content: package com.aizistral.enigmaticlegacy.client.renderers;
  
  /*
  public abstract class RenderTypes extends RenderType {
  
  	public RenderTypes(String p_173178_, VertexFormat p_173179_, Mode p_173180_, int p_173181_, boolean p_173182_, boolean p_173183_, Runnable p_173184_, Runnable p_173185_) {
  		super(p_173178_, p_173179_, p_173180_, p_173181_, p_173182_, p_173183_, p_173184_, p_173185_);
  		throw new IllegalStateException();
  	}
  
      private RenderTypes(String name, VertexFormat fmt, int glMode, int size, boolean doCrumbling, boolean depthSorting, Runnable onEnable, Runnable onDisable) {
          super(name, fmt, glMode, size, doCrumbling, depthSorting, onEnable, onDisable);
          throw new IllegalStateException();
      }
  
  	public static RenderType unlit(ResourceLocation textureLocation) {
  		CompositeState renderState = CompositeState.builder()
  				.setTextureState(new TextureStateShard(textureLocation, false, false))
  				.setTransparencyState(RenderStateShard.NO_TRANSPARENCY)
  				.setAlphaState(RenderStateShard.DEFAULT_ALPHA)
  				.setCullState(RenderStateShard.NO_CULL)
  				.setLightmapState(RenderStateShard.LIGHTMAP)
  				.setOverlayState(RenderStateShard.OVERLAY)
  				.createCompositeState(true);
  		return RenderType.create("enigmatic_entity_unlit", DefaultVertexFormat.NEW_ENTITY, GL11.GL_QUADS, 256, true, false, renderState);
  	}
  
  	public static RenderType thyUnlit() {
  		CompositeState renderState = CompositeState.builder()
  				.setTextureState(RenderStateShard.BLOCK_SHEET_MIPPED)
  				.setTransparencyState(RenderStateShard.LIGHTNING_TRANSPARENCY)
  				.setAlphaState(RenderStateShard.DEFAULT_ALPHA)
  				.setCullState(RenderStateShard.NO_CULL)
  				.setLightmapState(RenderStateShard.LIGHTMAP)
  				.setOverlayState(RenderStateShard.OVERLAY)
  				.setOutputState(RenderStateShard.TRANSLUCENT_TARGET)
  				.createCompositeState(true);
  		return RenderType.create("enigmatic_block_unlit", DefaultVertexFormat.BLOCK, 7, 262144, true, true, renderState);
  	}
  
  }
   */
  