content: /*
   * Copyright 2008-present, David Karnok & Contributors
   * The file is part of the Open Imperium Galactica project.
   *
   * The code should be distributed under the LGPL license.
   * See http://www.gnu.org/licenses/lgpl.html for details.
   */
  /* -*-mode:java; c-basic-offset:2; indent-tabs-mode:nil -*- */
  /* JOrbis
   * Copyright (C) 2000 ymnk, JCraft,Inc.
   *
  
   * Written by: 2000 ymnk<ymnk@jcraft.com>
   *
  
   * Many thanks to
  
   *   Monty <monty@xiph.org> and
  
   *   The XIPHOPHORUS Company http://www.xiph.org/ .
   * JOrbis has been based on their awesome works, Vorbis codec.
   *
  
   * This program is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Library General Public License
   * as published by the Free Software Foundation; either version 2 of
   * the License, or (at your option) any later version.
  
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU Library General Public License for more details.
   *
   * You should have received a copy of the GNU Library General Public
   * License along with this program; if not, write to the Free Software
   * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
   */
  
  package com.jcraft.jorbis;
  /**
   * Psychoacoustic setup.
   * Comments and style correction by karnokd.
   * @author ymnk
   */
  class PsyInfo {
      /** Athp. */
  //    int athp;
      /** Decayp. */
  //    int decayp;
      /** Smoothp. */
  //    int smoothp;
      /** Noisefitp. */
  //    int noisefitp;
      /** Noisefit subblock. */
  //    int noisefitSubblock;
      /** Noisefit threshdb. */
  //    float noisefitThreshdB;
      /** Ath att. */
  //    float athAtt;
      /** Tone mask p. */
  //    int tonemaskp;
      /** Tone attribute array. */
  //    float[] toneatt125Hz = new float[5];
      /** Tone attribute array. */
  //    float[] toneatt250Hz = new float[5];
      /** Tone attribute array. */
  //    float[] toneatt500Hz = new float[5];
      /** Tone attribute array. */
  //    float[] toneatt1000Hz = new float[5];
      /** Tone attribute array. */
  //    float[] toneatt2000Hz = new float[5];
      /** Tone attribute array. */
  //    float[] toneatt4000Hz = new float[5];
      /** Tone attribute array. */
  //    float[] toneatt8000Hz = new float[5];
      /** Peak att p. */
  //    int peakattp;
      /** Tone attribute array. */
  //    float[] peakatt125Hz = new float[5];
      /** Tone attribute array. */
  //    float[] peakatt250Hz = new float[5];
      /** Tone attribute array. */
  //    float[] peakatt500Hz = new float[5];
      /** Tone attribute array. */
  //    float[] peakatt1000Hz = new float[5];
      /** Tone attribute array. */
  //    float[] peakatt2000Hz = new float[5];
      /** Tone attribute array. */
  //    float[] peakatt4000Hz = new float[5];
      /** Tone attribute array. */
  //    float[] peakatt8000Hz = new float[5];
      /** Noise mask. */
  //    int noisemaskp;
      /** Tone attribute array. */
  //    float[] noiseatt125Hz = new float[5];
      /** Tone attribute array. */
  //    float[] noiseatt250Hz = new float[5];
      /** Tone attribute array. */
  //    float[] noiseatt500Hz = new float[5];
      /** Tone attribute array. */
  //    float[] noiseatt1000Hz = new float[5];
      /** Tone attribute array. */
  //    float[] noiseatt2000Hz = new float[5];
      /** Tone attribute array. */
  //    float[] noiseatt4000Hz = new float[5];
      /** Tone attribute array. */
  //    float[] noiseatt8000Hz = new float[5];
      /** Max curve db. */
  //    float maxCurveDB;
      /** Attack coeff. */
  //    float attackCoeff;
      /** Decay coeff. */
  //    float decayCoeff;
      /** Free. */
      void free() {
      }
  }
  