content: package org.allaymc.api.entity.action;
  
  /**
   * SimpleEntityAction contains entity actions that do not have additional parameters.
   *
   * @author daoge_cmd
   */
  public enum SimpleEntityAction implements EntityAction {
      // SWING_ARM makes an entity or player swing its arm
      SWING_ARM,
      // HURT makes an entity display the animation for being hurt. The entity will be shown as red for a short duration
      HURT,
      // CRITICAL_HIT makes an entity display critical hit particles. This will show stars around the entity
      CRITICAL_HIT,
      // ENCHANTED_HIT makes an entity display enchanted hit particles. This will show circles around the entity
      ENCHANTED_HIT,
      // DEATH makes an entity display the death animation. After this animation, the entity disappears from viewers watching it
      DEATH,
      // EAT makes an entity display the eating particles at its mouth to viewers with the item in its hand being eaten
      EAT,
      // FIREWORK_EXPLOSION makes a firework rocket display an explosion particle
      FIREWORK_EXPLOSION,
      // TOTEM_USE displays the totem use particles and animation
      TOTEM_USE
  }
  