content: /*
   * BedWars1058 - A bed wars mini-game.
   * Copyright (C) 2021 Andrei Dascălu
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   *
   * Contact e-mail: andrew.dascalu@gmail.com
   */
  
  package com.andrei1058.bedwars.language;
  
  import com.andrei1058.bedwars.BedWars;
  import com.andrei1058.bedwars.api.configuration.ConfigPath;
  import com.andrei1058.bedwars.api.language.Language;
  import com.andrei1058.bedwars.api.language.Messages;
  import org.bukkit.configuration.file.YamlConfiguration;
  
  import java.util.ArrayList;
  import java.util.Arrays;
  import java.util.Collections;
  import java.util.List;
  
  import static com.andrei1058.bedwars.BedWars.mainCmd;
  
  public class Portuguese extends Language {
  
      public Portuguese() {
          super(BedWars.plugin, "pt");
          YamlConfiguration yml = getYml();
          yml.options().copyDefaults(true);
          yml.addDefault(Messages.PREFIX, "");
          yml.addDefault("name", "Português");
  
          // this must stay here
          // move message to new path
          if (yml.get("player-die-knocked-regular") != null && yml.get(Messages.PLAYER_DIE_KNOCKED_IN_VOID_REGULAR_KILL) == null) {
              yml.set(Messages.PLAYER_DIE_KNOCKED_IN_VOID_REGULAR_KILL, yml.getString("player-die-knocked-regular"));
              yml.set("player-die-knocked-regular", null);
          }
          if (yml.get("player-die-knocked-final") != null && yml.get(Messages.PLAYER_DIE_KNOCKED_IN_VOID_FINAL_KILL) == null) {
              yml.set(Messages.PLAYER_DIE_KNOCKED_IN_VOID_FINAL_KILL, yml.getString("player-die-knocked-final"));
              yml.set("player-die-knocked-final", null);
          }
  
          yml.addDefault(Messages.COMMAND_MAIN, Arrays.asList("", "&2▪ &7/" + mainCmd + " stats", "&2▪ &7/" + mainCmd + " join &o<arena/group>", "&2▪ &7/" + mainCmd + " leave", "&2▪ &7/" + mainCmd + " lang", "&2▪ &7/" + mainCmd + " gui", "&2▪ &7/" + mainCmd + " start &3(vip)"));
          yml.addDefault(Messages.COMMAND_LANG_LIST_HEADER, "{prefix} &2Idiomas disponíveis:");
          yml.addDefault(Messages.COMMAND_LANG_LIST_FORMAT, "&a▪  &7{iso} - &f{name}");
          yml.addDefault(Messages.COMMAND_LANG_USAGE, "{prefix}&7Use: /lang &f&o<linguagem>");
          yml.addDefault(Messages.COMMAND_LANG_SELECTED_NOT_EXIST, "{prefix}&cEsta linguagem não existe!");
          yml.addDefault(Messages.COMMAND_LANG_SELECTED_SUCCESSFULLY, "{prefix}&aIdioma alterado!");
          yml.addDefault(Messages.COMMAND_LANG_USAGE_DENIED, "{prefix}&cVocê não pode mudar o idioma durante a partida.");
          yml.addDefault(Messages.COMMAND_JOIN_USAGE, "§a▪ §7Use: /" + mainCmd + " join §o<arena/grupo>");
          yml.addDefault(Messages.COMMAND_JOIN_GROUP_OR_ARENA_NOT_FOUND, "{prefix}&cNão existe nenhuma arena ou grupo de arena chamado: {name}");
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_IS_FULL, "{prefix}&cEsta arena está cheia!\n&aVocê pode adquirir vantagens doando. &7&o(clique)");
          yml.addDefault(Messages.COMMAND_JOIN_NO_EMPTY_FOUND, "{prefix}&cNão há nenhuma arena disponível no momento ;(");
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_IS_FULL_OF_VIPS, "{prefix}&cPedimos desculpas, mas esta arena está cheia.\n&cSabemos que é um doador, mas esta arena já está cheia de staffs e/ou doadores.");
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_PARTY_TOO_BIG, "{prefix}&cA sua party é muito grande para poder entrar na arena. :(");
          yml.addDefault(Messages.COMMAND_JOIN_DENIED_NOT_PARTY_LEADER, "{prefix}&cApenas o líder da party pode escolher a arena.");
          yml.addDefault(Messages.COMMAND_JOIN_PLAYER_JOIN_MSG, "{prefix}&7{player} &eentrou (&b{on}&e/&b{max}&e)!");
          yml.addDefault(Messages.COMMAND_JOIN_SPECTATOR_MSG, "{prefix}§6Você agora está assistindo §9{arena}§6.\n{prefix}§eVocê pode sair da arena a qualquer momento com §c/leave§e.");
          yml.addDefault(Messages.COMMAND_JOIN_SPECTATOR_DENIED_MSG, "&cEspectadores não são permitidos nesta arena!");
          yml.addDefault(Messages.COMMAND_TP_PLAYER_NOT_FOUND, "{prefix}&cJogador não encontrado!");
          yml.addDefault(Messages.COMMAND_TP_NOT_IN_ARENA, "{prefix}&cEste jogador não está em uma arena de bedwars!");
          yml.addDefault(Messages.COMMAND_TP_NOT_STARTED, "{prefix}&cA arena onde o jogador está ainda não começou!");
          yml.addDefault(Messages.COMMAND_TP_USAGE, "{prefix}&cUse: /bw tp <player>");
          yml.addDefault(Messages.REJOIN_NO_ARENA, "{prefix}&cNão tem partidas para você se reconectar.");
          yml.addDefault(Messages.REJOIN_DENIED, "{prefix}&cVocê não pode mais se juntar à arena. Jogo terminou ou cama destruída.");
          yml.addDefault(Messages.REJOIN_ALLOWED, "{prefix}&eEntrando na arena &a{arena}&e!");
          yml.addDefault(Messages.COMMAND_REJOIN_PLAYER_RECONNECTED, "{prefix}&7{player} &ese reconectou!");
          yml.addDefault(Messages.COMMAND_LEAVE_DENIED_NOT_IN_ARENA, "{prefix}&cVocê não está em uma arena!");
          yml.addDefault(Messages.COMMAND_LEAVE_MSG, "{prefix}&7{player} &esaiu!");
          yml.addDefault(Messages.COMMAND_NOT_ALLOWED_IN_GAME, "{prefix}&cVocê não pode fazer isso durante o jogo.");
          yml.addDefault(Messages.COMMAND_NOT_FOUND_OR_INSUFF_PERMS, "{prefix}&cComando não encontrado ou você não tem permissão!");
          yml.addDefault(Messages.COMMAND_PARTY_HELP, Arrays.asList("&6▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬",
                  "&aComandos da Party:",
                  "&e/party help &7- &bIrá mostrar essa mensagem",
                  "&e/party invite <player> &7- &bConvida o jogador para sua party",
                  "&e/party leave &7- &bSaia da sua party",
                  "&e/party info &7- &bShow party members and owner",
                  "&e/party promote <player> &7- &bTransfer party ownership",
                  "&e/party remove <player> &7- &bRemova o jogador da party",
                  "&e/party accept <player> &7- &bAceite um pedido de party",
                  "&e/party disband &7- &bRecuse um pedido de party")
          );
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_USAGE, "{prefix}&eUse: &7/party invite <player>");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_DENIED_PLAYER_OFFLINE, "{prefix}&7{player} &enão está online.");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_SENT, "{prefix}&ePedido enviado para &7{player}&6.");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_SENT_TARGET_RECEIVE_MSG, "{prefix}&b{player} &econvidou você para uma party! &o&7(Clique para aceitar)");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_DENIED_CANNOT_INVITE_YOURSELF, "{prefix}&cVocê não pode se convidar!");
          yml.addDefault(Messages.COMMAND_PARTY_INVITE_DENIED_PLAYER_OFFLINE, "{prefix}&7{player} &enão está online.");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_DENIED_NO_INVITE, "{prefix}&cVocê não tem solicitações de party.");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_DENIED_ALREADY_IN_PARTY, "{prefix}&eVocê já está em uma party!");
          yml.addDefault(Messages.COMMAND_PARTY_INSUFFICIENT_PERMISSIONS, "{prefix}&cSomente o dono da party pode fazer isso!");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_USAGE, "{prefix}&eUse: &7/party accept <player>");
          yml.addDefault(Messages.COMMAND_PARTY_ACCEPT_SUCCESS, "{prefix}&7{player} &eentrou na party.");
          yml.addDefault(Messages.COMMAND_PARTY_GENERAL_DENIED_NOT_IN_PARTY, "{prefix}&cVocê não está em uma party.");
          yml.addDefault(Messages.COMMAND_PARTY_LEAVE_DENIED_IS_OWNER_NEEDS_DISBAND, "{prefix}&cVocê não pode sair da sua party.\n&eTente usar: &b/party disband");
          yml.addDefault(Messages.COMMAND_PARTY_LEAVE_SUCCESS, "{prefix}&7{player} &esaiu da party!");
          yml.addDefault(Messages.COMMAND_PARTY_DISBAND_SUCCESS, "{prefix}&eA party foi desfeita");
          yml.addDefault(Messages.COMMAND_PARTY_REMOVE_USAGE, "{prefix}&7Use: &e/party remove <player>");
          yml.addDefault(Messages.COMMAND_PARTY_REMOVE_SUCCESS, "{prefix}&7{player} &efoi removido da party.");
          yml.addDefault(Messages.COMMAND_PARTY_REMOVE_DENIED_TARGET_NOT_PARTY_MEMBER, "{prefix}&7{player} &enão está na sua party!");
          yml.addDefault(Messages.COMMAND_PARTY_PROMOTE_SUCCESS, "{prefix}&eVocê promoveu com sucesso {player} a dono");
          yml.addDefault(Messages.COMMAND_PARTY_PROMOTE_OWNER, "{prefix}&eVocê foi promovido a dono do grupo");
          yml.addDefault(Messages.COMMAND_PARTY_PROMOTE_NEW_OWNER, "{prefix}&7 &e{player} foi promovido a dono");
          yml.addDefault(Messages.COMMAND_PARTY_INFO_OWNER, "\n{prefix}&eO dono do grupo é: &7{owner}");
          yml.addDefault(Messages.COMMAND_PARTY_INFO_PLAYERS,"{prefix}&eMembros do grupo são:");
          yml.addDefault(Messages.COMMAND_PARTY_INFO_PLAYER, "&7{player}");
          yml.addDefault(Messages.COMMAND_FORCESTART_NOT_IN_GAME, "§c▪ §7Você não está jogando!");
          yml.addDefault(Messages.COMMAND_FORCESTART_SUCCESS, "§c▪ §7Contagem regressiva encurtada!");
          yml.addDefault(Messages.COMMAND_FORCESTART_NO_PERM, "{prefix}&7Você não pode inicializar uma partida.\n§7Por favor, considere doar para obter vantagens VIP.");
          yml.addDefault(Messages.COMMAND_COOLDOWN, "&cVocê não pode fazer isso ainda! Aguarde mais {seconds} segundos!");
          yml.addDefault(Messages.ARENA_JOIN_VIP_KICK, "{prefix}&cDesculpe, mas você foi expulso porque um doador entrou na arena.\n&aPor favor, considere doar para mais vantagens. &7&o(clique)");
          yml.addDefault(Messages.ARENA_START_COUNTDOWN_STOPPED_INSUFF_PLAYERS_CHAT, "{prefix}§cNão há jogadores suficientes! Contagem regressiva parada!");
          yml.addDefault(Messages.ARENA_RESTART_PLAYER_KICK, "{prefix}&eA arena em que você estava está reiniciando.");
          yml.addDefault(Messages.ARENA_STATUS_PLAYING_NAME, "&cJogando");
          yml.addDefault(Messages.ARENA_STATUS_RESTARTING_NAME, "&4Reiniciando");
          yml.addDefault(Messages.ARENA_STATUS_WAITING_NAME, "&2Esperando §c{full}");
          yml.addDefault(Messages.ARENA_STATUS_STARTING_NAME, "&6Iniciando §c{full}");
          yml.addDefault(Messages.ARENA_GUI_INV_NAME, "&8Clique para entrar!");
          yml.addDefault(Messages.ARENA_GUI_ARENA_CONTENT_NAME, "&a&l{name}");
          yml.addDefault(Messages.ARENA_GUI_ARENA_CONTENT_LORE, Arrays.asList("", "&7Status: {status}", "&7Jogadores: &f{on}&7/&f{max}", "&7Tipo: &a{group}", "", "&aBotão esquerdo para entrar.", "&eBotão direito para assistir."));
          yml.addDefault(Messages.ARENA_GUI_SKIPPED_ITEM_NAME, "&r{serverIp}");
          yml.addDefault(Messages.ARENA_GUI_SKIPPED_ITEM_LORE, Collections.emptyList());
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_CHAT, "{prefix}&eO jogo começa em &6{time} &esegundos!");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_TITLE, " ");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE, "&a{second}");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-5", "&e❺");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-4", "&e❹");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-3", "&c❸");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-2", "&c❷");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_SUB_TITLE + "-1", "&c❶");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_CANCELLED_TITLE, " ");
          yml.addDefault(Messages.ARENA_STATUS_START_COUNTDOWN_CANCELLED_SUB_TITLE, "&cAguardando mais jogadores...");
          yml.addDefault(Messages.ARENA_STATUS_START_PLAYER_TITLE, "&aCOMEÇOU");
          yml.addDefault(Messages.ARENA_STATUS_START_PLAYER_TUTORIAL, Arrays.asList("&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬",
                  "&f                                   &lBedWars", "",
                  "&e&l    Proteja sua cama e destrua as camas inimigas.",
                  "&e&l      Melhore você e sua equipe coletando",
                  "&e&l   Ferro, Ouro, Esmeralda e Diamante de geradores",
                  "&e&l             para adquirir as melhorias.", "",
                  "&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬"));
          yml.addDefault(Messages.ARENA_JOIN_DENIED_SELECTOR, "{prefix}&cDesculpe, mas você não pode participar desta partida neste momento. Use o botão direito do mouse para espectar.");
          yml.addDefault(Messages.ARENA_SPECTATE_DENIED_SELECTOR, "{prefix}&cDesculpe, mas você não pode espectar esta partida neste momento. Utilize o botão esquerdo para entrar na partida.");
          yml.addDefault(Messages.ARENA_JOIN_DENIED_NO_PROXY, "&cDesculpe, mas precisa entrar em uma arena usando BedWarsProxy. \n&eSe você quiser configurar uma arena, certifique-se de dar a si mesmo a permissão bw.setup para que você possa entrar no servidor diretamente!");
          yml.addDefault(Messages.ARENA_SPECTATOR_TELEPORTER_GUI_NAME, "&8Teletransportador");
          yml.addDefault(Messages.ARENA_SPECTATOR_TELEPORTER_GUI_HEAD_NAME, "{vPrefix}{player}");
          yml.addDefault(Messages.ARENA_SPECTATOR_TELEPORTER_GUI_HEAD_LORE, Arrays.asList("&7Vida: &f{health}%", "&7Fome: &f{food}", "", "&7Clique para teletransportar."));
          yml.addDefault(Messages.ARENA_SPECTATOR_LEAVE_ITEM_NAME, "&c&lRetornar ao lobby");
          yml.addDefault(Messages.ARENA_SPECTATOR_LEAVE_ITEM_LORE, Collections.singletonList("&7Clique com o botão direito para sair."));
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_ENTER_TITLE, "&aEspectando: &7{player}");
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_ENTER_SUBTITLE, "&cUtilize o SHIFT para sair.");
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_LEAVE_TITLE, "&eSaindo do modo espectador!");
          yml.addDefault(Messages.ARENA_SPECTATOR_FIRST_PERSON_LEAVE_SUBTITLE, "");
          yml.addDefault(Messages.ARENA_LEAVE_PARTY_DISBANDED, "{prefix}§cO dono da party saiu e a party foi desfeita.");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TIER, "&eNível &c{tier}");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TYPE_DIAMOND, "&b&lDiamante");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TYPE_EMERALD, "&a&lEsmeralda");
          yml.addDefault(Messages.GENERATOR_HOLOGRAM_TIMER, "&eGera em &c{seconds} &esegundos.");
          yml.addDefault(Messages.GENERATOR_UPGRADE_CHAT_ANNOUNCEMENT, "{prefix}Geradores de {generatorType} &emelhorados para nível &c{tier}");
          yml.addDefault(Messages.FORMATTING_CHAT_LOBBY, "{level}{vPrefix}&7{player}{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_WAITING, "{level}{vPrefix}&7{player}{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_SHOUT, "{level}{vPrefix}&6[SHOUT] {team} &7{player}&f{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_TEAM, "{level}{vPrefix}&f{team}&7 {player}{vSuffix} {message}");
          yml.addDefault(Messages.FORMATTING_CHAT_SPECTATOR, "{level}{vPrefix}&7[SPECTATOR] {player}{vSuffix}: {message}");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_HEALTH, Arrays.asList("&c❤", "&aVida"));
  
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_DATE, "dd/MM/yy");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_TEAM_GENERIC, "{TeamColor}{TeamLetter}&f {TeamName}: {TeamStatus}");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_TEAM_ELIMINATED, "&c&l✘");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_BED_DESTROYED, "&a{remainingPlayers}");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_TEAM_ALIVE, "&a&l✓");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_NEXEVENT_TIMER, "mm:ss");
          yml.addDefault(Messages.FORMATTING_SCOREBOARD_YOUR_TEAM, "&7 VOCÊ");
          yml.addDefault(Messages.FORMATTING_ACTION_BAR_TRACKING, "&fRastreando: {team} &f- Distância: {distance}m");
          yml.addDefault(Messages.FORMATTING_TEAM_WINNER_FORMAT, "      {TeamColor}{TeamName} &7- {members}");
          yml.addDefault(Messages.FORMATTING_SOLO_WINNER_FORMAT, "                 {TeamColor}{TeamName} &7- {members}");
          yml.addDefault(Messages.FORMATTING_GENERATOR_TIER1, "I");
          yml.addDefault(Messages.FORMATTING_GENERATOR_TIER2, "II");
          yml.addDefault(Messages.FORMATTING_GENERATOR_TIER3, "III");
          yml.addDefault(Messages.FORMATTING_DESPAWNABLE_UTILITY_NPC_HEALTH, "▮ ");
          yml.addDefault(Messages.FORMATTING_STATS_DATE_FORMAT, "yyyy/MM/dd HH:mm");
          yml.addDefault(Messages.FORMAT_PAPI_PLAYER_TEAM_TEAM, "{TeamColor}[{TeamName}]");
          yml.addDefault(Messages.FORMAT_PAPI_PLAYER_TEAM_SHOUT, "&6[SHOUT]");
          yml.addDefault(Messages.FORMAT_PAPI_PLAYER_TEAM_SPECTATOR, "&7[ESPECTADOR]");
          yml.addDefault(Messages.MEANING_FULL, "Lotado");
          yml.addDefault(Messages.MEANING_SHOUT, "shout");
          yml.addDefault(Messages.MEANING_NOBODY, "Ninguém");
          yml.addDefault(Messages.MEANING_NEVER, "Nunca");
          yml.addDefault(Messages.MEANING_IRON_SINGULAR, "Ferro");
          yml.addDefault(Messages.MEANING_IRON_PLURAL, "Ferros");
          yml.addDefault(Messages.MEANING_GOLD_SINGULAR, "Ouro");
          yml.addDefault(Messages.MEANING_GOLD_PLURAL, "Ouros");
          yml.addDefault(Messages.MEANING_EMERALD_SINGULAR, "Esmeralda");
          yml.addDefault(Messages.MEANING_EMERALD_PLURAL, "Esmeraldas");
          yml.addDefault(Messages.MEANING_DIAMOND_SINGULAR, "Diamante");
          yml.addDefault(Messages.MEANING_DIAMOND_PLURAL, "Diamantes");
          yml.addDefault(Messages.MEANING_VAULT_SINGULAR, "$");
          yml.addDefault(Messages.MEANING_VAULT_PLURAL, "$");
          yml.addDefault(Messages.INTERACT_CANNOT_PLACE_BLOCK, "{prefix}&cVocê não pode colocar blocos aqui!");
          yml.addDefault(Messages.INTERACT_CANNOT_BREAK_BLOCK, "{prefix}&cVocê só pode quebrar blocos colocados por um jogador!");
          yml.addDefault(Messages.INTERACT_CANNOT_BREAK_OWN_BED, "&cVocê não pode destruir sua própria cama!");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_CHAT_ANNOUNCEMENT, "\n&f&lCAMA DESTRUIDA > {TeamColor}Cama do time {TeamName} &7foi destruida por {PlayerColor}{PlayerName}&7!\n");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_TITLE_ANNOUNCEMENT, "&cCAMA DESTRUIDA !");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_SUBTITLE_ANNOUNCEMENT, "&fVocê não vai mais renascer!");
          yml.addDefault(Messages.INTERACT_BED_DESTROY_CHAT_ANNOUNCEMENT_TO_VICTIM, "&f&lCAMA DESTRUIDA > &7Sua cama foi destruida por {PlayerColor}{PlayerName}&7!");
          yml.addDefault(Messages.INTERACT_CHEST_CANT_OPEN_TEAM_ELIMINATED, "&cVocê não pode abrir este baú porque esse time não foi eliminado!");
          yml.addDefault(Messages.INTERACT_INVISIBILITY_REMOVED_DAMGE_TAKEN, "&cSua invisibilidade foi removida pois você tomou dano!");
          yml.addDefault(Messages.PLAYER_DIE_VOID_FALL_REGULAR_KILL, "{PlayerColor}{PlayerName} &7caiu no void.");
          yml.addDefault(Messages.PLAYER_DIE_VOID_FALL_FINAL_KILL, "{PlayerColor}{PlayerName} &7caiu no void. &b&lKILL FINAL!");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_IN_VOID_REGULAR_KILL, "{PlayerColor}{PlayerName} &7foi jogado no void por {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_IN_VOID_FINAL_KILL, "{PlayerColor}{PlayerName} &7foi jogado no void por {KillerColor}{KillerName}&7. &b&lKILL FINAL!");
          yml.addDefault(Messages.PLAYER_DIE_PVP_LOG_OUT_REGULAR, "{PlayerColor}{PlayerName} &7desconectou em combate com {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_PVP_LOG_OUT_FINAL, "{PlayerColor}{PlayerName} &7desconectou em combate com {KillerColor}{KillerName}&7. &b&lKILL FINAL!");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_BY_REGULAR_KILL, "{PlayerColor}{PlayerName} &7foi empurrado por {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_KNOCKED_BY_FINAL_KILL, "{PlayerColor}{PlayerName} &7foi empurrado por {KillerColor}{KillerName}&7. &b&lKILL FINAL!");
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITH_SOURCE_REGULAR_KILL, "{PlayerColor}{PlayerName} &7foi atingido por uma TNT de {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITH_SOURCE_FINAL_KILL, "{PlayerColor}{PlayerName} &7foi atingido por uma TNT de {KillerColor}{KillerName}&7. &b&lKILL FINAL!");
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITHOUT_SOURCE_REGULAR, "{PlayerColor}{PlayerName} &7foi atingido por uma TNT.");
          yml.addDefault(Messages.PLAYER_DIE_EXPLOSION_WITHOUT_SOURCE_FINAL_KILL, "{PlayerColor}{PlayerName} &7foi atingido por uma TNT. &b&lKILL FINAL!");
          yml.addDefault(Messages.PLAYER_DIE_PVP_REGULAR_KILL, "{PlayerColor}{PlayerName} &7foi morto por {KillerColor}{KillerName}&7.");
          yml.addDefault(Messages.PLAYER_DIE_PVP_FINAL_KILL, "{PlayerColor}{PlayerName} &7foi morto por {KillerColor}{KillerName}&7. &b&lKILL FINAL!");
          yml.addDefault(Messages.PLAYER_DIE_UNKNOWN_REASON_REGULAR, "{PlayerColor}{PlayerName} &7morreu.");
          yml.addDefault(Messages.PLAYER_DIE_UNKNOWN_REASON_FINAL_KILL, "{PlayerColor}{PlayerName} &7morreu. &b&lKILL FINAL!");
          yml.addDefault(Messages.PLAYER_DIE_SHOOT_REGULAR, "{PlayerColor}{PlayerName} &7foi flechado por {KillerColor}{KillerName}&7!");
          yml.addDefault(Messages.PLAYER_DIE_SHOOT_FINAL_KILL, "{PlayerColor}{PlayerName} &7foi flechado por {KillerColor}{KillerName}&7! &b&lKILL FINAL!");
          yml.addDefault(Messages.PLAYER_DIE_DEBUG_REGULAR, "{PlayerColor}{PlayerName} &7foi morto por pela Traça de {KillerColor}{KillerTeamName}&7!");
          yml.addDefault(Messages.PLAYER_DIE_DEBUG_FINAL_KILL, "{PlayerColor}{PlayerName} &7foi morto por pela Traça de {KillerColor}{KillerTeamName}&7! &b&lKILL FINAL!");
          yml.addDefault(Messages.PLAYER_DIE_IRON_GOLEM_REGULAR, "{PlayerColor}{PlayerName} &7foi morto pelo Golem do {KillerColor}{KillerTeamName}&7!");
          yml.addDefault(Messages.PLAYER_DIE_IRON_GOLEM_FINAL_KILL, "{PlayerColor}{PlayerName} &7foi morto pelo Golem do {KillerColor}{KillerTeamName}&7! &b&lKILL FINAL!");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_DIAMOND, "{prefix}&b+{amount} {meaning}");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_EMERALD, "{prefix}&a+{amount} {meaning}");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_IRON, "{prefix}&f+{amount} {meaning}");
          yml.addDefault(Messages.PLAYER_DIE_REWARD_GOLD, "{prefix}&6+{amount} {meaning}");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWN_TITLE, "&cVOCÊ MORREU!");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWN_SUBTITLE, "&eRenascendo em &c{time} &esegundos.");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWN_CHAT, "{prefix}&eVocê irá renascer em &c{time} &esegundos.");
          yml.addDefault(Messages.PLAYER_DIE_RESPAWNED_TITLE, "&aRENASCIDO!");
          yml.addDefault(Messages.PLAYER_DIE_ELIMINATED_CHAT, "{prefix}&cVocê foi eliminado!");
          yml.addDefault(Messages.PLAYER_HIT_BOW, "{prefix}{TeamColor}{PlayerName} &7está com &c{amount} &7de vida!");
          yml.addDefault(Messages.GAME_END_GAME_OVER_PLAYER_TITLE, "&c&lFIM DE JOGO!");
          yml.addDefault(Messages.GAME_END_VICTORY_PLAYER_TITLE, "&6&lVITÓRIA!");
          yml.addDefault(Messages.GAME_END_TEAM_WON_CHAT, "{prefix}{TeamColor}{TeamName} &aganhou o jogo!");
          yml.addDefault(Messages.GAME_END_TOP_PLAYER_CHAT, Arrays.asList("&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬",
                  "&f                                   &lBedWars", "", "{winnerFormat}", "", "",
                  "&6                      &6⭐ &l1º Assassino &7- {topTeamColor}{topPlayerDisplayName} &7- &l{topValue}",
                  "&e                        &l2º Assassino &7- {topTeamColor}{topPlayerDisplayName} &7- &l{topValue}",
                  "&c                        &l3º Assassino &7- {topTeamColor}{topPlayerDisplayName} &7- &l{topValue}", "",
                  "&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬"));
          yml.addDefault(Messages.BED_HOLOGRAM_DEFEND, "&c&lDefenda sua cama!");
          yml.addDefault(Messages.BED_HOLOGRAM_DESTROYED, "&c&lSua cama foi destruída!");
          yml.addDefault(Messages.NPC_NAME_TEAM_UPGRADES, "&bMELHORIAS DA EQUIPE,&e&lCLIQUE DIREITO");
          yml.addDefault(Messages.NPC_NAME_SOLO_UPGRADES, "&bMELHORIAS,&e&lCLIQUE DIREITO");
          yml.addDefault(Messages.NPC_NAME_TEAM_SHOP, "&bLOJA DA EQUIPE,&e&lCLIQUE DIREITO");
          yml.addDefault(Messages.NPC_NAME_SOLO_SHOP, "&bLOJA,&e&lCLIQUE DIREITO");
          yml.addDefault(Messages.TEAM_ELIMINATED_CHAT, "\n&f&lEQUIPE ELIMINADA > &cO time {TeamColor}{TeamName} &cfoi eliminado!\n");
          yml.addDefault(Messages.NEXT_EVENT_BEDS_DESTROY, "&cDestruição da Cama");
          yml.addDefault(Messages.NEXT_EVENT_DIAMOND_UPGRADE_II, "&fDiamante II");
          yml.addDefault(Messages.NEXT_EVENT_DIAMOND_UPGRADE_III, "&fDiamante III");
          yml.addDefault(Messages.NEXT_EVENT_DRAGON_SPAWN, "&fMorte Súbita");
          yml.addDefault(Messages.NEXT_EVENT_EMERALD_UPGRADE_II, "&fEsmeraldas II");
          yml.addDefault(Messages.NEXT_EVENT_EMERALD_UPGRADE_III, "&fEsmeraldas III");
          yml.addDefault(Messages.NEXT_EVENT_GAME_END, "&4Fim do jogo");
          yml.addDefault(Messages.NEXT_EVENT_TITLE_ANNOUNCE_BEDS_DESTROYED, "&cCAMA DESTRUÍDA!");
          yml.addDefault(Messages.NEXT_EVENT_SUBTITLE_ANNOUNCE_BEDS_DESTROYED, "&fTodas as camas foram destruídas!");
          yml.addDefault(Messages.NEXT_EVENT_CHAT_ANNOUNCE_BEDS_DESTROYED, "&c&lTodas as camas foram destruídas!");
          yml.addDefault(Messages.NEXT_EVENT_TITLE_ANNOUNCE_SUDDEN_DEATH, "&cMorte Súbita");
          yml.addDefault(Messages.NEXT_EVENT_SUBTITLE_ANNOUNCE_SUDDEN_DEATH, "");
          yml.addDefault(Messages.NEXT_EVENT_CHAT_ANNOUNCE_SUDDEN_DEATH, "&cMORTE SÚBITA: &6&b{TeamDragons} dragões do {TeamColor}{TeamName}");
          yml.addDefault(Messages.XP_REWARD_PER_MINUTE, "{prefix}&6+{xp} BedWars Experience Received (Tempo de jogo).");
          yml.addDefault(Messages.XP_REWARD_WIN, "{prefix}&6+{xp} BedWars Experience Received (Vencer o jogo).");
          yml.addDefault(Messages.XP_REWARD_PER_TEAMMATE, "{prefix}&6+{xp} BedWars Experience Received (Suporte da equipe).");
          yml.addDefault(Messages.XP_REWARD_BED_DESTROY, "{prefix}&6+{xp} BedWars Experience Received (Bed Destroyed).");
          yml.addDefault(Messages.XP_REWARD_REGULAR_KILL, "{prefix}&6+{xp} BedWars Experience Received (Regular Kill).");
          yml.addDefault(Messages.XP_REWARD_FINAL_KILL, "{prefix}&6+{xp} BedWars Experience Received (Final Kill).");
  
          yml.addDefault(Messages.MONEY_REWARD_PER_MINUTE, "{prefix}&6+{money} Moedas (Tempo de jogo).");
          yml.addDefault(Messages.MONEY_REWARD_WIN, "{prefix}&6+{money} Moedas (Vencer o jogo).");
          yml.addDefault(Messages.MONEY_REWARD_PER_TEAMMATE, "{prefix}&6+{money} Moedas (Suporte da equipe).");
          yml.addDefault(Messages.MONEY_REWARD_BED_DESTROYED, "{prefix}&6+{money} Moedas (Bed Destroyed).");
          yml.addDefault(Messages.MONEY_REWARD_FINAL_KILL, "{prefix}&6+{money} Moedas (Final Kill).");
          yml.addDefault(Messages.MONEY_REWARD_REGULAR_KILL, "{prefix}&6+{money} Moedas (Regular Kill).");
  
          /* Lobby Command Items */
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_NAME.replace("%path%", "stats"), "&eEstatísticas");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_LORE.replace("%path%", "stats"), Collections.singletonList("&fBotão direito para ver estatísticas! "));
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_NAME.replace("%path%", "arena-selector"), "&eSeletor de Arena");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_LORE.replace("%path%", "arena-selector"), Collections.singletonList("&fBotão direito para escolher arena."));
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_NAME.replace("%path%", "leave"), "&eSair do BedWars");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_LOBBY_ITEMS_LORE.replace("%path%", "leave"), Collections.singletonList("&fBotão direito para sair do BedWars!"));
          /* Pre Game Command Items */
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_NAME.replace("%path%", "stats"), "&eEstatísticas");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_LORE.replace("%path%", "stats"), Collections.singletonList("&fBotão direito para ver estatísticas!"));
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_NAME.replace("%path%", "leave"), "&eSair da Partida");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_WAITING_ITEMS_LORE.replace("%path%", "leave"), Collections.singletonList("&fBotão direito para sair da arena!"));
          /* Spectator Command Items */
          yml.addDefault(Messages.GENERAL_CONFIGURATION_SPECTATOR_ITEMS_NAME.replace("%path%", "teleporter"), "&eTeletransportador");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_SPECTATOR_ITEMS_NAME.replace("%path%", "leave"), "&eSair da Partida");
          yml.addDefault(Messages.GENERAL_CONFIGURATION_SPECTATOR_ITEMS_LORE.replace("%path%", "leave"), Collections.singletonList("&fBotão direito para sair da arena!"));
  
          /* save default items messages for stats gui */
          yml.addDefault(Messages.PLAYER_STATS_GUI_INV_NAME, "&8Estatísticas de {player}");
          addDefaultStatsMsg(yml, "wins", "&6Vitórias", "&f{wins}");
          addDefaultStatsMsg(yml, "losses", "&6Perdas", "&f{losses}");
          addDefaultStatsMsg(yml, "kills", "&6Abates", "&f{kills}");
          addDefaultStatsMsg(yml, "deaths", "&6Mortes", "&f{deaths}");
          addDefaultStatsMsg(yml, "final-kills", "&6Abates Finais", "&f{finalKills}");
          addDefaultStatsMsg(yml, "final-deaths", "&6Mortes Finais", "&f{finalDeaths}");
          addDefaultStatsMsg(yml, "beds-destroyed", "&6Camas Destruidas", "&f{bedsDestroyed}");
          addDefaultStatsMsg(yml, "first-play", "&6Primeira Partida", "&f{firstPlay}");
          addDefaultStatsMsg(yml, "last-play", "&6Última Partida", "&f{lastPlay}");
          addDefaultStatsMsg(yml, "games-played", "&6Partidas", "&f{gamesPlayed}");
  
          // Start of Sidebar
          yml.addDefault(Messages.SCOREBOARD_LOBBY, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&fSeu nivel: {level}",
                  "",
                  "&fProgresso: &a{currentXp}&7/&b{requiredXp}",
                  "{progress}",
                  "",
                  "&7{player}",
                  "",
                  "&fMoedas: &a{money}",
                  "",
                  "&fTotal de vitórias: &a{wins}",
                  "&fTotal de abates: &a{kills}",
                  "", "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_WAITING, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "",
                  "&fMapa: &a{map}",
                  "",
                  "&fJogadores: &a{on}/{max}",
                  "",
                  "&fEsperando,&fEsperando.,&fEsperando..,&fEsperando...",
                  "",
                  "&fModo: &a{group}",
                  "&fVersão: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_WAITING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "&o&7Spectating",
                  "&fMapa: &a{map}",
                  "",
                  "&fJogadores: &a{on}/{max}",
                  "",
                  "&fEsperando,&fEsperando.,&fEsperando..,&fEsperando...",
                  "",
                  "&fModo: &a{group}",
                  "&fVersão: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_STARTING, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "",
                  "&fMapa: &a{map}",
                  "",
                  "&fJogadores: &a{on}/{max}",
                  "",
                  "&fInicio em &a{time}s",
                  "",
                  "&fModo: &a{group}",
                  "&fVersão: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_STARTING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date} &8{server}",
                  "&o&7Spectating",
                  "&fMapa: &a{map}",
                  "",
                  "&fJogadores: &a{on}/{max}",
                  "",
                  "&fInicio em &a{time}s",
                  "",
                  "&fModo: &a{group}",
                  "&fVersão: &7{version}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} em &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} em &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} em &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_SPEC, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_WIN1, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_WIN2, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_RESTARTING_LOSER, Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&6Winner: {winnerTeamColor}{winnerTeamName} &6⭐",
                  "",
                  "&7&lTop Kills:",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "&f{topTeamColor}{topPlayerDisplayName}&7 - &l{topValue}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING.replaceFirst("Default", "Doubles"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC.replaceFirst("Default", "Doubles"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED.replaceFirst("Default", "Doubles"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING.replaceFirst("Default", "3v3v3v3"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fKills: &a{kills}",
                  "&fFinal Kills: &a{finalKills}",
                  "&fBeds Broken: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC.replaceFirst("Default", "3v3v3v3"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED.replaceFirst("Default", "3v3v3v3"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fKills: &a{kills}",
                  "&fFinal Kills: &a{finalKills}",
                  "&fBeds Broken: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING.replaceFirst("Default", "4v4v4v4"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fKills: &a{kills}",
                  "&fFinal Kills: &a{finalKills}",
                  "&fBeds Broken: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC.replaceFirst("Default", "4v4v4v4"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "",
                  "&e{serverIp}")
          );
          yml.addDefault(Messages.SCOREBOARD_DEFAULT_PLAYING_SPEC_ELIMINATED.replaceFirst("Default", "4v4v4v4"), Arrays.asList(
                  "&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&lBED WARS,&f&l{poweredBy},&f&l{poweredBy},&f&l{poweredBy},&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&lBED WARS,&e&l{poweredBy},&e&l{poweredBy},&e&l{poweredBy}",
                  "&7{date}",
                  "&o&7Spectating {spectatorTarget}",
                  "&f{nextEvent} in &a{time}",
                  "",
                  "{team}",
                  "{team}",
                  "{team}",
                  "{team}",
                  "",
                  "&fKills: &a{kills}",
                  "&fFinal Kills: &a{finalKills}",
                  "&fBeds Broken: &a{beds}",
                  "",
                  "&e{serverIp}")
          );
  
          // End of Sidebar
  
          // start of TAB
          // main lobby tab format
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_FOOTER, List.of(
                  "",
                  "&fThere are {on} players on this lobby",
                  "Powered by {poweredBy},&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_PREFIX, List.of("{vPrefix}"));
          yml.addDefault(Messages.FORMATTING_SB_TAB_LOBBY_SUFFIX, List.of(" {level}"));
          // player waiting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_FOOTER, List.of(
                  "",
                  "Waiting for more players,Waiting for more players.,Waiting for more players.., Waiting for more players...",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_PREFIX, List.of("{vPrefix}"));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_SUFFIX, List.of(" {level}"));
          // spectator waiting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_HEADER_SPEC, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_FOOTER_SPEC, List.of(
                  "",
                  "&7&oYou are spectating",
                  "Waiting for more players,Waiting for more players.,Waiting for more players.., Waiting for more players...",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_PREFIX_SPEC, List.of("{vPrefix}"));
          yml.addDefault(Messages.FORMATTING_SB_TAB_WAITING_SUFFIX_SPEC, List.of(" {level}"));
          // player starting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_FOOTER, List.of(
                  "",
                  "&fStarting in &a{time} &fseconds,&fStarting in &a{time} &fseconds.,&fStarting in &a{time} &fseconds..,&fStarting in &a{time} &fseconds..",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_PREFIX, List.of("{vPrefix} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_SUFFIX, List.of(" {level}"));
          // spectator starting lobby
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_HEADER_SPEC, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_FOOTER_SPEC, List.of(
                  "",
                  "&fStarting in &a{time} &fseconds,&fStarting in &a{time} &fseconds.,&fStarting in &a{time} &fseconds..,&fStarting in &a{time} &fseconds..",
                  "&f{on}&a/&f{max}",
                  "",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_PREFIX_SPEC, List.of("{vPrefix} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_STARTING_SUFFIX_SPEC, List.of(" {level}"));
          // player playing
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "{nextEvent} in {time}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_FOOTER, List.of(
                  "",
                  "&fYou are playing on the {teamColor}{teamName} Team",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_PREFIX, List.of("{teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // player eliminated - playing state
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "{nextEvent} in {time}",
                  "",
                  "&7&oAYou've been eliminated,&f&oAYou've been eliminated"
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_FOOTER, List.of(
                  "",
                  "&fYou have played in the {teamColor}{teamName} Team",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_PREFIX, List.of("&f&oSpectator "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_ELM_SUFFIX, List.of(" &c&oEliminated {teamColor}&o{teamName}", " {teamColor}&oEliminated {vPrefix}", "{teamColor}&oEliminated {level}"));
          // spectator - playing state
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "{nextEvent} in {time}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_FOOTER, List.of(
                  "",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_PREFIX, List.of("&f&oSpectator "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_PLAYING_SPEC_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // winner alive - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_HEADER, List.of(
                  "                                                                                                        ",
                  "&6⭐ {winnerTeamColor}&lYour team won the game! &6⭐",
                  "&7{date}", "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_FOOTER, List.of(
                  "",
                  "&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&f&lYou won in the {teamColor}&l{teamName} Team&f&l!",
                  "&7Statistics from this match",
                  "&eKills: &f{kills} &8| &eFinal Kills: &f{finalKills} &8| &eBeds Destroyed: &f{beds} &8| &eDeaths: &f{deaths},&eKills: &7{kills} &8| &eFinal Kills: &7{finalKills} &8| &eBeds Destroyed: &7{beds} &8| &eDeaths: &7{deaths}",
                  "",
                  "&fThanks for playing {player}!",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_PREFIX, List.of("&6&l⭐ {teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN1_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // winner dead - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_HEADER, List.of(
                  "                                                                                                        ",
                  "&6⭐ {winnerTeamColor}&l{winnerTeamName} Team won the game! &6⭐",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_FOOTER, List.of(
                  "",
                  "&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&6&lYou won in the {teamColor}&l{teamName} Team&6&l!,&f&lYou won in the {teamColor}&l{teamName} Team&f&l!",
                  "&7Statistics from this match",
                  "&eKills: &f{kills} &8| &eFinal Kills: &f{finalKills} &8| &eBeds Destroyed: &f{beds} &8| &eDeaths: &f{deaths},&eKills: &7{kills} &8| &eFinal Kills: &7{finalKills} &8| &eBeds Destroyed: &7{beds} &8| &eDeaths: &7{deaths}",
  
                  "&fThanks for playing {player}!",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_PREFIX, List.of("&6&l⭐ {teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_WIN2_SUFFIX, List.of(" {vPrefix}", " &c&oEliminated", " {level}", " &c&oEliminated"));
          // loser - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_HEADER, List.of(
                  "                                                                                                        ",
                  "&6⭐ {winnerTeamColor}&l{winnerTeamName} Team won the game! &6⭐",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_FOOTER, List.of(
                  "",
                  "&fYou have lost in the {teamColor}{teamName} Team",
                  "&7Statistics from this match",
                  "&eKills: &f{kills} &8| &eFinal Kills: &f{finalKills} &8| &eBeds Destroyed: &f{beds} &8| &eDeaths: &f{deaths},&eKills: &7{kills} &8| &eFinal Kills: &7{finalKills} &8| &eBeds Destroyed: &7{beds} &8| &eDeaths: &7{deaths}",
                  "&fThanks for playing {player}!",
                  "&a{serverIp}",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_PREFIX, List.of("{teamColor}{teamName} "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_ELM_SUFFIX, List.of(" {vPrefix}", " &c&oEliminated", " {level}", " &c&oEliminated"));
          // spectator - restarting state
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_HEADER, List.of(
                  "                                                                                                        ",
                  "&a{serverIp}",
                  "&6⭐ {winnerTeamColor}&l{winnerTeamName} Team won the game! &6⭐",
                  "&7{date}",
                  "&7Map: &f{map} &7Mode: &f{group}",
                  "",
                  "&fThanks for playing {player}!",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_FOOTER, List.of(
                  "",
                  "&fPowered by {poweredBy}",
                  ""
          ));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_PREFIX, List.of("&f&oSpectator "));
          yml.addDefault(Messages.FORMATTING_SB_TAB_RESTARTING_SPEC_SUFFIX, List.of(" {vPrefix}", " {level}"));
          // end of tab
  
          //
          yml.addDefault(Messages.SHOP_INDEX_NAME, "&8Compra rápida");
          yml.addDefault(Messages.SHOP_QUICK_ADD_NAME, "&8Adicionando à compra rápida...");
          yml.addDefault(Messages.SHOP_INSUFFICIENT_MONEY, "{prefix}&cVocê não tem {currency} suficiente! Precisa de mais {amount}!");
          yml.addDefault(Messages.SHOP_NEW_PURCHASE, "{prefix}&aVocê comprou &6{item}");
          yml.addDefault(Messages.SHOP_ALREADY_BOUGHT, "{prefix}&cVocê já comprou isso!");
          yml.addDefault(Messages.SHOP_UTILITY_NPC_SILVERFISH_NAME, "{TeamColor}&l{TeamName} &r{TeamColor}Traça");
          yml.addDefault(Messages.SHOP_UTILITY_NPC_IRON_GOLEM_NAME, "{TeamColor}{despawn}s &8[ {TeamColor}{health}&8]");
          yml.addDefault(Messages.SHOP_SEPARATOR_NAME, "&8⇧ Categorias");
          yml.addDefault(Messages.SHOP_SEPARATOR_LORE, Collections.singletonList("&8⇩ Itens"));
          yml.addDefault(Messages.SHOP_QUICK_BUY_NAME, "&bCompra rápida");
          yml.addDefault(Messages.SHOP_QUICK_BUY_LORE, new ArrayList<>());
          yml.addDefault(Messages.SHOP_QUICK_EMPTY_NAME, "&cEspaço vazio!");
          yml.addDefault(Messages.SHOP_QUICK_EMPTY_LORE, Arrays.asList("&7Este é um slot de compra rápida!", "&7Clique em um item segurando o", "&7shift para adicionar neste slot."));
          yml.addDefault(Messages.SHOP_CAN_BUY_COLOR, "&a");
          yml.addDefault(Messages.SHOP_CANT_BUY_COLOR, "&c");
          yml.addDefault(Messages.SHOP_LORE_STATUS_CAN_BUY, "&eClique para comprar!");
          yml.addDefault(Messages.SHOP_LORE_STATUS_CANT_AFFORD, "&cVocê não tem o suficiente de {currency}!");
          yml.addDefault(Messages.SHOP_LORE_STATUS_MAXED, "&aMÁXIMO!");
          yml.addDefault(Messages.SHOP_LORE_QUICK_ADD, "&bClique + shift para por na Compra Rápida");
          yml.addDefault(Messages.SHOP_LORE_QUICK_REMOVE, "&bClique + shift para tirar da Compra Rápida");
  
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "&8Blocos", "&aBlocos", Collections.singletonList("&eClique para ver!"));
  
          addContentMessages(yml, "wool", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Lã", Arrays.asList("&7Preço: &f{cost} {currency}", "", "&7Ótimo para atravessar ilhas.", "&7Transforma-se na cor do seu time.",
                  "&7color.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "clay", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Argila Endurecida", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Bloco básico para defender sua cama.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "glass", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Vidro à prova de explosão", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Imune a explosões.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "stone", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Pedra do Fim", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Bloco sólido para defender sua cama.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "ladder", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Escada", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Útil para salvar gatos presos", "&7de arvores.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "obsidian", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Obsidiana", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Proteção extrema para sua cama.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "wood", ConfigPath.SHOP_PATH_CATEGORY_BLOCKS, "{color}Madeira", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Bloco sólido para defender sua cama.", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_MELEE, "&8Corpo a corpo", "&aCorpo a corpo", Collections.singletonList("&eClique para ver!"));
  
          addContentMessages(yml, "stone-sword", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Espada de Pedra", Arrays.asList("&7Preço: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "iron-sword", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Espada de Ferro", Arrays.asList("&7Preço: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "diamond-sword", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Espada de Diamante", Arrays.asList("&7Preço: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "stick", ConfigPath.SHOP_PATH_CATEGORY_MELEE, "{color}Graveto (Repulsão I)", Arrays.asList("&7Preço: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "&aArmadura", "&aArmadura", Collections.singletonList("&eClique para ver!"));
  
          addContentMessages(yml, "chainmail", ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "{color}Armadura de Malha Permanente", Arrays.asList("&7Preço: {cost} {currency}",
                  "", "&7Calças e botas de malha", "&7que você sempre irá renascer", "&7com elas.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "iron-armor", ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "{color}Armadura de Ferro Permanente", Arrays.asList("&7Preço: {cost} {currency}",
                  "", "&7Calças e botas de ferro", "&7que você sempre irá renascer", "com elas.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "diamond-armor", ConfigPath.SHOP_PATH_CATEGORY_ARMOR, "{color}Armadura de Diamante Permanente", Arrays.asList("&7Preço: {cost} {currency}",
                  "", "&7Calças e botas de diamante", "&7que você sempre irá renascer", "com elas.", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "&8Ferramentas", "&aFerramentas", Collections.singletonList("&eClique para ver!"));
  
          addContentMessages(yml, "shears", ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "{color}Tesouras Permanentes", Arrays.asList("&7Preço: {cost} {currency}",
                  "", "&7Ótimo para se livrar da lã. Você", "&7sempre irá nascer com as tesouras.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "pickaxe", ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "{color}Picareta {tier}", Arrays.asList("&7Preço: {cost} {currency}", "&7Nível: &e{tier}",
                  "", "&7Este é um item melhorável.", "&7Ele perderá 1 nível após.", "&7você morer!", "", "&7Você vai permanentemente", "&7renascer com pelo menos o", "&7nível mais baixo.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "axe", ConfigPath.SHOP_PATH_CATEGORY_TOOLS, "{color}Machado {tier}", Arrays.asList("&7Preço: {cost} {currency}", "&7Nível: &e{tier}",
                  "", "&7Este é um item melhorável.", "&7Ele perderá 1 nível após.", "&7você morer!", "", "&7Você vai permanentemente", "&7renascer com pelo menos o", "&7nível mais baixo.", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_RANGED, "&8Arcos", "&aArcos", Collections.singletonList("&eClique para ver!"));
  
          addContentMessages(yml, "arrow", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Flecha", Arrays.asList("&7Preço: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bow1", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Arco", Arrays.asList("&7Preço: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bow2", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Arco (Força I)", Arrays.asList("&7Preço: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bow3", ConfigPath.SHOP_PATH_CATEGORY_RANGED, "{color}Arco (Força I, Impacto I)", Arrays.asList("&7Preço: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "&8Poções", "&aPoções", Collections.singletonList("&eClique para ver!"));
  
          addContentMessages(yml, "speed-potion", ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "{color}Poção de Agilidade II (45 segundos)", Arrays.asList("&7Preço: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "jump-potion", ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "{color}Poção de Super Pulo V (45 segundos)", Arrays.asList("&7Preço: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "invisibility", ConfigPath.SHOP_PATH_CATEGORY_POTIONS, "{color}Poção de Invisibilidade (30 segundos)", Arrays.asList("&7Preço: {cost} {currency}", "", "{quick_buy}", "{buy_status}"));
  
          addCategoryMessages(yml, ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "&8Utilidades", "&aUtilidades", Collections.singletonList("&eClique para ver!"));
  
          addContentMessages(yml, "golden-apple", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Maça Dourada", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Cura completa.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bedbug", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Traça", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Gera traças onde a bola",
                  "&7de neve cai para distrair seus", "&7inimigos. Dura 15 segundos.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "dream-defender", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Defesa dos Sonhos", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Golem de Ferro para defender sua",
                  "&7base. Dura 4 minutos.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "fireball", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Bola de Fogo", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Botão direito para atirar! Ótimo para",
                  "&7repelir os inimigos andando", "&7por pontes.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "tnt", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}TNT", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Explode instantaneamente, apropriado",
                  "&7para explodir coisas!", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "ender-pearl", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Pérola do Fim", Arrays.asList("&7Preço: {cost} {currency}", "", "&7A maneira mais rápida de invadir",
                  "&7a base do inimigo.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "water-bucket", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Balde de Água", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Ótimo para atrasar inimigos. Também",
                  "&7protege contra TNT.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "bridge-egg", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Ovo das Pontes", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Este ovo cria uma ponte na",
                  "&7direção que for jogada.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "magic-milk", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Leite Mágico", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Evite acionar armadilhas por 60",
                  "&7segundos após o consumo.", "", "{quick_buy}", "{buy_status}"));
          addContentMessages(yml, "sponge", ConfigPath.SHOP_PATH_CATEGORY_UTILITY, "{color}Esponja", Arrays.asList("&7Preço: {cost} {currency}", "", "&7Ótimo para absorver a água.",
                  "", "{quick_buy}", "{buy_status}"));
  
          //
          yml.addDefault(Messages.MEANING_NO_TRAP, "Sem armadilha!");
          yml.addDefault(Messages.FORMAT_SPECTATOR_TARGET, "{targetTeamColor}{targetDisplayName}");
          yml.addDefault(Messages.FORMAT_UPGRADE_TRAP_COST, "&7Preço: {currencyColor}{cost} {currency}");
          yml.addDefault(Messages.FORMAT_UPGRADE_COLOR_CAN_AFFORD, "&e");
          yml.addDefault(Messages.FORMAT_UPGRADE_COLOR_CANT_AFFORD, "&c");
          yml.addDefault(Messages.FORMAT_UPGRADE_COLOR_UNLOCKED, "&a");
          yml.addDefault(Messages.FORMAT_UPGRADE_TIER_LOCKED, "&7");
          yml.addDefault(Messages.FORMAT_UPGRADE_TIER_UNLOCKED, "&a");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_CLICK_TO_BUY, "{color}Clique para comprar!");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_INSUFFICIENT_MONEY, "{color}Você não tem o suficiente de {currency}.");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_LOCKED, "&cBLOQUEADO");
          yml.addDefault(Messages.UPGRADES_LORE_REPLACEMENT_UNLOCKED, "{color}DESBLOQUEADO");
          yml.addDefault(Messages.UPGRADES_UPGRADE_BOUGHT_CHAT, "&a{player} compro &6{upgradeName}");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-1"), "{color}Forja de Ferro");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "forge"),
                  Arrays.asList("&Melhore a geração de recursos", "&7na sua base.", "", "{tier_1_color}Nível 1: +50% de recursos, &b{tier_1_cost} {tier_1_currency}",
                          "{tier_2_color}Nível 2: +100% de recursos, &b{tier_2_cost} {tier_2_currency}",
                          "{tier_3_color}Nível 3: Gerar esmeraldas, &b{tier_3_cost} {tier_3_currency}",
                          "{tier_4_color}Nível 4: +200% de recursos, &b{tier_4_cost} {tier_4_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-2"), "{color}Forja de Ouro");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-3"), "{color}Forja de Esmeralda");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "forge").replace("{tier}", "tier-4"), "{color}Forja Melhorada");
          yml.addDefault(Messages.UPGRADES_CATEGORY_ITEM_NAME_PATH + "traps", "&eCompre uma armadilha");
          yml.addDefault(Messages.UPGRADES_CATEGORY_ITEM_LORE_PATH + "traps", Arrays.asList("&7As armadilhas compradas serão", "&7enfileiradas abaixo.", "", "&eClique para navegar!"));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "swords").replace("{tier}", "tier-1"), "{color}Espadas Afiadas");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "swords"),
                  Arrays.asList("&7Todas as espadas do seu time irão ter o", "&7encantamento Afiação I permanentemente.", "", "{tier_1_color}Preço: &b{tier_1_cost} {tier_1_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-1"), "{color}Armadura Reforçada I");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "armor"),
                  Arrays.asList("&7Sua equipe ganha permanentemente", "&7proteção em toda a armadura!", "", "{tier_1_color}Nível 1: Proteção I, &b{tier_1_cost} {tier_1_currency}",
                          "{tier_2_color}Nível 2: Proteção II, &b{tier_2_cost} {tier_2_currency}",
                          "{tier_3_color}Nível 3: Proteção III, &b{tier_3_cost} {tier_3_currency}",
                          "{tier_4_color}Nível 4: Proteção IV, &b{tier_4_cost} {tier_4_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-2"), "{color}Armadura Reforçada II");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-3"), "{color}Armadura Reforçada III");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "armor").replace("{tier}", "tier-4"), "{color}Armadura Reforçada IV");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "miner").replace("{tier}", "tier-1"), "{color}Minerador Maníaco I");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "miner"),
                  Arrays.asList("&7Todos os jogadores do seu time irão", "&7ganhar permanentemente Pressa.", "", "{tier_1_color}Nível 1: Pressa I, &b{tier_1_cost} {tier_1_currency}",
                          "{tier_2_color}Nível 2: Pressa II, &b{tier_2_cost} {tier_2_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "miner").replace("{tier}", "tier-2"), "{color}Minerador Maníaco II");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "heal-pool").replace("{tier}", "tier-1"), "{color}Regeneração na Ilha");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "heal-pool"),
                  Arrays.asList("&7Cria um campo de regeneração", "&7em torno de sua base!", "", "{tier_1_color}Preço: &b{tier_1_cost} {tier_1_currency}", ""));
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_NAME.replace("{name}", "dragon").replace("{tier}", "tier-1"), "{color}Buffar Dragões");
          yml.addDefault(Messages.UPGRADES_UPGRADE_TIER_ITEM_LORE.replace("{name}", "dragon"),
                  Arrays.asList("&7Sua equipe terá 2 dragões", "&7em vez de 1 durante o deathmatch!", "", "{tier_1_color}Preço: &b{tier_1_cost} {tier_1_currency}", ""));
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_NAME_PATH + "glass", "&8⬆&7Adquirível");
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_LORE_PATH + "glass", Collections.singletonList("&8⬇&7Fila de armadilhas"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_NAME_PATH + "first", "{color}Armadilha #1: {name}");
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE1_PATH + "first", Arrays.asList("&7O primeiro inimigo a andar", "&7em sua base irá acionar", "&7esta armadilha!"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE2_PATH + "first",
                  Arrays.asList("", "&7A compra de uma armadilha", "&7fica nesta fila. Seu custo", "&7será com base no número", "&7de armadilhas enfileiradas.", "", "&7Próxima armadilha: &b{cost} {currency}"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_NAME_PATH + "second", "{color}Armadilha #2: {name}");
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE1_PATH + "second", Arrays.asList("&7O segundo inimigo a andar", "&7em sua base irá acionar", "&7esta armadilha!"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE2_PATH + "second",
                  Arrays.asList("", "&7A compra de uma armadilha", "&7fica nesta fila. Seu custo", "&7será com base no número", "&7de armadilhas enfileiradas.", "", "&7Próxima armadilha: &b{cost} {currency}"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_NAME_PATH + "third", "{color}Armadilha #3: {name}");
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE1_PATH + "third", Arrays.asList("&7O terceiro inimigo a andar", "&7em sua base irá acionar", "&7esta armadilha!"));
          yml.addDefault(Messages.UPGRADES_TRAP_SLOT_ITEM_LORE2_PATH + "third",
                  Arrays.asList("", "&7A compra de uma armadilha", "&7fica nesta fila. Seu custo", "&7será com base no número", "&7de armadilhas enfileiradas.", "", "&7Próxima armadilha: &b{cost} {currency}"));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "1", "{color}É uma armadilha!");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "1", Arrays.asList("&7Isso irá causar cegueira e lentidão", "&7durante 5 segundos nos invasores.", ""));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "2", "{color}Armadilha Contra-ofensiva");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "2", Arrays.asList("&7Concede Velocidade I por 15 segundos a", "&7jogadores aliados próximos à sua base.", ""));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "3", "{color}Alarme");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "3", Arrays.asList("&7Irá revelar jogadores invisíveis,", "&7bem como seu nome e time.", ""));
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_NAME_PATH + "4", "{color}Cansaço");
          yml.addDefault(Messages.UPGRADES_BASE_TRAP_ITEM_LORE_PATH + "4", Arrays.asList("&7Os inimigos irão receber fadiga I ao entrar", "&7na sua base com duração de 10 segundos.", ""));
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_NAME_PATH + "back", "&aVoltar");
          yml.addDefault(Messages.UPGRADES_SEPARATOR_ITEM_LORE_PATH + "back", Collections.singletonList("&7To Upgrades & Traps"));
          yml.addDefault(Messages.UPGRADES_CATEGORY_GUI_NAME_PATH + "traps", "&8Enfileirar uma armadilha");
          yml.addDefault(Messages.UPGRADES_TRAP_QUEUE_LIMIT, "&cFila de armadilhas cheia!");
          yml.addDefault(Messages.UPGRADES_TRAP_DEFAULT_MSG, "&c&lA armadilha {trap} foi acionada!");
          yml.addDefault(Messages.UPGRADES_TRAP_DEFAULT_TITLE, "&cARMADILHA ACIONADA!");
          yml.addDefault(Messages.UPGRADES_TRAP_DEFAULT_SUBTITLE, "&fSua {trap} foi acionada!");
          yml.addDefault(Messages.UPGRADES_TRAP_CUSTOM_MSG + "3", "&c&lArmadilha de alarme acionada por &7&l{player} &c&ldo time {color}&l{team}&c&l!");
          yml.addDefault(Messages.UPGRADES_TRAP_CUSTOM_TITLE + "3", "&c&lALARME!!!");
          yml.addDefault(Messages.UPGRADES_TRAP_CUSTOM_SUBTITLE + "3", "&fAlarme acionado pelo time {color}{team}&f!");
          save();
          setPrefix(m(Messages.PREFIX));
          setPrefixStatic(m(Messages.PREFIX));
      }
  }
  