content: /*
  **
  ** Copyright 2009, The Android Open Source Project
  **
  ** Licensed under the Apache License, Version 2.0 (the "License");
  ** you may not use this file except in compliance with the License.
  ** You may obtain a copy of the License at
  **
  **     http://www.apache.org/licenses/LICENSE-2.0
  **
  ** Unless required by applicable law or agreed to in writing, software
  ** distributed under the License is distributed on an "AS IS" BASIS,
  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  ** See the License for the specific language governing permissions and 
  ** limitations under the License.
  */
  
  // This source file is automatically generated
  
  package android.opengl;
  
  import java.nio.Buffer;
  
  public class GLES11Ext {
      public static final int GL_BLEND_EQUATION_RGB_OES                               = 0x8009;
      public static final int GL_BLEND_EQUATION_ALPHA_OES                             = 0x883D;
      public static final int GL_BLEND_DST_RGB_OES                                    = 0x80C8;
      public static final int GL_BLEND_SRC_RGB_OES                                    = 0x80C9;
      public static final int GL_BLEND_DST_ALPHA_OES                                  = 0x80CA;
      public static final int GL_BLEND_SRC_ALPHA_OES                                  = 0x80CB;
      public static final int GL_BLEND_EQUATION_OES                                   = 0x8009;
      public static final int GL_FUNC_ADD_OES                                         = 0x8006;
      public static final int GL_FUNC_SUBTRACT_OES                                    = 0x800A;
      public static final int GL_FUNC_REVERSE_SUBTRACT_OES                            = 0x800B;
      public static final int GL_ETC1_RGB8_OES                                        = 0x8D64;
      public static final int GL_DEPTH_COMPONENT24_OES                                = 0x81A6;
      public static final int GL_DEPTH_COMPONENT32_OES                                = 0x81A7;
      public static final int GL_TEXTURE_CROP_RECT_OES                                = 0x8B9D;
      public static final int GL_FIXED_OES                                            = 0x140C;
      public static final int GL_NONE_OES                                             = 0;
      public static final int GL_FRAMEBUFFER_OES                                      = 0x8D40;
      public static final int GL_RENDERBUFFER_OES                                     = 0x8D41;
      public static final int GL_RGBA4_OES                                            = 0x8056;
      public static final int GL_RGB5_A1_OES                                          = 0x8057;
      public static final int GL_RGB565_OES                                           = 0x8D62;
      public static final int GL_DEPTH_COMPONENT16_OES                                = 0x81A5;
      public static final int GL_RENDERBUFFER_WIDTH_OES                               = 0x8D42;
      public static final int GL_RENDERBUFFER_HEIGHT_OES                              = 0x8D43;
      public static final int GL_RENDERBUFFER_INTERNAL_FORMAT_OES                     = 0x8D44;
      public static final int GL_RENDERBUFFER_RED_SIZE_OES                            = 0x8D50;
      public static final int GL_RENDERBUFFER_GREEN_SIZE_OES                          = 0x8D51;
      public static final int GL_RENDERBUFFER_BLUE_SIZE_OES                           = 0x8D52;
      public static final int GL_RENDERBUFFER_ALPHA_SIZE_OES                          = 0x8D53;
      public static final int GL_RENDERBUFFER_DEPTH_SIZE_OES                          = 0x8D54;
      public static final int GL_RENDERBUFFER_STENCIL_SIZE_OES                        = 0x8D55;
      public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES               = 0x8CD0;
      public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES               = 0x8CD1;
      public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES             = 0x8CD2;
      public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES     = 0x8CD3;
      public static final int GL_COLOR_ATTACHMENT0_OES                                = 0x8CE0;
      public static final int GL_DEPTH_ATTACHMENT_OES                                 = 0x8D00;
      public static final int GL_STENCIL_ATTACHMENT_OES                               = 0x8D20;
      public static final int GL_FRAMEBUFFER_COMPLETE_OES                             = 0x8CD5;
      public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES                = 0x8CD6;
      public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES        = 0x8CD7;
      public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES                = 0x8CD9;
      public static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES                   = 0x8CDA;
      public static final int GL_FRAMEBUFFER_UNSUPPORTED_OES                          = 0x8CDD;
      public static final int GL_FRAMEBUFFER_BINDING_OES                              = 0x8CA6;
      public static final int GL_RENDERBUFFER_BINDING_OES                             = 0x8CA7;
      public static final int GL_MAX_RENDERBUFFER_SIZE_OES                            = 0x84E8;
      public static final int GL_INVALID_FRAMEBUFFER_OPERATION_OES                    = 0x0506;
      public static final int GL_WRITE_ONLY_OES                                       = 0x88B9;
      public static final int GL_BUFFER_ACCESS_OES                                    = 0x88BB;
      public static final int GL_BUFFER_MAPPED_OES                                    = 0x88BC;
      public static final int GL_BUFFER_MAP_POINTER_OES                               = 0x88BD;
      public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               = 0x898D;
      public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              = 0x898E;
      public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 = 0x898F;
      public static final int GL_MAX_VERTEX_UNITS_OES                                 = 0x86A4;
      public static final int GL_MAX_PALETTE_MATRICES_OES                             = 0x8842;
      public static final int GL_MATRIX_PALETTE_OES                                   = 0x8840;
      public static final int GL_MATRIX_INDEX_ARRAY_OES                               = 0x8844;
      public static final int GL_WEIGHT_ARRAY_OES                                     = 0x86AD;
      public static final int GL_CURRENT_PALETTE_MATRIX_OES                           = 0x8843;
      public static final int GL_MATRIX_INDEX_ARRAY_SIZE_OES                          = 0x8846;
      public static final int GL_MATRIX_INDEX_ARRAY_TYPE_OES                          = 0x8847;
      public static final int GL_MATRIX_INDEX_ARRAY_STRIDE_OES                        = 0x8848;
      public static final int GL_MATRIX_INDEX_ARRAY_POINTER_OES                       = 0x8849;
      public static final int GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES                = 0x8B9E;
      public static final int GL_WEIGHT_ARRAY_SIZE_OES                                = 0x86AB;
      public static final int GL_WEIGHT_ARRAY_TYPE_OES                                = 0x86A9;
      public static final int GL_WEIGHT_ARRAY_STRIDE_OES                              = 0x86AA;
      public static final int GL_WEIGHT_ARRAY_POINTER_OES                             = 0x86AC;
      public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING_OES                      = 0x889E;
      public static final int GL_DEPTH_STENCIL_OES                                    = 0x84F9;
      public static final int GL_UNSIGNED_INT_24_8_OES                                = 0x84FA;
      public static final int GL_DEPTH24_STENCIL8_OES                                 = 0x88F0;
      public static final int GL_RGB8_OES                                             = 0x8051;
      public static final int GL_RGBA8_OES                                            = 0x8058;
      public static final int GL_STENCIL_INDEX1_OES                                   = 0x8D46;
      public static final int GL_STENCIL_INDEX4_OES                                   = 0x8D47;
      public static final int GL_STENCIL_INDEX8_OES                                   = 0x8D48;
      public static final int GL_INCR_WRAP_OES                                        = 0x8507;
      public static final int GL_DECR_WRAP_OES                                        = 0x8508;
      public static final int GL_NORMAL_MAP_OES                                       = 0x8511;
      public static final int GL_REFLECTION_MAP_OES                                   = 0x8512;
      public static final int GL_TEXTURE_CUBE_MAP_OES                                 = 0x8513;
      public static final int GL_TEXTURE_BINDING_CUBE_MAP_OES                         = 0x8514;
      public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES                      = 0x8515;
      public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES                      = 0x8516;
      public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES                      = 0x8517;
      public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                      = 0x8518;
      public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES                      = 0x8519;
      public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                      = 0x851A;
      public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES                        = 0x851C;
      public static final int GL_TEXTURE_GEN_MODE_OES                                 = 0x2500;
      public static final int GL_TEXTURE_GEN_STR_OES                                  = 0x8D60;
      public static final int GL_MIRRORED_REPEAT_OES                                  = 0x8370;
      public static final int GL_3DC_X_AMD                                            = 0x87F9;
      public static final int GL_3DC_XY_AMD                                           = 0x87FA;
      public static final int GL_ATC_RGB_AMD                                          = 0x8C92;
      public static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          = 0x8C93;
      public static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      = 0x87EE;
      public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT                           = 0x84FE;
      public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       = 0x84FF;
      public static final int GL_BGRA                                                 = 0x80E1;
      public static final int GL_TEXTURE_EXTERNAL_OES                                 = 0x8D65;
      public static final int GL_SAMPLER_EXTERNAL_OES                                 = 0x8D66;
      public static final int GL_TEXTURE_BINDING_EXTERNAL_OES                         = 0x8D67;
      public static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     = 0x8D68;
  
      native private static void _nativeClassInit();
      static {
          _nativeClassInit();
      }
      
      private static final int GL_BYTE = GLES10.GL_BYTE;
      private static final int GL_FIXED = GLES10.GL_FIXED;
      private static final int GL_FLOAT = GLES10.GL_FLOAT;
      private static final int GL_SHORT = GLES10.GL_SHORT;
      
      private static Buffer _matrixIndexPointerOES;
      // C function void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha )
  
      public static native void glBlendEquationSeparateOES(
          int modeRGB,
          int modeAlpha
      );
  
      // C function void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha )
  
      public static native void glBlendFuncSeparateOES(
          int srcRGB,
          int dstRGB,
          int srcAlpha,
          int dstAlpha
      );
  
      // C function void glBlendEquationOES ( GLenum mode )
  
      public static native void glBlendEquationOES(
          int mode
      );
  
      // C function void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height )
  
      public static native void glDrawTexsOES(
          short x,
          short y,
          short z,
          short width,
          short height
      );
  
      // C function void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height )
  
      public static native void glDrawTexiOES(
          int x,
          int y,
          int z,
          int width,
          int height
      );
  
      // C function void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height )
  
      public static native void glDrawTexxOES(
          int x,
          int y,
          int z,
          int width,
          int height
      );
  
      // C function void glDrawTexsvOES ( const GLshort *coords )
  
      public static native void glDrawTexsvOES(
          short[] coords,
          int offset
      );
  
      // C function void glDrawTexsvOES ( const GLshort *coords )
  
      public static native void glDrawTexsvOES(
          java.nio.ShortBuffer coords
      );
  
      // C function void glDrawTexivOES ( const GLint *coords )
  
      public static native void glDrawTexivOES(
          int[] coords,
          int offset
      );
  
      // C function void glDrawTexivOES ( const GLint *coords )
  
      public static native void glDrawTexivOES(
          java.nio.IntBuffer coords
      );
  
      // C function void glDrawTexxvOES ( const GLfixed *coords )
  
      public static native void glDrawTexxvOES(
          int[] coords,
          int offset
      );
  
      // C function void glDrawTexxvOES ( const GLfixed *coords )
  
      public static native void glDrawTexxvOES(
          java.nio.IntBuffer coords
      );
  
      // C function void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height )
  
      public static native void glDrawTexfOES(
          float x,
          float y,
          float z,
          float width,
          float height
      );
  
      // C function void glDrawTexfvOES ( const GLfloat *coords )
  
      public static native void glDrawTexfvOES(
          float[] coords,
          int offset
      );
  
      // C function void glDrawTexfvOES ( const GLfloat *coords )
  
      public static native void glDrawTexfvOES(
          java.nio.FloatBuffer coords
      );
  
      // C function void glEGLImageTargetTexture2DOES ( GLenum target, GLeglImageOES image )
  
      public static native void glEGLImageTargetTexture2DOES(
          int target,
          java.nio.Buffer image
      );
  
      // C function void glEGLImageTargetRenderbufferStorageOES ( GLenum target, GLeglImageOES image )
  
      public static native void glEGLImageTargetRenderbufferStorageOES(
          int target,
          java.nio.Buffer image
      );
  
      // C function void glAlphaFuncxOES ( GLenum func, GLclampx ref )
  
      public static native void glAlphaFuncxOES(
          int func,
          int ref
      );
  
      // C function void glClearColorxOES ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
  
      public static native void glClearColorxOES(
          int red,
          int green,
          int blue,
          int alpha
      );
  
      // C function void glClearDepthxOES ( GLclampx depth )
  
      public static native void glClearDepthxOES(
          int depth
      );
  
      // C function void glClipPlanexOES ( GLenum plane, const GLfixed *equation )
  
      public static native void glClipPlanexOES(
          int plane,
          int[] equation,
          int offset
      );
  
      // C function void glClipPlanexOES ( GLenum plane, const GLfixed *equation )
  
      public static native void glClipPlanexOES(
          int plane,
          java.nio.IntBuffer equation
      );
  
      // C function void glColor4xOES ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
  
      public static native void glColor4xOES(
          int red,
          int green,
          int blue,
          int alpha
      );
  
      // C function void glDepthRangexOES ( GLclampx zNear, GLclampx zFar )
  
      public static native void glDepthRangexOES(
          int zNear,
          int zFar
      );
  
      // C function void glFogxOES ( GLenum pname, GLfixed param )
  
      public static native void glFogxOES(
          int pname,
          int param
      );
  
      // C function void glFogxvOES ( GLenum pname, const GLfixed *params )
  
      public static native void glFogxvOES(
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glFogxvOES ( GLenum pname, const GLfixed *params )
  
      public static native void glFogxvOES(
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glFrustumxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
  
      public static native void glFrustumxOES(
          int left,
          int right,
          int bottom,
          int top,
          int zNear,
          int zFar
      );
  
      // C function void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn )
  
      public static native void glGetClipPlanexOES(
          int pname,
          int[] eqn,
          int offset
      );
  
      // C function void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn )
  
      public static native void glGetClipPlanexOES(
          int pname,
          java.nio.IntBuffer eqn
      );
  
      // C function void glGetFixedvOES ( GLenum pname, GLfixed *params )
  
      public static native void glGetFixedvOES(
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glGetFixedvOES ( GLenum pname, GLfixed *params )
  
      public static native void glGetFixedvOES(
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params )
  
      public static native void glGetLightxvOES(
          int light,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params )
  
      public static native void glGetLightxvOES(
          int light,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params )
  
      public static native void glGetMaterialxvOES(
          int face,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params )
  
      public static native void glGetMaterialxvOES(
          int face,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params )
  
      public static native void glGetTexEnvxvOES(
          int env,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params )
  
      public static native void glGetTexEnvxvOES(
          int env,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params )
  
      public static native void glGetTexParameterxvOES(
          int target,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params )
  
      public static native void glGetTexParameterxvOES(
          int target,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glLightModelxOES ( GLenum pname, GLfixed param )
  
      public static native void glLightModelxOES(
          int pname,
          int param
      );
  
      // C function void glLightModelxvOES ( GLenum pname, const GLfixed *params )
  
      public static native void glLightModelxvOES(
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glLightModelxvOES ( GLenum pname, const GLfixed *params )
  
      public static native void glLightModelxvOES(
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glLightxOES ( GLenum light, GLenum pname, GLfixed param )
  
      public static native void glLightxOES(
          int light,
          int pname,
          int param
      );
  
      // C function void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params )
  
      public static native void glLightxvOES(
          int light,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params )
  
      public static native void glLightxvOES(
          int light,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glLineWidthxOES ( GLfixed width )
  
      public static native void glLineWidthxOES(
          int width
      );
  
      // C function void glLoadMatrixxOES ( const GLfixed *m )
  
      public static native void glLoadMatrixxOES(
          int[] m,
          int offset
      );
  
      // C function void glLoadMatrixxOES ( const GLfixed *m )
  
      public static native void glLoadMatrixxOES(
          java.nio.IntBuffer m
      );
  
      // C function void glMaterialxOES ( GLenum face, GLenum pname, GLfixed param )
  
      public static native void glMaterialxOES(
          int face,
          int pname,
          int param
      );
  
      // C function void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params )
  
      public static native void glMaterialxvOES(
          int face,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params )
  
      public static native void glMaterialxvOES(
          int face,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glMultMatrixxOES ( const GLfixed *m )
  
      public static native void glMultMatrixxOES(
          int[] m,
          int offset
      );
  
      // C function void glMultMatrixxOES ( const GLfixed *m )
  
      public static native void glMultMatrixxOES(
          java.nio.IntBuffer m
      );
  
      // C function void glMultiTexCoord4xOES ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q )
  
      public static native void glMultiTexCoord4xOES(
          int target,
          int s,
          int t,
          int r,
          int q
      );
  
      // C function void glNormal3xOES ( GLfixed nx, GLfixed ny, GLfixed nz )
  
      public static native void glNormal3xOES(
          int nx,
          int ny,
          int nz
      );
  
      // C function void glOrthoxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
  
      public static native void glOrthoxOES(
          int left,
          int right,
          int bottom,
          int top,
          int zNear,
          int zFar
      );
  
      // C function void glPointParameterxOES ( GLenum pname, GLfixed param )
  
      public static native void glPointParameterxOES(
          int pname,
          int param
      );
  
      // C function void glPointParameterxvOES ( GLenum pname, const GLfixed *params )
  
      public static native void glPointParameterxvOES(
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glPointParameterxvOES ( GLenum pname, const GLfixed *params )
  
      public static native void glPointParameterxvOES(
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glPointSizexOES ( GLfixed size )
  
      public static native void glPointSizexOES(
          int size
      );
  
      // C function void glPolygonOffsetxOES ( GLfixed factor, GLfixed units )
  
      public static native void glPolygonOffsetxOES(
          int factor,
          int units
      );
  
      // C function void glRotatexOES ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z )
  
      public static native void glRotatexOES(
          int angle,
          int x,
          int y,
          int z
      );
  
      // C function void glSampleCoveragexOES ( GLclampx value, GLboolean invert )
  
      public static native void glSampleCoveragexOES(
          int value,
          boolean invert
      );
  
      // C function void glScalexOES ( GLfixed x, GLfixed y, GLfixed z )
  
      public static native void glScalexOES(
          int x,
          int y,
          int z
      );
  
      // C function void glTexEnvxOES ( GLenum target, GLenum pname, GLfixed param )
  
      public static native void glTexEnvxOES(
          int target,
          int pname,
          int param
      );
  
      // C function void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params )
  
      public static native void glTexEnvxvOES(
          int target,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params )
  
      public static native void glTexEnvxvOES(
          int target,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glTexParameterxOES ( GLenum target, GLenum pname, GLfixed param )
  
      public static native void glTexParameterxOES(
          int target,
          int pname,
          int param
      );
  
      // C function void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params )
  
      public static native void glTexParameterxvOES(
          int target,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params )
  
      public static native void glTexParameterxvOES(
          int target,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glTranslatexOES ( GLfixed x, GLfixed y, GLfixed z )
  
      public static native void glTranslatexOES(
          int x,
          int y,
          int z
      );
  
      // C function GLboolean glIsRenderbufferOES ( GLuint renderbuffer )
  
      public static native boolean glIsRenderbufferOES(
          int renderbuffer
      );
  
      // C function void glBindRenderbufferOES ( GLenum target, GLuint renderbuffer )
  
      public static native void glBindRenderbufferOES(
          int target,
          int renderbuffer
      );
  
      // C function void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers )
  
      public static native void glDeleteRenderbuffersOES(
          int n,
          int[] renderbuffers,
          int offset
      );
  
      // C function void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers )
  
      public static native void glDeleteRenderbuffersOES(
          int n,
          java.nio.IntBuffer renderbuffers
      );
  
      // C function void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers )
  
      public static native void glGenRenderbuffersOES(
          int n,
          int[] renderbuffers,
          int offset
      );
  
      // C function void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers )
  
      public static native void glGenRenderbuffersOES(
          int n,
          java.nio.IntBuffer renderbuffers
      );
  
      // C function void glRenderbufferStorageOES ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height )
  
      public static native void glRenderbufferStorageOES(
          int target,
          int internalformat,
          int width,
          int height
      );
  
      // C function void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params )
  
      public static native void glGetRenderbufferParameterivOES(
          int target,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params )
  
      public static native void glGetRenderbufferParameterivOES(
          int target,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function GLboolean glIsFramebufferOES ( GLuint framebuffer )
  
      public static native boolean glIsFramebufferOES(
          int framebuffer
      );
  
      // C function void glBindFramebufferOES ( GLenum target, GLuint framebuffer )
  
      public static native void glBindFramebufferOES(
          int target,
          int framebuffer
      );
  
      // C function void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers )
  
      public static native void glDeleteFramebuffersOES(
          int n,
          int[] framebuffers,
          int offset
      );
  
      // C function void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers )
  
      public static native void glDeleteFramebuffersOES(
          int n,
          java.nio.IntBuffer framebuffers
      );
  
      // C function void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers )
  
      public static native void glGenFramebuffersOES(
          int n,
          int[] framebuffers,
          int offset
      );
  
      // C function void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers )
  
      public static native void glGenFramebuffersOES(
          int n,
          java.nio.IntBuffer framebuffers
      );
  
      // C function GLenum glCheckFramebufferStatusOES ( GLenum target )
  
      public static native int glCheckFramebufferStatusOES(
          int target
      );
  
      // C function void glFramebufferRenderbufferOES ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer )
  
      public static native void glFramebufferRenderbufferOES(
          int target,
          int attachment,
          int renderbuffertarget,
          int renderbuffer
      );
  
      // C function void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )
  
      public static native void glFramebufferTexture2DOES(
          int target,
          int attachment,
          int textarget,
          int texture,
          int level
      );
  
      // C function void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params )
  
      public static native void glGetFramebufferAttachmentParameterivOES(
          int target,
          int attachment,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params )
  
      public static native void glGetFramebufferAttachmentParameterivOES(
          int target,
          int attachment,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glGenerateMipmapOES ( GLenum target )
  
      public static native void glGenerateMipmapOES(
          int target
      );
  
      // C function void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex )
  
      public static native void glCurrentPaletteMatrixOES(
          int matrixpaletteindex
      );
  
      // C function void glLoadPaletteFromModelViewMatrixOES ( void )
  
      public static native void glLoadPaletteFromModelViewMatrixOES(
      );
  
      // C function void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
  
      private static native void glMatrixIndexPointerOESBounds(
          int size,
          int type,
          int stride,
          java.nio.Buffer pointer,
          int remaining
      );
  
      public static void glMatrixIndexPointerOES(
          int size,
          int type,
          int stride,
          java.nio.Buffer pointer
      ) {
          glMatrixIndexPointerOESBounds(
              size,
              type,
              stride,
              pointer,
              pointer.remaining()
          );
          if (((size == 2) ||
               (size == 3) ||
               (size == 4)) &&
              ((type == GL_FLOAT) ||
               (type == GL_BYTE) ||
               (type == GL_SHORT) ||
               (type == GL_FIXED)) &&
              (stride >= 0)) {
              _matrixIndexPointerOES = pointer;
          }
      }
  
      // C function void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
  
      private static native void glWeightPointerOESBounds(
          int size,
          int type,
          int stride,
          java.nio.Buffer pointer,
          int remaining
      );
  
      public static void glWeightPointerOES(
          int size,
          int type,
          int stride,
          java.nio.Buffer pointer
      ) {
          glWeightPointerOESBounds(
              size,
              type,
              stride,
              pointer,
              pointer.remaining()
          );
      }
  
      // C function void glDepthRangefOES ( GLclampf zNear, GLclampf zFar )
  
      public static native void glDepthRangefOES(
          float zNear,
          float zFar
      );
  
      // C function void glFrustumfOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
  
      public static native void glFrustumfOES(
          float left,
          float right,
          float bottom,
          float top,
          float zNear,
          float zFar
      );
  
      // C function void glOrthofOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
  
      public static native void glOrthofOES(
          float left,
          float right,
          float bottom,
          float top,
          float zNear,
          float zFar
      );
  
      // C function void glClipPlanefOES ( GLenum plane, const GLfloat *equation )
  
      public static native void glClipPlanefOES(
          int plane,
          float[] equation,
          int offset
      );
  
      // C function void glClipPlanefOES ( GLenum plane, const GLfloat *equation )
  
      public static native void glClipPlanefOES(
          int plane,
          java.nio.FloatBuffer equation
      );
  
      // C function void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn )
  
      public static native void glGetClipPlanefOES(
          int pname,
          float[] eqn,
          int offset
      );
  
      // C function void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn )
  
      public static native void glGetClipPlanefOES(
          int pname,
          java.nio.FloatBuffer eqn
      );
  
      // C function void glClearDepthfOES ( GLclampf depth )
  
      public static native void glClearDepthfOES(
          float depth
      );
  
      // C function void glTexGenfOES ( GLenum coord, GLenum pname, GLfloat param )
  
      public static native void glTexGenfOES(
          int coord,
          int pname,
          float param
      );
  
      // C function void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params )
  
      public static native void glTexGenfvOES(
          int coord,
          int pname,
          float[] params,
          int offset
      );
  
      // C function void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params )
  
      public static native void glTexGenfvOES(
          int coord,
          int pname,
          java.nio.FloatBuffer params
      );
  
      // C function void glTexGeniOES ( GLenum coord, GLenum pname, GLint param )
  
      public static native void glTexGeniOES(
          int coord,
          int pname,
          int param
      );
  
      // C function void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params )
  
      public static native void glTexGenivOES(
          int coord,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params )
  
      public static native void glTexGenivOES(
          int coord,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glTexGenxOES ( GLenum coord, GLenum pname, GLfixed param )
  
      public static native void glTexGenxOES(
          int coord,
          int pname,
          int param
      );
  
      // C function void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params )
  
      public static native void glTexGenxvOES(
          int coord,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params )
  
      public static native void glTexGenxvOES(
          int coord,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params )
  
      public static native void glGetTexGenfvOES(
          int coord,
          int pname,
          float[] params,
          int offset
      );
  
      // C function void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params )
  
      public static native void glGetTexGenfvOES(
          int coord,
          int pname,
          java.nio.FloatBuffer params
      );
  
      // C function void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params )
  
      public static native void glGetTexGenivOES(
          int coord,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params )
  
      public static native void glGetTexGenivOES(
          int coord,
          int pname,
          java.nio.IntBuffer params
      );
  
      // C function void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params )
  
      public static native void glGetTexGenxvOES(
          int coord,
          int pname,
          int[] params,
          int offset
      );
  
      // C function void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params )
  
      public static native void glGetTexGenxvOES(
          int coord,
          int pname,
          java.nio.IntBuffer params
      );
  
  }
  