rollType;
  	}
  }
  