content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.team2.common.events;
  
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.team2.TeamMember;
  import com.aionemu.gameserver.model.team2.TemporaryPlayerTeam;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_ABYSS_RANK_UPDATE;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.google.common.base.Predicate;
  
  /**
   * @author ATracer
   */
  public abstract class PlayerStopMentoringEvent<T extends TemporaryPlayerTeam<? extends TeamMember<Player>>> extends AlwaysTrueTeamEvent implements Predicate<Player> {
  
  	protected final T team;
  	protected final Player player;
  
  	public PlayerStopMentoringEvent(T team, Player player) {
  		this.team = team;
  		this.player = player;
  	}
  
  	@Override
  	public void handleEvent() {
  		player.setMentor(false);
  		PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_MENTOR_END);
  		team.applyOnMembers(this);
  		PacketSendUtility.broadcastPacketAndReceive(player, new SM_ABYSS_RANK_UPDATE(2, player));
  	}
  
  	@Override
  	public boolean apply(Player member) {
  		if (!player.equals(member)) {
  			PacketSendUtility.sendPacket(member, SM_SYSTEM_MESSAGE.STR_MSG_MENTOR_END_PARTYMSG(player.getName()));
  		}
  		sendGroupPacketOnMentorEnd(member);
  		return true;
  	}
  
  	/**
  	 * @param member
  	 */
  	protected abstract void sendGroupPacketOnMentorEnd(Player member);
  }
  