content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.skillengine.effect;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.model.stats.container.StatEnum;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_FORCED_MOVE;
  import com.aionemu.gameserver.skillengine.model.Effect;
  import com.aionemu.gameserver.skillengine.model.SkillMoveType;
  import com.aionemu.gameserver.utils.MathUtil;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.world.World;
  
  /**
   * @author Sarynth modified by Wakizashi, Sippolo
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "PulledEffect")
  public class PulledEffect extends EffectTemplate {
  
  	@Override
  	public void applyEffect(Effect effect) {
  		effect.addToEffectedController();
  		final Creature effected = effect.getEffected();
  		effected.setCriticalEffectMulti(0);
  		effected.getController().cancelCurrentSkill();
  		// effected.getMoveController().abortMove();
  		World.getInstance().updatePosition(effected, effect.getTargetX(), effect.getTargetY(), effect.getTargetZ(), effected.getHeading());
  		PacketSendUtility.broadcastPacketAndReceive(effected, new SM_FORCED_MOVE(effect.getEffector(), effected.getObjectId(), effect.getTargetX(), effect.getTargetY(), effect.getTargetZ()));
  	}
  
  	@Override
  	public void calculate(Effect effect) {
  		if (effect.getEffected().getEffectController().hasPhysicalStateEffect()) {
  			return;
  		}
  
  		if (!super.calculate(effect, StatEnum.PULLED_RESISTANCE, null)) {
  			return;
  		}
  
  		effect.setSkillMoveType(SkillMoveType.PULL);
  		final Creature effector = effect.getEffector();
  
  		// Target must be pulled just one meter away from effector, not IN place of effector
  		double radian = Math.toRadians(MathUtil.convertHeadingToDegree(effector.getHeading()));
  		final float x1 = (float) Math.cos(radian);
  		final float y1 = (float) Math.sin(radian);
  		effect.setTargetLoc(effector.getX() + x1, effector.getY() + y1, effector.getZ() + 0.25F);
  	}
  
  	@Override
  	public void startEffect(Effect effect) {
  		final Creature effected = effect.getEffected();
  		effected.getEffectController().setAbnormal(AbnormalState.CANNOT_MOVE.getId());
  		effect.setAbnormal(AbnormalState.CANNOT_MOVE.getId());
  	}
  
  	@Override
  	public void endEffect(Effect effect) {
  		effect.setIsPhysicalState(false);
  		effect.getEffected().setCriticalEffectMulti(1);
  		effect.getEffected().getEffectController().unsetAbnormal(AbnormalState.CANNOT_MOVE.getId());
  	}
  }
  