content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.skillengine.effect;
  
  import java.util.HashMap;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SKILL_COOLDOWN;
  import com.aionemu.gameserver.skillengine.model.Effect;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  /**
   * @author Rolandas, Luzien, Eloann
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "SkillCooltimeResetEffect")
  public class SkillCooltimeResetEffect extends EffectTemplate {
  
  	@XmlAttribute(name = "first_cd", required = true)
  	protected int firstCd;
  	@XmlAttribute(name = "last_cd", required = true)
  	protected int lastCd;
  
  	@Override
  	public void applyEffect(Effect effect) {
  		Creature effected = effect.getEffected();
  		HashMap<Integer, Long> resetSkillCoolDowns = new HashMap<>();
  		for (int i = firstCd; i <= lastCd; i++) {
  			long delay = effected.getSkillCoolDown(i) - System.currentTimeMillis();
  			if (delay <= 0) {
  				continue;
  			}
  			if (delta > 0) // TODO: Percent of remaining CD or original cd?
  			{
  				delay -= delay * (delta / 100);
  			}
  			else {
  				delay -= value;
  			}
  
  			effected.setSkillCoolDown(i, delay + System.currentTimeMillis());
  			resetSkillCoolDowns.put(i, delay + System.currentTimeMillis());
  		}
  		if (effected instanceof Player) {
  			if (resetSkillCoolDowns.size() > 0) {
  				PacketSendUtility.sendPacket((Player) effected, new SM_SKILL_COOLDOWN(resetSkillCoolDowns));
  			}
  		}
  	}
  }
  