content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.skillengine.effect;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.controllers.observer.AttackCalcObserver;
  import com.aionemu.gameserver.skillengine.model.Effect;
  import com.aionemu.gameserver.skillengine.model.SkillType;
  
  /**
   * @author ATracer
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "OneTimeBoostSkillAttackEffect")
  public class OneTimeBoostSkillAttackEffect extends BuffEffect {
  
  	@XmlAttribute
  	private int count;
  	@XmlAttribute
  	private SkillType type;
  
  	@Override
  	public void startEffect(final Effect effect) {
  		super.startEffect(effect);
  
  		final int stopCount = count;
  		final float percent = 1.0f + value / 100.0f;
  		AttackCalcObserver observer = null;
  
  		switch (type) {
  			case MAGICAL:
  				observer = new AttackCalcObserver() {
  
  					private int count = 0;
  
  					@Override
  					public float getBaseMagicalDamageMultiplier() {
  						if (count++ < stopCount) {
  							return percent;
  						}
  						else {
  							effect.getEffected().getEffectController().removeEffect(effect.getSkillId());
  						}
  
  						return 1.0f;
  					}
  				};
  				break;
  			case PHYSICAL:
  				observer = new AttackCalcObserver() {
  
  					private int count = 0;
  
  					@Override
  					public float getBasePhysicalDamageMultiplier(boolean isSkill) {
  						if (!isSkill) {
  							return 1f;
  						}
  
  						if (count++ < stopCount) {
  							if (count == stopCount) {
  								effect.getEffected().getEffectController().removeEffect(effect.getSkillId());
  							}
  							return percent;
  						}
  
  						return 1.0f;
  					}
  				};
  				break;
  			case ALL:
  				observer = new AttackCalcObserver() {
  
  					private int count = 0;
  
  					@Override
  					public float getBaseMagicalDamageMultiplier() {
  						if (count++ < stopCount) {
  							return percent;
  						}
  						else {
  							effect.getEffected().getEffectController().removeEffect(effect.getSkillId());
  						}
  
  						return 1.0f;
  					}
  
  					@Override
  					public float getBasePhysicalDamageMultiplier(boolean isSkill) {
  						if (!isSkill) {
  							return 1f;
  						}
  
  						if (count++ < stopCount) {
  							if (count == stopCount) {
  								effect.getEffected().getEffectController().removeEffect(effect.getSkillId());
  							}
  							return percent;
  						}
  
  						return 1.0f;
  					}
  				};
  				break;
  			default:
  				break;
  
  		}
  
  		effect.getEffected().getObserveController().addAttackCalcObserver(observer);
  		effect.setAttackStatusObserver(observer, position);
  	}
  
  	@Override
  	public void endEffect(Effect effect) {
  		super.endEffect(effect);
  		AttackCalcObserver observer = effect.getAttackStatusObserver(position);
  		effect.getEffected().getObserveController().removeAttackCalcObserver(observer);
  	}
  }
  