content: /*
   * Copyright (C) 2014 The Android Open Source Project
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *      http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  package android.hardware.input;
  
  import android.hardware.display.DisplayViewport;
  import android.view.InputEvent;
  
  import java.util.List;
  
  /**
   * Input manager local system service interface.
   *
   * @hide Only for use within the system server.
   */
  public abstract class InputManagerInternal {
      /**
       * Inject an input event.
       *
       * @param event The InputEvent to inject
       * @param mode Synchronous or asynchronous mode
       * @return True if injection has succeeded
       */
      public abstract boolean injectInputEvent(InputEvent event, int mode);
  
      /**
       * Called by the display manager to set information about the displays as needed
       * by the input system.  The input system must copy this information to retain it.
       */
      public abstract void setDisplayViewports(List<DisplayViewport> viewports);
  
      /**
       * Called by the power manager to tell the input manager whether it should start
       * watching for wake events.
       */
      public abstract void setInteractive(boolean interactive);
  
      /**
       * Toggles Caps Lock state for input device with specific id.
       *
       * @param deviceId The id of input device.
       */
      public abstract void toggleCapsLock(int deviceId);
  
      /**
       * Set whether the input stack should deliver pulse gesture events when the device is asleep.
       */
      public abstract void setPulseGestureEnabled(boolean enabled);
  }
  