content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.portal;
  
  import java.util.List;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlElement;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.configs.main.GSConfig;
  
  /**
   * @author xTz
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "PortalReq")
  public class PortalReq {
  
  	@XmlElement(name = "quest_req")
  	protected List<QuestReq> questReq;
  	@XmlElement(name = "item_req")
  	protected List<ItemReq> itemReq;
  	@XmlAttribute(name = "min_level")
  	protected int minLevel;
  	@XmlAttribute(name = "max_level")
  	protected int maxLevel = GSConfig.PLAYER_MAX_LEVEL;
  	@XmlAttribute(name = "kinah_req")
  	protected int kinahReq;
  	@XmlAttribute(name = "title_id")
  	protected int titleId;
  	@XmlAttribute(name = "err_level")
  	protected int errLevel;
  	@XmlAttribute(name = "legion_req")
  	protected boolean legionReq;
  
  	public List<QuestReq> getQuestReq() {
  		return this.questReq;
  	}
  
  	public List<ItemReq> getItemReq() {
  		return this.itemReq;
  	}
  
  	public int getMinLevel() {
  		return minLevel;
  	}
  
  	public void setMinLevel(int value) {
  		this.minLevel = value;
  	}
  
  	public int getMaxLevel() {
  		return maxLevel;
  	}
  
  	public void setMaxLevel(int value) {
  		this.maxLevel = value;
  	}
  
  	public int getKinahReq() {
  		return kinahReq;
  	}
  
  	public void setKinahReq(int value) {
  		this.kinahReq = value;
  	}
  
  	public int getTitleId() {
  		return titleId;
  	}
  
  	public int getErrLevel() {
  		return errLevel;
  	}
  
  	public boolean getLegionReq() {
  		return legionReq;
  	}
  }
  