content: /*
   * BedWars1058 - A bed wars mini-game.
   * Copyright (C) 2021 Andrei Dascălu
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <https://www.gnu.org/licenses/>.
   *
   * Contact e-mail: andrew.dascalu@gmail.com
   */
  
  package com.andrei1058.bedwars.api.events.player;
  
  import com.andrei1058.bedwars.api.arena.team.ITeam;
  import org.bukkit.entity.Player;
  import org.bukkit.event.Event;
  import org.bukkit.event.HandlerList;
  
  public class PlayerBaseEnterEvent extends Event {
  
      private static final HandlerList HANDLERS = new HandlerList();
  
      private ITeam team;
      private Player p;
  
      /**
       * Called when a player enters a team base.
       * Called when the distance between the player and a team bed is greater than islandRadius
       */
      public PlayerBaseEnterEvent(Player p, ITeam team) {
          this.p = p;
          this.team = team;
      }
  
  
      /**
       * Get the team owing the entered base
       */
      public ITeam getTeam() {
          return team;
      }
  
      /**
       * Get the player that entered the base
       */
      public Player getPlayer() {
          return p;
      }
  
      public HandlerList getHandlers() {
          return HANDLERS;
      }
  
      public static HandlerList getHandlerList() {
          return HANDLERS;
      }
  }
  