content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package admincommands;
  
  import java.lang.reflect.Field;
  
  import com.aionemu.gameserver.configs.main.CustomConfig;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.utils.chathandlers.AdminCommand;
  
  /**
   * @author SheppeR
   */
  public class Channel extends AdminCommand {
  
  	public Channel() {
  		super("channel");
  	}
  
  	@Override
  	public void execute(Player player, String... params) {
  		Class<?> classToMofify = CustomConfig.class;
  		Field someField;
  		try {
  			someField = classToMofify.getDeclaredField("FACTION_CMD_CHANNEL");
  			if (params[0].equalsIgnoreCase("on") && !CustomConfig.FACTION_CMD_CHANNEL) {
  				someField.set(null, Boolean.valueOf(true));
  				PacketSendUtility.sendMessage(player, "The command .faction is ON.");
  			}
  			else if (params[0].equalsIgnoreCase("off") && CustomConfig.FACTION_CMD_CHANNEL) {
  				someField.set(null, Boolean.valueOf(false));
  				PacketSendUtility.sendMessage(player, "The command .faction is OFF.");
  			}
  		}
  		catch (Exception e) {
  			PacketSendUtility.sendMessage(player, "Error! Wrong property or value.");
  			return;
  		}
  	}
  
  	@Override
  	public void onFail(Player player, String message) {
  		PacketSendUtility.sendMessage(player, "syntax //channel <On | Off>");
  	}
  }
  