content: package com.github.alexthe666.iceandfire.loot;
  
  import net.minecraft.core.Registry;
  import net.minecraft.resources.ResourceLocation;
  import net.minecraft.world.level.storage.loot.Serializer;
  import net.minecraft.world.level.storage.loot.functions.LootItemFunction;
  import net.minecraft.world.level.storage.loot.functions.LootItemFunctionType;
  
  public class IafLootRegistry {
  
      public static LootItemFunctionType CUSTOMIZE_TO_DRAGON;
      public static LootItemFunctionType CUSTOMIZE_TO_SERPENT;
  
      private static LootItemFunctionType register(String p_237451_0_, Serializer<? extends LootItemFunction> p_237451_1_) {
          return Registry.register(Registry.LOOT_FUNCTION_TYPE, new ResourceLocation(p_237451_0_), new LootItemFunctionType(p_237451_1_));
      }
  
      public static void init() {
          CUSTOMIZE_TO_DRAGON = register("iceandfire:customize_to_dragon", new CustomizeToDragon.Serializer());
          CUSTOMIZE_TO_SERPENT = register("iceandfire:customize_to_sea_serpent", new CustomizeToSeaSerpent.Serializer());
      }
  
  }
  