content: package com.alrex.parcool.common.action;
  
  import com.alrex.parcool.common.capability.IStamina;
  import com.alrex.parcool.common.capability.Parkourability;
  import net.minecraft.entity.player.PlayerEntity;
  
  public abstract class InstantAction extends Action {
      @Override
      public final boolean canContinue(PlayerEntity player, Parkourability parkourability, IStamina stamina) {
          return false;
      }
  
      @Override
      public final void onWorkingTick(PlayerEntity player, Parkourability parkourability, IStamina stamina) {
      }
  
      @Override
      public final void onWorkingTickInClient(PlayerEntity player, Parkourability parkourability, IStamina stamina) {
      }
  
      @Override
      public final void onWorkingTickInLocalClient(PlayerEntity player, Parkourability parkourability, IStamina stamina) {
      }
  
      @Override
      public final void onWorkingTickInServer(PlayerEntity player, Parkourability parkourability, IStamina stamina) {
      }
  
      @Override
      public final void onStop(PlayerEntity player) {
      }
  
      @Override
      public final void onStopInServer(PlayerEntity player) {
      }
  
      @Override
      public final void onStopInOtherClient(PlayerEntity player) {
      }
  
      @Override
      public final void onStopInLocalClient(PlayerEntity player) {
      }
  }
  