content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.services.transfers;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  
  /**
   * @author KID
   */
  public class TransferablePlayer {
  
  	public int playerId;
  	public int accountId;
  	public int targetAccountId;
  	public Player player;
  	public byte targetServerId;
  	public int taskId;
  
  	public TransferablePlayer(int playerId, int accountId, int targetAccountId) {
  		this.playerId = playerId;
  		this.accountId = accountId;
  		this.targetAccountId = targetAccountId;
  	}
  }
  