content: /*
   * -----------------------------------------------------------------------
   * Copyright 2012 - Alistair Rutherford - www.netthreads.co.uk
   * -----------------------------------------------------------------------
   * 
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   * 
   *     http://www.apache.org/licenses/LICENSE-2.0
   * 
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   * 
   */
  
  package com.netthreads.libgdx.texture;
  
  /**
   * Base texture definition.
   * 
   */
  public class TextureDefinition
  {
  	private String path;
  	private String name;
  	private int rows;
  	private int cols;
  	private boolean animated;
  	
  	/**
  	 * Construct definition.
  	 * 
  	 * @param name
  	 *            The texture name.
  	 * @param path
  	 *            The file path to texture.
  	 */
  	public TextureDefinition(String name, String path)
  	{
  		this.name = name;
  		this.path = path;
  		
  		rows = 1;
  		cols = 1;
  		animated = false;
  	}
  	
  	/**
  	 * Construct definition for animation sheet texture.
  	 * 
  	 * @param name
  	 *            The texture name.
  	 * @param path
  	 *            The file path to texture.
  	 * @param rows
  	 *            The number of rows in texture sheet.
  	 * @param cols
  	 *            The number of columns in texture sheet.
  	 */
  	public TextureDefinition(String name, String path, int rows, int cols)
  	{
  		this.name = name;
  		this.path = path;
  		this.rows = rows;
  		this.cols = cols;
  		this.animated = true;
  	}
  	
  	public String getName()
  	{
  		return name;
  	}
  	
  	public void setName(String name)
  	{
  		this.name = name;
  	}
  	
  	public int getRows()
  	{
  		return rows;
  	}
  	
  	public void setRows(int rows)
  	{
  		this.rows = rows;
  	}
  	
  	public int getCols()
  	{
  		return cols;
  	}
  	
  	public void setCols(int cols)
  	{
  		this.cols = cols;
  	}
  	
  	public boolean isAnimated()
  	{
  		return animated;
  	}
  	
  	public void setAnimated(boolean animated)
  	{
  		this.animated = animated;
  	}
  	
  	public String getPath()
  	{
  		return path;
  	}
  	
  	public void setPath(String path)
  	{
  		this.path = path;
  	}
  	
  }
  