content: /*
   * Copyright 2017 Longri
   * Copyright 2017 devemux86
   *
   * This program is free software: you can redistribute it and/or modify it under the
   * terms of the GNU Lesser General Public License as published by the Free Software
   * Foundation, either version 3 of the License, or (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful, but WITHOUT ANY
   * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
   * PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
   *
   * You should have received a copy of the GNU Lesser General Public License along with
   * this program. If not, see <http://www.gnu.org/licenses/>.
   */
  package org.oscim.theme;
  
  import org.oscim.renderer.atlas.TextureAtlas;
  import org.oscim.renderer.atlas.TextureRegion;
  import org.oscim.theme.rule.Rule;
  
  import java.util.List;
  import java.util.Map;
  
  public class AtlasRenderTheme extends RenderTheme {
  
      private final Map<Object, TextureRegion> textureRegionMap;
      private final List<TextureAtlas> atlasList;
  
      public AtlasRenderTheme(int mapBackground, float baseTextSize, Rule[] rules, int levels,
                              Map<Object, TextureRegion> textureRegionMap, List<TextureAtlas> atlasList) {
          this(mapBackground, baseTextSize, rules, levels, false, textureRegionMap, atlasList);
      }
  
      public AtlasRenderTheme(int mapBackground, float baseTextSize, Rule[] rules, int levels, boolean mapsforgeTheme,
                              Map<Object, TextureRegion> textureRegionMap, List<TextureAtlas> atlasList) {
          super(mapBackground, baseTextSize, rules, levels, mapsforgeTheme);
          this.textureRegionMap = textureRegionMap;
          this.atlasList = atlasList;
      }
  
      @Override
      public void dispose() {
          super.dispose();
          for (TextureAtlas atlas : atlasList) {
              atlas.clear();
              atlas.texture.dispose();
          }
          textureRegionMap.clear();
      }
  }
  