content: /*
   * SoulFire
   * Copyright (C) 2024  AlexProgrammerDE
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   */
  package com.soulfiremc.server.plugins;
  
  import com.soulfiremc.server.api.InternalPlugin;
  import com.soulfiremc.server.api.InternalPluginClass;
  import com.soulfiremc.server.api.PluginInfo;
  import com.soulfiremc.server.api.event.bot.BotConnectionInitEvent;
  import com.soulfiremc.server.api.event.lifecycle.InstanceSettingsRegistryInitEvent;
  import com.soulfiremc.server.bot.ControllingTask;
  import com.soulfiremc.server.settings.lib.SettingsObject;
  import com.soulfiremc.server.settings.property.*;
  import com.soulfiremc.server.util.SFInventoryHelpers;
  import com.soulfiremc.server.util.SFItemHelpers;
  import lombok.AccessLevel;
  import lombok.NoArgsConstructor;
  import net.lenni0451.lambdaevents.EventHandler;
  import net.minecraft.world.InteractionHand;
  import net.minecraft.world.inventory.ClickType;
  import net.minecraft.world.inventory.InventoryMenu;
  
  import java.util.List;
  import java.util.concurrent.TimeUnit;
  
  @InternalPluginClass
  public final class AutoEat extends InternalPlugin {
    public AutoEat() {
      super(new PluginInfo(
        "auto-eat",
        "1.0.0",
        "Automatically eats food when hungry",
        "AlexProgrammerDE",
        "GPL-3.0",
        "https://soulfiremc.com"
      ));
    }
  
    @EventHandler
    public static void onJoined(BotConnectionInitEvent event) {
      var connection = event.connection();
      var settingsSource = connection.settingsSource();
      connection.scheduler().scheduleWithDynamicDelay(
        () -> {
          if (!settingsSource.get(AutoEatSettings.ENABLED)) {
            return;
          }
  
          var player = connection.minecraft().player;
          if (player == null) {
            return;
          }
  
          if (!player.getFoodData().needsFood()) {
            return;
          }
  
          var playerInventory = player.inventoryMenu;
  
          var edibleSlot = SFInventoryHelpers.findMatchingSlotForAction(
            player.getInventory(),
            playerInventory,
            SFItemHelpers::isGoodEdibleFood);
          if (edibleSlot.isEmpty()) {
            return;
          }
  
          var slot = edibleSlot.getAsInt();
          if (player.hasContainerOpen()) {
            return;
          }
  
          var gameMode = connection.minecraft().gameMode;
          if (slot == SFInventoryHelpers.getSelectedSlot(player.getInventory())) {
            connection.botControl().maybeRegister(ControllingTask.staged(List.of(
              new ControllingTask.RunnableStage(() -> gameMode.useItem(player, InteractionHand.MAIN_HAND))
            )));
          } else if (slot == InventoryMenu.SHIELD_SLOT) {
            connection.botControl().maybeRegister(ControllingTask.staged(List.of(
              new ControllingTask.RunnableStage(() -> gameMode.useItem(player, InteractionHand.OFF_HAND))
            )));
          } else if (SFInventoryHelpers.isSelectableHotbarSlot(slot)) {
            connection.botControl().maybeRegister(ControllingTask.staged(List.of(
              new ControllingTask.RunnableStage(() -> player.getInventory().setSelectedSlot(SFInventoryHelpers.toHotbarIndex(slot))),
              new ControllingTask.WaitDelayStage(() -> 50L),
              new ControllingTask.RunnableStage(() -> gameMode.useItem(player, InteractionHand.MAIN_HAND))
            )));
          } else {
            connection.botControl().maybeRegister(ControllingTask.staged(List.of(
              new ControllingTask.RunnableStage(player::sendOpenInventory),
              new ControllingTask.RunnableStage(() -> gameMode.handleInventoryMouseClick(player.inventoryMenu.containerId, slot, 0, ClickType.PICKUP, player)),
              new ControllingTask.WaitDelayStage(() -> 50L),
              new ControllingTask.RunnableStage(() -> gameMode.handleInventoryMouseClick(player.inventoryMenu.containerId, SFInventoryHelpers.getSelectedSlot(player.getInventory()), 0, ClickType.PICKUP, player)),
              new ControllingTask.WaitDelayStage(() -> 50L),
              new ControllingTask.RunnableStage(() -> {
                if (!player.inventoryMenu.getCarried().isEmpty()) {
                  gameMode.handleInventoryMouseClick(player.inventoryMenu.containerId, slot, 0, ClickType.PICKUP, player);
                }
              }),
              new ControllingTask.WaitDelayStage(() -> 50L),
              new ControllingTask.RunnableStage(player::closeContainer),
              new ControllingTask.WaitDelayStage(() -> 50L),
              new ControllingTask.RunnableStage(() -> gameMode.useItem(player, InteractionHand.MAIN_HAND))
            )));
          }
        },
        settingsSource.getRandom(AutoEatSettings.DELAY).asLongSupplier(),
        TimeUnit.SECONDS);
    }
  
    @EventHandler
    public void onSettingsRegistryInit(InstanceSettingsRegistryInitEvent event) {
      event.settingsRegistry().addPluginPage(AutoEatSettings.class, "Auto Eat", this, "drumstick", AutoEatSettings.ENABLED);
    }
  
    @NoArgsConstructor(access = AccessLevel.PRIVATE)
    private static class AutoEatSettings implements SettingsObject {
      private static final String NAMESPACE = "auto-eat";
      public static final BooleanProperty ENABLED =
        ImmutableBooleanProperty.builder()
          .namespace(NAMESPACE)
          .key("enabled")
          .uiName("Enable Auto Eat")
          .description("Eat available food automatically when hungry")
          .defaultValue(true)
          .build();
      public static final MinMaxProperty DELAY =
        ImmutableMinMaxProperty.builder()
          .namespace(NAMESPACE)
          .key("delay")
          .minValue(0)
          .maxValue(Integer.MAX_VALUE)
          .minEntry(ImmutableMinMaxPropertyEntry.builder()
            .uiName("Min delay (seconds)")
            .description("Minimum delay between eating")
            .defaultValue(1)
            .build())
          .maxEntry(ImmutableMinMaxPropertyEntry.builder()
            .uiName("Max delay (seconds)")
            .description("Maximum delay between eating")
            .defaultValue(2)
            .build())
          .build();
    }
  }
  