content: /*
   * BedWars1058 - A bed wars mini-game.
   * Copyright (C) 2021 Andrei Dascălu
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   *
   * Contact e-mail: andrew.dascalu@gmail.com
   */
  
  package com.andrei1058.bedwars.maprestore.internal.files;
  
  import com.andrei1058.bedwars.api.util.ZipFileUtil;
  import com.andrei1058.bedwars.maprestore.internal.InternalAdapter;
  import org.bukkit.Bukkit;
  
  import java.io.File;
  import java.io.IOException;
  
  public class WorldZipper {
  
      private final String worldName;
      private boolean replace;
  
      public WorldZipper(String worldName, boolean replace) {
          this.worldName = worldName;
          this.replace = replace;
          execute();
      }
  
      private void execute() {
          if (!exists() || replace) {
              try {
                  zipWorldFolder();
              } catch (IOException e) {
                  e.printStackTrace();
              }
          }
      }
  
      private void zipWorldFolder() throws IOException {
          File worldFolder = getWorldFolder();
          File backupFile = getBackupFile();
          ZipFileUtil.zipDirectory(worldFolder, backupFile);
      }
  
      private File getWorldFolder() {
          File worldContainer = Bukkit.getWorldContainer();
          return new File(worldContainer, worldName);
      }
  
      private File getBackupFile() {
          File backupFolder = InternalAdapter.backupFolder;
          return new File(backupFolder, worldName + ".zip");
      }
  
      private boolean exists() {
          File worldFolder = getWorldFolder();
          return worldFolder.isDirectory();
      }
  }
  