content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.item.actions;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.commons.network.util.ThreadPoolManager;
  import com.aionemu.gameserver.controllers.observer.ItemUseObserver;
  import com.aionemu.gameserver.model.DescriptionId;
  import com.aionemu.gameserver.model.TaskId;
  import com.aionemu.gameserver.model.gameobjects.Item;
  import com.aionemu.gameserver.model.gameobjects.PersistentState;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_INVENTORY_UPDATE_ITEM;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  /**
   * @author Ever'
   * @rework FrozenKiller
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "PackAction")
  public class PackAction extends AbstractItemAction {
  
  	@XmlAttribute
  	protected UseTarget target;
  
  	@Override
  	public boolean canAct(Player player, Item parentItem, Item targetItem) {
  		if (target.equals(UseTarget.WEAPON) && !targetItem.getItemTemplate().isWeapon()) {
  			return false;
  		}
  
  		if (target.equals(UseTarget.ARMOR) && !targetItem.getItemTemplate().isArmor()) {
  			return false;
  		}
  
  		if (targetItem.getOptionalSocket() == -1) {
  			PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1402030));
  			return false;
  		}
  
  		if (targetItem.isEquipped()) {
  			PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1402020)); // You cannot wrap equipped items
  			return false;
  		}
  
  		if (targetItem.isTradeable(player)) {
  			PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1402022)); // A tradeable item cannot be wrapped
  			return false;
  		}
  
  		if (parentItem.getItemTemplate().getItemQuality() != targetItem.getItemTemplate().getItemQuality()) {
  			if (parentItem.getItemTemplate().getItemQuality().getQualityId() < targetItem.getItemTemplate().getItemQuality().getQualityId()) { // Allow's Pack with greater Scrolls (Myth Scroll + Epic
  																																				// Item)
  				PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1402018, new DescriptionId(parentItem.getNameId()), new DescriptionId(targetItem.getNameId())));// %1 cannot be wrapped with
  																																											// %0
  				return false;
  			}
  		}
  
  		int enchantPack = 0; // Added with 4.9 Enchant > 10 = PackCount +1 , Enchant > 20 = PackCount +2
  
  		if (targetItem.getEnchantLevel() > 10 && targetItem.getEnchantLevel() < 20 && targetItem.getPackCount() < targetItem.getItemTemplate().getPackCount() + 1) {
  			enchantPack += 1;
  		}
  		else if (targetItem.getEnchantLevel() > 20 && targetItem.getPackCount() < targetItem.getItemTemplate().getPackCount() + 2) {
  			enchantPack += 2;
  		}
  		else if (targetItem.getEnchantLevel() <= 10 && targetItem.getPackCount() > targetItem.getItemTemplate().getPackCount()) {
  			PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1402015, new Object[] { new DescriptionId(targetItem.getNameId()) }));
  			return false;
  		}
  		return targetItem.getPackCount() < (targetItem.getItemTemplate().getPackCount() + enchantPack) && !targetItem.isEquipped();
  	}
  
  	public UseTarget getTarget() {
  		return target;
  	}
  
  	@Override
  	public void act(final Player player, final Item parentItem, final Item targetItem) {
  		final int parentItemId = parentItem.getItemId();
  		final int parentObjectId = parentItem.getObjectId().intValue();
  		PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId().intValue(), 0, parentItem.getObjectId().intValue(), parentItemId, 5000, 0), true);
  
  		final ItemUseObserver observer = new ItemUseObserver() {
  
  			@Override
  			public void abort() {
  				player.getController().cancelTask(TaskId.ITEM_USE);
  				player.removeItemCoolDown(parentItem.getItemTemplate().getUseLimits().getDelayId());
  				PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1300427)); // Item use cancel
  				PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId().intValue(), 0, parentObjectId, parentItemId, 0, 2), true);
  
  				player.getObserveController().removeObserver(this);
  			}
  		};
  		player.getObserveController().attach(observer);
  
  		player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  			@Override
  			public void run() {
  				player.getObserveController().removeObserver(observer);
  				PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId().intValue(), 0, parentObjectId, parentItemId, 0, 1), true);
  				if (!player.getInventory().decreaseByObjectId(parentObjectId, 1)) {
  					return;
  				}
  				int _packCount = targetItem.getPackCount();
  				targetItem.setPacked(true);
  				targetItem.setPackCount(++_packCount);
  				targetItem.setPersistentState(PersistentState.UPDATE_REQUIRED);
  				PacketSendUtility.sendPacket(player, new SM_INVENTORY_UPDATE_ITEM(player, targetItem));
  				PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1402031, new Object[] { new DescriptionId(targetItem.getNameId()) })); // Wrapping of %0 is complete
  			}
  		}, 5000));
  	}
  }
  