content: /*
   * BedWars1058 - A bed wars mini-game.
   * Copyright (C) 2021 Andrei Dascălu
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   *
   * Contact e-mail: andrew.dascalu@gmail.com
   */
  
  package com.andrei1058.bedwars.language;
  
  import com.andrei1058.bedwars.BedWars;
  import com.andrei1058.bedwars.api.configuration.ConfigPath;
  import com.andrei1058.bedwars.api.language.Language;
  import com.andrei1058.bedwars.api.language.Messages;
  import org.bukkit.configuration.file.YamlConfiguration;
  
  import java.util.ArrayList;
  import java.util.Arrays;
  import java.util.Collections;
  import java.util.List;
  
  import static com.andrei1058.bedwars.BedWars.mainCmd;
  
  public class Romanian extends Language {
  
      public Romanian() {
          super(BedWars.plugin, "ro");
          YamlConfiguration yml = getYml();
          yml.addDefault(Messages.PREFIX, "");
          yml.addDefault("name", "Română");
  
          // this must stay here
          // move message to new path
          if (yml.get("player-die-knocked-regular") != null && yml.get(Messages.PLAYER_DIE_KNOCKED_IN_VOID_REGULAR_KILL) == null) {
              yml.set(Messages.PLAYER_DIE_KNOCKED_IN_VOID_REGULAR_KILL, yml.getString("player-die-knocked-regular"));
              yml.set("player-die-knocked-regular", null);
          }
          if (yml.get("player-die-knocked-final") != null && yml.get(Messages.PLAYER_DIE_KNOCKED_IN_VOID_FINAL_KILL) == null) {
              yml.set(Messages.PLAYER_DIE_KNOCKED_IN_VOID_FINAL_KILL, yml.getString("player-die-knocked-final"));
              yml.set("player-die-knocked-final", null);
          }
  
          yml.options().copyDefaults(true);
  
          yml.addDefault(Messages.COMMAND_MAIN, Arrays.asList("", "&2▪ &7/" + mainCmd + " stats", "&2▪ &7/" + mainCmd + " join &o<arena/group>", "&2▪ &7/" + mainCmd + " leave", "&2▪ &7/" + mainCmd + " lang", "&2▪ &7/" + mainCmd + " gui", "&2▪ &7/" + mainCmd + " start &3(vip)"));
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_IS_FULL, "{prefix}&cArena este plina!\n&aAi putea lua in considerare donarea pentru mai multe facilitati. &7&o(click)");
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_IS_FULL_OF_VIPS, "{prefix}&cNe pare rau dar arena este plina.\n&cStim ca esti donator dar arena este deja plina cu persoane care au prioritate.");
          yml.addDefault(Messages.COMMAND_LEAVE_MSG, "{prefix}&e{player} a iesit din joc!");
          yml.addDefault(Messages.COMMAND_JOIN_GROUP_OR_ARENA_NOT_FOUND, "{prefix}&cNu exista arene sau grupuri cu numele: {name}");
          yml.addDefault(Messages.COMMAND_JOIN_NO_EMPTY_FOUND, "{prefix}&cNu sunt arene disponibile momentan ;(");
          yml.addDefault(Messages.COMMAND_LEAVE_DENIED_NOT_IN_ARENA, "{prefix}&cNu esti intr-o arena!");
          yml.addDefault(Messages.COMMAND_LANG_LIST_HEADER, "{prefix} &2Limbi disponibile:");
          yml.addDefault(Messages.COMMAND_LANG_LIST_FORMAT, "&a▪  &7{iso} - &f{name}");
          yml.addDefault(Messages.COMMAND_LANG_USAGE, "{prefix}&7Foloseste: /lang &f&o<iso>");
          yml.addDefault(Messages.COMMAND_LANG_SELECTED_NOT_EXIST, "{prefix}&cAceasta limba nu exista!");
          yml.addDefault(Messages.COMMAND_LANG_SELECTED_SUCCESSFULLY, "{prefix}&aLimba a fost schimbata!");
          yml.addDefault(Messages.COMMAND_LANG_USAGE_DENIED, "{prefix}&cNu poti schimba limba in timpul meciului.");
          yml.addDefault(Messages.COMMAND_TP_PLAYER_NOT_FOUND, "{prefix}&cPlayer not found!");
          yml.addDefault(Messages.COMMAND_TP_NOT_IN_ARENA, "{prefix}&cThis player is not in a bedwars arena!");
          yml.addDefault(Messages.COMMAND_TP_NOT_STARTED, "{prefix}&cThe arena where the player is didn't start yet!");
          yml.addDefault(Messages.COMMAND_TP_USAGE, "{prefix}&cUsage: /bw tp <username>");
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_PARTY_TOO_BIG, "{prefix}&cParty-ul este prea mare pentru a intra ca un singur team :(");
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_NOT_PARTY_LEADER, "{prefix}&cDoar leader-ul poate alege arena.");
          yml.addDefault(Messages.COMMAND_JOIN_PLAYER_JOIN_MSG, "{prefix}&7{player} &ea intrat (&b{on}&e/&b{max}&e)!");
          yml.addDefault(Messages.COMMAND_REJOIN_PLAYER_RECONNECTED, "{prefix}&7{player} &es-a reconectat!");
          yml.addDefault(Messages.COMMAND_LEAVE_MSG, "{prefix}&7{player} &ea iesit!");
          yml.addDefault(Messages.COMMAND_JOIN_USAGE, "§a▪ §7Folosire: /" + mainCmd + " join §o<arena/group>");
          yml.addDefault(Messages.COMMAND_NOT_ALLOWED_IN_GAME, "{prefix}&cNu poti face asta in timpul meciului.");
          yml.addDefault(Messages.COMMAND_PARTY_HELP, Arrays.asList("&6▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬",
                  "&aComenzi Party:",
                  "&e/party help &7- &bArata mesajele de ajutor",
                  "&e/party invite <jucatori> &7- &bInvita un jucator in party",
                  "&e/party leave &7- &bParaseste un party",
                  "&e/party info &7- &bShow party members and owner",
                  "&e/party promote <player> &7- &bTransfer party ownership",
                  "&e/party remove <player> &7- &bScoate un jucator din party",
                  "&e/party accept <player> &7- &bAccepta o invitatie",
                  "&e/party disband &7- &bSterge party-ul")
          );
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_USAGE, "{prefix}&eFolosire: &7/party invite <jucator>");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_DENIED_PLAYER_OFFLINE, "{prefix}&7{player} &enu este online!");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_SENT, "{prefix}&eInvitatia a fost trimisa lui &7{player}&6.");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_SENT_TARGET_RECEIVE_MSG, "{prefix}&b{player} &ete-a invitat intr-un party! &o&7(Click pentru a accepta)");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_DENIED_CANNOT_INVITE_YOURSELF, "{prefix}&cNu te poti invita singur!");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_DENIED_NO_INVITE, "{prefix}&cNu ai cereri de acceptat.");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_DENIED_ALREADY_IN_PARTY, "{prefix}&Esti deja intr-un party!");
          yml.addDefault(Messages.COMMAND_PARTY_INSUFFICIENT_PERMISSIONS, "{prefix}&cDoar detinatorul party-ului poate face asta!");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_USAGE, "{prefix}&eFolosire: &7/party accept <jucator>");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_SUCCESS, "{prefix}&7{player} &ea intrat in party!");
          yml.addDefault(Messages.COMMAND_PARTY_GENERAL_DENIED_NOT_IN_PARTY, "{prefix}&cNu esti intr-un party!");
          yml.addDefault(Messages.COMMAND_PARTY_LEAVE_DENIED_IS_OWNER_NEEDS_DISBAND, "{prefix}&cNu poti iesi din propriul party!\n&eIncearca: &b/party disband");
          yml.addDefault(Messages.COMMAND_PARTY_LEAVE_SUCCESS, "{prefix}&7{player} &ea iesit din party!");
          yml.addDefault(Messages.COMMAND_PARTY_DISBAND_SUCCESS, "{prefix}&eParty-ul a fost sters!");
          yml.addDefault(Messages.COMMAND_PARTY_REMOVE_USAGE, "{prefix}&7Folosire: &e/party remove <jucator>");
          yml.addDefault(Messages.COMMAND_PARTY_REMOVE_SUCCESS, "{prefix}&7{player} &ea fost scos din party.");
          yml.addDefault(Messages.COMMAND_PARTY_REMOVE_DENIED_TARGET_NOT_PARTY_MEMBER, "{prefix}&7{player} &enu este in acest party!");
          yml.addDefault(Messages.COMMAND_PARTY_PROMOTE_SUCCESS, "{prefix}&eAi promovat cu succes pe {player} ca proprietar");
          yml.addDefault(Messages.COMMAND_PARTY_PROMOTE_OWNER, "{prefix}&eAi fost promovat ca proprietar al petrecerii");
          yml.addDefault(Messages.COMMAND_PARTY_PROMOTE_NEW_OWNER, "{prefix}&7 &e{player} a fost promovat ca proprietar");
          yml.addDefault(Messages.COMMAND_PARTY_INFO_OWNER, "\n{prefix}&eProprietarul petrecerii este: &7{owner}");
          yml.addDefault(Messages.COMMAND_PARTY_INFO_PLAYERS, "{prefix}&eMembrii sunt:");
          yml.addDefault(Messages.COMMAND_PARTY_INFO_PLAYER, "&7{player}");
          yml.addDefault(Messages.COMMAND_NOT_FOUND_OR_INSUFF_PERMS, "{prefix}&cComanda nu a fost gasita sau nu ai permisiunea!");
          yml.addDefault(Messages.COMMAND_FORCESTART_NOT_IN_GAME, "§c▪ §7Nu esti in joc!");
          yml.addDefault(Messages.COMMAND_FORCESTART_SUCCESS, "§c▪ §7Numaratoarea a fost redusa!");
          yml.addDefault(Messages.COMMAND_FORCESTART_NO_PERM, "{prefix}&7Nu poti forta arena sa inceapa.\n§7Ai putea lua in considerare donarea pentru mai multe facilitati.");
          yml.addDefault(Messages.COMMAND_JOIN_SPECTATOR_MSG, "{prefix}§6Acum urmaresti meciul din §9{arena}§6.\n{prefix}§ePoti parasi arena folosind §c/leave§e.");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_DENIED_PLAYER_OFFLINE, "{prefix}&7{player} &eeste offline!");
          yml.addDefault(Messages.COMMAND_JOIN_SPECTATOR_DENIED_MSG, "&cSpectatorii nu sunt permisi in aceasta arena!");
          yml.addDefault(Messages.COMMAND_COOLDOWN, "&cNu poti face asta inca! Mai asteapta {seconds} secunde!");
          yml.addDefault(Messages.ARENA_SPECTATOR_TELEPORTER_GUI_NAME, "&8Teleportor");
          yml.addDefault(Messages.ARENA_SPECTATOR_TELEPORTER_GUI_HEAD_NAME, "{vPrefix}{player}");
          yml.addDefault(Messages.ARENA_SPECTATOR_TELEPORTER_GUI_HEAD_LORE, Arrays.asList("&7Viata: &f{health}%", "&7Hrana: &f{food}", "", "&7Click-stanca pentru a urmari."));
          yml.addDefault(Messages.ARENA_SPECTATOR_LEAVE_ITEM_NAME, "&c&lIntoarce-te in lobby");
          yml.addDefault(Messages.ARENA_SPECTATOR_LEAVE_ITEM_LORE, Collections.singletonList("&7Click-dreapta pentru a merge in lobby!"));
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_ENTER_TITLE, "&aUrmareste-l pe &7{player}");
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_ENTER_SUBTITLE, "&cSNEAK pentru a iesi");
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_LEAVE_TITLE, "&eIesi din modul Spectator");
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_LEAVE_SUBTITLE, "");
          yml.addDefault(Messages.ARENA_JOIN_VIP_KICK, "{prefix}&cNe pare rau, dar locul tau a fost rezervat unui donator.\n&aAi putea lua in considerare donarea pentru mai multe facilitati. &7&o(click)");
          yml.addDefault(Messages.ARENA_START_COUNTDOWN_STOPPED_INSUFF_PLAYERS_CHAT, "{prefix}§cNu sunt destui jucatori! Numaratoarea a fost oprita!");
          yml.addDefault(Messages.ARENA_RESTART_PLAYER_KICK, "{prefix}&eArena in care te aflai se reporneste.");
          yml.addDefault(Messages.ARENA_STATUS_PLAYING_NAME, "&cIn joc");
          yml.addDefault(Messages.ARENA_STATUS_RESTARTING_NAME, "&4Se reporneste");
          yml.addDefault(Messages.ARENA_STATUS_WAITING_NAME, "&2In Asteptare §c{full}");
          yml.addDefault(Messages.ARENA_STATUS_STARTING_NAME, "&6Porneste §c{full}");
          yml.addDefault(Messages.ARENA_GUI_INV_NAME, "&8Click pentru a intra");
          yml.addDefault(Messages.ARENA_GUI_ARENA_CONTENT_NAME, "&a&l{name}");
          yml.addDefault(Messages.ARENA_GUI_ARENA_CONTENT_LORE, Arrays.asList("", "&7Status: {status}", "&7Jucatori: &f{on}&7/&f{max}", "&7Tip: &a{group}", "", "&aClick-Stanga pentru a intra.", "&eClick-Dreapta pentru a vizona."));
          yml.addDefault(Messages.ARENA_GUI_SKIPPED_ITEM_NAME, "&r{serverIp}");
          yml.addDefault(Messages.ARENA_GUI_SKIPPED_ITEM_LORE, Collections.emptyList());
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_CHAT, "{prefix}&eJocul incepe in &6{time} &esecunde!");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_TITLE, " ");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE, "&a{second}");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-5", "&e❺");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-4", "&e❹");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-3", "&c❸");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-2", "&c❷");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-1", "&c❶");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_CANCELLED_TITLE, " ");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_CANCELLED_SUB_TITLE, "&cWaiting for more players..");
          yml.addDefault(Messages.ARENA_STATUS_START_PLAYER_TUTORIAL, Arrays.asList("&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬",
                  "&f                                   &lBedWars", "",
                  "&e&lProtejeaza-ti patul si distruge paturile inamicilor.",
                  "&e&l          Cumpara arme si upgrade-uri colectand",
                  "&e&l   Fier, Aur, Emeralde si Diamonte de la generatoare.", "",
                  "&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬"));
          yml.addDefault(Messages.ARENA_STATUS_START_PLAYER_TITLE, "&aSTART");
          yml.addDefault(Messages.ARENA_LEAVE_PARTY_DISBANDED, "{prefix}§cParty-ul a fost sters pentru ca detinatorul a iesit!");
          yml.addDefault(Messages.ARENA_JOIN_DENIED_SELECTOR, "{prefix}&cNe pare rau dar nu poti intra chiar acum. Foloseste Click-Dreapta pentru a urmari!");
          yml.addDefault(Messages.ARENA_SPECTATE_DENIED_SELECTOR, "{prefix}&cNe pare rau dar nu poti urmari arena chiar acum. Foloseste Click-Dreapta pentru a juca!");
          yml.addDefault(Messages.ARENA_JOIN_DENIED_NO_PROXY, "&cSorry but you must join an arena using BedWarsProxy. \n&eIf you want to setup an arena make sure to give yourself the bw.setup permission so you can join the server directly!");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TIER, "&eTier &c{tier}");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TYPE_DIAMOND, "&b&lDiamant");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TYPE_EMERALD, "&a&lEmerald");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TIMER, "&eSe spawneaza in &c{seconds} &esecunde");
          yml.addDefault(Messages.GENERATOR_UPGRADE_CHAT_ANNOUNCEMENT, "{prefix}&eGeneratoarele de {generatorType} &eau fost upgradate la nivelul &c{tier}");
          yml.addDefault(Messages.FORMATTING_TEAM_WINNER_FORMAT, "      {TeamColor}{TeamName} &7- {members}");
          yml.addDefault(Messages.FORMATTING_SOLO_WINNER_FORMAT, "                 {TeamColor}{TeamName} &7- {members}");
          yml.addDefault(Messages.FORMATTING_GENERATOR_TIER1, "I");
          yml.addDefault(Messages.FORMATTING_GENERATOR_TIER2, "II");
          yml.addDefault(Messages.FORMATTING_GENERATOR_TIER3, "III");
          yml.addDefault(Messages.FORMATTING_CHAT_LOBBY, "{level}{vPrefix}&7{player}{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_WAITING, "{level}{vPrefix}&7{player}{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_SHOUT, "{level}{vPrefix}&6[SHOUT] {team} &7{player}&f{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_TEAM, "{level}{vPrefix}&f{team}&7 {player}{vSuffix} {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_SPECTATOR, "{level}{vPrefix}&7[SPECTATOR] {player}{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_HEALTH, Arrays.asList("&c❤", "&aViață"));
  
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_DATE, "dd/MM/yy");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_TEAM_GENERIC, "{TeamColor}{TeamLetter}&f {TeamName}: {TeamStatus}");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_TEAM_ELIMINATED, "&c&l✘");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_BED_DESTROYED, "&a{remainingPlayers}");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_TEAM_ALIVE, "&a&l✓");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_NEXEVENT_TIMER, "mm:ss");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_YOUR_TEAM, "&7 TU");
          yml.addDefault(Messages.FORMATTING_ACTION_BAR_TRACKING, "&fUrmaresti: {team} &f- Distanta: {distance}m");
          yml.addDefault(Messages.FORMATTING_DESPAWNABLE_UTILITY_NPC_HEALTH, "▮ ");
          yml.addDefault(Messages.FORMATTING_STATS_DATE_FORMAT, "yyyy/MM/dd HH:mm");
          yml.addDefault(Messages.FORMAT_PAPI_PLAYER_TEAM_TEAM, "{TeamColor}[{TeamName}]");
          yml.addDefault(Messages.FORMAT_PAPI_PLAYER_TEAM_SHOUT, "&6[STRIGAT]");
          yml.addDefault(Messages.FORMAT_PAPI_PLAYER_TEAM_SPECTATOR, "&7[SPECTATOR]");
          yml.addDefault(Messages.MEANING_SHOUT, "shout");
          yml.addDefault(Messages.MEANING_NOBODY, "Nimeni");
          yml.addDefault(Messages.MEANING_FULL, "Plin");
          yml.addDefault(Messages.MEANING_IRON_SINGULAR, "Fier");
          yml.addDefault(Messages.MEANING_IRON_PLURAL, "Fier");
          yml.addDefault(Messages.MEANING_GOLD_SINGULAR, "Aur");
          yml.addDefault(Messages.MEANING_GOLD_PLURAL, "Aur");
          yml.addDefault(Messages.MEANING_EMERALD_SINGULAR, "Emerald");
          yml.addDefault(Messages.MEANING_EMERALD_PLURAL, "Emeralde");
          yml.addDefault(Messages.MEANING_DIAMOND_SINGULAR, "Diamant");
          yml.addDefault(Messages.MEANING_DIAMOND_PLURAL, "Diamante");
          yml.addDefault(Messages.MEANING_VAULT_SINGULAR, "$");
          yml.addDefault(Messages.MEANING_VAULT_PLURAL, "$");
          yml.addDefault(Messages.MEANING_NEVER, "Niciodata");
          yml.addDefault(Messages.INTERACT_CHEST_CANT_OPEN_TEAM_ELIMINATED, "&cNu poti deschide acest cufar pentru ca echipa nu a fost eliminata!");
          yml.addDefault(Messages.INTERACT_CANNOT_PLACE_BLOCK, "{prefix}&cNu poti pune blocuri aici!");
          yml.addDefault(Messages.INTERACT_CANNOT_BREAK_BLOCK, "{prefix}&cYou can only break blocks placed by a player!");
          yml.addDefault(Messages.INTERACT_CANNOT_BREAK_OWN_BED, "&cNu iti poti distruge propriul pat!");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_CHAT_ANNOUNCEMENT, "\n&f&lPAT DISTRUS > {TeamColor}Patul Echipei {TeamName} &7a fost distrus de {PlayerColor}{PlayerName}&7!\n");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_TITLE_ANNOUNCEMENT, "&cPAT DISTRUS!");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_SUBTITLE_ANNOUNCEMENT, "&fNu te mai poti respawna!");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_CHAT_ANNOUNCEMENT_TO_VICTIM, "&f&lPAT DISTRUS > &7Patul tau a fost distrus de {PlayerColor}{PlayerName}&7!");
          yml.addDefault(Messages.INTERACT_INVISIBILITY_REMOVED_DAMGE_TAKEN, "&cYou are no longer invisible because you have taken damage!");
          yml.addDefault(Messages.PLAYER_DIE_VOID_FALL_REGULAR_KILL, "{PlayerColor}{PlayerName} &7a cazut in void.");
          yml.addDefault(Messages.PLAYER_DIE_VOID_FALL_FINAL_KILL, "{PlayerColor}{PlayerName} &7a cazut in void. &b&lUCIDERE FINALA!");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_IN_VOID_REGULAR_KILL, "{PlayerColor}{PlayerName} &7a fost impins in void de {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_IN_VOID_FINAL_KILL, "{PlayerColor}{PlayerName} &7a fost impins in void de {KillerColor}{KillerName}&7. &b&lUCIDERE FINALA!");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_BY_REGULAR_KILL, "{PlayerColor}{PlayerName} &7a fost impins de {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_BY_FINAL_KILL, "{PlayerColor}{PlayerName} &7a fost impins de {KillerColor}{KillerName}&7. &b&lUCIDERE FINALA!");
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITH_SOURCE_REGULAR_KILL, "{PlayerColor}{PlayerName} &7a fost lovit de tnt-ul lui {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITH_SOURCE_FINAL_KILL, "{PlayerColor}{PlayerName} &7a fost lovit de tnt-ul lui {KillerColor}{KillerName}&7. &b&lUCIDERE FINALA!");
          yml.addDefault(Messages.PLAYER_DIE_PVP_REGULAR_KILL, "{PlayerColor}{PlayerName} &7a fost ucis de {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_PVP_FINAL_KILL, "{PlayerColor}{PlayerName} &7a fost ucis de {KillerColor}{KillerName}&7. &b&lUCIDERE FINALA!");
          yml.addDefault(Messages.PLAYER_DIE_PVP_LOG_OUT_REGULAR, "{PlayerColor}{PlayerName} &7s-a deconectat in timpul luptei cu {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_PVP_LOG_OUT_FINAL, "{PlayerColor}{PlayerName} &7s-a deconectat in timpul luptei cu {KillerColor}{KillerName}&7. &b&lUCIDERE FINALA!");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWN_TITLE, "&cESTI BLEG!");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWN_SUBTITLE, "&eTe vei respawna in &c{time} &esecunde!");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWN_CHAT, "{prefix}&eTe vei respawna in &c{time} &esecunde!");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWNED_TITLE, "&aRESPAWNAT!");
          yml.addDefault(Messages.PLAYER_DIE_ELIMINATED_CHAT, "{prefix}&cAi fost eliminat!");
          yml.addDefault(Messages.PLAYER_HIT_BOW, "{prefix}{TeamColor}{PlayerName} &7a ramas cu &c{amount} &7HP!");
          yml.addDefault(Messages.PLAYER_DIE_UNKNOWN_REASON_REGULAR, "{PlayerColor}{PlayerName} &7a murit.");
          yml.addDefault(Messages.PLAYER_DIE_UNKNOWN_REASON_FINAL_KILL, "{PlayerColor}{PlayerName} &7a murit. &b&lUCIDERE FINALA!");
          yml.addDefault(Messages.PLAYER_DIE_SHOOT_REGULAR, "{PlayerColor}{PlayerName} &7a fost impuscat de {KillerColor}{KillerName}&7!");
          yml.addDefault(Messages.PLAYER_DIE_SHOOT_FINAL_KILL, "{PlayerColor}{PlayerName} &7a fost impuscat de {KillerColor}{KillerName}&7! &b&lUCIDERE FINALA!");
          yml.addDefault(Messages.PLAYER_DIE_DEBUG_REGULAR, "{PlayerColor}{PlayerName} &7a fost ucis de {KillerColor}Sobolanul Echipei {KillerTeamName}!");
          yml.addDefault(Messages.PLAYER_DIE_DEBUG_FINAL_KILL, "{PlayerColor}{PlayerName} &7a fost ucis de {KillerColor}Sobolanul Echipei {KillerTeamName! &b&lUCIDERE FINALA!");
          yml.addDefault(Messages.PLAYER_DIE_IRON_GOLEM_REGULAR, "{PlayerColor}{PlayerName} &7a fost ucis de {KillerColor}Gardianul Echipei {KillerTeamName}!");
          yml.addDefault(Messages.PLAYER_DIE_IRON_GOLEM_FINAL_KILL, "{PlayerColor}{PlayerName} &7a fost ucis de {KillerColor}Gardianul Echipei {KillerTeamName}! &b&lUCIDERE FINALA!");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_DIAMOND, "{prefix}&b+{amount} {meaning}");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_EMERALD, "{prefix}&a+{amount} {meaning}");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_IRON, "{prefix}&f+{amount} {meaning}");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_GOLD, "{prefix}&6+{amount} {meaning}");
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITHOUT_SOURCE_REGULAR, "{PlayerColor}{PlayerName} &7a fost lovit de o bomba.");
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITHOUT_SOURCE_FINAL_KILL, "{PlayerColor}{PlayerName} &a fost lovit de o bomba. &b&lUCIDERE FINALA!");
          yml.addDefault(Messages.GAME_END_GAME_OVER_PLAYER_TITLE, "&c&lJOC TERMINAT!");
          yml.addDefault(Messages.GAME_END_VICTORY_PLAYER_TITLE, "&6&lVICTORIE!");
          yml.addDefault(Messages.GAME_END_TOP_PLAYER_CHAT, Arrays.asList("&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬",
                  "&f                                   &lBedWars", "", "{winnerFormat}", "", "",
                  "&6                 &6⭐ &lPrimul Ucigas &7- {topTeamColor}{topPlayerDisplayName} &7- &l{topValue}",
                  "&e                    &lAl 2-lea Ucigas &7- {topTeamColor}{topPlayerDisplayName} &7- &l{topValue}",
                  "&c                    &lAl 3-lea Ucigas &7- {topTeamColor}{topPlayerDisplayName} &7- &l{topValue}", "",
                  "&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬"));
          yml.addDefault(Messages.GAME_END_TEAM_WON_CHAT, "{prefix}{TeamColor}Echipa {TeamName} &aa castigat!");
          yml.addDefault(Messages.NPC_NAME_TEAM_UPGRADES, "&bTEAM UPGRADES,&e&lCLICK DREAPTA");
          yml.addDefault(Messages.NPC_NAME_SOLO_UPGRADES, "&bSOLO UPGRADES,&e&lCLICK DREAPTA");
          yml.addDefault(Messages.NPC_NAME_TEAM_SHOP, "&bMAGAZIN TEAM,&e&lCLICK DREAPTA");
          yml.addDefault(Messages.NPC_NAME_SOLO_SHOP, "&bMAGAZIN SOLO,&e&lCLICK DREAPTA");
          yml.addDefault(Messages.BED_HOLOGRAM_DEFEND, "&c&lApara-ti patul!");
          yml.addDefault(Messages.BED_HOLOGRAM_DESTROYED, "&c&lPatul tau a fost distrus!");
          yml.addDefault(Messages.TEAM_ELIMINATED_CHAT, "\n&f&lTEAM ELIMINAT > {TeamColor}Echipa {TeamName} &ca fost eliminata!\n");
          yml.addDefault(Messages.NEXT_EVENT_BEDS_DESTROY, "&cDistrugerea Paturilor");
          yml.addDefault(Messages.NEXT_EVENT_DIAMOND_UPGRADE_II, "&fDiamant II");
          yml.addDefault(Messages.NEXT_EVENT_DIAMOND_UPGRADE_III, "&fDiamant III");
          yml.addDefault(Messages.NEXT_EVENT_DRAGON_SPAWN, "&fMoarte Brusca");
          yml.addDefault(Messages.NEXT_EVENT_EMERALD_UPGRADE_II, "&fEmerald II");
          yml.addDefault(Messages.NEXT_EVENT_EMERALD_UPGRADE_III, "&fEmerald III");
          yml.addDefault(Messages.NEXT_EVENT_GAME_END, "&4Final De Joc");
          yml.addDefault(Messages.NEXT_EVENT_TITLE_ANNOUNCE_BEDS_DESTROYED, "&cPATUL A FOST DISTRUS!");
          yml.addDefault(Messages.NEXT_EVENT_SUBTITLE_ANNOUNCE_BEDS_DESTROYED, "&fToate paturile au fost distruse!");
          yml.addDefault(Messages.NEXT_EVENT_CHAT_ANNOUNCE_BEDS_DESTROYED, "&c&lToate paturile au fost distruse!");
          yml.addDefault(Messages.NEXT_EVENT_TITLE_ANNOUNCE_SUDDEN_DEATH, "&cMoarte Brusca");
          yml.addDefault(Messages.NEXT_EVENT_SUBTITLE_ANNOUNCE_SUDDEN_DEATH, "");
          yml.addDefault(Messages.NEXT_EVENT_CHAT_ANNOUNCE_SUDDEN_DEATH, "&cMOARTE BRUSCA: &6&b{TeamDragons} {TeamColor}Dragonul {TeamName}!");
  
          /* Lobby Command Obiecte */
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_NAME.replace("%path%", "stats"), "&eStatistici");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_LORE.replace("%path%", "stats"), Arrays.asList("&fClick-dreapta pentru", "&fa-ti vedea statisticile!"));
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_NAME.replace("%path%", "arena-selector"), "&eArena Selector");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_LORE.replace("%path%", "arena-selector"), Arrays.asList("&fClick-dreapta pentru", "&fa alege o arena."));
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_NAME.replace("%path%", "leave"), "&eInapoi in Hub");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_LORE.replace("%path%", "leave"), Arrays.asList("&fClick-dreapta pentru a", "&fparasi BedWars!"));
          /* Pret Game Command ITEMS */
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_NAME.replace("%path%", "stats"), "&eStatistici");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_LORE.replace("%path%", "stats"), Arrays.asList("&fClick-dreapta pentru", "&fa-ti vedea statisticile!"));
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_NAME.replace("%path%", "leave"), "&eInapoi in Hub");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_LORE.replace("%path%", "leave"), Arrays.asList("&fClick-dreapta pentru a", "&fparasi BedWars!"));
          /* Spectator Command ITEMS */
          yml.addDefault(Messages.GENERAL_CONFIGURATION_SPECTATOR_ITEMS_NAME.replace("%path%", "teleporter"), "&eTeleportor");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_SPECTATOR_ITEMS_LORE.replace("%path%", "teleporter"), Arrays.asList("&fClick-dreapta pentru a urmari", "&fun jucator!"));
          yml.addDefault(Messages.GENERAL_CONFIGURATION_SPECTATOR_ITEMS_NAME.replace("%path%", "leave"), "&eInapoi in Lobby");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_SPECTATOR_ITEMS_LORE.replace("%path%", "leave"), Arrays.asList("&fClick-dreapta pentru a", "&fparasi arena!"));
  
          yml.addDefault(Messages.REJOIN_NO_ARENA, "{prefix}&cNu ai o arena pe care sa te reintorci!");
          yml.addDefault(Messages.REJOIN_DENIED, "{prefix}&cNu mai poti face asta. Jocul s-a terminat sau patul a fost distrus.");
          yml.addDefault(Messages.REJOIN_ALLOWED, "{prefix}&eIntri pe arena &a{arena}&e!");
  
          /* save default Obiecte messages for stats gui */
          yml.addDefault(Messages.PLAYER_STATS_GUI_INV_NAME, "&8Statisticile lui {player}");
          addDefaultStatsMsg(yml, "wins", "&6Victorii", "&f{wins}");
          addDefaultStatsMsg(yml, "losses", "&6Pierderi", "&f{losses}");
          addDefaultStatsMsg(yml, "kills", "&6Ucideri", "&f{kills}");
          addDefaultStatsMsg(yml, "deaths", "&6Decese", "&f{deaths}");
          addDefaultStatsMsg(yml, "final-kills", "&6Ucideri Finale", "&f{finalKills}");
          addDefaultStatsMsg(yml, "final-deaths", "&6Decese Finale", "&f{finalDeaths}");
          addDefaultStatsMsg(yml, "beds-destroyed", "&6Paturi Distruse", "&f{bedsDestroyed}");
          addDefaultStatsMsg(yml, "first-play", "&6Primul Meci", "&f{firstPlay}");
          addDefaultStatsMsg(yml, "last-play", "&6Ultimul Meci", "&f{lastPlay}");
          addDefaultStatsMsg(yml, "games-played", "&6Partide Jucate", "&f{gamesPlayed}");
  
          // start of sidebar
          yml.addDefault(Messages.SCOREBOARD_LOBBY, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&fNivelul tau: {level}",
                  "",
                  "&fProgres: &a{currentXp}&7/&b{requiredXp}",
                  "{progress}",
                  "",
                  "&7{player}",
                  "",
                  "&fBani: &a{money}",
                  "",
                  "&fVictorii: &a{wins}",
                  "&fUcideri: &a{kills}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_WAITING, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "",
                  "&fHarta: &a{map}",
                  "",
                  "&fJucatori: &a{on}/{max}",
                  "",
                  "&fIn asteptare,&fIn asteptare.,&fIn asteptare..,&fIn asteptare...",
                  "",
                  "&fMod: &a{group}",
                  "&fVersiune: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_WAITING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "&o&7Esti spectator",
                  "&fHarta: &a{map}",
                  "",
                  "&fJucatori: &a{on}/{max}",
                  "",
                  "&fIn asteptare,&fIn asteptare.,&fIn asteptare..,&fIn asteptare...",
                  "",
                  "&fMod: &a{group}",
                  "&fVersiune: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_STARTING, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "",
                  "&fMap: &a{map}",
                  "",
                  "&fJucatori: &a{on}/{max}",
                  "",
                  "&fIncepe in &a{time}s",
                  "",
                  "§fMod: &a{group}",
                  "&fVersiune: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_STARTING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "&o&7Esti spectator",
                  "&fMap: &a{map}",
                  "",
                  "&fJucatori: &a{on}/{max}",
                  "",
                  "&fIncepe in &a{time}s",
                  "",
                  "§fMod: &a{group}",
                  "&fVersiune: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_WIN1, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_WIN2, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_LOSER, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING.replaceFirst("Default", "Doubles"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC.replaceFirst("Default", "Doubles"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED.replaceFirst("Default", "Doubles"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING.replaceFirst("Default", "3v3v3v3"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fUcideri: &a{kills}",
                  "&fUcideri Finale: &a{finalKills}",
                  "&fPaturi Distruse: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC.replaceFirst("Default", "3v3v3v3"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED.replaceFirst("Default", "3v3v3v3"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fUcideri: &a{kills}",
                  "&fUcideri Finale: &a{finalKills}",
                  "&fPaturi Distruse: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING.replaceFirst("Default", "4v4v4v4"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fUcideri: &a{kills}",
                  "&fUcideri Finale: &a{finalKills}",
                  "&fPaturi Distruse: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC.replaceFirst("Default", "4v4v4v4"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED.replaceFirst("Default", "4v4v4v4"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fUcideri: &a{kills}",
                  "&fUcideri Finale: &a{finalKills}",
                  "&fPaturi Distruse: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          // end of sidebar
  
          // start of TAB
          // main lobby tab format
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_FOOTER, List.of(
                  "",
                  "&fThere are {on} players on this lobby",
                  "Powered by {poweredBy},&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_PREFIX, List.of("{vPrefix}"));
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_SUFFIX, List.of(" {level}"));
          // player waiting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_FOOTER, List.of(
                  "",
                  "Waiting for more players,Waiting for more players.,Waiting for more players.., Waiting for more players...",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_PREFIX, List.of("{vPrefix}"));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_SUFFIX, List.of(" {level}"));
          // spectator waiting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_HEADER_SPEC, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_FOOTER_SPEC, List.of(
                  "",
                  "&7&oYou are spectating",
                  "Waiting for more players,Waiting for more players.,Waiting for more players.., Waiting for more players...",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_PREFIX_SPEC, List.of("{vPrefix}"));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_SUFFIX_SPEC, List.of(" {level}"));
          // player starting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_FOOTER, List.of(
                  "",
                  "&fStarting in &a{time} &fseconds,&fStarting in &a{time} &fseconds.,&fStarting in &a{time} &fseconds..,&fStarting in &a{time} &fseconds..",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_PREFIX, List.of("{vPrefix} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_SUFFIX, List.of(" {level}"));
          // spectator starting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_HEADER_SPEC, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_FOOTER_SPEC, List.of(
                  "",
                  "&fStarting in &a{time} &fseconds,&fStarting in &a{time} &fseconds.,&fStarting in &a{time} &fseconds..,&fStarting in &a{time} &fseconds..",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_PREFIX_SPEC, List.of("{vPrefix} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_SUFFIX_SPEC, List.of(" {level}"));
          // player playing
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "{nextEvent} in {time}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_FOOTER, List.of(
                  "",
                  "&fYou are playing on the {teamColor}{teamName} Team",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_PREFIX, List.of("{teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // player eliminated - playing state
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "{nextEvent} in {time}",
                  "",
                  "&7&oAYou've been eliminated,&f&oAYou've been eliminated"
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_FOOTER, List.of(
                  "",
                  "&fYou have played in the {teamColor}{teamName} Team",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_PREFIX, List.of("&f&oSpectator "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_SUFFIX, List.of(" &c&oEliminated {teamColor}&o{teamName}", " {teamColor}&oEliminated {vPrefix}", "{teamColor}&oEliminated {level}"));
          // spectator - playing state
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "{nextEvent} in {time}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_FOOTER, List.of(
                  "",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_PREFIX, List.of("&f&oSpectator "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // winner alive - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_HEADER, List.of(
                  "                                                                                                        ",
                  "&6⭐ {winnerTeamColor}&lYour team won the game! &6⭐",
                  "&7{date}", "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_FOOTER, List.of(
                  "",
                  "&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&f&lYou won in the {teamColor}&l{teamName} Team&f&l!",
                  "&7Statistics from this match",
                  "&eKills: &f{kills} &8| &eFinal Kills: &f{finalKills} &8| &eBeds Destroyed: &f{beds} &8| &eDeaths: &f{deaths},&eKills: &7{kills} &8| &eFinal Kills: &7{finalKills} &8| &eBeds Destroyed: &7{beds} &8| &eDeaths: &7{deaths}",
                  "",
                  "&fThanks for playing {player}!",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_PREFIX, List.of("&6&l⭐ {teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // winner dead - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_HEADER, List.of(
                  "                                                                                                        ",
                  "&6⭐ {winnerTeamColor}&l{winnerTeamName} Team won the game! &6⭐",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_FOOTER, List.of(
                  "",
                  "&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&f&lYou won in the {teamColor}&l{teamName} Team&f&l!",
                  "&7Statistics from this match",
                  "&eKills: &f{kills} &8| &eFinal Kills: &f{finalKills} &8| &eBeds Destroyed: &f{beds} &8| &eDeaths: &f{deaths},&eKills: &7{kills} &8| &eFinal Kills: &7{finalKills} &8| &eBeds Destroyed: &7{beds} &8| &eDeaths: &7{deaths}",
  
                  "&fThanks for playing {player}!",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_PREFIX, List.of("&6&l⭐ {teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_SUFFIX, List.of(" {vPrefix}", " &c&oEliminated", " {level}", " &c&oEliminated"));
          // loser - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_HEADER, List.of(
                  "                                                                                                        ",
                  "&6⭐ {winnerTeamColor}&l{winnerTeamName} Team won the game! &6⭐",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_FOOTER, List.of(
                  "",
                  "&fYou have lost in the {teamColor}{teamName} Team",
                  "&7Statistics from this match",
                  "&eKills: &f{kills} &8| &eFinal Kills: &f{finalKills} &8| &eBeds Destroyed: &f{beds} &8| &eDeaths: &f{deaths},&eKills: &7{kills} &8| &eFinal Kills: &7{finalKills} &8| &eBeds Destroyed: &7{beds} &8| &eDeaths: &7{deaths}",
                  "&fThanks for playing {player}!",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_PREFIX, List.of("{teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_SUFFIX, List.of(" {vPrefix}", " &c&oEliminated", " {level}", " &c&oEliminated"));
          // spectator - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&6⭐ {winnerTeamColor}&l{winnerTeamName} Team won the game! &6⭐",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "&fThanks for playing {player}!",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_FOOTER, List.of(
                  "",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_PREFIX, List.of("&f&oSpectator "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // end of tab
  
          yml.addDefault(Messages.XP_REWARD_PER_MINUTE, "{prefix}&6+{xp} BedWars Experience Received (Play Time).");
          yml.addDefault(Messages.XP_REWARD_WIN, "{prefix}&6+{xp} BedWars Experience Received (Game Win).");
          yml.addDefault(Messages.XP_REWARD_PER_TEAMMATE, "{prefix}&6+{xp} BedWars Experience Received (Team Support).");
          yml.addDefault(Messages.XP_REWARD_BED_DESTROY, "{prefix}&6+{xp} BedWars Experience Received (Bed Destroyed).");
          yml.addDefault(Messages.XP_REWARD_REGULAR_KILL, "{prefix}&6+{xp} BedWars Experience Received (Regular Kill).");
          yml.addDefault(Messages.XP_REWARD_FINAL_KILL, "{prefix}&6+{xp} BedWars Experience Received (Final Kill).");
  
          yml.addDefault(Messages.MONEY_REWARD_PER_MINUTE, "{prefix}&6+{money} Coins (Play Time).");
          yml.addDefault(Messages.MONEY_REWARD_WIN, "{prefix}&6+{money} Coins (Game Win).");
          yml.addDefault(Messages.MONEY_REWARD_PER_TEAMMATE, "{prefix}&6+{money} Coins (Team Support).");
          yml.addDefault(Messages.MONEY_REWARD_BED_DESTROYED, "{prefix}&6+{money} Coins (Bed Destroyed).");
          yml.addDefault(Messages.MONEY_REWARD_FINAL_KILL, "{prefix}&6+{money} Coins (Final Kill).");
          yml.addDefault(Messages.MONEY_REWARD_REGULAR_KILL, "{prefix}&6+{money} Coins (Regular Kill).");
  
          //shop
          yml.addDefault(Messages.SHOP_INDEX_NAME, "&8Cumpara Repede");
          yml.addDefault(Messages.SHOP_QUICK_ADD_NAME, "&8Adding to Quick Buy...");
          yml.addDefault(Messages.SHOP_INSUFFICIENT_MONEY, "{prefix}&cNu ai destul {currency}! Mai ai nevoide de {amount} de {currency}!");
          yml.addDefault(Messages.SHOP_NEW_PURCHASE, "{prefix}&aAi cumparat &6{item}");
          yml.addDefault(Messages.SHOP_ALREADY_BOUGHT, "{prefix}&cAi cumparat deja asta!");
          yml.addDefault(Messages.SHOP_UTILITY_NPC_SILVERFISH_NAME, "{TeamColor}&l{TeamName} &r{TeamColor}Silverfish");
          yml.addDefault(Messages.SHOP_UTILITY_NPC_IRON_GOLEM_NAME, "{TeamColor}{despawn}s &8[ {TeamColor}{health}&8]");
          yml.addDefault(Messages.SHOP_SEPARATOR_NAME, "&8⇧ Categorii");
          yml.addDefault(Messages.SHOP_SEPARATOR_LORE, Collections.singletonList("&8⇩ Obiecte"));
          yml.addDefault(Messages.SHOP_QUICK_BUY_NAME, "&bCumpara Repede");
          yml.addDefault(Messages.SHOP_QUICK_BUY_LORE, new ArrayList<>());
          yml.addDefault(Messages.SHOP_QUICK_EMPTY_NAME, "&cSlot Liber!");
          yml.addDefault(Messages.SHOP_QUICK_EMPTY_LORE, Arrays.asList("&Acesta este un slot pentru Shopul Rapid!", "&bShift Click &7pe orice obiect din", "&7shop pentru a-l adăuga aici."));
          yml.addDefault(Messages.SHOP_CAN_BUY_COLOR, "&a");
          yml.addDefault(Messages.SHOP_CANT_BUY_COLOR, "&c");
          yml.addDefault(Messages.SHOP_LORE_STATUS_CAN_BUY, "&eClick pentru a cumpara!");
          yml.addDefault(Messages.SHOP_LORE_STATUS_CANT_AFFORD, "&cNu ai destul {currency}!");
          yml.addDefault(Messages.SHOP_LORE_STATUS_MAXED, "&aNIVEL MAXIM!");
          yml.addDefault(Messages.SHOP_LORE_QUICK_ADD, "&bShift Click pentru Shop Rapid");
          yml.addDefault(Messages.SHOP_LORE_QUICK_REMOVE, "&bShift Click pentru a șterge din Shop Rapid!");
  
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "&8Blocuri", "&aBlocuri", Collections.singletonList("&eClick pentru a afișa!"));
          addContentMessages(yml, "wool", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Lana", Arrays.asList("&7Preț: &f{cost} {currency}", "", "&7Great for bridging across", "&7islands. Turns into your team's",
                  "&7color.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "clay", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Lut Întărit", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Bloc esențial pentru a proteja patul.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "glass", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Sticlă Anti-Explozibil", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Imună împotriva exploziilor.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "stone", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Piatră Din End", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Bloc solid pentru a proteja patul.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "ladder", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Scară", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Utilă pentru a salva pisicile blocate", "&7in copaci.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "obsidian", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Obsidian", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Protecție extrema pentru pat.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "wood", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Lemn", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Bloc solid pentru a-ți proteja patul.", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_MELEE, "&8Atac", "&aAtac", Collections.singletonList("&eClick pentru a afișa!"));
          addContentMessages(yml, "stone-sword", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Sabie De Piatră", Arrays.asList("&7Preț: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "iron-sword", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Sabie De Fier", Arrays.asList("&7Preț: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "diamond-sword", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Sabie De Diamant", Arrays.asList("&7Preț: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "stick", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Băț (Împingere I)", Arrays.asList("&7Preț: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "&8Armură", "&aArmură", Collections.singletonList("&eClick pentru a afișa!"));
  
          addContentMessages(yml, "chainmail", ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "{color}Armură Permanentă De Zale", Arrays.asList("&7Preț: {cost} {currency}",
                  "", "&7Pantaloni și cizme de zale", "&7cu care te vei spawna mereu.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "iron-armor", ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "{color}Armură Permanentă De Fier", Arrays.asList("&7Preț: {cost} {currency}",
                  "", "&7Pantaloni și cizme de fier", "&7cu care te vei spawna mereu.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "diamond-armor", ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "{color}Armură Permanentă De Diamant", Arrays.asList("&7Preț: {cost} {currency}",
                  "", "&7Pantaloni și cizme de diamant", "&7cu care te vei spawna mereu.", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "&8Unelte", "&aUnelte", Collections.singletonList("&eClick pentru a afișa!"));
          addContentMessages(yml, "shears", ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "{color}Foarfece Permanente", Arrays.asList("&7Preț: {cost} {currency}",
                  "", "&7Perfecte pentru a tăia lâna. Te vei", "&7spawna mereu cu ele in inventar.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "pickaxe", ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "{color}Târnăcop {tier}", Arrays.asList("&7Preț: {cost} {currency}", "&7Nivel: &e{tier}",
                  "", "&7Este un obiect upgradabil.", "&7Vei pierde cate un nivel atunci cand", "&7vei muri!", "", "&7Te vei respawna mereu", "&7cu cel putin primul nivel", "&7al acestui obiect.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "axe", ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "{color}Topor {tier}", Arrays.asList("&7Preț: {cost} {currency}", "&7Tier: &e{tier}",
                  "", "&7Este un obiect upgradabil.", "&7Vei pierde cate un nivel atunci cand", "&7vei muri!", "", "&7Te vei respawna mereu", "&7cu cel putin primul nivel", "&7al acestui obiect.", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_RANGED, "&8Atac La Distanță", "&aAtac La Distanță", Collections.singletonList("&eClick pentru a afișa!"));
          addContentMessages(yml, "arrow", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Sageți", Arrays.asList("&7Preț: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bow1", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Arc", Arrays.asList("&7Preț: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bow2", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Arc (Putere I)", Arrays.asList("&7Preț: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bow3", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Arc (Putere I, Împingere I)", Arrays.asList("&7Preț: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "&8Poțiuni", "&aPotțiuni", Collections.singletonList("&eClick pentru a afișa!"));
          addContentMessages(yml, "speed-potion", ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "{color}Viteză II (45 secunde)", Arrays.asList("&7Preț: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "jump-potion", ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "{color}Săritură V (45 secunde)", Arrays.asList("&7Preț: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "invisibility", ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "{color}Invizibilitate (30 secunde)", Arrays.asList("&7Preț: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "&8Utilaje", "&aUtilaje", Collections.singletonList("&eClick pentru a afișa!"));
          addContentMessages(yml, "golden-apple", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Măr Auriu", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Vindecător bine rotunjit.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bedbug", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}BedBug", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Spawnează un Silverfish acolo unde",
                  "&7aterizează bugărul de zăpadă, pentru a", "&7distrage inamicii. Trăiește 15 secunde.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "dream-defender", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Apărătorul Viselor", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Un Iron Golem care te ajută să",
                  "&7îți protejezi baza. Trăiește 4 minute.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "fireball", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Bilă De Foc", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Click-dreapta pentru a lansa!",
                  "&7Împinge inamicii care merg pe", "&7poduri.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "tnt", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}TNT", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Se aprinde instant, potrivit",
                  "&7pentru a exploda chestii!", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "ender-pearl", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Ender Pearl", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Cel mai rapid mod pentru a invada",
                  "&7bazele inamice.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "water-bucket", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Găleată Cu Apă", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Util pentru a incetini",
                  "&7inamicii. Te poate proteja și", "&7împotriva TNT-ilui.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bridge-egg", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Bridge Egg", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Acest ou creează un pod in",
                  "&7direcția in care este aruncat.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "magic-milk", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Lapte Magic", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Evită capcanele timp de 60",
                  "&7de secunde după ce l-ai băut.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "sponge", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Burete", Arrays.asList("&7Preț: {cost} {currency}", "", "&7Util pentru a absorbi apa.",
                  "", "{quick_buy}", "{buy_status}"));
  
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_CLICK_TO_BUY, "&aClick pentru a cumpara!");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_INSUFFICIENT_MONEY, "&cNu ai destul(e) {currency}");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_LOCKED, "&cLBLOCAT");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_UNLOCKED, "&aDEBLOCAT");
          yml.addDefault("upgrades.Default.generators.tier1.name", "&eGenerator Fier");
          yml.addDefault("upgrades.Default.generators.tier1.lore", Arrays.asList("&7Creste rata de spawnare a Fierului", "&7si a Aurului cu 50%..", "", "&7Pret:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.generators.tier2.name", "&eGenerator Aur");
          yml.addDefault("upgrades.Default.generators.tier2.lore", Arrays.asList("&7Creste rata de spawnare a Fierului", "&7si a Aurului cu 100%..", "", "&7Pret:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.generators.tier3.name", "&eGenerator Emerald");
          yml.addDefault("upgrades.Default.generators.tier3.lore", Arrays.asList("&7Activeaza generatorul de Emeralde", "&7in baza echipei tale.", "", "&7Pret:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.maniacMiner.tier1.name", "&eManiac Miner");
          yml.addDefault("upgrades.Default.maniacMiner.tier1.lore", Arrays.asList("&7Toti jucatorii din echipa ta vor primi", "&7efectul Graba I permanent.", "", "&7Pret:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.sharpSword.tier1.name", "&eSharpened Swords");
          yml.addDefault("upgrades.Default.sharpSword.tier1.lore", Arrays.asList("&7Echipa ta va primi Sharpness I", "&7pe toate sabiile!", "", "&7Pret:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.reinforced.tier1.name", "&eReinforced Armor");
          yml.addDefault("upgrades.Default.reinforced.tier1.lore", Arrays.asList("&7Echipa ta va primi Protectie I", "&7pe toata armura!", "", "&7Pret:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.trap.tier1.name", "&eEste o capcana!");
          yml.addDefault("upgrades.Default.trap.tier1.lore", Arrays.asList("&7Urmatorul inamic care va intra in", "&7baza ta va primi efectul de Orbire ", "&7si de Incetinire!", "", "&7Pret:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.miningFatigue.tier1.name", "&eMiner Fatigue Trap");
          yml.addDefault("upgrades.Default.miningFatigue.tier1.lore", Arrays.asList("&7Urmatorul inamic care va intra in", "&7baza ta va primi efectul de Oboseala", "&7pentru 10 secunde!", "", "&7Pret:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.healPool.tier1.name", "&eHeal Pool");
          yml.addDefault("upgrades.Default.healPool.tier1.lore", Arrays.asList("&7Creeaza un camp de Regenerare", "&7a vietii in baza ta!", "", "&7Pret:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault(Messages.UPGRADES_UPGRADE_BOUGHT_CHAT, "&a{player} a cumparat &6{upgradeName}");
  
          yml.addDefault(Messages.MEANING_NO_TRAP, "No trap!");
          yml.addDefault(Messages.FORMAT_SPECTATOR_TARGET, "{targetTeamColor}{targetDisplayName}");
          yml.addDefault(Messages.FORMAT_UPGRADE_TRAP_COST, "&7Cost: {currencyColor}{cost} {currency}");
          yml.addDefault(Messages.FORMAT_UPGRADE_COLOR_CAN_AFFORD, "&e");
          yml.addDefault(Messages.FORMAT_UPGRADE_COLOR_CANT_AFFORD, "&c");
          yml.addDefault(Messages.FORMAT_UPGRADE_COLOR_UNLOCKED, "&a");
          yml.addDefault(Messages.FORMAT_UPGRADE_TIER_LOCKED, "&7");
          yml.addDefault(Messages.FORMAT_UPGRADE_TIER_UNLOCKED, "&a");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_CLICK_TO_BUY, "{color}Click to purchase!");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_INSUFFICIENT_MONEY, "{color}You don't have enough {currency}");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_LOCKED, "&cLOCKED");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_UNLOCKED, "{color}UNLOCKED");
          yml.addDefault(Messages.UPGRADES_UPGRADE_BOUGHT_CHAT, "&a{player} purchased &6{upgradeName}");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-1"), "{color}Iron Forge");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "forge"),
                  Arrays.asList("&7Upgrade resource spawning on", "&7your island.", "", "{tier_1_color}Tier 1: +50% Resources, &b{tier_1_cost} {tier_1_currency}",
                          "{tier_2_color}Tier 2: +100% Resources, &b{tier_2_cost} {tier_2_currency}",
                          "{tier_3_color}Tier 3: Spawn emeralds, &b{tier_3_cost} {tier_3_currency}",
                          "{tier_4_color}Tier 4: +200% Resources, &b{tier_4_cost} {tier_4_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-2"), "{color}Golden Forge");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-3"), "{color}Emerald Forge");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-4"), "{color}Molten Forge");
          yml.addDefault(Messages.UPGRADES_CATEGORY_ITEM_NAME_PATH + "traps", "&eBuy a trap");
          yml.addDefault(Messages.UPGRADES_CATEGORY_ITEM_LORE_PATH + "traps", Arrays.asList("&7Purchased traps will be", "&7queued on the right.", "", "&eClick to browse!"));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "swords").replace("{tier}", "tier-1"), "{color}Sharpened Swords");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "swords"),
                  Arrays.asList("&7Your team permanently gains", "&7Sharpness I on all swords and", "&7axes!", "", "{tier_1_color}Cost: &b{tier_1_cost} {tier_1_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-1"), "{color}Reinforced Armor I");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "armor"),
                  Arrays.asList("&7Your team permanently gains", "&7Protection on all armor pieces!", "", "{tier_1_color}Tier 1: Protection I, &b{tier_1_cost} {tier_1_currency}",
                          "{tier_2_color}Tier 2: Protection II, &b{tier_2_cost} {tier_2_currency}",
                          "{tier_3_color}Tier 3: Protection III, &b{tier_3_cost} {tier_3_currency}",
                          "{tier_4_color}Tier 4: Protection IV, &b{tier_4_cost} {tier_4_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-2"), "{color}Reinforced Armor II");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-3"), "{color}Reinforced Armor III");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-4"), "{color}Reinforced Armor IV");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "miner").replace("{tier}", "tier-1"), "{color}Maniac Miner I");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "miner"),
                  Arrays.asList("&7All players on your team", "&7permanently gain Haste.", "", "{tier_1_color}Tier 1: Haste I, &b{tier_1_cost} {tier_1_currency}",
                          "{tier_2_color}Tier 2: Haste II, &b{tier_2_cost} {tier_2_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "miner").replace("{tier}", "tier-2"), "{color}Maniac Miner II");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "heal-pool").replace("{tier}", "tier-1"), "{color}Heal Pool");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "heal-pool"),
                  Arrays.asList("&7Creates a Regeneration field", "&7around yor base!", "", "{tier_1_color}Cost: &b{tier_1_cost} {tier_1_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "dragon").replace("{tier}", "tier-1"), "{color}Dragon Buff");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "dragon"),
                  Arrays.asList("&7Your team will have 2 dragons", "&7instead of 1 during deathmatch!", "", "{tier_1_color}Cost: &b{tier_1_cost} {tier_1_currency}", ""));
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_NAME_PATH + "glass", "&8⬆&7Purchasable");
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_LORE_PATH + "glass", Collections.singletonList("&8⬇&7Traps Queue"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_NAME_PATH + "first", "{color}Trap #1: {name}");
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE1_PATH + "first", Arrays.asList("&7The first enemy to walk", "&7into your base will trigger", "&7this trap!"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE2_PATH + "first",
                  Arrays.asList("", "&7Purchasing a trap will", "&7queue it here. Its cost", "&7will scale based on the", "&7number of traps queued.", "", "&7Next trap: &b{cost} {currency}"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_NAME_PATH + "second", "{color}Trap #2: {name}");
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE1_PATH + "second", Arrays.asList("&7The second enemy to walk", "&7into your base will trigger", "&7this trap!"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE2_PATH + "second",
                  Arrays.asList("", "&7Purchasing a trap will", "&7queue it here. Its cost", "&7will scale based on the", "&7number of traps queued.", "", "&7Next trap: &b{cost} {currency}"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_NAME_PATH + "third", "{color}Trap #3: {name}");
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE1_PATH + "third", Arrays.asList("&7The third enemy to walk", "&7into your base will trigger", "&7this trap!"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE2_PATH + "third",
                  Arrays.asList("", "&7Purchasing a trap will", "&7queue it here. Its cost", "&7will scale based on the", "&7number of traps queued.", "", "&7Next trap: &b{cost} {currency}"));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "1", "{color}It's a trap!");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "1", Arrays.asList("&7Inflicts Blindness and Slowness", "&7for 5 seconds.", ""));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "2", "{color}Counter-Offensive Trap");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "2", Arrays.asList("&7Grants Speed I for 15 seconds to", "&7allied players near your base.", ""));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "3", "{color}Alarm Trap");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "3", Arrays.asList("&7Reveales invisible players as", "&7well as their name and team.", ""));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "4", "{color}Miner Fatigue Trap");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "4", Arrays.asList("&7Inflict Mining Fatigue for 10", "&7seconds.", ""));
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_NAME_PATH + "back", "&aBack");
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_LORE_PATH + "back", Collections.singletonList("&7To Upgrades & Traps"));
          yml.addDefault(Messages.UPGRADES_CATEGORY_GUI_NAME_PATH + "traps", "&8Queue a trap");
          yml.addDefault(Messages.UPGRADES_TRAP_QUEUE_LIMIT, "&cTrap queue full!");
          yml.addDefault(Messages.UPGRADES_TRAP_DEFAULT_MSG, "&c&l{trap} a fost activată!");
          yml.addDefault(Messages.UPGRADES_TRAP_DEFAULT_TITLE, "&cCAPCANĂ ACTIVATĂ!");
          yml.addDefault(Messages.UPGRADES_TRAP_DEFAULT_SUBTITLE, "&fCapcana {trap} a fost activată!");
          yml.addDefault(Messages.UPGRADES_TRAP_CUSTOM_MSG + "3", "&c&lAlarm trap set off by &7&l{player} &c&lfrom {color}&l{team} &c&lteam!");
          yml.addDefault(Messages.UPGRADES_TRAP_CUSTOM_TITLE + "3", "&c&lALARM!!!");
          yml.addDefault(Messages.UPGRADES_TRAP_CUSTOM_SUBTITLE + "3", "&fAlarm trap set off by {color}{team} &fteam!");
          save();
          setPrefix(m(Messages.PREFIX));
          setPrefixStatic(m(Messages.PREFIX));
      }
  }
  