content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.team2;
  
  /**
   * @author Source
   */
  public enum TeamType {
  
  	GROUP(0x3F, 0),
  	AUTO_GROUP(0x02, 1),
  	ALLIANCE(0x3F, 0),
  	ALLIANCE_DEFENCE(0x3F, 4),
  	ALLIANCE_OFFENCE(0x02, 3);
  	// TODO UPDATE OR ADD NEW F6
  
  	private int type;
  	private int subType;
  
  	private TeamType(int type, int subType) {
  		this.type = type;
  		this.subType = subType;
  	}
  
  	public int getType() {
  		return type;
  	}
  
  	public int getSubType() {
  		return subType;
  	}
  
  	public boolean isAutoTeam() {
  		return this.getType() == 0x02;
  	}
  
  	public boolean isOffence() {
  		return this.getSubType() == 3;
  	}
  
  	public boolean isDefence() {
  		return this.getSubType() == 4;
  	}
  }
  