content: /**
   * This file is part of Aion-Lightning <aion-lightning.org>.
   *
   *  Aion-Lightning is free software: you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation, either version 3 of the License, or
   *  (at your option) any later version.
   *
   *  Aion-Lightning is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details. *
   *  You should have received a copy of the GNU General Public License
   *  along with Aion-Lightning.
   *  If not, see <http://www.gnu.org/licenses/>.
   */
  package com.aionemu.gameserver.network.aion.clientpackets;
  
  import java.sql.Timestamp;
  
  import org.joda.time.DateTime;
  
  import com.aionemu.gameserver.configs.main.HousingConfig;
  import com.aionemu.gameserver.model.gameobjects.player.Player;
  import com.aionemu.gameserver.model.house.House;
  import com.aionemu.gameserver.model.house.MaintenanceTask;
  import com.aionemu.gameserver.network.aion.AionClientPacket;
  import com.aionemu.gameserver.network.aion.AionConnection.State;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_HOUSE_PAY_RENT;
  import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
  import com.aionemu.gameserver.utils.PacketSendUtility;
  
  /**
   * @author Rolandas
   */
  public class CM_HOUSE_PAY_RENT extends AionClientPacket {
  
  	int weekCount;
  
  	public CM_HOUSE_PAY_RENT(int opcode, State state, State... restStates) {
  		super(opcode, state, restStates);
  	}
  
  	@Override
  	protected void readImpl() {
  		weekCount = readC();
  	}
  
  	@Override
  	protected void runImpl() {
  		Player player = getConnection().getActivePlayer();
  
  		if (!HousingConfig.ENABLE_HOUSE_PAY) {
  			PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_F2P_CASH_HOUSE_FEE_FREE);
  			return;
  		}
  
  		House house = player.getActiveHouse();
  		long toPay = house.getLand().getMaintenanceFee() * weekCount;
  		if (toPay <= 0) {
  			return;
  		}
  		if (player.getInventory().getKinah() < toPay) {
  			PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_NOT_ENOUGH_MONEY);
  			return;
  		}
  
  		long payTime = house.getNextPay() != null ? house.getNextPay().getTime() : (long) MaintenanceTask.getInstance().getRunTime() * 1000;
  		int counter = weekCount;
  		while ((--counter) >= 0) {
  			payTime += MaintenanceTask.getInstance().getPeriod();
  		}
  
  		DateTime nextRun = new DateTime((long) MaintenanceTask.getInstance().getRunTime() * 1000);
  		if (nextRun.plusWeeks(4).isBefore(payTime)) { // client cap
  			return;
  		}
  
  		player.getInventory().decreaseKinah(toPay);
  		house.setNextPay(new Timestamp(payTime));
  		house.setFeePaid(true);
  		house.save();
  		PacketSendUtility.sendPacket(player, new SM_HOUSE_PAY_RENT(weekCount));
  	}
  }
  