content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.clientpackets;
  
  import org.slf4j.Logger;
  import org.slf4j.LoggerFactory;
  
  import com.aionemu.gameserver.model.gameobjects.Item;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.items.storage.Storage;
  import com.aionemu.gameserver.network.aion.AionClientPacket;
  import com.aionemu.gameserver.network.aion.AionConnection.State;
  import com.aionemu.gameserver.services.item.ItemService;
  import com.aionemu.gameserver.services.item.ItemUpgradeService;
  
  /**
   * @author FinalNovas
   * @rework Navyan
   * @rework Blackfire
   */
  public class CM_ITEM_UPGRADE extends AionClientPacket {
  
  	@SuppressWarnings("unused")
  	private static final Logger log = LoggerFactory.getLogger(CM_ITEM_UPGRADE.class);
  	int playerObjectId;
  	int upgradedItemObjectId;
  	int resultItemId;
  	int requireItemObjectId1;
  	int requireItemObjectId2;
  	int requireItemObjectId3;
  	int requireItemObjectId4;
  	int requireItemObjectId5;
  	Item baseItem;
  
  	/**
  	 * @param opcode
  	 */
  	public CM_ITEM_UPGRADE(int opcode, State state, State... restStates) {
  		super(opcode, state, restStates);
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	protected void readImpl() {
  		Player player = getConnection().getActivePlayer();
  		playerObjectId = readD();
  		upgradedItemObjectId = readD();
  		resultItemId = readD();
  		readH(); // unk
  		requireItemObjectId1 = readD();
  		requireItemObjectId2 = readD();
  		requireItemObjectId3 = readD();
  		requireItemObjectId4 = readD();
  		requireItemObjectId5 = readD();
  
  		Storage inventory = player.getInventory();
  		baseItem = inventory.getItemByObjId(upgradedItemObjectId);
  	}
  
  	@Override
  	protected void runImpl() {
  		Player player = getConnection().getActivePlayer();
  		if (player == null)
  			return;
  		if (!ItemUpgradeService.checkItemUpgrade(player, baseItem, resultItemId)) {
  			return;
  		}
  		Item resultItem = ItemService.newItem(resultItemId, 1, null, 0, 0, 0);
  
  		if (!ItemUpgradeService.decreaseMaterial(player, baseItem, resultItemId)) {
  			return;
  		}
  		ItemService.makeUpgradeItem(player, baseItem, resultItem);
  	}
  }
  