content: package net.minecraft.client.renderer.entity;
  
  import net.minecraft.block.state.IBlockState;
  import net.minecraft.client.Minecraft;
  import net.minecraft.client.model.ModelBase;
  import net.minecraft.client.model.ModelMinecart;
  import net.minecraft.client.renderer.GlStateManager;
  import net.minecraft.client.renderer.texture.TextureMap;
  import net.minecraft.entity.item.EntityMinecart;
  import net.minecraft.util.MathHelper;
  import net.minecraft.util.ResourceLocation;
  import net.minecraft.util.Vec3;
  
  public class RenderMinecart<T extends EntityMinecart> extends Render<T> {
      private static final ResourceLocation minecartTextures = new ResourceLocation("textures/entity/minecart.png");
      protected ModelBase modelMinecart = new ModelMinecart();
  
      public RenderMinecart(RenderManager renderManagerIn) {
          super(renderManagerIn);
          this.shadowSize = 0.5F;
      }
  
      public void doRender(T entity, double x, double y, double z, float entityYaw, float partialTicks) {
          GlStateManager.pushMatrix();
          this.bindEntityTexture(entity);
          long i = (long) entity.getEntityId() * 493286711L;
          i = i * i * 4392167121L + i * 98761L;
          float f = (((float) (i >> 16 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F;
          float f1 = (((float) (i >> 20 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F;
          float f2 = (((float) (i >> 24 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F;
          GlStateManager.translate(f, f1, f2);
          double d0 = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * (double) partialTicks;
          double d1 = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * (double) partialTicks;
          double d2 = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * (double) partialTicks;
          double d3 = 0.30000001192092896D;
          Vec3 vec3 = entity.func_70489_a(d0, d1, d2);
          float f3 = entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTicks;
  
          if (vec3 != null) {
              Vec3 vec31 = entity.func_70495_a(d0, d1, d2, d3);
              Vec3 vec32 = entity.func_70495_a(d0, d1, d2, -d3);
  
              if (vec31 == null) {
                  vec31 = vec3;
              }
  
              if (vec32 == null) {
                  vec32 = vec3;
              }
  
              x += vec3.xCoord - d0;
              y += (vec31.yCoord + vec32.yCoord) / 2.0D - d1;
              z += vec3.zCoord - d2;
              Vec3 vec33 = vec32.addVector(-vec31.xCoord, -vec31.yCoord, -vec31.zCoord);
  
              if (vec33.lengthVector() != 0.0D) {
                  vec33 = vec33.normalize();
                  entityYaw = (float) (Math.atan2(vec33.zCoord, vec33.xCoord) * 180.0D / Math.PI);
                  f3 = (float) (Math.atan(vec33.yCoord) * 73.0D);
              }
          }
  
          GlStateManager.translate((float) x, (float) y + 0.375F, (float) z);
          GlStateManager.rotate(180.0F - entityYaw, 0.0F, 1.0F, 0.0F);
          GlStateManager.rotate(-f3, 0.0F, 0.0F, 1.0F);
          float f5 = (float) entity.getRollingAmplitude() - partialTicks;
          float f6 = entity.getDamage() - partialTicks;
  
          if (f6 < 0.0F) {
              f6 = 0.0F;
          }
  
          if (f5 > 0.0F) {
              GlStateManager.rotate(MathHelper.sin(f5) * f5 * f6 / 10.0F * (float) entity.getRollingDirection(), 1.0F, 0.0F, 0.0F);
          }
  
          int j = entity.getDisplayTileOffset();
          IBlockState iblockstate = entity.getDisplayTile();
  
          if (iblockstate.getBlock().getRenderType() != -1) {
              GlStateManager.pushMatrix();
              this.bindTexture(TextureMap.locationBlocksTexture);
              float f4 = 0.75F;
              GlStateManager.scale(f4, f4, f4);
              GlStateManager.translate(-0.5F, (float) (j - 8) / 16.0F, 0.5F);
              this.func_180560_a(entity, partialTicks, iblockstate);
              GlStateManager.popMatrix();
              GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
              this.bindEntityTexture(entity);
          }
  
          GlStateManager.scale(-1.0F, -1.0F, 1.0F);
          this.modelMinecart.render(entity, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
          GlStateManager.popMatrix();
          super.doRender(entity, x, y, z, entityYaw, partialTicks);
      }
  
      protected ResourceLocation getEntityTexture(T entity) {
          return minecartTextures;
      }
  
      protected void func_180560_a(T minecart, float partialTicks, IBlockState state) {
          GlStateManager.pushMatrix();
          Minecraft.getMinecraft().getBlockRendererDispatcher().renderBlockBrightness(state, minecart.getBrightness(partialTicks));
          GlStateManager.popMatrix();
      }
  }
  