content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.model.templates.item.actions;
  
  import javax.xml.bind.annotation.XmlAccessType;
  import javax.xml.bind.annotation.XmlAccessorType;
  import javax.xml.bind.annotation.XmlAttribute;
  import javax.xml.bind.annotation.XmlType;
  
  import com.aionemu.commons.utils.Rnd;
  import com.aionemu.gameserver.configs.main.CustomConfig;
  import com.aionemu.gameserver.controllers.observer.ActionObserver;
  import com.aionemu.gameserver.controllers.observer.ItemUseObserver;
  import com.aionemu.gameserver.controllers.observer.ObserverType;
  import com.aionemu.gameserver.dataholders.DataManager;
  import com.aionemu.gameserver.model.DescriptionId;
  import com.aionemu.gameserver.model.EmotionType;
  import com.aionemu.gameserver.model.TaskId;
  import com.aionemu.gameserver.model.actions.PlayerMode;
  import com.aionemu.gameserver.model.gameobjects.Creature;
  import com.aionemu.gameserver.model.gameobjects.Item;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.gameobjects.state.CreatureState;
  import com.aionemu.gameserver.model.templates.item.ItemTemplate;
  import com.aionemu.gameserver.model.templates.ride.RideInfo;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.questEngine.QuestEngine;
  import com.aionemu.gameserver.questEngine.model.QuestEnv;
  import com.aionemu.gameserver.skillengine.effect.AbnormalState;
  import com.aionemu.gameserver.skillengine.model.Effect;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  import com.aionemu.gameserver.utils.ThreadPoolManager;
  import com.aionemu.gameserver.world.zone.ZoneInstance;
  
  /**
   * @author Rolandas, ginho1
   */
  @XmlAccessorType(XmlAccessType.FIELD)
  @XmlType(name = "RideAction")
  public class RideAction extends AbstractItemAction {
  
  	@XmlAttribute(name = "npc_id")
  	protected int npcId;
  
  	@Override
  	public boolean canAct(Player player, Item parentItem, Item targetItem) {
  		if (parentItem == null) {
  			return false;
  		}
  
  		if (CustomConfig.ENABLE_RIDE_RESTRICTION) {
  			for (ZoneInstance zone : player.getPosition().getMapRegion().getZones(player)) {
  				if (!zone.canRide()) {
  					PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1401099));
  					return false;
  				}
  			}
  		}
  		return true;
  	}
  
  	@Override
  	public void act(final Player player, final Item parentItem, Item targetItem) {
  		player.getController().cancelUseItem();
  		if (player.isInPlayerMode(PlayerMode.RIDE)) {
  			player.unsetPlayerMode(PlayerMode.RIDE);
  			return;
  		}
  
  		PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, parentItem.getObjectId(), parentItem.getItemId(), 3000, 0), true);
  		final ItemUseObserver observer = new ItemUseObserver() {
  
  			@Override
  			public void abort() {
  				player.getController().cancelTask(TaskId.ITEM_USE);
  				player.removeItemCoolDown(parentItem.getItemTemplate().getUseLimits().getDelayId());
  				PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1300427)); // Item use cancel
  				PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, parentItem.getObjectId(), parentItem.getItemTemplate().getTemplateId(), 0, 2), true);
  				player.getObserveController().removeObserver(this);
  			}
  		};
  
  		player.getObserveController().attach(observer);
  		player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {
  
  			@Override
  			public void run() {
  				player.unsetState(CreatureState.ACTIVE);
  				player.setState(CreatureState.RESTING);
  				player.getObserveController().removeObserver(observer);
  				ItemTemplate itemTemplate = parentItem.getItemTemplate();
  				player.setPlayerMode(PlayerMode.RIDE, getRideInfo());
  				PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_USE_ITEM(new DescriptionId(itemTemplate.getNameId())));
  				PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.START_EMOTE2, 0, 0), true);
  				PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.RIDE, 0, getRideInfo().getNpcId()), true);
  				PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), 0, parentItem.getObjectId(), parentItem.getItemId(), 0, 1), true);
  				player.getController().cancelTask(TaskId.ITEM_USE);
  				QuestEngine.getInstance().rideAction(new QuestEnv(null, player, 0, 0), itemTemplate.getTemplateId());
  			}
  		}, 3000));
  
  		ActionObserver rideObserver = new ActionObserver(ObserverType.ABNORMALSETTED) {
  
  			@Override
  			public void abnormalsetted(AbnormalState state) {
  				if ((state.getId() & AbnormalState.DISMOUT_RIDE.getId()) > 0) {
  					player.unsetPlayerMode(PlayerMode.RIDE);
  				}
  			}
  		};
  		player.getObserveController().addObserver(rideObserver);
  		player.setRideObservers(rideObserver);
  
  		// TODO some mounts have lower change of dismounting
  		ActionObserver attackedObserver = new ActionObserver(ObserverType.ATTACKED) {
  
  			@Override
  			public void attacked(Creature creature) {
  				if (Rnd.get(1000) < 200)// 20% from client action file
  				{
  					player.unsetPlayerMode(PlayerMode.RIDE);
  				}
  			}
  		};
  		player.getObserveController().addObserver(attackedObserver);
  		player.setRideObservers(attackedObserver);
  
  		ActionObserver dotAttackedObserver = new ActionObserver(ObserverType.DOT_ATTACKED) {
  
  			@Override
  			public void dotattacked(Creature creature, Effect dotEffect) {
  				if (Rnd.get(1000) < 200)// 20% from client action file
  				{
  					player.unsetPlayerMode(PlayerMode.RIDE);
  				}
  			}
  		};
  		player.getObserveController().addObserver(dotAttackedObserver);
  		player.setRideObservers(dotAttackedObserver);
  	}
  
  	public RideInfo getRideInfo() {
  		return DataManager.RIDE_DATA.getRideInfo(npcId);
  	}
  }
  