content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.skillengine.properties;
  
  import java.util.SortedMap;
  import java.util.TreeMap;
  
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.skillengine.model.Skill;
  import com.aionemu.gameserver.utils.MathUtil;
  
  /**
   * @author MrPoke
   */
  public class MaxCountProperty {
  
  	public static final boolean set(final Skill skill, Properties properties) {
  		TargetRangeAttribute value = properties.getTargetType();
  		int maxcount = properties.getTargetMaxCount();
  
  		switch (value) {
  			case AREA:
  				int areaCounter = 0;
  				final Creature firstTarget = skill.getFirstTarget();
  				if (firstTarget == null) {
  					return false;
  				}
  				SortedMap<Double, Creature> sortedMap = new TreeMap<Double, Creature>();
  				for (Creature creature : skill.getEffectedList()) {
  					sortedMap.put(MathUtil.getDistance(firstTarget, creature), creature);
  				}
  				skill.getEffectedList().clear();
  				for (Creature creature : sortedMap.values()) {
  					if (areaCounter >= maxcount) {
  						break;
  					}
  					skill.getEffectedList().add(creature);
  					areaCounter++;
  				}
  			default:
  				break;
  		}
  		return true;
  	}
  }
  