content: /*
   * SoulFire
   * Copyright (C) 2024  AlexProgrammerDE
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   */
  package com.soulfiremc.server.pathfinding.goals;
  
  import com.soulfiremc.server.pathfinding.MinecraftRouteNode;
  import com.soulfiremc.server.pathfinding.SFVec3i;
  import com.soulfiremc.server.pathfinding.execution.WorldAction;
  import com.soulfiremc.server.pathfinding.graph.MinecraftGraph;
  
  import java.util.List;
  
  /**
   * Goal to get minRadius away from the origin.
   * Usually used for anti-afk where a player should move x blocks away from where they are.
   *
   * @param origin    the origin to move away from
   * @param minRadius the minimum radius to move away from the origin
   */
  public record AwayFromPosGoal(SFVec3i origin, int minRadius) implements GoalScorer {
    @Override
    public double computeScore(MinecraftGraph graph, SFVec3i blockPosition, List<WorldAction> actions) {
      return Math.max(0, minRadius - blockPosition.distance(origin));
    }
  
    @Override
    public boolean isFinished(MinecraftRouteNode current) {
      return current.node().blockPosition().distance(origin) >= minRadius;
    }
  }
  