content: package com.aizuda.snailjob.template.datasource.persistence.po;
  
  import com.baomidou.mybatisplus.annotation.IdType;
  import com.baomidou.mybatisplus.annotation.TableId;
  import com.baomidou.mybatisplus.annotation.TableName;
  import lombok.Data;
  import lombok.EqualsAndHashCode;
  
  /**
   * 场景配置
   *
   * @author zuojunlin
   * @date 2023-11-19 22:05:25
   * @since 2.5.0
   */
  @EqualsAndHashCode(callSuper = true)
  @Data
  @TableName("sj_retry_scene_config")
  public class RetrySceneConfig extends CreateUpdateDt {
  
      @TableId(value = "id", type = IdType.AUTO)
      private Long id;
  
      private String namespaceId;
  
      private String groupName;
  
      private String sceneName;
  
      private Integer blockStrategy;
  
      private Integer sceneStatus;
  
      private Integer maxRetryCount;
  
      private Integer backOff;
  
      private String triggerInterval;
  
      private String description;
  
      private Long deadlineRequest;
  
      private Integer routeKey;
  
      private Integer executorTimeout;
  
      /**
       * 通知告警场景配置id列表
       */
      private String notifyIds;
  
      /**
       * 回调状态 0、不开启 1、开启
       */
      private Integer cbStatus;
  
      /**
       * 回调触发类型
       */
      private Integer cbTriggerType;
  
      /**
       * 回调的最大执行次数
       */
      private int cbMaxCount;
  
      /**
       * 回调间隔时间
       */
      private String cbTriggerInterval;
  
      /**
       * 标签
       */
      private String labels;
  
      /**
       * 负责人id
       */
      private Long ownerId;
  }
  