content: package org.allaymc.api.world.particle;
  
  /**
   * SimpleParticle contains all particle effects that do not require additional parameters.
   *
   * @author daoge_cmd
   */
  public enum SimpleParticle implements Particle {
      // BLOCK_FORCE_FIELD is a particle that shows up as a block that turns invisible.
      BLOCK_FORCE_FIELD,
      // BONE_MEAL is a particle that shows up on bone meal usage.
      BONE_MEAL,
      // EVAPORATE is a particle that shows up when a water block evaporates.
      EVAPORATE,
      // WATER_DRIP is a particle that shows up when water drips from a block.
      WATER_DRIP,
      // LAVA_DRIP is a particle that shows up when lava drips from a block.
      LAVA_DRIP,
      // LAVA is a particle that shows up randomly above lava.
      LAVA,
      // DUST_PLUME is a particle that shows up when an item is inserted into a decorated pot.
      DUST_PLUME,
      // EXPLODE is a particle shown when sponge absorb water.
      EXPLODE,
      // HUGE_EXPLOSION is a particle shown when TNT or a creeper explodes.
      HUGE_EXPLOSION,
      // ENDERMAN_TELEPORT is a particle that shows up when an enderman teleports or a player uses ender pearl.
      ENDERMAN_TELEPORT,
      // SNOWBALL_POOF is a particle shown when a snowball collides with something.
      SNOWBALL_POOF,
      // ENTITY_FLAME is a particle shown when an entity is set on fire.
      ENTITY_FLAME,
      // WHITE_SMOKE is a particle shown when the flame on an entity is extinguished by water.
      WHITE_SMOKE
  }
  