content: /*
   * BedWars1058 - A bed wars mini-game.
   * Copyright (C) 2021 Andrei Dascălu
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   *
   * Contact e-mail: andrew.dascalu@gmail.com
   */
  
  package com.andrei1058.bedwars.api.arena.shop;
  
  import com.andrei1058.bedwars.api.arena.IArena;
  import org.bukkit.entity.Player;
  import org.bukkit.inventory.ItemStack;
  
  public interface IBuyItem {
  
      /**
       * Check if tier is loaded
       */
      boolean isLoaded();
  
      /**
       * Give content to a player
       */
      void give(Player player, IArena arena);
  
      /**
       * Get upgrade identifier.
       * Used to remove old tier items.
       */
      String getUpgradeIdentifier();
  
      ItemStack getItemStack();
  
      void setItemStack(ItemStack itemStack);
  
      boolean isAutoEquip();
  
      void setAutoEquip(boolean autoEquip);
  
      boolean isPermanent();
  
      void setPermanent(boolean permanent);
  
      boolean isUnbreakable();
  
      void setUnbreakable(boolean permanent);
  }
  