content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.gameobjects.siege;
  
  import com.aionemu.gameserver.controllers.NpcController;
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.model.gameobjects.Npc;
  import com.aionemu.gameserver.model.siege.SiegeRace;
  import com.aionemu.gameserver.model.templates.npc.NpcTemplate;
  import com.aionemu.gameserver.model.templates.spawns.siegespawns.SiegeSpawnTemplate;
  
  /**
   * @author ViAl
   */
  public class SiegeNpc extends Npc {
  
  	private int siegeId;
  	private SiegeRace siegeRace;
  
  	/**
  	 * @param objId
  	 * @param controller
  	 * @param spawnTemplate
  	 * @param objectTemplate
  	 *            SiegeNpc constructor
  	 */
  	public SiegeNpc(int objId, NpcController controller, SiegeSpawnTemplate spawnTemplate, NpcTemplate objectTemplate) {
  		super(objId, controller, spawnTemplate, objectTemplate);
  		this.siegeId = spawnTemplate.getSiegeId();
  		this.siegeRace = spawnTemplate.getSiegeRace();
  	}
  
  	public SiegeRace getSiegeRace() {
  		return siegeRace;
  	}
  
  	public int getSiegeId() {
  		return siegeId;
  	}
  
  	@Override
  	public SiegeSpawnTemplate getSpawn() {
  		return (SiegeSpawnTemplate) super.getSpawn();
  	}
  
  	/**
  	 * Siege Npcs of different SiegeRaces are always hostile
  	 */
  	@Override
  	public boolean isEnemyFrom(Creature creature) {
  		if (creature instanceof SiegeNpc && this.getSiegeRace() != ((SiegeNpc) creature).getSiegeRace()) {
  			return true;
  		}
  		else {
  			return super.isEnemyFrom(creature);
  		}
  	}
  }
  