content: /*
   * BedWars1058 - A bed wars mini-game.
   * Copyright (C) 2021 Andrei Dascălu
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   *
   * Contact e-mail: andrew.dascalu@gmail.com
   */
  
  package com.andrei1058.bedwars.language;
  
  import com.andrei1058.bedwars.BedWars;
  import com.andrei1058.bedwars.api.configuration.ConfigPath;
  import com.andrei1058.bedwars.api.language.Language;
  import com.andrei1058.bedwars.api.language.Messages;
  import org.bukkit.configuration.file.YamlConfiguration;
  
  import java.util.ArrayList;
  import java.util.Arrays;
  import java.util.Collections;
  import java.util.List;
  
  import static com.andrei1058.bedwars.BedWars.mainCmd;
  
  public class Polish extends Language{
  
      public Polish() {
          super(BedWars.plugin, "pl");
          YamlConfiguration yml = getYml();
          yml.options().header("Polish translation by RarstManPL#0616 and Creper132#7570 Updated by Seriously Not Beluga#0082");
          yml.addDefault(Messages.PREFIX, "");
          yml.options().copyDefaults(true);
          yml.addDefault("name", "Polski");
  
          // this must stay here
          // move message to new path
          if (yml.get("player-die-knocked-regular") != null && yml.get(Messages.PLAYER_DIE_KNOCKED_IN_VOID_REGULAR_KILL) == null){
              yml.set(Messages.PLAYER_DIE_KNOCKED_IN_VOID_REGULAR_KILL, yml.getString("player-die-knocked-regular"));
              yml.set("player-die-knocked-regular", null);
          }
          if (yml.get("player-die-knocked-final") != null && yml.get(Messages.PLAYER_DIE_KNOCKED_IN_VOID_FINAL_KILL) == null){
              yml.set(Messages.PLAYER_DIE_KNOCKED_IN_VOID_FINAL_KILL, yml.getString("player-die-knocked-final"));
              yml.set("player-die-knocked-final", null);
          }
  
          yml.addDefault(Messages.COMMAND_JOIN_USAGE, "§a▪ §7Uzyj: /" + mainCmd + " join §o<arena/grupa>");
          yml.addDefault(Messages.COMMAND_NOT_ALLOWED_IN_GAME, "{prefix}&cNie mozesz tego zrobic.");
          yml.addDefault(Messages.COMMAND_MAIN, Arrays.asList("", "&2▪ &7/" + mainCmd + " stats", "&2▪ &7/" + mainCmd + " join &o<arena/group>", "&2▪ &7/" + mainCmd + " leave", "&2▪ &7/" + mainCmd + " lang", "&2▪ &7/" + mainCmd + " gui", "&2▪ &7/" + mainCmd + " start &3(vip)"));
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_IS_FULL, "{prefix}&cTa arena jast pelna!\n&aRozwaz kupno rangi VIP+ aby odblokowac mase nowych funkcji. &7&o(kliknij)");
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_IS_FULL_OF_VIPS, "{prefix}&cTa arena jest pelna.\n&cJako VIP mozesz wchodzic na pelne areny, lecz na tej arenie znajduje sie juz 1. lub wiecej vipow.");
          yml.addDefault(Messages.COMMAND_LEAVE_MSG, "{prefix}&7{player} &eopuscil gre!");
          yml.addDefault(Messages.COMMAND_JOIN_GROUP_OR_ARENA_NOT_FOUND, "{prefix}&cNie istnieje zadna arena o nazwie: {name}");
          yml.addDefault(Messages.COMMAND_JOIN_NO_EMPTY_FOUND, "{prefix}&cObecnie nie ma zadnej dostepnej areny ;(");
          yml.addDefault(Messages.COMMAND_LEAVE_DENIED_NOT_IN_ARENA, "{prefix}&cNie jestes na arenie!");
          yml.addDefault(Messages.COMMAND_LANG_LIST_HEADER, "{prefix} &2Dostepne jezyki:");
          yml.addDefault(Messages.COMMAND_LANG_LIST_FORMAT, "&a▪  &7{iso} - &f{name}");
          yml.addDefault(Messages.COMMAND_LANG_USAGE, "{prefix}&7Uzyj: /lang &f&o<iso>");
          yml.addDefault(Messages.COMMAND_LANG_SELECTED_NOT_EXIST, "{prefix}&cTen jezyk nie jest dostepny na serwerze!");
          yml.addDefault(Messages.COMMAND_LANG_SELECTED_SUCCESSFULLY, "{prefix}&aJezyk zostal zmieniony!");
          yml.addDefault(Messages.COMMAND_TP_PLAYER_NOT_FOUND, "{prefix}&cNie znaleziono gracza!");
          yml.addDefault(Messages.COMMAND_TP_NOT_IN_ARENA, "{prefix}&cTego gracza nie ma na arenie!");
          yml.addDefault(Messages.COMMAND_TP_NOT_STARTED, "{prefix}&cArena na której jest ten gracza, jeszcze się nie rozpoczeła!");
          yml.addDefault(Messages.COMMAND_TP_USAGE, "{prefix}&cUzycie: /bw tp <gracz>");
          yml.addDefault(Messages.COMMAND_REJOIN_PLAYER_RECONNECTED, "{prefix}&7{player} &eponownie się połączył!");
          yml.addDefault(Messages.COMMAND_LANG_USAGE_DENIED, "{prefix}&cNie mozesz zmienic jezyka podczas gry.");
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_PARTY_TOO_BIG, "{prefix}&cTwoje party jest zbyt duze abo dolaczyc do tej areny w pelnym skladzie :(");
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_NOT_PARTY_LEADER, "{prefix}&cTylko lider party moze wybrac arene.");
          yml.addDefault(Messages.COMMAND_JOIN_PLAYER_JOIN_MSG, "{prefix}&7{player} &edolaczyl do gry (&b{on}&e/&b{max}&e)!");
          yml.addDefault(Messages.COMMAND_LEAVE_MSG, "{prefix}&7{player} &eopuscil gre!");
          yml.addDefault(Messages.COMMAND_PARTY_HELP, Arrays.asList("&6▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬",
                  "&aParty Commands:",
                  "&e/party help &7- &bPokazuje ta wiadomosc",
                  "&e/party invite <player> &7- &bZaprasza gracza do twojego party",
                  "&e/party leave &7- &bOpuszczasz obecne party",
                  "&e/party info &7- &bShow party members and owner",
                  "&e/party promote <player> &7- &bTransfer party ownership",
                  "&e/party remove <player> &7- &bWyrzuca gracza z twojego party",
                  "&e/party accept <player> &7- &bAkceptuje zaproszenie do party",
                  "&e/party disband &7- &bRozwiazuje party")
          );
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_USAGE, "{prefix}&eUzyj: &7/party invite <nick>");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_DENIED_PLAYER_OFFLINE, "{prefix}&7{player} &ejest offline!");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_SENT, "{prefix}&eZaprosiles gracza &7{player}&6.");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_SENT_TARGET_RECEIVE_MSG, "{prefix}&b{player} &ezaprosil cie do swojego party! &o&7(Kliknijaby dolaczyc)");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_DENIED_CANNOT_INVITE_YOURSELF, "{prefix}&cNie mozesz zaprosic siebie samego!");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_DENIED_NO_INVITE, "{prefix}&cNie masz zadnego zaproszenia do party.");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_DENIED_ALREADY_IN_PARTY, "{prefix}&eJuz jestes w party!");
          yml.addDefault(Messages.COMMAND_PARTY_INSUFFICIENT_PERMISSIONS, "{prefix}&cTylko lider party moze to zrobic!");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_USAGE, "{prefix}&eUzyj: &7/party accept <nick>");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_SUCCESS, "{prefix}&7{player} &edolaczyl do party!");
          yml.addDefault(Messages.COMMAND_PARTY_GENERAL_DENIED_NOT_IN_PARTY, "{prefix}&cNie jestes w party!");
          yml.addDefault(Messages.COMMAND_PARTY_LEAVE_DENIED_IS_OWNER_NEEDS_DISBAND, "{prefix}&cNie mozesz opuscic swojego party!\n&eSprobuj: &b/party disband");
          yml.addDefault(Messages.COMMAND_PARTY_LEAVE_SUCCESS, "{prefix}&7{player} &eopuscil party!");
          yml.addDefault(Messages.COMMAND_PARTY_DISBAND_SUCCESS, "{prefix}&eParty zostalo rozwiazane!");
          yml.addDefault(Messages.COMMAND_PARTY_REMOVE_USAGE, "{prefix}&7Uzyj: &e/party remove <nick>");
          yml.addDefault(Messages.COMMAND_PARTY_REMOVE_SUCCESS, "{prefix}&7{player} &ezostal wyrzucony z party.");
          yml.addDefault(Messages.COMMAND_PARTY_REMOVE_DENIED_TARGET_NOT_PARTY_MEMBER, "{prefix}&7{player} &enie jest w twoim party!!");
          yml.addDefault(Messages.COMMAND_PARTY_PROMOTE_SUCCESS, "{prefix}&ePomyślnie awansowałeś {player} na właściciela");
          yml.addDefault(Messages.COMMAND_PARTY_PROMOTE_OWNER, "{prefix}&eZostałeś awansowany na właściciela grupy");
          yml.addDefault(Messages.COMMAND_PARTY_PROMOTE_NEW_OWNER, "{prefix}&7 &e{player} został awansowany na właściciela");
          yml.addDefault(Messages.COMMAND_PARTY_INFO_OWNER, "\n{prefix}&eWłaścicielem grupy jest: &7{owner}");
          yml.addDefault(Messages.COMMAND_PARTY_INFO_PLAYERS,"{prefix}&eCzłonkowie grupy to:");
          yml.addDefault(Messages.COMMAND_PARTY_INFO_PLAYER, "&7{player}");
          yml.addDefault(Messages.COMMAND_NOT_FOUND_OR_INSUFF_PERMS, "{prefix}&cKomenda nie istnieje lub nie masz do niej uprawnien!");
          yml.addDefault(Messages.COMMAND_FORCESTART_NOT_IN_GAME, "§c▪ §7Nie jestes w zadnej grze!");
          yml.addDefault(Messages.COMMAND_FORCESTART_SUCCESS, "§c▪ §7Odliczanie zostalo skrocone!");
          yml.addDefault(Messages.COMMAND_FORCESTART_NO_PERM, "{prefix}&Nie mozesz glosowac na natychmiastowy start areny.\n§7Rozwaz kupno rangi VIP+ aby odblokowac mase nowych funkcji!");
          yml.addDefault(Messages.COMMAND_JOIN_SPECTATOR_MSG, "{prefix}§6Obserwujesz teraz arene &9{arena}&6.\n{prefix}§eMozesz opuscic gre wpisujac &c/leave&e.");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_DENIED_PLAYER_OFFLINE, "{prefix}&7{player} &ejest offline!");
          yml.addDefault(Messages.COMMAND_JOIN_SPECTATOR_DENIED_MSG, "&cWidzowie nei mają wstępu na tę arene!");
          yml.addDefault(Messages.COMMAND_COOLDOWN, "&cNie możesz tego zrobić! Poczekaj {seconds}!");
          yml.addDefault(Messages.ARENA_SPECTATOR_TELEPORTER_GUI_NAME, "&8Teleporter");
          yml.addDefault(Messages.ARENA_SPECTATOR_TELEPORTER_GUI_HEAD_NAME, "{vPrefix}{player}");
          yml.addDefault(Messages.ARENA_SPECTATOR_TELEPORTER_GUI_HEAD_LORE, Arrays.asList("&7Zycie: &f{health}%", "&7Jedzenie: &f{food}", "", "&7Kliknij lewym by oglądać"));
          yml.addDefault(Messages.ARENA_SPECTATOR_LEAVE_ITEM_NAME, "&c&lPowroc do lobby");
          yml.addDefault(Messages.ARENA_SPECTATOR_LEAVE_ITEM_LORE, Collections.singletonList("&7Kliknij PPM aby wyjsc do lobby!"));
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_ENTER_TITLE, "&aObserwujesz &7{player}");
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_ENTER_SUBTITLE, "&cKUCNIJ aby wyjść");
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_LEAVE_TITLE, "&eWychodzisz z trybu widza!");
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_LEAVE_SUBTITLE, "");
          yml.addDefault(Messages.ARENA_LEAVE_PARTY_DISBANDED, "{prefix}§cZalozyciel party opuscil gre, party zostaje rozwiazane!");
          yml.addDefault(Messages.ARENA_JOIN_VIP_KICK, "{prefix}&cZostales wyrzucony, poniewaz gracz z ranga VIP lub wyzsza dolaczyl na arene.\n&aRozwaz kupno rangi VIP+ aby odblokowac mase nowych funkcji. &7&o(kliknij)");
          yml.addDefault(Messages.ARENA_START_COUNTDOWN_STOPPED_INSUFF_PLAYERS_CHAT, "{prefix}&cBrak wystarczajacej ilosci graczy! Odliczanie zostalo przerwane!");
          yml.addDefault(Messages.ARENA_GUI_SKIPPED_ITEM_NAME, "&r{serverIp}");
          yml.addDefault(Messages.ARENA_GUI_SKIPPED_ITEM_LORE, Collections.emptyList());
          yml.addDefault(Messages.ARENA_RESTART_PLAYER_KICK, "{prefix}&eArena na ktorej jestes zostala zrestartowana.");
          yml.addDefault(Messages.ARENA_STATUS_PLAYING_NAME, "&cGra");
          yml.addDefault(Messages.ARENA_STATUS_RESTARTING_NAME, "&4Restartowanie");
          yml.addDefault(Messages.ARENA_STATUS_WAITING_NAME, "&2Oczekiwanie §c{full}");
          yml.addDefault(Messages.ARENA_STATUS_STARTING_NAME, "&6Rozpoczynanie §c{full}");
          yml.addDefault(Messages.ARENA_GUI_INV_NAME, "&8Dostepne areny");
          yml.addDefault(Messages.ARENA_GUI_ARENA_CONTENT_NAME, "&a&l{name}");
          yml.addDefault(Messages.ARENA_GUI_ARENA_CONTENT_LORE, Arrays.asList("", "&7Status: {status}", "&7Gracze: &f{on}&7/&f{max}", "&7Typ: &a{group}", "", "&aLeft-Click to join.", "&eRight-Click to spectate."));
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_CHAT, "{prefix}&eGra zaczyna sie za &6{time} &esekund/y!");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_TITLE, " ");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE, "&a{second}");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-5", "&e❺");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-4", "&e❹");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-3", "&c❸");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-2", "&c❷");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-1", "&c❶");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_CANCELLED_TITLE, " ");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_CANCELLED_SUB_TITLE, "&cCzekamy na więcej graczy...");
          yml.addDefault(Messages.ARENA_STATUS_START_PLAYER_TUTORIAL, Arrays.asList("&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬",
                  "&f                                   &lBedWars", "",
                  "&e&l        Chron swoje lozko i niszcz je innym.",
                  "&e&l   Ulepsz wyposazenie swojej druzyny poprzez zdobywanie",
                  "&e&lZelaza, Zlota, Szmaragdow, i Diamentow z generatorow ktore znajdziesz",
                  "&e&l        na wyspach aby odblokowac potezne ulepszenia.", "",
                  "&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬"));
          yml.addDefault(Messages.ARENA_STATUS_START_PLAYER_TITLE, "&aSTART");
          yml.addDefault(Messages.ARENA_JOIN_DENIED_SELECTOR, "{prefix}&cAktualnie nie możesz dołączyć do tej areny, kliknij PPM aby oglądać arene");
          yml.addDefault(Messages.ARENA_SPECTATE_DENIED_SELECTOR, "{prefix}&cAktualnie nie możesz obserwować tej areny, kliknij LMP aby dołączyć");
          yml.addDefault(Messages.ARENA_JOIN_DENIED_NO_PROXY, "&cPrzykro nam, ale musisz dołączyć do areny używając BedWarsProxy. \n&eJeśli chcesz utworzyć arenę, upewnij się, że nadałeś sobie uprawnienia bw.setup, aby móc bezpośrednio dołączyć do serwera!");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TIER, "&eTier &c{tier}");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TYPE_DIAMOND, "&b&lDiamentow");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TYPE_EMERALD, "&a&lSzmaragdow");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TIMER, "&ePojawi sie za &c{seconds} &esekund/y");
          yml.addDefault(Messages.GENERATOR_UPGRADE_CHAT_ANNOUNCEMENT, "{prefix}&eGenerator {generatorType} &ezostal ulepszony do stopnia &c{tier}");
          yml.addDefault(Messages.FORMATTING_STATS_DATE_FORMAT, "yyyy/MM/dd HH:mm");
          yml.addDefault(Messages.FORMATTING_DESPAWNABLE_UTILITY_NPC_HEALTH, "▮ ");
          yml.addDefault(Messages.FORMATTING_CHAT_LOBBY, "{level}{vPrefix}&7{player}{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_WAITING, "{level}{vPrefix}&7{player}{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_SHOUT, "{level}{vPrefix}&6[SHOUT] {team} &7{player}&f{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_TEAM, "{level}{vPrefix}&f{team}&7 {player}{vSuffix} {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_SPECTATOR, "{level}{vPrefix}&7[SPECTATOR] {player}{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_HEALTH, Arrays.asList("&c❤", "&aZYCIA"));
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_DATE, "dd/MM/yy");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_TEAM_GENERIC, "{TeamColor}{TeamLetter}&f {TeamName}: {TeamStatus}");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_TEAM_ELIMINATED, "&c&l✘");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_BED_DESTROYED, "&a{remainingPlayers}");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_TEAM_ALIVE, "&a&l✓");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_NEXEVENT_TIMER, "mm:ss");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_YOUR_TEAM, "&7 YOU");
          yml.addDefault(Messages.FORMATTING_ACTION_BAR_TRACKING, "&fSledzenie: {team} &f- Dystans: {distance}m");
          yml.addDefault(Messages.FORMATTING_TEAM_WINNER_FORMAT, "      {TeamColor}{TeamName} &7- {members}");
          yml.addDefault(Messages.FORMATTING_SOLO_WINNER_FORMAT, "                 {TeamColor}{TeamName} &7- {members}");
          yml.addDefault(Messages.FORMATTING_GENERATOR_TIER1, "I");
          yml.addDefault(Messages.FORMATTING_GENERATOR_TIER2, "II");
          yml.addDefault(Messages.FORMATTING_GENERATOR_TIER3, "III");
          yml.addDefault(Messages.FORMAT_PAPI_PLAYER_TEAM_TEAM, "{TeamColor}[{TeamName}]");
          yml.addDefault(Messages.FORMAT_PAPI_PLAYER_TEAM_SHOUT, "&6[GLOBALNY]");
          yml.addDefault(Messages.FORMAT_PAPI_PLAYER_TEAM_SPECTATOR, "&7[DUCH]");
          yml.addDefault(Messages.MEANING_SHOUT, "okrzyk");
          yml.addDefault(Messages.MEANING_NOBODY, "Nikt");
          yml.addDefault(Messages.MEANING_FULL, "Full");
          yml.addDefault(Messages.MEANING_IRON_SINGULAR, "Zelaza");
          yml.addDefault(Messages.MEANING_IRON_PLURAL, "Zelaza");
          yml.addDefault(Messages.MEANING_GOLD_SINGULAR, "Zlota");
          yml.addDefault(Messages.MEANING_GOLD_PLURAL, "Zlota");
          yml.addDefault(Messages.MEANING_EMERALD_SINGULAR, "Szmaragdow");
          yml.addDefault(Messages.MEANING_EMERALD_PLURAL, "Szmaragdy");
          yml.addDefault(Messages.MEANING_DIAMOND_SINGULAR, "Diamentow");
          yml.addDefault(Messages.MEANING_DIAMOND_PLURAL, "Diamenty");
          yml.addDefault(Messages.MEANING_VAULT_SINGULAR, "$");
          yml.addDefault(Messages.MEANING_VAULT_PLURAL, "$");
          yml.addDefault(Messages.MEANING_NEVER, "NIGDY");
          yml.addDefault(Messages.INTERACT_CANNOT_PLACE_BLOCK, "{prefix}&cNie mozesz tutaj stawiac blokow!");
          yml.addDefault(Messages.INTERACT_CANNOT_BREAK_BLOCK, "{prefix}&c&cMozesz zniszczyc tylko bloki postawione przez graczy!");
          yml.addDefault(Messages.INTERACT_CANNOT_BREAK_OWN_BED, "&cNie mozesz zniszczyc swojego lozka!");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_CHAT_ANNOUNCEMENT, "\n&f&lDESTRUCKJA LOZKA > {TeamColor}{TeamName}&7Zostalo usmażone w głębokim tłuszczu przez {PlayerColor}{PlayerName}&7!\n");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_TITLE_ANNOUNCEMENT, "&cLOZKO ZNISZCZONE!");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_SUBTITLE_ANNOUNCEMENT, "&fNie będziesz już się odradzał!");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_CHAT_ANNOUNCEMENT_TO_VICTIM, "&f&lDESTRUCKJA LOZKA > {TeamColor}{TeamName} Lozko &7zostalo zniszczone przez {PlayerColor}{PlayerName}&7!");
          yml.addDefault(Messages.INTERACT_CHEST_CANT_OPEN_TEAM_ELIMINATED, "&cNie mozesz otworzyc skrzyni tej druzyny poniewaz zostala ona wyeliminowana!");
          yml.addDefault(Messages.INTERACT_INVISIBILITY_REMOVED_DAMGE_TAKEN, "&cNie jesteś już niewidzialny, ponieważ otrzymałeś obrażenia!");
          yml.addDefault(Messages.PLAYER_DIE_VOID_FALL_REGULAR_KILL, "{PlayerColor}{PlayerName} &7spadl do pustki.");
          yml.addDefault(Messages.PLAYER_DIE_VOID_FALL_FINAL_KILL, "{PlayerColor}{PlayerName} &7spadl do pustki. &b&lOSTATECZNE ZABOJSTWO!");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_IN_VOID_REGULAR_KILL, "{PlayerColor}{PlayerName} &7zostal zepchniety do pustki przez {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_IN_VOID_FINAL_KILL, "{PlayerColor}{PlayerName} &7zostal zepchniety do pustki przez {KillerColor}{KillerName}&7. &b&lOSTATECZNE ZABOJSTWO!");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_BY_REGULAR_KILL, "{PlayerColor}{PlayerName} &7został popchnięty do pustki {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_BY_FINAL_KILL, "{PlayerColor}{PlayerName} &7został popchnięty do pustki {KillerColor}{KillerName}&7. &b&lOSTATECZNE ZABÓJSTWO!");
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITH_SOURCE_REGULAR_KILL, "{PlayerColor}{PlayerName} &7zostal zabity przez bombe gracza {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITH_SOURCE_FINAL_KILL, "{PlayerColor}{PlayerName} &7zostal zabity przez bombe gracza {KillerColor}{KillerName}&7. &b&lOSTATECZNE ZABOJSTWO!");
          yml.addDefault(Messages.PLAYER_DIE_PVP_REGULAR_KILL, "{PlayerColor}{PlayerName} &7zostal zabity przez {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_PVP_FINAL_KILL, "{PlayerColor}{PlayerName} &7zostal zabity przez {KillerColor}{KillerName}&7. &b&lOSTATECZNE ZABOJSTWO!");
          yml.addDefault(Messages.PLAYER_DIE_PVP_LOG_OUT_REGULAR, "{PlayerColor}{PlayerName} &7wyszedł podczas walki z {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_PVP_LOG_OUT_FINAL, "{PlayerColor}{PlayerName} &7wyszedł podczas walki z {KillerColor}{KillerName}&7. &b&lOSTATECZNE ZABÓJSTWO!");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWN_TITLE, "&cUMARLES");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWN_SUBTITLE, "&eOdrodzisz sie za &c{time} &esekund/y!");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWN_CHAT, "{prefix}&eOdrodzisz sie za &c{time} &esekund/y!");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWNED_TITLE, "&aODRODZILES SIE!");
          yml.addDefault(Messages.PLAYER_DIE_ELIMINATED_CHAT, "{prefix}&cZostales wyeliminowany!");
          yml.addDefault(Messages.PLAYER_HIT_BOW, "{prefix}{TeamColor}{PlayerName} &7posiada &c{amount} &7HP!");
          yml.addDefault(Messages.PLAYER_DIE_UNKNOWN_REASON_REGULAR, "{PlayerColor}{PlayerName} &7umarl.");
          yml.addDefault(Messages.PLAYER_DIE_UNKNOWN_REASON_FINAL_KILL, "{PlayerColor}{PlayerName} &7umarl. &b&lOSTATECZNE ZABOJSTWO!");
          yml.addDefault(Messages.PLAYER_DIE_SHOOT_REGULAR, "{PlayerColor}{PlayerName} &7został zastrzelony {KillerColor}{KillerName}&7!");
          yml.addDefault(Messages.PLAYER_DIE_SHOOT_FINAL_KILL, "{PlayerColor}{PlayerName} &7został zastrzelony {KillerColor}{KillerName}&7! &b&lOSTATECZNE ZABOJSTWO!");
          yml.addDefault(Messages.PLAYER_DIE_DEBUG_REGULAR, "{PlayerColor}{PlayerName} &7został zabity przez pluskwe {KillerColor}{KillerTeamName}");
          yml.addDefault(Messages.PLAYER_DIE_DEBUG_FINAL_KILL, "{PlayerColor}{PlayerName} &7został zabity przez pluskwe {KillerColor}{KillerTeamName} &b&lOSTATECZNE ZABOJSTWO!");
          yml.addDefault(Messages.PLAYER_DIE_IRON_GOLEM_REGULAR, "{PlayerColor}{PlayerName} &7został zabity przez golema {KillerColor}{KillerTeamName}");
          yml.addDefault(Messages.PLAYER_DIE_IRON_GOLEM_FINAL_KILL, "{PlayerColor}{PlayerName} &7został zabity przez golema {KillerColor}{KillerTeamName} &b&lOSTATECZNE ZABOJSTWO!");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_DIAMOND, "{prefix}&b+{amount} {meaning}");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_EMERALD, "{prefix}&a+{amount} {meaning}");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_IRON, "{prefix}&f+{amount} {meaning}");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_GOLD, "{prefix}&6+{amount} {meaning}");
  
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITHOUT_SOURCE_REGULAR, "{PlayerColor}{PlayerName} &7zostal zabity przez bombe.");
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITHOUT_SOURCE_FINAL_KILL, "{PlayerColor}{PlayerName} &7zostal zabity przez bombe. &b&lOSTATECZNE ZABOJSTWO!");
          yml.addDefault(Messages.PLAYER_STATS_GUI_INV_NAME, "&8{player} Statystyki");
          yml.addDefault(Messages.GAME_END_GAME_OVER_PLAYER_TITLE, "&c&lPRZEGRANA!");
          yml.addDefault(Messages.GAME_END_VICTORY_PLAYER_TITLE, "&6&lWYGRANA!");
          yml.addDefault(Messages.GAME_END_TOP_PLAYER_CHAT, Arrays.asList("&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬",
                  "&f                                   &lBedWars", "", "{winnerFormat}", "", "",
                  "&6                   &6⭐ &lTOP 1 Zabojca &7- {topTeamColor}{topPlayerDisplayName} &7- &l{topValue}",
                  "&e                     &lTOP 2 Zabojca &7- {topTeamColor}{topPlayerDisplayName} &7- &l{topValue}",
                  "&c                     &lTOP 3 Zabojca &7- {topTeamColor}{topPlayerDisplayName} &7- &l{topValue}", "",
                  "&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬"));
          yml.addDefault(Messages.GAME_END_TEAM_WON_CHAT, "{prefix}{TeamColor}{TeamName} &awygral gre!");
          yml.addDefault(Messages.NEXT_EVENT_BEDS_DESTROY, "&dZniszczenie lozek&f:");
          yml.addDefault(Messages.NEXT_EVENT_DIAMOND_UPGRADE_II, "&bDiament &cII&f:");
          yml.addDefault(Messages.NEXT_EVENT_DIAMOND_UPGRADE_III, "&bDiament &cIII&f:");
          yml.addDefault(Messages.NEXT_EVENT_DRAGON_SPAWN, "&cNagla Smierc&f:");
          yml.addDefault(Messages.NEXT_EVENT_EMERALD_UPGRADE_II, "&2Szmaragd &cII&f:");
          yml.addDefault(Messages.NEXT_EVENT_EMERALD_UPGRADE_III, "&2Szmargd &cIII&f:");
          yml.addDefault(Messages.NEXT_EVENT_GAME_END, "&4Koniec gry&f:");
          yml.addDefault(Messages.NEXT_EVENT_TITLE_ANNOUNCE_BEDS_DESTROYED, "&cLOZKO ZOSTALO ZNISZCZONE!");
          yml.addDefault(Messages.NEXT_EVENT_SUBTITLE_ANNOUNCE_BEDS_DESTROYED, "&fWszystkie lozka zostaly zniszczone!");
          yml.addDefault(Messages.NEXT_EVENT_CHAT_ANNOUNCE_BEDS_DESTROYED, "&c&lWszystkie lozka zostaly zniszczone!");
          yml.addDefault(Messages.NEXT_EVENT_TITLE_ANNOUNCE_SUDDEN_DEATH, "&cNagla Smierc");
          yml.addDefault(Messages.NEXT_EVENT_SUBTITLE_ANNOUNCE_SUDDEN_DEATH, "");
          yml.addDefault(Messages.NEXT_EVENT_CHAT_ANNOUNCE_SUDDEN_DEATH, "&cNAGLA SMIERC: &6&b{TeamDragons} &cSmok: {TeamColor}{TeamName}");
  
          /* Lobby Command Items */
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_NAME.replace("%path%", "stats"), "&eStatystyki");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_LORE.replace("%path%", "stats"), Collections.singletonList("&fKliknij PPM aby zobaczyc swoje statystyki!"));
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_NAME.replace("%path%", "arena-selector"), "&eAreny");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_LORE.replace("%path%", "arena-selector"), Collections.singletonList("&fWybierz arene!"));
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_NAME.replace("%path%", "leave"), "&eWroc do lobby");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_LORE.replace("%path%", "leave"), Collections.singletonList("&fPPM aby wyjsc do lobby!"));
          /* Pre Game Command Items */
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_NAME.replace("%path%", "stats"), "&eStatystyki");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_LORE.replace("%path%", "stats"), Collections.singletonList("&fRight-click to see your stats!"));
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_NAME.replace("%path%", "leave"), "&eWroc do lobby");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_LORE.replace("%path%", "leave"), Collections.singletonList("&fPPM aby wyjsc do lobby!"));
          /* Spectator Command Items */
          yml.addDefault(Messages.GENERAL_CONFIGURATION_SPECTATOR_ITEMS_NAME.replace("%path%", "teleporter"), "&eTeleporter");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_SPECTATOR_ITEMS_LORE.replace("%path%", "teleporter"), Collections.singletonList("&fKliknij PPM aby obserwowac graczy!"));
          yml.addDefault(Messages.GENERAL_CONFIGURATION_SPECTATOR_ITEMS_NAME.replace("%path%", "leave"), "&eWroc do lobby");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_SPECTATOR_ITEMS_LORE.replace("%path%", "leave"), Collections.singletonList("&fPPM aby wyjsc do lobby!"));
  
          // Start of Sidebar
          yml.addDefault(Messages.SCOREBOARD_LOBBY, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&fTwoj poziom: {level}",
                  "",
                  "&fProgress: &a{currentXp}&7/&b{requiredXp}",
                  "{progress}",
                  "",
                  "&7{player}",
                  "",
                  "&fMonety: &a{money}",
                  "",
                  "&fWygrane: &a{wins}",
                  "&fZabojstwa: &a{kills}",
                  "", "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_WAITING, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "",
                  "&fMapa: &a{map}",
                  "",
                  "&fGracze: &a{on}/{max}",
                  "",
                  "&fOczekiwanie,&fOczekiwanie.,&fOczekiwanie..,&fOczekiwanie...",
                  "",
                  "&fTryb: &a{group}",
                  "&fWersja: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_WAITING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "&o&7Spectating",
                  "&fMapa: &a{map}",
                  "",
                  "&fGracze: &a{on}/{max}",
                  "",
                  "&fOczekiwanie,&fOczekiwanie.,&fOczekiwanie..,&fOczekiwanie...",
                  "",
                  "&fTryb: &a{group}",
                  "&fWersja: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_STARTING, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "",
                  "&fMapa: &a{map}",
                  "",
                  "&fGracze: &a{on}/{max}",
                  "",
                  "&fRozpoczecie &a{time}s",
                  "",
                  "&fTryb: &a{group}",
                  "&fWersja: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_STARTING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "&o&7Spectating",
                  "&fMapa: &a{map}",
                  "",
                  "&fGracze: &a{on}/{max}",
                  "",
                  "&fRozpoczecie &a{time}s",
                  "",
                  "&fTryb: &a{group}",
                  "&fWersja: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_WIN1, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_WIN2, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_LOSER, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING.replaceFirst("Default", "Doubles"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC.replaceFirst("Default", "Doubles"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED.replaceFirst("Default", "Doubles"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING.replaceFirst("Default", "3v3v3v3"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fZabojstwa: &a{kills}",
                  "&fOstateczne Zabojstwa: &a{finalKills}",
                  "&fZniszczone Lozka: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC.replaceFirst("Default", "3v3v3v3"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED.replaceFirst("Default", "3v3v3v3"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fZabojstwa: &a{kills}",
                  "&fOstateczne Zabojstwa: &a{finalKills}",
                  "&fZniszczone Lozka: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING.replaceFirst("Default", "4v4v4v4"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fZabojstwa: &a{kills}",
                  "&fOstateczne Zabojstwa: &a{finalKills}",
                  "&fZniszczone Lozka: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC.replaceFirst("Default", "4v4v4v4"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED.replaceFirst("Default", "4v4v4v4"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fZabojstwa: &a{kills}",
                  "&fOstateczne Zabojstwa: &a{finalKills}",
                  "&fZniszczone Lozka: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          // End of Sidebar
  
          // start of TAB
          // main lobby tab format
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_FOOTER, List.of(
                  "",
                  "&fThere are {on} players on this lobby",
                  "Powered by {poweredBy},&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_PREFIX, List.of("{vPrefix}"));
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_SUFFIX, List.of(" {level}"));
          // player waiting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_FOOTER, List.of(
                  "",
                  "Waiting for more players,Waiting for more players.,Waiting for more players.., Waiting for more players...",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_PREFIX, List.of("{vPrefix}"));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_SUFFIX, List.of(" {level}"));
          // spectator waiting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_HEADER_SPEC, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_FOOTER_SPEC, List.of(
                  "",
                  "&7&oYou are spectating",
                  "Waiting for more players,Waiting for more players.,Waiting for more players.., Waiting for more players...",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_PREFIX_SPEC, List.of("{vPrefix}"));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_SUFFIX_SPEC, List.of(" {level}"));
          // player starting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_FOOTER, List.of(
                  "",
                  "&fStarting in &a{time} &fseconds,&fStarting in &a{time} &fseconds.,&fStarting in &a{time} &fseconds..,&fStarting in &a{time} &fseconds..",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_PREFIX, List.of("{vPrefix} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_SUFFIX, List.of(" {level}"));
          // spectator starting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_HEADER_SPEC, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_FOOTER_SPEC, List.of(
                  "",
                  "&fStarting in &a{time} &fseconds,&fStarting in &a{time} &fseconds.,&fStarting in &a{time} &fseconds..,&fStarting in &a{time} &fseconds..",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_PREFIX_SPEC, List.of("{vPrefix} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_SUFFIX_SPEC, List.of(" {level}"));
          // player playing
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "{nextEvent} in {time}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_FOOTER, List.of(
                  "",
                  "&fYou are playing on the {teamColor}{teamName} Team",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_PREFIX, List.of("{teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // player eliminated - playing state
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "{nextEvent} in {time}",
                  "",
                  "&7&oAYou've been eliminated,&f&oAYou've been eliminated"
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_FOOTER, List.of(
                  "",
                  "&fYou have played in the {teamColor}{teamName} Team",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_PREFIX, List.of("&f&oSpectator "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_SUFFIX, List.of(" &c&oEliminated {teamColor}&o{teamName}", " {teamColor}&oEliminated {vPrefix}", "{teamColor}&oEliminated {level}"));
          // spectator - playing state
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "{nextEvent} in {time}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_FOOTER, List.of(
                  "",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_PREFIX, List.of("&f&oSpectator "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // winner alive - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_HEADER, List.of(
                  "                                                                                                        ",
                  "&6⭐ {winnerTeamColor}&lYour team won the game! &6⭐",
                  "&7{date}", "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_FOOTER, List.of(
                  "",
                  "&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&f&lYou won in the {teamColor}&l{teamName} Team&f&l!",
                  "&7Statistics from this match",
                  "&eKills: &f{kills} &8| &eFinal Kills: &f{finalKills} &8| &eBeds Destroyed: &f{beds} &8| &eDeaths: &f{deaths},&eKills: &7{kills} &8| &eFinal Kills: &7{finalKills} &8| &eBeds Destroyed: &7{beds} &8| &eDeaths: &7{deaths}",
                  "",
                  "&fThanks for playing {player}!",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_PREFIX, List.of("&6&l⭐ {teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // winner dead - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_HEADER, List.of(
                  "                                                                                                        ",
                  "&6⭐ {winnerTeamColor}&l{winnerTeamName} Team won the game! &6⭐",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_FOOTER, List.of(
                  "",
                  "&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&f&lYou won in the {teamColor}&l{teamName} Team&f&l!",
                  "&7Statistics from this match",
                  "&eKills: &f{kills} &8| &eFinal Kills: &f{finalKills} &8| &eBeds Destroyed: &f{beds} &8| &eDeaths: &f{deaths},&eKills: &7{kills} &8| &eFinal Kills: &7{finalKills} &8| &eBeds Destroyed: &7{beds} &8| &eDeaths: &7{deaths}",
  
                  "&fThanks for playing {player}!",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_PREFIX, List.of("&6&l⭐ {teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_SUFFIX, List.of(" {vPrefix}", " &c&oEliminated", " {level}", " &c&oEliminated"));
          // loser - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_HEADER, List.of(
                  "                                                                                                        ",
                  "&6⭐ {winnerTeamColor}&l{winnerTeamName} Team won the game! &6⭐",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_FOOTER, List.of(
                  "",
                  "&fYou have lost in the {teamColor}{teamName} Team",
                  "&7Statistics from this match",
                  "&eKills: &f{kills} &8| &eFinal Kills: &f{finalKills} &8| &eBeds Destroyed: &f{beds} &8| &eDeaths: &f{deaths},&eKills: &7{kills} &8| &eFinal Kills: &7{finalKills} &8| &eBeds Destroyed: &7{beds} &8| &eDeaths: &7{deaths}",
                  "&fThanks for playing {player}!",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_PREFIX, List.of("{teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_SUFFIX, List.of(" {vPrefix}", " &c&oEliminated", " {level}", " &c&oEliminated"));
          // spectator - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&6⭐ {winnerTeamColor}&l{winnerTeamName} Team won the game! &6⭐",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "&fThanks for playing {player}!",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_FOOTER, List.of(
                  "",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_PREFIX, List.of("&f&oSpectator "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // end of tab
  
          yml.addDefault(Messages.XP_REWARD_PER_MINUTE, "{prefix}&6+{xp} Otrzymano doswiedczenie BedWars (Czas grania).");
          yml.addDefault(Messages.XP_REWARD_WIN, "{prefix}&6+{xp} Otrzymano doswiedczenie BedWars (Wygrana gra).");
          yml.addDefault(Messages.XP_REWARD_PER_TEAMMATE, "{prefix}&6+{xp} Otrzymano doswiedczenie BedWars (Team Support).");
          yml.addDefault(Messages.XP_REWARD_BED_DESTROY, "{prefix}&6+{xp} Otrzymano doswiedczenie BedWars (Zniszczone lozko).");
          yml.addDefault(Messages.XP_REWARD_REGULAR_KILL, "{prefix}&6+{xp} Otrzymano doswiedczenie BedWars (Regularne zabojstwo).");
          yml.addDefault(Messages.XP_REWARD_FINAL_KILL, "{prefix}&6+{xp} Otrzymano doswiedczenie BedWars (Finalne zabojstwo).");
  
          yml.addDefault(Messages.MONEY_REWARD_PER_MINUTE, "{prefix}&6+{money} Monety (Czas grania).");
          yml.addDefault(Messages.MONEY_REWARD_WIN, "{prefix}&6+{money} Monety (Wygrana gra).");
          yml.addDefault(Messages.MONEY_REWARD_PER_TEAMMATE, "{prefix}&6+{money} Monety (Druzynowa wspolpraca).");
          yml.addDefault(Messages.MONEY_REWARD_BED_DESTROYED, "{prefix}&6+{money} Monety (Zniszczone lozko).");
          yml.addDefault(Messages.MONEY_REWARD_FINAL_KILL, "{prefix}&6+{money} Monety (Finalne zabojstwo).");
          yml.addDefault(Messages.MONEY_REWARD_REGULAR_KILL, "{prefix}&6+{money} Monety (Regularne zabojstwo).");
  
          yml.addDefault(Messages.TEAM_ELIMINATED_CHAT, "\n&f&lWYELIMINOWANA DRUZYNA > {TeamColor}{TeamName} &cdruzyna &czostala wyeliminowana!\n");
          yml.addDefault(Messages.BED_HOLOGRAM_DEFEND, "&c&lChron swojego lozka!");
          yml.addDefault(Messages.BED_HOLOGRAM_DESTROYED, "&c&lTwoje lozko zostalo zniszczone!");
  
          yml.addDefault(Messages.NPC_NAME_TEAM_UPGRADES, "&bDRUZYNOWE ULEPSZENIA,&e&lRIGHT CLICK");
          yml.addDefault(Messages.NPC_NAME_SOLO_UPGRADES, "&bSOLO ULEPSZENIA,&e&lRIGHT CLICK");
          yml.addDefault(Messages.NPC_NAME_TEAM_SHOP, "&bSKLEP Z PRZEDMIOTAMI,&e&lRIGHT CLICK");
          yml.addDefault(Messages.NPC_NAME_SOLO_SHOP, "&bSKLEP Z PRZEDMIOTAMI,&e&lRIGHT CLICK");
  
          //SHOP
          yml.addDefault(Messages.SHOP_INDEX_NAME, "&8Szybkie kupowanie");
          yml.addDefault(Messages.SHOP_QUICK_ADD_NAME, "&8Dodawanie do szybkiego kupowania");
          yml.addDefault(Messages.SHOP_INSUFFICIENT_MONEY, "{prefix}&cNie masz wymaganej ilosci {currency}! Potrzebujesz {amount} wiecej!");
          yml.addDefault(Messages.SHOP_NEW_PURCHASE, "{prefix}&aKupiles &6{item}");
          yml.addDefault(Messages.SHOP_ALREADY_BOUGHT, "{prefix}&cJuz to kupiles!");
          yml.addDefault(Messages.SHOP_UTILITY_NPC_SILVERFISH_NAME, "{TeamColor}&l{TeamName} &r{TeamColor}Pluskwa");
          yml.addDefault(Messages.SHOP_UTILITY_NPC_IRON_GOLEM_NAME, "{TeamColor}{despawn}s &8[ {TeamColor}{health}&8]");
          yml.addDefault(Messages.SHOP_SEPARATOR_NAME, "&8⇧ Kategorie");
          yml.addDefault(Messages.SHOP_SEPARATOR_LORE, Collections.singletonList("&8⇩ Przedmioty"));
          yml.addDefault(Messages.SHOP_QUICK_BUY_NAME, "&bSzybkie kupowanie");
          yml.addDefault(Messages.SHOP_QUICK_BUY_LORE, new ArrayList<>());
          yml.addDefault(Messages.SHOP_QUICK_EMPTY_NAME, "&cEmpty slot!");
          yml.addDefault(Messages.SHOP_QUICK_EMPTY_LORE, Arrays.asList("&7To jest szybkie kupowanie!", "&bKucjnij &7aby dodać"));
          yml.addDefault(Messages.SHOP_CAN_BUY_COLOR, "&a");
          yml.addDefault(Messages.SHOP_CANT_BUY_COLOR, "&c");
          yml.addDefault(Messages.SHOP_LORE_STATUS_CAN_BUY, "&eKliknij aby kupić!");
          yml.addDefault(Messages.SHOP_LORE_STATUS_CANT_AFFORD, "&cNie masz wystarczająco {currency}!");
          yml.addDefault(Messages.SHOP_LORE_STATUS_MAXED, "&aMAX!");
          yml.addDefault(Messages.SHOP_LORE_QUICK_ADD, "&bKucnij &7by dodać do szybkiego kupowania");
          yml.addDefault(Messages.SHOP_LORE_QUICK_REMOVE, "&bKucnij &7by usunąć z szybkiego kupowania");
  
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "&8Bloki", "&aBloki", Collections.singletonList("&eKliknij aby przegladac!"));
          addContentMessages(yml, "wool", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Welna", Arrays.asList("&7Koszt: &f{cost} {currency}", "", "&7Great for bridging across", "&7islands. Turns into your team's", "&7color.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "clay", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Utwardzona Glina", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Basic block to defend your bed.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "glass", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Wybucho-Odporne Szklo", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Immune to explosions.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "stone", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Kamien Kresu", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Solid block to defend your bed.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "ladder", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Drabina", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Useful to save cats stuck in", "&7trees.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "obsidian", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Obsydian", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Extreme protection for your bed.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "wood", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Debowe Deski", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Solid block to defend your bed", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_MELEE, "&8Miecze", "&aMiecze", Collections.singletonList("&eKliknij aby przegladac!"));
          addContentMessages(yml, "stone-sword", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Kamienny Miecz", Arrays.asList("&7Koszt: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "iron-sword", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Zelazny Miecz", Arrays.asList("&7Koszt: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "diamond-sword", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Diamentowy Miecz", Arrays.asList("&7Koszt: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "stick", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Patyk (Odrzut I)", Arrays.asList("&7Koszt: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "&8Zbroja", "&aZbroja", Collections.singletonList("&eKliknij aby przegladac!"));
          addContentMessages(yml, "chainmail", ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "{color}Permanentna Klczuga", Arrays.asList("&7Koszt: {cost} {currency}",
                  "", "&7Chainmail leggings and boots", "&7which you will always spawn", "&7with.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "iron-armor", ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "{color}Permanentna Zelazna Zbroja", Arrays.asList("&7Koszt: {cost} {currency}",
                  "", "&7Iron leggings and boots which", "&7you will always spawn with.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "diamond-armor", ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "{color}Permanentna Diamentowa <broja", Arrays.asList("&7Koszt: {cost} {currency}",
                  "", "&7Diamond leggings and boots which", "&7you will always crush with.", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "&8Narzedzia", "&aNarzedzia", Collections.singletonList("&eKliknij aby przegladac!"));
          addContentMessages(yml, "shears", ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "{color}Permanent Nozyczki", Arrays.asList("&7Koszt: {cost} {currency}",
                  "", "&7Great to get rid of wool. You", "&7will always spawn with these shears.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "pickaxe", ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "{color}Kilof {tier}", Arrays.asList("&7Koszt: {cost} {currency}", "&7Tier: &e{tier}",
                  "", "&7This is an upgradable item.", "&7It will lose 1 tier upon.", "&7death!", "", "&7You will permanently", "&7respawn with at least the", "&7lowest tier.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "axe", ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "{color}Siekiera {tier}", Arrays.asList("&7Koszt: {cost} {currency}", "&7Tier: &e{tier}",
                  "", "&7This is an upgradable item.", "&7It will lose 1 tier upon.", "&7death!", "", "&7You will permanently", "&7respawn with at least the", "&7lowest tier.", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_RANGED, "&8Luki", "&aLuki", Collections.singletonList("&eKliknij aby przegladac!"));
          addContentMessages(yml, "arrow", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Strzaly", Arrays.asList("&7Koszt: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bow1", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Luk", Arrays.asList("&7Koszt: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bow2", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Luk (Moc I)", Arrays.asList("&7Koszt: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bow3", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Luk (Moc I, Uderzenie I)", Arrays.asList("&7Koszt: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "&8Mikstury", "&aMikstury", Collections.singletonList("&eKliknij aby przegladac!"));
          addContentMessages(yml, "speed-potion", ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "{color}Szybkosc II (45 seconds)", Arrays.asList("&7Koszt: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "jump-potion", ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "{color}Zwiekszony skok V (45 seconds)", Arrays.asList("&7Koszt: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "invisibility", ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "{color}Niewidzialnosc (30 seconds)", Arrays.asList("&7Koszt: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
  
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "&8Uzyteczne", "&aUzyteczne", Collections.singletonList("&eKliknij aby przegladac!"));
          addContentMessages(yml, "golden-apple", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Zlote Jablko", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Well-rounded healing.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bedbug", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}BedBug", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Spawns silverfish where the",
                  "&7snowball lands to distract your", "&7enemies. Lasts 15 seconds.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "dream-defender", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Dream Defender", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Iron Golem to help defend your",
                  "&7base. Lasts 4 minutes.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "fireball", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Ognista Kula", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Right-click to launch! Great to",
                  "&7knock back enemies walking on", "&7thin bridges", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "tnt", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}TNT", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Instantly ignites, appropriate",
                  "&7to explode things!", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "ender-pearl", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Perla Kresu", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7The quickest way to invade enemy",
                  "&7bases.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "water-bucket", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Water Bucket", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Great to slow down approaching",
                  "&7enemies. Can also protect", "&7against TNT.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bridge-egg", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Bridge Egg", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7This egg creates a bridge in its",
                  "&7trial after being thrown.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "magic-milk", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Magic Milk", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Avoid triggering traps for 60",
                  "&7seconds after consuming.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "sponge", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Sponge", Arrays.asList("&7Koszt: {cost} {currency}", "", "&7Great for soaking up water.",
                  "", "{quick_buy}", "{buy_status}"));
  
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_CLICK_TO_BUY, "&aKliknij aby kupic!");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_INSUFFICIENT_MONEY, "&cBrak odpowiedniej ilosci: &4{currency}");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_LOCKED, "&cZABLOKOWANE");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_UNLOCKED, "&aODBLOKOWANE");
          yml.addDefault("upgrades.Default.generators.tier1.name", "&eZelazne Ulepszenie");
          yml.addDefault("upgrades.Default.generators.tier1.lore", Arrays.asList("&7Zwieksza przyrost pojawiania sie", "&7Zelaza &7oraz &6Zlota &7o 50%.", "", "&7Koszt:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.generators.tier2.name", "&eZlote Ulepszenie");
          yml.addDefault("upgrades.Default.generators.tier2.lore", Arrays.asList("&7Zwieksza przyrost pojawiania sie", "&7Zelaza &7oraz &6Zlota &7o 100%.", "", "&7Koszt:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.generators.tier3.name", "&eSzmaragdowe Ulepszenie");
          yml.addDefault("upgrades.Default.generators.tier3.lore", Arrays.asList("&7Aktywuje pojawianie sie &2Szmaragdow", "&7w generatorze twojej druzyny.", "", "&7Koszt:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.maniacMiner.tier1.name", "&eZwariowany Gornik");
          yml.addDefault("upgrades.Default.maniacMiner.tier1.lore", Arrays.asList("&7Wszystkie osoby z twojej druzyny", "&7otrzymuja Pospiech I na czas rozgrywki", "", "&7Koszt:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.sharpSword.tier1.name", "&eOstry Miecz");
          yml.addDefault("upgrades.Default.sharpSword.tier1.lore", Arrays.asList("&7Twoja druzyna otrzymuje Ostrosc I", "&7na wszystkich mieczach!", "", "&7Koszt:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.reinforced.tier1.name", "&eWzmocniony Pancerz");
          yml.addDefault("upgrades.Default.reinforced.tier1.lore", Arrays.asList("&7Twoja druzyna otrzymuje Ochrone I", "&7na kazdej czesci pancerza!", "", "&7Koszt:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.trap.tier1.name", "&eTo jest pulapka!");
          yml.addDefault("upgrades.Default.trap.tier1.lore", Arrays.asList("&7Pierwszy przeciwnik w twojej bazie", "&7otrzymuje oslepienie i spowolnienie!", "", "&7Koszt:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.miningFatigue.tier1.name", "&eWyczerpanie gornika");
          yml.addDefault("upgrades.Default.miningFatigue.tier1.lore", Arrays.asList("&7Pierwszy przeciwnik w twojej bazie", "&7otrzyma wyczerpani na 10 sekund!", "", "&7Koszt:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault("upgrades.Default.healPool.tier1.name", "&ePole Regeneracyjne");
          yml.addDefault("upgrades.Default.healPool.tier1.lore", Arrays.asList("&7Tworzy Pole Regeneracyjne", "&7wokol twojej bazy!", "", "&7Koszt:&b {cost} {currency}", "", "{loreFooter}"));
          yml.addDefault(Messages.UPGRADES_UPGRADE_BOUGHT_CHAT, "&a{player} kupil &6{upgradeName}");
  
  
          /* save default items messages for stats gui */
          addDefaultStatsMsg(yml, "wins", "&6Wygrane", "&f{wins}");
          addDefaultStatsMsg(yml, "losses", "&6Przegrane", "&f{losses}");
          addDefaultStatsMsg(yml, "kills", "&6Wygrane", "&f{kills}");
          addDefaultStatsMsg(yml, "deaths", "&6Smierci", "&f{deaths}");
          addDefaultStatsMsg(yml, "final-kills", "&6Ostateczne Zabojstwa", "&f{finalKills}");
          addDefaultStatsMsg(yml, "final-deaths", "&6Ostateczne Smierci", "&f{finalDeaths}");
          addDefaultStatsMsg(yml, "beds-destroyed", "&6Zniszczone Lozka", "&f{bedsDestroyed}");
          addDefaultStatsMsg(yml, "first-play", "&66Ostatnia gra", "&f{firstPlay}");
          addDefaultStatsMsg(yml, "last-play", "&6Ostatnia gra", "&f{lastPlay}");
          addDefaultStatsMsg(yml, "games-played", "&6Rozegrane gry", "&f{gamesPlayed}");
  
          yml.addDefault(Messages.REJOIN_NO_ARENA, "{prefix}&cBrak areny do rejoinu");
          yml.addDefault(Messages.REJOIN_DENIED, "{prefix}&cNie możesz rejoinować!");
          yml.addDefault(Messages.REJOIN_ALLOWED, "{prefix}&eDołączasz do &a{arena}&e!");
  
          yml.addDefault(Messages.MEANING_NO_TRAP, "No trap!");
          yml.addDefault(Messages.FORMAT_SPECTATOR_TARGET, "{targetTeamColor}{targetDisplayName}");
          yml.addDefault(Messages.FORMAT_UPGRADE_TRAP_COST, "&7Cost: {currencyColor}{cost} {currency}");
          yml.addDefault(Messages.FORMAT_UPGRADE_COLOR_CAN_AFFORD, "&e");
          yml.addDefault(Messages.FORMAT_UPGRADE_COLOR_CANT_AFFORD, "&c");
          yml.addDefault(Messages.FORMAT_UPGRADE_COLOR_UNLOCKED, "&a");
          yml.addDefault(Messages.FORMAT_UPGRADE_TIER_LOCKED, "&7");
          yml.addDefault(Messages.FORMAT_UPGRADE_TIER_UNLOCKED, "&a");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_CLICK_TO_BUY, "{color}Click to purchase!");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_INSUFFICIENT_MONEY, "{color}You don't have enough {currency}");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_LOCKED, "&cLOCKED");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_UNLOCKED, "{color}UNLOCKED");
          yml.addDefault(Messages.UPGRADES_UPGRADE_BOUGHT_CHAT, "&a{player} purchased &6{upgradeName}");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-1"), "{color}Iron Forge");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "forge"),
                  Arrays.asList("&7Upgrade resource spawning on", "&7your island.", "", "{tier_1_color}Tier 1: +50% Resources, &b{tier_1_cost} {tier_1_currency}",
                          "{tier_2_color}Tier 2: +100% Resources, &b{tier_2_cost} {tier_2_currency}",
                          "{tier_3_color}Tier 3: Spawn emeralds, &b{tier_3_cost} {tier_3_currency}",
                          "{tier_4_color}Tier 4: +200% Resources, &b{tier_4_cost} {tier_4_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-2"), "{color}Golden Forge");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-3"), "{color}Emerald Forge");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-4"), "{color}Molten Forge");
          yml.addDefault(Messages.UPGRADES_CATEGORY_ITEM_NAME_PATH + "traps", "&eBuy a trap");
          yml.addDefault(Messages.UPGRADES_CATEGORY_ITEM_LORE_PATH + "traps", Arrays.asList("&7Purchased traps will be", "&7queued on the right.", "", "&eClick to browse!"));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "swords").replace("{tier}", "tier-1"), "{color}Sharpened Swords");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "swords"),
                  Arrays.asList("&7Your team permanently gains", "&7Sharpness I on all swords and", "&7axes!", "", "&7Cost: &b{tier_1_cost} {tier_1_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-1"), "{color}Reinforced Armor I");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "armor"),
                  Arrays.asList("&7Your team permanently gains", "&7Protection on all armor pieces!", "", "{tier_1_color}Tier 1: Protection I, &b{tier_1_cost} {tier_1_currency}",
                          "{tier_2_color}Tier 2: Protection II, &b{tier_2_cost} {tier_2_currency}",
                          "{tier_3_color}Tier 3: Protection III, &b{tier_3_cost} {tier_3_currency}",
                          "{tier_4_color}Tier 4: Protection IV, &b{tier_4_cost} {tier_4_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-2"), "{color}Reinforced Armor II");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-3"), "{color}Reinforced Armor III");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-4"), "{color}Reinforced Armor IV");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "miner").replace("{tier}", "tier-1"), "{color}Maniac Miner I");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "miner"),
                  Arrays.asList("&7All players on your team", "&7permanently gain Haste.", "", "{tier_1_color}Tier 1: Haste I, &b{tier_1_cost} {tier_1_currency}",
                          "{tier_2_color}Tier 2: Haste II, &b{tier_2_cost} {tier_2_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "miner").replace("{tier}", "tier-2"), "{color}Maniac Miner II");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "heal-pool").replace("{tier}", "tier-1"), "{color}Heal Pool");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "heal-pool"),
                  Arrays.asList("&7Creates a Regeneration field", "&7around yor base!", "", "{tier_1_color}Cost: &b{tier_1_cost} {tier_1_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "dragon").replace("{tier}", "tier-1"), "{color}Dragon Buff");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "dragon"),
                  Arrays.asList("&7Your team will have 2 dragons", "&7instead of 1 during deathmatch!", "", "{tier_1_color}Cost: &b{tier_1_cost} {tier_1_currency}", ""));
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_NAME_PATH + "glass", "&8⬆&7Purchasable");
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_LORE_PATH + "glass", Collections.singletonList("&8⬇&7Traps Queue"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_NAME_PATH + "first", "{color}Trap #1: {name}");
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE1_PATH + "first", Arrays.asList("&7The first enemy to walk", "&7into your base will trigger", "&7this trap!"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE2_PATH + "first",
                  Arrays.asList("", "&7Purchasing a trap will", "&7queue it here. Its cost", "&7will scale based on the", "&7number of traps queued.", "", "&7Next trap: &b{cost} {currency}"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_NAME_PATH + "second", "{color}Trap #2: {name}");
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE1_PATH + "second", Arrays.asList("&7The second enemy to walk", "&7into your base will trigger", "&7this trap!"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE2_PATH + "second",
                  Arrays.asList("", "&7Purchasing a trap will", "&7queue it here. Its cost", "&7will scale based on the", "&7number of traps queued.", "", "&7Next trap: &b{cost} {currency}"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_NAME_PATH + "third", "{color}Trap #3: {name}");
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE1_PATH + "third", Arrays.asList("&7The third enemy to walk", "&7into your base will trigger", "&7this trap!"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE2_PATH + "third",
                  Arrays.asList("", "&7Purchasing a trap will", "&7queue it here. Its cost", "&7will scale based on the", "&7number of traps queued.", "", "&7Next trap: &b{cost} {currency}"));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "1", "{color}It's a trap!");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "1", Arrays.asList("&7Inflicts Blindness and Slowness", "&7for 5 seconds.", ""));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "2", "{color}Counter-Offensive Trap");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "2", Arrays.asList("&7Grants Speed I for 15 seconds to", "&7allied players near your base.", ""));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "3", "{color}Alarm Trap");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "3", Arrays.asList("&7Reveales invisible players as", "&7well as their name and team.", ""));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "4", "{color}Miner Fatigue Trap");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "4", Arrays.asList("&7Inflict Mining Fatigue for 10", "&7seconds.", ""));
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_NAME_PATH + "back", "&aBack");
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_LORE_PATH + "back", Collections.singletonList("&7To Upgrades & Traps"));
          yml.addDefault(Messages.UPGRADES_CATEGORY_GUI_NAME_PATH + "traps", "&8Queue a trap");
          yml.addDefault(Messages.UPGRADES_TRAP_QUEUE_LIMIT, "&cTrap queue full!");
          yml.addDefault(Messages.UPGRADES_TRAP_DEFAULT_MSG, "&c&l{trap} was set off!");
          yml.addDefault(Messages.UPGRADES_TRAP_DEFAULT_TITLE, "&cPULAPKA ZOSTALA URUCHOMIONA!");
          yml.addDefault(Messages.UPGRADES_TRAP_DEFAULT_SUBTITLE, "&fYour {trap} has been triggered!");
          yml.addDefault(Messages.UPGRADES_TRAP_CUSTOM_MSG + "3", "&c&lAlarm trap set off by &7&l{player} &c&lfrom {color}&l{team} &c&lteam!");
          yml.addDefault(Messages.UPGRADES_TRAP_CUSTOM_TITLE + "3", "&c&lALARM!!!");
          yml.addDefault(Messages.UPGRADES_TRAP_CUSTOM_SUBTITLE + "3", "&fAlarm trap set off by {color}{team} &fteam!");
          save();
          setPrefix(m(Messages.PREFIX));
          setPrefixStatic(m(Messages.PREFIX));
      }
  }
  