content: /*
   * SoulFire
   * Copyright (C) 2024  AlexProgrammerDE
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   */
  package com.soulfiremc.server.pathfinding;
  
  import com.soulfiremc.server.pathfinding.graph.ProjectedInventory;
  
  /**
   * Represents the minimal state we are in the Minecraft world.
   */
  public record NodeState(SFVec3i blockPosition, int usableBlockItems) {
    public static NodeState forInfo(SFVec3i blockPosition, ProjectedInventory inventory) {
      return new NodeState(blockPosition, inventory.usableBlockItems());
    }
  
    @Override
    public boolean equals(Object o) {
      if (this == o) {
        return true;
      }
  
      if (!(o instanceof NodeState(var otherBlockPosition, var otherUsableBlockItems))) {
        return false;
      }
  
      return usableBlockItems == otherUsableBlockItems && blockPosition.equals(otherBlockPosition);
    }
  
    @Override
    public int hashCode() {
      var result = blockPosition.hashCode();
      result = 31 * result + usableBlockItems;
      return result;
    }
  }
  