content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.recipe;
  
  import java.util.ArrayList;
  import java.util.List;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.gameserver.model.Race;
  
  /**
   * @author ATracer
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "RecipeTemplate")
  public class RecipeTemplate {
  
  	protected List<Component> component;
  	protected List<ComboProduct> comboproduct;
  	@XmlAttribute(name = "max_production_count")
  	protected Integer maxProductionCount;
  	@XmlAttribute(name = "craft_delay_time")
  	protected Integer craftDelayTime;
  	@XmlAttribute(name = "craft_delay_id")
  	protected Integer craftDelayId;
  	@XmlAttribute
  	protected int quantity;
  	@XmlAttribute
  	protected int productid;
  	@XmlAttribute
  	protected int autolearn;
  	@XmlAttribute
  	protected int dp;
  	@XmlAttribute
  	protected int skillpoint;
  	@XmlAttribute
  	protected Race race;
  	@XmlAttribute
  	protected int skillid;
  	@XmlAttribute
  	protected int itemid;
  	@XmlAttribute
  	protected int nameid;
  	@XmlAttribute
  	protected int id;
  
  	/**
  	 * Gets the value of the component property.
  	 * <p/>
  	 * This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is
  	 * not a <CODE>set</CODE> method for the component property.
  	 * <p/>
  	 * For example, to add a new item, do as follows:
  	 * <p/>
  	 * 
  	 * <pre>
  	 * getComponent().add(newItem);
  	 * </pre>
  	 * <p/>
  	 * Objects of the following type(s) are allowed in the list {@link Component }
  	 */
  	public List<Component> getComponent() {
  		if (component == null) {
  			component = new ArrayList<Component>();
  		}
  		return this.component;
  	}
  
  	public Integer getComboProduct(int num) {
  		if (comboproduct == null || comboproduct.get(num - 1) == null) {
  			return null;
  		}
  		return comboproduct.get(num - 1).getItemid();
  	}
  
  	public Integer getComboProductSize() {
  		if (comboproduct == null) {
  			return 0;
  		}
  		return comboproduct.size();
  	}
  
  	/**
  	 * Gets the value of the quantity property.
  	 *
  	 * @return possible object is {@link Integer }
  	 */
  	public Integer getQuantity() {
  		return quantity;
  	}
  
  	/**
  	 * Gets the value of the productid property.
  	 *
  	 * @return possible object is {@link Integer }
  	 */
  	public Integer getProductid() {
  		return productid;
  	}
  
  	/**
  	 * Gets the value of the autolearn property.
  	 *
  	 * @return possible object is {@link Integer }
  	 */
  	public int getAutoLearn() {
  		return autolearn;
  	}
  
  	/**
  	 * Gets the value of the dp property.
  	 *
  	 * @return possible object is {@link Integer }
  	 */
  	public Integer getDp() {
  		return dp;
  	}
  
  	/**
  	 * Gets the value of the skillpoint property.
  	 *
  	 * @return possible object is {@link Integer }
  	 */
  	public Integer getSkillpoint() {
  		return skillpoint;
  	}
  
  	/**
  	 * Gets the value of the race property.
  	 *
  	 * @return possible object is {@link String }
  	 */
  	public Race getRace() {
  		return race;
  	}
  
  	/**
  	 * Gets the value of the skillid property.
  	 *
  	 * @return possible object is {@link Integer }
  	 */
  	public Integer getSkillid() {
  		return skillid;
  	}
  
  	/**
  	 * Gets the value of the itemid property.
  	 *
  	 * @return possible object is {@link Integer }
  	 */
  	public Integer getItemid() {
  		return itemid;
  	}
  
  	/**
  	 * @return the nameid
  	 */
  	public int getNameid() {
  		return nameid;
  	}
  
  	/**
  	 * Gets the value of the id property.
  	 *
  	 * @return possible object is {@link Integer }
  	 */
  	public Integer getId() {
  		return id;
  	}
  
  	/**
  	 * @return Returns the maxProductionCount.
  	 */
  	public Integer getMaxProductionCount() {
  		return maxProductionCount;
  	}
  
  	/**
  	 * @return Returns the craftDelayTime.
  	 */
  	public Integer getCraftDelayTime() {
  		return craftDelayTime;
  	}
  
  	/**
  	 * @return Returns the craftDelayId.
  	 */
  	public Integer getCraftDelayId() {
  		return craftDelayId;
  	}
  }
  