content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.team2.group.events;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.team2.TeamEvent;
  import com.aionemu.gameserver.model.team2.common.legacy.GroupEvent;
  import com.aionemu.gameserver.model.team2.group.PlayerGroup;
  import com.aionemu.gameserver.model.team2.group.PlayerGroupService;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_GROUP_INFO;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_GROUP_MEMBER_INFO;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_INSTANCE_INFO;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.google.common.base.Predicate;
  
  /**
   * @author ATracer
   */
  public class PlayerEnteredEvent implements Predicate<Player>, TeamEvent {
  
  	private final PlayerGroup group;
  	private final Player enteredPlayer;
  
  	public PlayerEnteredEvent(PlayerGroup group, Player enteredPlayer) {
  		this.group = group;
  		this.enteredPlayer = enteredPlayer;
  	}
  
  	/**
  	 * Entered player should not be in group yet
  	 */
  	@Override
  	public boolean checkCondition() {
  		return !group.hasMember(enteredPlayer.getObjectId());
  	}
  
  	@Override
  	public void handleEvent() {
  		PlayerGroupService.addPlayerToGroup(group, enteredPlayer);
  		PacketSendUtility.sendPacket(enteredPlayer, new SM_GROUP_INFO(group));
  		PacketSendUtility.sendPacket(enteredPlayer, new SM_GROUP_MEMBER_INFO(group, enteredPlayer, GroupEvent.JOIN));
  		PacketSendUtility.sendPacket(enteredPlayer, SM_SYSTEM_MESSAGE.STR_PARTY_ENTERED_PARTY);
  		group.applyOnMembers(this);
  	}
  
  	@Override
  	public boolean apply(Player player) {
  		if (!player.getObjectId().equals(enteredPlayer.getObjectId())) {
  			// TODO probably here JOIN event
  			PacketSendUtility.sendPacket(player, new SM_GROUP_MEMBER_INFO(group, enteredPlayer, GroupEvent.ENTER));
  			PacketSendUtility.sendPacket(player, new SM_INSTANCE_INFO(enteredPlayer, false, group));
  			PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_PARTY_HE_ENTERED_PARTY(enteredPlayer.getName()));
  
  			PacketSendUtility.sendPacket(enteredPlayer, new SM_GROUP_MEMBER_INFO(group, player, GroupEvent.ENTER));
  		}
  		return true;
  	}
  }
  