content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  
  package com.aionemu.gameserver.network.aion.clientpackets;
  
  import org.slf4j.Logger;
  import org.slf4j.LoggerFactory;
  
  import com.aionemu.gameserver.configs.administration.AdminConfig;
  import com.aionemu.gameserver.model.gameobjects.VisibleObject;
  import com.aionemu.gameserver.model.gameobjects.player.DeniedStatus;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.network.aion.AionClientPacket;
  import com.aionemu.gameserver.network.aion.AionConnection.State;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_VIEW_PLAYER_DETAILS;
  
  /**
   * @author Avol
   */
  public class CM_VIEW_PLAYER_DETAILS extends AionClientPacket {
  
  	private static final Logger log = LoggerFactory.getLogger(CM_VIEW_PLAYER_DETAILS.class);
  	private int targetObjectId;
  
  	public CM_VIEW_PLAYER_DETAILS(int opcode, State state, State... restStates) {
  		super(opcode, state, restStates);
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	protected void readImpl() {
  		targetObjectId = readD();
  	}
  
  	/**
  	 * {@inheritDoc}
  	 */
  	@Override
  	protected void runImpl() {
  		Player player = this.getConnection().getActivePlayer();
  		VisibleObject obj = player.getKnownList().getObject(targetObjectId);
  		if (obj == null) {
  			// probably targetObjectId can be 0
  			log.warn("CHECKPOINT: can't show player details for " + targetObjectId);
  			return;
  		}
  
  		if (obj instanceof Player) {
  			Player target = (Player) obj;
  
  			if (!target.getPlayerSettings().isInDeniedStatus(DeniedStatus.VIEW_DETAILS) || player.getAccessLevel() >= AdminConfig.ADMIN_VIEW_DETAILS) {
  				sendPacket(new SM_VIEW_PLAYER_DETAILS(target.getEquipment().getEquippedItemsWithoutStigma(), target));
  			}
  			else {
  				sendPacket(SM_SYSTEM_MESSAGE.STR_MSG_REJECTED_WATCH(target.getName()));
  				return;
  			}
  		}
  	}
  }
  