content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.geometry;
  
  import com.aionemu.gameserver.model.templates.zone.Point2D;
  import com.aionemu.gameserver.utils.MathUtil;
  import com.aionemu.gameserver.world.zone.ZoneName;
  
  /**
   * @author MrPoke
   */
  public class SphereArea implements Area {
  
  	protected float x;
  	protected float y;
  	protected float z;
  	protected float r;
  	protected int worldId;
  	protected ZoneName zoneName;
  
  	/**
  	 * @param x
  	 * @param y
  	 * @param z
  	 * @param r
  	 * @param worldId
  	 * @param zoneName
  	 */
  	public SphereArea(ZoneName zoneName, int worldId, float x, float y, float z, float r) {
  		this.x = x;
  		this.y = y;
  		this.z = z;
  		this.r = r;
  		this.worldId = worldId;
  		this.zoneName = zoneName;
  	}
  
  	@Deprecated
  	@Override
  	public boolean isInside2D(Point2D point) {
  		return false;
  	}
  
  	@Deprecated
  	@Override
  	public boolean isInside2D(float x, float y) {
  		return false;
  	}
  
  	@Override
  	public boolean isInside3D(Point3D point) {
  		return MathUtil.isIn3dRange(x, y, z, point.getX(), point.getY(), point.getZ(), r);
  	}
  
  	@Override
  	public boolean isInside3D(float x, float y, float z) {
  		return MathUtil.isIn3dRange(x, y, z, this.x, this.y, this.z, r);
  	}
  
  	@Override
  	public boolean isInsideZ(Point3D point) {
  		return isInsideZ(point.getZ());
  	}
  
  	@Override
  	public boolean isInsideZ(float z) {
  		return z >= this.getMinZ() && z <= this.getMaxZ();
  	}
  
  	@Deprecated
  	@Override
  	public double getDistance2D(Point2D point) {
  		return 0;
  	}
  
  	@Deprecated
  	@Override
  	public double getDistance2D(float x, float y) {
  		return 0;
  	}
  
  	@Override
  	public double getDistance3D(Point3D point) {
  		return getDistance3D(point.getX(), point.getY(), point.getZ());
  	}
  
  	@Override
  	public double getDistance3D(float x, float y, float z) {
  		double distance = MathUtil.getDistance(x, y, z, this.x, this.y, this.z) - r;
  		return distance > 0 ? distance : 0;
  	}
  
  	@Deprecated
  	@Override
  	public Point2D getClosestPoint(Point2D point) {
  		return null;
  	}
  
  	@Deprecated
  	@Override
  	public Point2D getClosestPoint(float x, float y) {
  		return null;
  	}
  
  	@Override
  	public Point3D getClosestPoint(Point3D point) {
  		return null;
  	}
  
  	@Override
  	public Point3D getClosestPoint(float x, float y, float z) {
  		return null;
  	}
  
  	@Override
  	public float getMinZ() {
  		return z - r;
  	}
  
  	@Override
  	public float getMaxZ() {
  		return z + r;
  	}
  
  	@Override
  	public boolean intersectsRectangle(RectangleArea area) {
  		if (area.getDistance3D(x, y, z) <= r) {
  			return true;
  		}
  		return false;
  	}
  
  	@Override
  	public int getWorldId() {
  		return worldId;
  	}
  
  	@Override
  	public ZoneName getZoneName() {
  		return zoneName;
  	}
  }
  