content: package net.minecraft.item;
  
  import net.minecraft.block.material.Material;
  import net.minecraft.creativetab.CreativeTabs;
  import net.minecraft.entity.player.EntityPlayer;
  import net.minecraft.init.Blocks;
  import net.minecraft.util.BlockPos;
  import net.minecraft.util.EnumFacing;
  import net.minecraft.world.World;
  
  public class ItemFlintAndSteel extends Item {
      public ItemFlintAndSteel() {
          this.maxStackSize = 1;
          this.setMaxDamage(64);
          this.setCreativeTab(CreativeTabs.tabTools);
      }
  
      public boolean onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ) {
          pos = pos.offset(side);
  
          if (!playerIn.canPlayerEdit(pos, side, stack)) {
              return false;
          } else {
              if (worldIn.getBlockState(pos).getBlock().getMaterial() == Material.air) {
                  worldIn.playSoundEffect((double) pos.getX() + 0.5D, (double) pos.getY() + 0.5D, (double) pos.getZ() + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F);
                  worldIn.setBlockState(pos, Blocks.fire.getDefaultState());
              }
  
              stack.damageItem(1, playerIn);
              return true;
          }
      }
  }
  