content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.item.actions;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  import com.aionemu.gameserver.controllers.observer.ItemUseObserver;
  import com.aionemu.gameserver.model.TaskId;
  import com.aionemu.gameserver.model.gameobjects.Item;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.gameobjects.player.PlayerCommonData;
  import com.aionemu.gameserver.model.gameobjects.player.PlayerSweep;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SHUGO_SWEEP;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.utils.ThreadPoolManager;
  import com.aionemu.gameserver.services.item.ItemService;
  
  /**
   * Created by Ghostfur
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "ShugoSweepAction")
  public class ShugoSweepAction extends AbstractItemAction {
  
  	@XmlAttribute(name = "type")
  	// 1 reset ; 2 gold dice
  	protected int type;
  
  	@XmlAttribute(name = "count")
  	protected boolean count;
  
  	@Override
  	public boolean canAct(Player player, Item parentItem, Item targetItem) {
  		if (type == 1) {
  			if (getCommonData(player).getResetBoard() != 0) {
  				PacketSendUtility.sendMessage(player, "You have already one Reset Board");
  				return false;
  			}
  		}
  		return true;
  	}
  
  	@Override
  	public void act(final Player player, final Item parentItem, final Item targetItem) {
  		
  		if (type == 1) {
  				getCommonData(player).setResetBoard(getCommonData(player).getResetBoard() + 1);
  				PacketSendUtility.sendMessage(player, "You have received one Reset Board");
  		}
  		if (type == 2) {
  			PacketSendUtility.sendPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, parentItem.getObjectId(), parentItem.getItemId(), 1000, 0));
  			
  			final ItemUseObserver observer = new ItemUseObserver() {
  				
  				@Override
  				public void abort() {
  					player.getController().cancelTask(TaskId.ITEM_USE);
  					PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, parentItem.getObjectId(), parentItem.getItemId(), 0, 2), true);
  					player.getObserveController().removeObserver(this);
  				}
  			};
  				
  			player.getObserveController().attach(observer);
  			player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  				@Override
  				public void run() {
  					boolean succ = player.getInventory().decreaseByObjectId(parentItem.getObjectId().intValue(), 1);
  					if (succ) {
  						player.getObserveController().removeObserver(observer);
  						getCommonData(player).setGoldenDice(getCommonData(player).getGoldenDice() + 1);
  						PacketSendUtility.sendMessage(player, "You have received one Golden Dice");
  						PacketSendUtility.broadcastPacketAndReceive(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, parentItem.getObjectId(), parentItem.getItemId(), 0, succ ? 1 : 2));
  						PacketSendUtility.sendPacket(player, new SM_SHUGO_SWEEP(getPlayerSweep(player).getBoardId(), getPlayerSweep(player).getStep(), getPlayerSweep(player).getFreeDice(), getCommonData(player).getGoldenDice(), getCommonData(player).getResetBoard(), 0));
  					}
  				}
  			}, 1000));
  		}
  	}
  
  	public PlayerCommonData getCommonData(Player player) {
  		return player.getCommonData();
  	}
  
  	public PlayerSweep getPlayerSweep(Player player) {
  		return player.getPlayerShugoSweep();
  	}
  }
  