content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package zone;
  
  import com.aionemu.gameserver.model.Race;
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.world.zone.ZoneInstance;
  import com.aionemu.gameserver.world.zone.ZoneName;
  import com.aionemu.gameserver.world.zone.handler.ZoneHandler;
  import com.aionemu.gameserver.world.zone.handler.ZoneNameAnnotation;
  
  /**
   * @author MrPoke
   */
  @ZoneNameAnnotation("ASMODIANS_BASE_400010000 ELYOS_BASE_400010000")
  public class AbyssBaseShield implements ZoneHandler {
  
  	@Override
  	public void onEnterZone(Creature creature, ZoneInstance zone) {
  		Creature actingCreature = creature.getActingCreature();
  		if (actingCreature instanceof Player && !((Player) actingCreature).isGM()) {
  			ZoneName currZone = zone.getZoneTemplate().getName();
  			if (currZone == ZoneName.get("ASMODIANS_BASE_400010000")) {
  				if (((Player) actingCreature).getRace() == Race.ELYOS) {
  					creature.getController().die();
  				}
  			}
  			else if (currZone == ZoneName.get("ELYOS_BASE_400010000")) {
  				if (((Player) actingCreature).getRace() == Race.ASMODIANS) {
  					creature.getController().die();
  				}
  			}
  		}
  	}
  
  	@Override
  	public void onLeaveZone(Creature player, ZoneInstance zone) {
  	}
  }
  