content: /*
   * BedWars1058 - A bed wars mini-game.
   * Copyright (C) 2021 Andrei Dascălu
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   *
   * Contact e-mail: andrew.dascalu@gmail.com
   */
  
  package com.andrei1058.bedwars.api.arena.shop;
  
  import org.bukkit.Material;
  import org.bukkit.inventory.ItemStack;
  
  import java.util.List;
  
  public interface IContentTier {
  
      /**
       * Get tier price
       */
      int getPrice();
  
      /**
       * Get tier currency.
       * {@link Material#AIR} for vault.
       */
      Material getCurrency();
  
  
      /**
       * Set tier currency.
       * {@link Material#AIR} for vault.
       */
      void setCurrency(Material currency);
  
      /**
       * Set tier price.
       */
      void setPrice(int price);
  
      /**
       * Set tier preview item.
       */
      void setItemStack(ItemStack itemStack);
  
      /**
       * Set list of items that you receive on buy.
       */
      void setBuyItemsList(List<IBuyItem> buyItemsList);
  
      /**
       * Get item stack with name and lore in player's language
       */
      ItemStack getItemStack();
      /**
       * Get tier level
       */
      int getValue();
  
      /**
       * Get items
       */
      List<IBuyItem> getBuyItemsList();
  }
  