content: package net.minecraft.entity.monster;
  
  import com.google.common.base.Predicate;
  import net.minecraft.block.Block;
  import net.minecraft.block.BlockFlower;
  import net.minecraft.block.material.Material;
  import net.minecraft.block.state.IBlockState;
  import net.minecraft.entity.*;
  import net.minecraft.entity.ai.*;
  import net.minecraft.entity.player.EntityPlayer;
  import net.minecraft.init.Blocks;
  import net.minecraft.init.Items;
  import net.minecraft.item.Item;
  import net.minecraft.nbt.NBTTagCompound;
  import net.minecraft.pathfinding.PathNavigateGround;
  import net.minecraft.util.BlockPos;
  import net.minecraft.util.DamageSource;
  import net.minecraft.util.EnumParticleTypes;
  import net.minecraft.util.MathHelper;
  import net.minecraft.village.Village;
  import net.minecraft.world.World;
  
  public class EntityIronGolem extends EntityGolem {
      private int homeCheckTimer;
      Village villageObj;
      private int attackTimer;
      private int holdRoseTick;
  
      public EntityIronGolem(World worldIn) {
          super(worldIn);
          this.setSize(1.4F, 2.9F);
          ((PathNavigateGround) this.getNavigator()).setAvoidsWater(true);
          this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
          this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
          this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
          this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
          this.tasks.addTask(5, new EntityAILookAtVillager(this));
          this.tasks.addTask(6, new EntityAIWander(this, 0.6D));
          this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
          this.tasks.addTask(8, new EntityAILookIdle(this));
          this.targetTasks.addTask(1, new EntityAIDefendVillage(this));
          this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
          this.targetTasks.addTask(3, new EntityIronGolem.AINearestAttackableTargetNonCreeper(this, EntityLiving.class, 10, false, true, IMob.VISIBLE_MOB_SELECTOR));
      }
  
      protected void entityInit() {
          super.entityInit();
          this.dataWatcher.addObject(16, Byte.valueOf((byte) 0));
      }
  
      protected void updateAITasks() {
          if (--this.homeCheckTimer <= 0) {
              this.homeCheckTimer = 70 + this.rand.nextInt(50);
              this.villageObj = this.worldObj.getVillageCollection().getNearestVillage(new BlockPos(this), 32);
  
              if (this.villageObj == null) {
                  this.detachHome();
              } else {
                  BlockPos blockpos = this.villageObj.getCenter();
                  this.setHomePosAndDistance(blockpos, (int) ((float) this.villageObj.getVillageRadius() * 0.6F));
              }
          }
  
          super.updateAITasks();
      }
  
      protected void applyEntityAttributes() {
          super.applyEntityAttributes();
          this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(100.0D);
          this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D);
      }
  
      protected int decreaseAirSupply(int p_70682_1_) {
          return p_70682_1_;
      }
  
      protected void collideWithEntity(Entity entityIn) {
          if (entityIn instanceof IMob && !(entityIn instanceof EntityCreeper) && this.getRNG().nextInt(20) == 0) {
              this.setAttackTarget((EntityLivingBase) entityIn);
          }
  
          super.collideWithEntity(entityIn);
      }
  
      public void onLivingUpdate() {
          super.onLivingUpdate();
  
          if (this.attackTimer > 0) {
              --this.attackTimer;
          }
  
          if (this.holdRoseTick > 0) {
              --this.holdRoseTick;
          }
  
          if (this.motionX * this.motionX + this.motionZ * this.motionZ > 2.500000277905201E-7D && this.rand.nextInt(5) == 0) {
              int i = MathHelper.floor_double(this.posX);
              int j = MathHelper.floor_double(this.posY - 0.20000000298023224D);
              int k = MathHelper.floor_double(this.posZ);
              IBlockState iblockstate = this.worldObj.getBlockState(new BlockPos(i, j, k));
              Block block = iblockstate.getBlock();
  
              if (block.getMaterial() != Material.air) {
                  this.worldObj.spawnParticle(EnumParticleTypes.BLOCK_CRACK, this.posX + ((double) this.rand.nextFloat() - 0.5D) * (double) this.width, this.getEntityBoundingBox().minY + 0.1D, this.posZ + ((double) this.rand.nextFloat() - 0.5D) * (double) this.width, 4.0D * ((double) this.rand.nextFloat() - 0.5D), 0.5D, ((double) this.rand.nextFloat() - 0.5D) * 4.0D, Block.getStateId(iblockstate));
              }
          }
      }
  
      public boolean canAttackClass(Class<? extends EntityLivingBase> cls) {
          return (!this.isPlayerCreated() || !EntityPlayer.class.isAssignableFrom(cls)) && (cls != EntityCreeper.class && super.canAttackClass(cls));
      }
  
      public void writeEntityToNBT(NBTTagCompound tagCompound) {
          super.writeEntityToNBT(tagCompound);
          tagCompound.setBoolean("PlayerCreated", this.isPlayerCreated());
      }
  
      public void readEntityFromNBT(NBTTagCompound tagCompund) {
          super.readEntityFromNBT(tagCompund);
          this.setPlayerCreated(tagCompund.getBoolean("PlayerCreated"));
      }
  
      public boolean attackEntityAsMob(Entity entityIn) {
          this.attackTimer = 10;
          this.worldObj.setEntityState(this, (byte) 4);
          boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), (float) (7 + this.rand.nextInt(15)));
  
          if (flag) {
              entityIn.motionY += 0.4000000059604645D;
              this.applyEnchantments(this, entityIn);
          }
  
          this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
          return flag;
      }
  
      public void handleStatusUpdate(byte id) {
          if (id == 4) {
              this.attackTimer = 10;
              this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
          } else if (id == 11) {
              this.holdRoseTick = 400;
          } else {
              super.handleStatusUpdate(id);
          }
      }
  
      public Village getVillage() {
          return this.villageObj;
      }
  
      public int getAttackTimer() {
          return this.attackTimer;
      }
  
      public void setHoldingRose(boolean p_70851_1_) {
          this.holdRoseTick = p_70851_1_ ? 400 : 0;
          this.worldObj.setEntityState(this, (byte) 11);
      }
  
      protected String getHurtSound() {
          return "mob.irongolem.hit";
      }
  
      protected String getDeathSound() {
          return "mob.irongolem.death";
      }
  
      protected void playStepSound(BlockPos pos, Block blockIn) {
          this.playSound("mob.irongolem.walk", 1.0F, 1.0F);
      }
  
      protected void dropFewItems(boolean wasRecentlyHit, int lootingModifier) {
          int i = this.rand.nextInt(3);
  
          for (int j = 0; j < i; ++j) {
              this.dropItemWithOffset(Item.getItemFromBlock(Blocks.red_flower), 1, (float) BlockFlower.EnumFlowerType.POPPY.getMeta());
          }
  
          int l = 3 + this.rand.nextInt(3);
  
          for (int k = 0; k < l; ++k) {
              this.dropItem(Items.iron_ingot, 1);
          }
      }
  
      public int getHoldRoseTick() {
          return this.holdRoseTick;
      }
  
      public boolean isPlayerCreated() {
          return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0;
      }
  
      public void setPlayerCreated(boolean p_70849_1_) {
          byte b0 = this.dataWatcher.getWatchableObjectByte(16);
  
          if (p_70849_1_) {
              this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 1)));
          } else {
              this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -2)));
          }
      }
  
      public void onDeath(DamageSource cause) {
          if (!this.isPlayerCreated() && this.attackingPlayer != null && this.villageObj != null) {
              this.villageObj.setReputationForPlayer(this.attackingPlayer.getName(), -5);
          }
  
          super.onDeath(cause);
      }
  
      static class AINearestAttackableTargetNonCreeper<T extends EntityLivingBase> extends EntityAINearestAttackableTarget<T> {
          public AINearestAttackableTargetNonCreeper(final EntityCreature creature, Class<T> classTarget, int chance, boolean p_i45858_4_, boolean p_i45858_5_, final Predicate<? super T> p_i45858_6_) {
              super(creature, classTarget, chance, p_i45858_4_, p_i45858_5_, p_i45858_6_);
              this.targetEntitySelector = new Predicate<T>() {
                  public boolean apply(T p_apply_1_) {
                      if (p_i45858_6_ != null && !p_i45858_6_.apply(p_apply_1_)) {
                          return false;
                      } else if (p_apply_1_ instanceof EntityCreeper) {
                          return false;
                      } else {
                          if (p_apply_1_ instanceof EntityPlayer) {
                              double d0 = AINearestAttackableTargetNonCreeper.this.getTargetDistance();
  
                              if (p_apply_1_.isSneaking()) {
                                  d0 *= 0.800000011920929D;
                              }
  
                              if (p_apply_1_.isInvisible()) {
                                  float f = ((EntityPlayer) p_apply_1_).getArmorVisibility();
  
                                  if (f < 0.1F) {
                                      f = 0.1F;
                                  }
  
                                  d0 *= 0.7F * f;
                              }
  
                              if ((double) p_apply_1_.getDistanceToEntity(creature) > d0) {
                                  return false;
                              }
                          }
  
                          return AINearestAttackableTargetNonCreeper.this.isSuitableTarget(p_apply_1_, false);
                      }
                  }
              };
          }
      }
  }
  