content: /*
   * The MIT License (MIT)
   *
   * FXGL - JavaFX Game Library
   *
   * Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com)
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
   * SOFTWARE.
   */
  
  package com.almasb.fxglgames.spaceinvaders.components;
  
  import com.almasb.fxgl.animation.Interpolators;
  import com.almasb.fxgl.entity.component.Component;
  import com.almasb.fxgl.entity.components.CollidableComponent;
  import javafx.geometry.Point2D;
  import javafx.util.Duration;
  
  import static com.almasb.fxgl.dsl.FXGL.*;
  
  /**
   * @author Almas Baimagambetov (almaslvl@gmail.com)
   */
  public class WallComponent extends Component {
  
      private final int originalLives;
      private int lives;
  
      public WallComponent(int lives) {
          this.lives = lives;
          originalLives = lives;
      }
  
      public void onHit() {
          lives--;
  
          animationBuilder()
                  .autoReverse(true)
                  .repeat(2)
                  .interpolator(Interpolators.CIRCULAR.EASE_IN())
                  .duration(Duration.seconds(0.33))
                  .scale(entity)
                  .to(new Point2D(1.2, 1.2))
                  .buildAndPlay();
  
          if (lives == 0) {
              entity.getComponent(CollidableComponent.class).setValue(false);
  
              animationBuilder()
                      .interpolator(Interpolators.EXPONENTIAL.EASE_OUT())
                      .duration(Duration.seconds(0.8))
                      .onFinished(entity::removeFromWorld)
                      .translate(entity)
                      .from(entity.getPosition())
                      .to(new Point2D(entity.getX(), getAppHeight() + 10))
                      .buildAndPlay();
  
          } else if (lives == originalLives / 2) {
              entity.getViewComponent().clearChildren();
              entity.getViewComponent().addChild(texture("wall2.png", 232 / 3, 104 / 3));
              play("brick_hit.wav");
          }
      }
  }
  