content: /*
   * Copyright (c) 2017, Andreas Fagschlunger. All rights reserved.
   *
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions
   * are met:
   *
   *   - Redistributions of source code must retain the above copyright
   *     notice, this list of conditions and the following disclaimer.
   *
   *   - Redistributions in binary form must reproduce the above copyright
   *     notice, this list of conditions and the following disclaimer in the
   *     documentation and/or other materials provided with the distribution.
   *
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
   * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
   * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
   * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
   * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
   * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
   * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
   * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
   * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
   * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
   * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   */
  
  package at.o2xfs.xfs.siu;
  
  import at.o2xfs.xfs.XfsConstant;
  
  public enum SIUEnhancedAudioControllerState implements XfsConstant {
  
  	/**
  	 *
  	 */
  	NOT_AVAILABLE(0x0000L),
  
  	/**
  	 * The Enhanced Audio Controller is in manual mode and is in the public
  	 * state (i.e. audio will be played through speakers). Activating a Privacy
  	 * Device (headset connected/handset off-hook) will have no impact, i.e.
  	 * Output will remain through the speakers &amp; no audio will be directed
  	 * to the Privacy Device.
  	 */
  	PUBLICAUDIO_MANUAL(0x0001L),
  
  	/**
  	 * The Enhanced Audio Controller is in auto mode and is in the public state
  	 * (i.e. audio will be played through speakers). When a Privacy Device is
  	 * activated, the device will go to the private state.
  	 */
  	PUBLICAUDIO_AUTO(0x0002L),
  
  	/**
  	 * The Enhanced Audio Controller is in semiauto mode and is in the public
  	 * state (i.e. audio will be played through speakers). When a Privacy Device
  	 * is activated, the device will go to the private state.
  	 */
  	PUBLICAUDIO_SEMI_AUTO(0x0004L),
  
  	/**
  	 * The Enhanced Audio Controller is in manual mode and is in the private
  	 * state (i.e. audio will be played only through a connected Privacy
  	 * Device). In private mode, no audio is transmitted through the speakers.
  	 */
  	PRIVATEAUDIO_MANUAL(0x0008L),
  
  	/**
  	 * The Enhanced Audio Controller is in auto mode and is in the private state
  	 * (i.e. audio will be played only through a connected Privacy Device). In
  	 * private mode, no audio is transmitted through the speakers. When a
  	 * Privacy Device is deactivated (headset disconnected/handset on-hook), the
  	 * device will go to the public state.
  	 */
  	PRIVATEAUDIO_AUTO(0x0010L),
  
  	/**
  	 * The Enhanced Audio Controller is in semiauto mode and is in the private
  	 * state (i.e. audio will be played only through a connected Privacy
  	 * Device). In private mode, no audio is transmitted through the speakers.
  	 * When a Privacy Device is deactivated, the device will remain in the
  	 * private state.
  	 */
  	PRIVATEAUDIO_SEMI_AUTO(0x0020L);
  
  	private final long value;
  
  	private SIUEnhancedAudioControllerState(final long value) {
  		this.value = value;
  	}
  
  	@Override
  	public long getValue() {
  		return value;
  	}
  
  }