content: package org.allaymc.api.entity.type;
  
  import org.allaymc.api.entity.interfaces.*;
  
  public final class EntityTypes {
      public static EntityType<EntityAgent> AGENT;
  
      public static EntityType<EntityAllay> ALLAY;
  
      public static EntityType<EntityAreaEffectCloud> AREA_EFFECT_CLOUD;
  
      public static EntityType<EntityArmadillo> ARMADILLO;
  
      public static EntityType<EntityArmorStand> ARMOR_STAND;
  
      public static EntityType<EntityArrow> ARROW;
  
      public static EntityType<EntityAxolotl> AXOLOTL;
  
      public static EntityType<EntityBalloon> BALLOON;
  
      public static EntityType<EntityBat> BAT;
  
      public static EntityType<EntityBee> BEE;
  
      public static EntityType<EntityBlaze> BLAZE;
  
      public static EntityType<EntityBoat> BOAT;
  
      public static EntityType<EntityBogged> BOGGED;
  
      public static EntityType<EntityBreeze> BREEZE;
  
      public static EntityType<EntityBreezeWindChargeProjectile> BREEZE_WIND_CHARGE_PROJECTILE;
  
      public static EntityType<EntityCamel> CAMEL;
  
      public static EntityType<EntityCat> CAT;
  
      public static EntityType<EntityCaveSpider> CAVE_SPIDER;
  
      public static EntityType<EntityChestBoat> CHEST_BOAT;
  
      public static EntityType<EntityChestMinecart> CHEST_MINECART;
  
      public static EntityType<EntityChicken> CHICKEN;
  
      public static EntityType<EntityCod> COD;
  
      public static EntityType<EntityCommandBlockMinecart> COMMAND_BLOCK_MINECART;
  
      public static EntityType<EntityCopperGolem> COPPER_GOLEM;
  
      public static EntityType<EntityCow> COW;
  
      public static EntityType<EntityCreaking> CREAKING;
  
      public static EntityType<EntityCreeper> CREEPER;
  
      public static EntityType<EntityDolphin> DOLPHIN;
  
      public static EntityType<EntityDonkey> DONKEY;
  
      public static EntityType<EntityDragonFireball> DRAGON_FIREBALL;
  
      public static EntityType<EntityDrowned> DROWNED;
  
      public static EntityType<EntityEgg> EGG;
  
      public static EntityType<EntityElderGuardian> ELDER_GUARDIAN;
  
      public static EntityType<EntityElderGuardianGhost> ELDER_GUARDIAN_GHOST;
  
      public static EntityType<EntityEnderCrystal> ENDER_CRYSTAL;
  
      public static EntityType<EntityEnderDragon> ENDER_DRAGON;
  
      public static EntityType<EntityEnderPearl> ENDER_PEARL;
  
      public static EntityType<EntityEnderman> ENDERMAN;
  
      public static EntityType<EntityEndermite> ENDERMITE;
  
      public static EntityType<EntityEvocationFang> EVOCATION_FANG;
  
      public static EntityType<EntityEvocationIllager> EVOCATION_ILLAGER;
  
      public static EntityType<EntityEyeOfEnderSignal> EYE_OF_ENDER_SIGNAL;
  
      public static EntityType<EntityFallingBlock> FALLING_BLOCK;
  
      public static EntityType<EntityFireball> FIREBALL;
  
      public static EntityType<EntityFireworksRocket> FIREWORKS_ROCKET;
  
      public static EntityType<EntityFishingHook> FISHING_HOOK;
  
      public static EntityType<EntityFox> FOX;
  
      public static EntityType<EntityFrog> FROG;
  
      public static EntityType<EntityGhast> GHAST;
  
      public static EntityType<EntityGlowSquid> GLOW_SQUID;
  
      public static EntityType<EntityGoat> GOAT;
  
      public static EntityType<EntityGuardian> GUARDIAN;
  
      public static EntityType<EntityHappyGhast> HAPPY_GHAST;
  
      public static EntityType<EntityHoglin> HOGLIN;
  
      public static EntityType<EntityHopperMinecart> HOPPER_MINECART;
  
      public static EntityType<EntityHorse> HORSE;
  
      public static EntityType<EntityHusk> HUSK;
  
      public static EntityType<EntityIceBomb> ICE_BOMB;
  
      public static EntityType<EntityIronGolem> IRON_GOLEM;
  
      public static EntityType<EntityItem> ITEM;
  
      public static EntityType<EntityLeashKnot> LEASH_KNOT;
  
      public static EntityType<EntityLightningBolt> LIGHTNING_BOLT;
  
      public static EntityType<EntityLingeringPotion> LINGERING_POTION;
  
      public static EntityType<EntityLlama> LLAMA;
  
      public static EntityType<EntityLlamaSpit> LLAMA_SPIT;
  
      public static EntityType<EntityMagmaCube> MAGMA_CUBE;
  
      public static EntityType<EntityMinecart> MINECART;
  
      public static EntityType<EntityMooshroom> MOOSHROOM;
  
      public static EntityType<EntityMule> MULE;
  
      public static EntityType<EntityNpc> NPC;
  
      public static EntityType<EntityOcelot> OCELOT;
  
      public static EntityType<EntityOminousItemSpawner> OMINOUS_ITEM_SPAWNER;
  
      public static EntityType<EntityPainting> PAINTING;
  
      public static EntityType<EntityPanda> PANDA;
  
      public static EntityType<EntityParrot> PARROT;
  
      public static EntityType<EntityPhantom> PHANTOM;
  
      public static EntityType<EntityPig> PIG;
  
      public static EntityType<EntityPiglin> PIGLIN;
  
      public static EntityType<EntityPiglinBrute> PIGLIN_BRUTE;
  
      public static EntityType<EntityPillager> PILLAGER;
  
      public static EntityType<EntityPlayer> PLAYER;
  
      public static EntityType<EntityPolarBear> POLAR_BEAR;
  
      public static EntityType<EntityPufferfish> PUFFERFISH;
  
      public static EntityType<EntityRabbit> RABBIT;
  
      public static EntityType<EntityRavager> RAVAGER;
  
      public static EntityType<EntitySalmon> SALMON;
  
      public static EntityType<EntitySheep> SHEEP;
  
      public static EntityType<EntityShulker> SHULKER;
  
      public static EntityType<EntityShulkerBullet> SHULKER_BULLET;
  
      public static EntityType<EntitySilverfish> SILVERFISH;
  
      public static EntityType<EntitySkeleton> SKELETON;
  
      public static EntityType<EntitySkeletonHorse> SKELETON_HORSE;
  
      public static EntityType<EntitySlime> SLIME;
  
      public static EntityType<EntitySmallFireball> SMALL_FIREBALL;
  
      public static EntityType<EntitySniffer> SNIFFER;
  
      public static EntityType<EntitySnowGolem> SNOW_GOLEM;
  
      public static EntityType<EntitySnowball> SNOWBALL;
  
      public static EntityType<EntitySpider> SPIDER;
  
      public static EntityType<EntitySplashPotion> SPLASH_POTION;
  
      public static EntityType<EntitySquid> SQUID;
  
      public static EntityType<EntityStray> STRAY;
  
      public static EntityType<EntityStrider> STRIDER;
  
      public static EntityType<EntityTadpole> TADPOLE;
  
      public static EntityType<EntityThrownTrident> THROWN_TRIDENT;
  
      public static EntityType<EntityTnt> TNT;
  
      public static EntityType<EntityTntMinecart> TNT_MINECART;
  
      public static EntityType<EntityTraderLlama> TRADER_LLAMA;
  
      public static EntityType<EntityTripodCamera> TRIPOD_CAMERA;
  
      public static EntityType<EntityTropicalfish> TROPICALFISH;
  
      public static EntityType<EntityTurtle> TURTLE;
  
      public static EntityType<EntityVex> VEX;
  
      public static EntityType<EntityVillager> VILLAGER;
  
      public static EntityType<EntityVillagerV2> VILLAGER_V2;
  
      public static EntityType<EntityVindicator> VINDICATOR;
  
      public static EntityType<EntityWanderingTrader> WANDERING_TRADER;
  
      public static EntityType<EntityWarden> WARDEN;
  
      public static EntityType<EntityWindChargeProjectile> WIND_CHARGE_PROJECTILE;
  
      public static EntityType<EntityWitch> WITCH;
  
      public static EntityType<EntityWither> WITHER;
  
      public static EntityType<EntityWitherSkeleton> WITHER_SKELETON;
  
      public static EntityType<EntityWitherSkull> WITHER_SKULL;
  
      public static EntityType<EntityWitherSkullDangerous> WITHER_SKULL_DANGEROUS;
  
      public static EntityType<EntityWolf> WOLF;
  
      public static EntityType<EntityXpBottle> XP_BOTTLE;
  
      public static EntityType<EntityXpOrb> XP_ORB;
  
      public static EntityType<EntityZoglin> ZOGLIN;
  
      public static EntityType<EntityZombie> ZOMBIE;
  
      public static EntityType<EntityZombieHorse> ZOMBIE_HORSE;
  
      public static EntityType<EntityZombiePigman> ZOMBIE_PIGMAN;
  
      public static EntityType<EntityZombieVillager> ZOMBIE_VILLAGER;
  
      public static EntityType<EntityZombieVillagerV2> ZOMBIE_VILLAGER_V2;
  }
  