content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.questEngine.model;
  
  /**
   * @author MrPoke
   */
  public class QuestVars {
  
  	private Integer[] questVars = new Integer[6];
  
  	public QuestVars() {
  	}
  
  	public QuestVars(int var) {
  		setVar(var);
  	}
  
  	/**
  	 * @param id
  	 * @return Quest var by id.
  	 */
  	public int getVarById(int id) {
  		return questVars[id];
  	}
  
  	/**
  	 * @param id
  	 * @param var
  	 */
  	public void setVarById(int id, int var) {
  		questVars[id] = var;
  	}
  
  	/**
  	 * @return int value of all values, stored in the array. Representation: Sum(value_on_index_i * 64^i)
  	 */
  	public int getQuestVars() {
  		int var = 0;
  		for (int i = 5; i >= 0; i--) {
  			var <<= 0x06;
  			var |= questVars[i];
  		}
  		return var;
  	}
  
  	/**
  	 * Fill the array with values, based on
  	 *
  	 * @param int
  	 *            value, represented like above
  	 */
  	public void setVar(int var) {
  		for (int i = 0; i <= 5; i++) {
  			questVars[i] = var & 0x3F;
  			var >>= 0x06;
  		}
  	}
  }
  