content: package net.minecraft.item;
  
  import net.minecraft.block.Block;
  import net.minecraft.block.BlockSnow;
  import net.minecraft.block.state.IBlockState;
  import net.minecraft.entity.Entity;
  import net.minecraft.entity.player.EntityPlayer;
  import net.minecraft.init.Blocks;
  import net.minecraft.util.BlockPos;
  import net.minecraft.util.EnumFacing;
  import net.minecraft.world.World;
  
  public class ItemReed extends Item {
      private final Block block;
  
      public ItemReed(Block block) {
          this.block = block;
      }
  
      public boolean onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ) {
          IBlockState iblockstate = worldIn.getBlockState(pos);
          Block block = iblockstate.getBlock();
  
          if (block == Blocks.snow_layer && iblockstate.getValue(BlockSnow.LAYERS).intValue() < 1) {
              side = EnumFacing.UP;
          } else if (!block.isReplaceable(worldIn, pos)) {
              pos = pos.offset(side);
          }
  
          if (!playerIn.canPlayerEdit(pos, side, stack)) {
              return false;
          } else if (stack.stackSize == 0) {
              return false;
          } else {
              if (worldIn.canBlockBePlaced(this.block, pos, false, side, null, stack)) {
                  IBlockState iblockstate1 = this.block.onBlockPlaced(worldIn, pos, side, hitX, hitY, hitZ, 0, playerIn);
  
                  if (worldIn.setBlockState(pos, iblockstate1, 3)) {
                      iblockstate1 = worldIn.getBlockState(pos);
  
                      if (iblockstate1.getBlock() == this.block) {
                          ItemBlock.setTileEntityNBT(worldIn, playerIn, pos, stack);
                          iblockstate1.getBlock().onBlockPlacedBy(worldIn, pos, iblockstate1, playerIn, stack);
                      }
  
                      worldIn.playSoundEffect((float) pos.getX() + 0.5F, (float) pos.getY() + 0.5F, (float) pos.getZ() + 0.5F, this.block.stepSound.getPlaceSound(), (this.block.stepSound.getVolume() + 1.0F) / 2.0F, this.block.stepSound.getFrequency() * 0.8F);
                      --stack.stackSize;
                      return true;
                  }
              }
  
              return false;
          }
      }
  }
  