content: /*
   * SoulFire
   * Copyright (C) 2024  AlexProgrammerDE
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   */
  package com.soulfiremc.server.pathfinding.graph.actions.movement;
  
  import com.soulfiremc.server.pathfinding.SFVec3i;
  import com.soulfiremc.server.pathfinding.graph.BlockFace;
  import lombok.Getter;
  import lombok.RequiredArgsConstructor;
  import net.minecraft.core.Direction;
  
  @Getter
  @RequiredArgsConstructor
  public enum SkyDirection {
    NORTH(new SFVec3i(0, 0, -1), Direction.NORTH, BlockFace.NORTH),
    SOUTH(new SFVec3i(0, 0, 1), Direction.SOUTH, BlockFace.SOUTH),
    EAST(new SFVec3i(1, 0, 0), Direction.EAST, BlockFace.EAST),
    WEST(new SFVec3i(-1, 0, 0), Direction.WEST, BlockFace.WEST);
  
    public static final SkyDirection[] VALUES = values();
  
    static {
      // Enums can't reference each other in their constructors, so we have to do this manually
      NORTH.opposite = SOUTH;
      SOUTH.opposite = NORTH;
      EAST.opposite = WEST;
      WEST.opposite = EAST;
    }
  
    private final SFVec3i offsetVector;
    private final Direction direction;
    private final BlockFace blockFace;
    private SkyDirection opposite;
  
    public SFVec3i offset(SFVec3i vector) {
      return vector.add(offsetVector);
    }
  }
  