content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.clientpackets;
  
  import java.util.List;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.house.HouseBidEntry;
  import com.aionemu.gameserver.network.aion.AionClientPacket;
  import com.aionemu.gameserver.network.aion.AionConnection.State;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_HOUSE_BIDS;
  import com.aionemu.gameserver.services.HousingBidService;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.utils.collections.ListSplitter;
  
  /**
   * @author Rolandas
   */
  public class CM_GET_HOUSE_BIDS extends AionClientPacket {
  
  	public CM_GET_HOUSE_BIDS(int opcode, State state, State... restStates) {
  		super(opcode, state, restStates);
  	}
  
  	@Override
  	protected void readImpl() {
  		// No data
  	}
  
  	@Override
  	protected void runImpl() {
  		boolean isFirst = true;
  		Player player = getConnection().getActivePlayer();
  		HouseBidEntry playerBid = HousingBidService.getInstance().getLastPlayerBid(player.getObjectId());
  
  		List<HouseBidEntry> houseBids = HousingBidService.getInstance().getHouseBidEntries(player.getRace());
  		ListSplitter<HouseBidEntry> splitter = new ListSplitter<HouseBidEntry>(houseBids, 181);
  		while (!splitter.isLast()) {
  			List<HouseBidEntry> packetBids = splitter.getNext();
  			HouseBidEntry playerData = splitter.isLast() ? playerBid : null;
  			PacketSendUtility.sendPacket(player, new SM_HOUSE_BIDS(isFirst, splitter.isLast(), playerData, packetBids));
  			isFirst = false;
  		}
  	}
  }
  