content: package net.minecraft.client.particle;
  
  import net.minecraft.client.Minecraft;
  import net.minecraft.client.renderer.WorldRenderer;
  import net.minecraft.entity.Entity;
  import net.minecraft.init.Blocks;
  import net.minecraft.item.Item;
  import net.minecraft.world.World;
  
  public class Barrier extends EntityFX {
      protected Barrier(World worldIn, double p_i46286_2_, double p_i46286_4_, double p_i46286_6_, Item p_i46286_8_) {
          super(worldIn, p_i46286_2_, p_i46286_4_, p_i46286_6_, 0.0D, 0.0D, 0.0D);
          this.setParticleIcon(Minecraft.getMinecraft().getRenderItem().getItemModelMesher().getParticleIcon(p_i46286_8_));
          this.particleRed = this.particleGreen = this.particleBlue = 1.0F;
          this.motionX = this.motionY = this.motionZ = 0.0D;
          this.particleGravity = 0.0F;
          this.particleMaxAge = 80;
      }
  
      public int getFXLayer() {
          return 1;
      }
  
      public void renderParticle(WorldRenderer worldRendererIn, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ) {
          float f = this.particleIcon.getMinU();
          float f1 = this.particleIcon.getMaxU();
          float f2 = this.particleIcon.getMinV();
          float f3 = this.particleIcon.getMaxV();
          float f4 = 0.5F;
          float f5 = (float) (this.prevPosX + (this.posX - this.prevPosX) * (double) partialTicks - interpPosX);
          float f6 = (float) (this.prevPosY + (this.posY - this.prevPosY) * (double) partialTicks - interpPosY);
          float f7 = (float) (this.prevPosZ + (this.posZ - this.prevPosZ) * (double) partialTicks - interpPosZ);
          int i = this.getBrightnessForRender(partialTicks);
          int j = i >> 16 & 65535;
          int k = i & 65535;
          worldRendererIn.pos(f5 - rotationX * 0.5F - rotationXY * 0.5F, f6 - rotationZ * 0.5F, f7 - rotationYZ * 0.5F - rotationXZ * 0.5F).tex(f1, f3).color(this.particleRed, this.particleGreen, this.particleBlue, 1.0F).lightmap(j, k).endVertex();
          worldRendererIn.pos(f5 - rotationX * 0.5F + rotationXY * 0.5F, f6 + rotationZ * 0.5F, f7 - rotationYZ * 0.5F + rotationXZ * 0.5F).tex(f1, f2).color(this.particleRed, this.particleGreen, this.particleBlue, 1.0F).lightmap(j, k).endVertex();
          worldRendererIn.pos(f5 + rotationX * 0.5F + rotationXY * 0.5F, f6 + rotationZ * 0.5F, f7 + rotationYZ * 0.5F + rotationXZ * 0.5F).tex(f, f2).color(this.particleRed, this.particleGreen, this.particleBlue, 1.0F).lightmap(j, k).endVertex();
          worldRendererIn.pos(f5 + rotationX * 0.5F - rotationXY * 0.5F, f6 - rotationZ * 0.5F, f7 + rotationYZ * 0.5F - rotationXZ * 0.5F).tex(f, f3).color(this.particleRed, this.particleGreen, this.particleBlue, 1.0F).lightmap(j, k).endVertex();
      }
  
      public static class Factory implements IParticleFactory {
          public EntityFX getEntityFX(int particleID, World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, int... p_178902_15_) {
              return new Barrier(worldIn, xCoordIn, yCoordIn, zCoordIn, Item.getItemFromBlock(Blocks.barrier));
          }
      }
  }
  