content: /*
   * SoulFire
   * Copyright (C) 2024  AlexProgrammerDE
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   */
  package com.soulfiremc.server.command.builtin;
  
  import com.mojang.brigadier.Command;
  import com.mojang.brigadier.CommandDispatcher;
  import com.soulfiremc.server.bot.ControllingTask;
  import com.soulfiremc.server.command.CommandSourceStack;
  import com.soulfiremc.server.command.brigadier.EnumArgumentType;
  import net.minecraft.world.InteractionHand;
  import net.minecraft.world.InteractionResult;
  
  import static com.soulfiremc.server.command.brigadier.BrigadierHelper.*;
  
  public final class UseItemCommand {
    public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
      dispatcher.register(
        literal("useitem")
          .then(
            argument("hand", new EnumArgumentType<>(InteractionHand.class))
              .executes(
                help(
                  "Makes selected bots use an item in the specified hand",
                  c -> {
                    var hand = c.getArgument("hand", InteractionHand.class);
  
                    return forEveryBot(
                      c,
                      bot -> {
                        bot.botControl().registerControllingTask(ControllingTask.singleTick(() -> {
                          var level = bot.minecraft().level;
                          var player = bot.minecraft().player;
                          var gameMode = bot.minecraft().gameMode;
                          if (level == null || player == null || gameMode == null) {
                            return;
                          }
  
                          var itemStack = player.getItemInHand(hand);
                          if (!itemStack.isItemEnabled(level.enabledFeatures())) {
                            return;
                          }
  
                          if (itemStack.isEmpty()) {
                            return;
                          }
  
                          if (gameMode.useItem(
                            player,
                            hand
                          ) instanceof InteractionResult.Success success) {
                            if (success.swingSource() == InteractionResult.SwingSource.CLIENT) {
                              player.swing(hand);
                            }
                          }
                        }));
                        return Command.SINGLE_SUCCESS;
                      });
                  }))));
    }
  }
  