content: //
  // This file is auto-generated. Please don't modify it!
  //
  package org.opencv.photo;
  
  import org.opencv.photo.Tonemap;
  
  // C++: class TonemapReinhard
  /**
   * This is a global tonemapping operator that models human visual system.
   *
   * Mapping function is controlled by adaptation parameter, that is computed using light adaptation and
   * color adaptation.
   *
   * For more information see CITE: RD05 .
   */
  public class TonemapReinhard extends Tonemap {
  
      protected TonemapReinhard(long addr) { super(addr); }
  
      // internal usage only
      public static TonemapReinhard __fromPtr__(long addr) { return new TonemapReinhard(addr); }
  
      //
      // C++:  float cv::TonemapReinhard::getColorAdaptation()
      //
  
      public float getColorAdaptation() {
          return getColorAdaptation_0(nativeObj);
      }
  
  
      //
      // C++:  float cv::TonemapReinhard::getIntensity()
      //
  
      public float getIntensity() {
          return getIntensity_0(nativeObj);
      }
  
  
      //
      // C++:  float cv::TonemapReinhard::getLightAdaptation()
      //
  
      public float getLightAdaptation() {
          return getLightAdaptation_0(nativeObj);
      }
  
  
      //
      // C++:  void cv::TonemapReinhard::setColorAdaptation(float color_adapt)
      //
  
      public void setColorAdaptation(float color_adapt) {
          setColorAdaptation_0(nativeObj, color_adapt);
      }
  
  
      //
      // C++:  void cv::TonemapReinhard::setIntensity(float intensity)
      //
  
      public void setIntensity(float intensity) {
          setIntensity_0(nativeObj, intensity);
      }
  
  
      //
      // C++:  void cv::TonemapReinhard::setLightAdaptation(float light_adapt)
      //
  
      public void setLightAdaptation(float light_adapt) {
          setLightAdaptation_0(nativeObj, light_adapt);
      }
  
  
      @Override
      protected void finalize() throws Throwable {
          delete(nativeObj);
      }
  
  
  
      // C++:  float cv::TonemapReinhard::getColorAdaptation()
      private static native float getColorAdaptation_0(long nativeObj);
  
      // C++:  float cv::TonemapReinhard::getIntensity()
      private static native float getIntensity_0(long nativeObj);
  
      // C++:  float cv::TonemapReinhard::getLightAdaptation()
      private static native float getLightAdaptation_0(long nativeObj);
  
      // C++:  void cv::TonemapReinhard::setColorAdaptation(float color_adapt)
      private static native void setColorAdaptation_0(long nativeObj, float color_adapt);
  
      // C++:  void cv::TonemapReinhard::setIntensity(float intensity)
      private static native void setIntensity_0(long nativeObj, float intensity);
  
      // C++:  void cv::TonemapReinhard::setLightAdaptation(float light_adapt)
      private static native void setLightAdaptation_0(long nativeObj, float light_adapt);
  
      // native support for java finalize()
      private static native void delete(long nativeObj);
  
  }
  