content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion;
  
  /**
   * @author ATracer
   */
  public enum InventoryPacketType {
  
  	WAREHOUSE(false, false, false),
  	INVENTORY(true, false, false),
  	MAIL_REPURCHASE(false, true, false),
  	PRIVATE_STORE(false, false, true),
  	WEAPON_SWITCH(true, false, false, true);
  
  	private boolean isInventory;
  	private boolean isMailOrRepurchase;
  	private boolean isPrivateStore;
  	private boolean isWeaponSwitch;
  
  	private InventoryPacketType(boolean isInventory, boolean isMail, boolean isPrivateStore) {
  		this(isInventory, isMail, isPrivateStore, false);
  	}
  
  	private InventoryPacketType(boolean isInventory, boolean isMail, boolean isPrivateStore, boolean isWeaponSwitch) {
  		this.isInventory = isInventory;
  		this.isMailOrRepurchase = isMail;
  		this.isPrivateStore = isPrivateStore;
  		this.isWeaponSwitch = isWeaponSwitch;
  	}
  
  	public final boolean isInventory() {
  		return isInventory;
  	}
  
  	public final boolean isMail() {
  		return isMailOrRepurchase;
  	}
  
  	public final boolean isRepurchase() {
  		return isMailOrRepurchase;
  	}
  
  	public final boolean isPrivateStore() {
  		return isPrivateStore;
  	}
  
  	public final boolean isWeaponSwitch() {
  		return isWeaponSwitch;
  	}
  }
  