content: /*
   * Copyright 2024 The Android Open Source Project
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     https://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  package com.google.unity.plugin;
  
  import android.os.Bundle;
  import android.util.Log;
  
  import com.unity3d.player.UnityPlayerActivity;
  
  public class UnityActivity extends UnityPlayerActivity {
      @Override
      protected void onCreate(Bundle savedInstanceState) {
          super.onCreate(savedInstanceState);
          if (UnityDebugHelper.logEnabled)
              Log.e(UnityDebugHelper.Tag, "USING CUSTOM ACTIVITY");
      }
  
      @Override
      public void onTrimMemory(int level) {
          super.onTrimMemory(level);
          if(UnityDebugHelper.instance != null)
              UnityDebugHelper.instance.sendLowMemoryEvent(level);
      }
  }
  