content: /*
   * Copyright (C) 2011 The Android Open Source Project
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *      http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  package android.renderscript;
  
  import android.content.Context;
  import android.graphics.SurfaceTexture;
  import android.util.AttributeSet;
  import android.view.TextureView;
  
  /**
   * @hide
   * @deprecated in API 16
   * The Texture View for a graphics renderscript (RenderScriptGL)
   * to draw on.
   *
   */
  public class RSTextureView extends TextureView implements TextureView.SurfaceTextureListener {
      private RenderScriptGL mRS;
      private SurfaceTexture mSurfaceTexture;
  
      /**
       * @deprecated in API 16
       * Standard View constructor. In order to render something, you
       * must call {@link android.opengl.GLSurfaceView#setRenderer} to
       * register a renderer.
       */
      public RSTextureView(Context context) {
          super(context);
          init();
          //Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
      }
  
      /**
       * @deprecated in API 16
       * Standard View constructor. In order to render something, you
       * must call {@link android.opengl.GLSurfaceView#setRenderer} to
       * register a renderer.
       */
      public RSTextureView(Context context, AttributeSet attrs) {
          super(context, attrs);
          init();
          //Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
      }
  
      private void init() {
          setSurfaceTextureListener(this);
          //android.util.Log.e("rs", "getSurfaceTextureListerner " + getSurfaceTextureListener());
      }
  
      /**
       * @deprecated in API 16
       */
      @Override
      public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
          //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureAvailable");
          mSurfaceTexture = surface;
  
          if (mRS != null) {
              mRS.setSurfaceTexture(mSurfaceTexture, width, height);
          }
      }
  
      /**
       * @deprecated in API 16
       */
      @Override
      public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
          //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureSizeChanged");
          mSurfaceTexture = surface;
  
          if (mRS != null) {
              mRS.setSurfaceTexture(mSurfaceTexture, width, height);
          }
      }
  
      /**
       * @deprecated in API 16
       */
      @Override
      public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
          //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureDestroyed");
          mSurfaceTexture = surface;
  
          if (mRS != null) {
              mRS.setSurfaceTexture(null, 0, 0);
          }
  
          return true;
      }
  
      /**
       * @deprecated in API 16
       */
      @Override
      public void onSurfaceTextureUpdated(SurfaceTexture surface) {
          //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureUpdated");
          mSurfaceTexture = surface;
      }
  
     /**
       * @deprecated in API 16
       * Inform the view that the activity is paused. The owner of this view must
       * call this method when the activity is paused. Calling this method will
       * pause the rendering thread.
       * Must not be called before a renderer has been set.
       */
      public void pause() {
          if(mRS != null) {
              mRS.pause();
          }
      }
  
      /**
       * @deprecated in API 16
       * Inform the view that the activity is resumed. The owner of this view must
       * call this method when the activity is resumed. Calling this method will
       * recreate the OpenGL display and resume the rendering
       * thread.
       * Must not be called before a renderer has been set.
       */
      public void resume() {
          if(mRS != null) {
              mRS.resume();
          }
      }
  
      /**
       * @deprecated in API 16
       * Create a new RenderScriptGL object and attach it to the
       * TextureView if present.
       *
       *
       * @param sc The RS surface config to create.
       *
       * @return RenderScriptGL The new object created.
       */
      public RenderScriptGL createRenderScriptGL(RenderScriptGL.SurfaceConfig sc) {
          RenderScriptGL rs = new RenderScriptGL(this.getContext(), sc);
          setRenderScriptGL(rs);
          if (mSurfaceTexture != null) {
              mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
          }
          return rs;
      }
  
      /**
       * @deprecated in API 16
       * Destroy the RenderScriptGL object associated with this
       * TextureView.
       */
      public void destroyRenderScriptGL() {
          mRS.destroy();
          mRS = null;
      }
  
      /**
       * @deprecated in API 16
       * Set a new RenderScriptGL object.  This also will attach the
       * new object to the TextureView if present.
       *
       * @param rs The new RS object.
       */
      public void setRenderScriptGL(RenderScriptGL rs) {
          mRS = rs;
          if (mSurfaceTexture != null) {
              mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
          }
      }
  
      /**
       * @deprecated in API 16
       * Returns the previously set RenderScriptGL object.
       *
       * @return RenderScriptGL
       */
      public RenderScriptGL getRenderScriptGL() {
          return mRS;
      }
  }
  
  