content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.trade;
  
  import com.aionemu.gameserver.model.templates.item.ItemTemplate;
  
  /**
   * @author ATracer
   */
  public class TradeItem {
  
  	private int itemId;
  	private long count;
  	private ItemTemplate itemTemplate;
  
  	public TradeItem(int itemId, long count) {
  		super();
  		this.itemId = itemId;
  		this.count = count;
  	}
  
  	/**
  	 * @return the itemTemplate
  	 */
  	public ItemTemplate getItemTemplate() {
  		return itemTemplate;
  	}
  
  	/**
  	 * @param itemTemplate
  	 *            the itemTemplate to set
  	 */
  	public void setItemTemplate(ItemTemplate itemTemplate) {
  		this.itemTemplate = itemTemplate;
  	}
  
  	/**
  	 * @return the itemId
  	 */
  	public int getItemId() {
  		return itemId;
  	}
  
  	/**
  	 * @return the count
  	 */
  	public long getCount() {
  		return count;
  	}
  
  	/**
  	 * This method will decrease the current count
  	 */
  	public void decreaseCount(long decreaseCount) {
  		// TODO probably <= count ?
  		if (decreaseCount < count) {
  			this.count = count - decreaseCount;
  		}
  	}
  }
  