content: package com.android.gallery3d.glrenderer;
  
  import android.opengl.GLES20;
  
  import javax.microedition.khronos.opengles.GL11;
  import javax.microedition.khronos.opengles.GL11ExtensionPack;
  
  public class GLES20IdImpl implements GLId {
      private final int[] mTempIntArray = new int[1];
  
      @Override
      public int generateTexture() {
          GLES20.glGenTextures(1, mTempIntArray, 0);
          GLES20Canvas.checkError();
          return mTempIntArray[0];
      }
  
      @Override
      public void glGenBuffers(int n, int[] buffers, int offset) {
          GLES20.glGenBuffers(n, buffers, offset);
          GLES20Canvas.checkError();
      }
  
      @Override
      public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) {
          GLES20.glDeleteTextures(n, textures, offset);
          GLES20Canvas.checkError();
      }
  
  
      @Override
      public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset) {
          GLES20.glDeleteBuffers(n, buffers, offset);
          GLES20Canvas.checkError();
      }
  
      @Override
      public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset) {
          GLES20.glDeleteFramebuffers(n, buffers, offset);
          GLES20Canvas.checkError();
      }
  }
  