content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.housing;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlSeeAlso;
  import javax.xml.bind.annotation.XmlType;
  
  /**
   * @author Rolandas
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "PlaceableHouseObject")
  @XmlSeeAlso({ HousingJukeBox.class, HousingPicture.class, HousingPostbox.class, HousingChair.class, HousingStorage.class, HousingNpc.class, HousingMoveableItem.class, HousingUseableItem.class, HousingPassiveItem.class, HousingEmblem.class })
  public abstract class PlaceableHouseObject extends AbstractHouseObject {
  
  	@XmlAttribute(name = "use_days")
  	protected Integer useDays;
  	@XmlAttribute
  	protected LimitType limit;
  	@XmlAttribute
  	protected PlaceLocation location;
  	@XmlAttribute
  	protected PlaceArea area;
  
  	/**
  	 * Gets the value of the useDays property.
  	 *
  	 * @return null if not restricted
  	 */
  	public int getUseDays() {
  		if (useDays == null) {
  			return 0;
  		}
  		return useDays;
  	}
  
  	/**
  	 * Where the object is allowed to be placed on?
  	 * <p/>
  	 * <tt>TODO: check if it is needed and not handled by the client</tt>
  	 *
  	 * @return {@link LimitType.NONE} if no restriction
  	 */
  	public LimitType getPlacementLimit() {
  		if (limit == null) {
  			return LimitType.NONE;
  		}
  		return limit;
  	}
  
  	/**
  	 * How the object is allowed to be placed (stacks, ground, wall) ?
  	 * <p/>
  	 * <tt>TODO: check if it is needed and not handled by the client</tt>
  	 *
  	 * @return possible object is {@link PlaceLocation }
  	 */
  	public PlaceLocation getLocation() {
  		return location;
  	}
  
  	/**
  	 * Environment where the object is allowed to be placed (interior, exterior)
  	 * <p/>
  	 * <tt>TODO: check if it is needed and not handled by the client</tt>
  	 *
  	 * @return possible object is {@link PlaceArea }
  	 */
  	public PlaceArea getArea() {
  		return area;
  	}
  
  	public abstract byte getTypeId();
  }
  