content: /*
   * Copyright (c) 1999, 2002, Oracle and/or its affiliates. All rights reserved.
   * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
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   */
  
  package lib.sound.sampled;
  
  import java.security.BasicPermission;
  
  
  /**
   * The <code>AudioPermission</code> class represents access rights to the audio
   * system resources.  An <code>AudioPermission</code> contains a target name
   * but no actions list; you either have the named permission or you don't.
   * <p/>
   * The target name is the name of the audio permission (see the table below).
   * The names follow the hierarchical property-naming convention. Also, an asterisk
   * can be used to represent all the audio permissions.
   * <p/>
   * The following table lists the possible <code>AudioPermission</code> target names.
   * For each name, the table provides a description of exactly what that permission
   * allows, as well as a discussion of the risks of granting code the permission.
   * <p/>
   * <p/>
   * <table border=1 cellpadding=5 summary="permission target name, what the permission allows, and associated risks">
   * <tr>
   * <th>Permission Target Name</th>
   * <th>What the Permission Allows</th>
   * <th>Risks of Allowing this Permission</th>
   * </tr>
   * <p/>
   * <tr>
   * <td>play</td>
   * <td>Audio playback through the audio device or devices on the system.
   * Allows the application to obtain and manipulate lines and mixers for
   * audio playback (rendering).</td>
   * <td>In some cases use of this permission may affect other
   * applications because the audio from one line may be mixed with other audio
   * being played on the system, or because manipulation of a mixer affects the
   * audio for all lines using that mixer.</td>
   * </tr>
   * <p/>
   * <tr>
   * <td>record</td>
   * <td>Audio recording through the audio device or devices on the system.
   * Allows the application to obtain and manipulate lines and mixers for
   * audio recording (capture).</td>
   * <td>In some cases use of this permission may affect other
   * applications because manipulation of a mixer affects the audio for all lines
   * using that mixer.
   * This permission can enable an applet or application to eavesdrop on a user.</td>
   * </tr>
   * </table>
   * <p/>
   *
   * @author Kara Kytle
   * @since 1.3
   */
  /*
   * (OLD PERMISSIONS TAKEN OUT FOR 1.2 BETA)
   *
   * <tr>
   * <td>playback device access</td>
   * <td>Direct access to the audio playback device(s), including configuration of the
   * playback format, volume, and balance, explicit opening and closing of the device,
   * etc.</td>
   * <td>Changes the properties of a shared system device and therefore
   * can affect other applications.</td>
   * </tr>
   *
   * <tr>
   * <td>playback device override</td>
   * <td>Manipulation of the audio playback device(s) in a way that directly conflicts
   * with use by other applications.  This includes closing the device while it is in
   * use by another application, changing the device format while another application
   * is using it, etc. </td>
   * <td>Changes the properties of a shared system device and therefore
   * can affect other applications.</td>
   * </tr>
   *
   * <tr>
   * <td>record device access</td>
   * <td>Direct access to the audio recording device(s), including configuration of the
   * the record format, volume, and balance, explicit opening and closing of the device,
   * etc.</td>
   * <td>Changes the properties of a shared system device and therefore
   * can affect other applications.</td>
   * </tr>
   *
   * <tr>
   * <td>record device override</td>
   * <td>Manipulation of the audio recording device(s) in a way that directly conflicts
   * with use by other applications.  This includes closing the device while it is in
   * use by another application, changing the device format while another application
   * is using it, etc. </td>
   * <td>Changes the properties of a shared system device and therefore
   * can affect other applications.</td>
   * </tr>
   *
   * </table>
   *<p>
   *
   * @author Kara Kytle
   * @since 1.3
   */
  
  /*
   * The <code>AudioPermission</code> class represents access rights to the audio
   * system resources.  An <code>AudioPermission</code> contains a target name
   * but no actions list; you either have the named permission or you don't.
   * <p>
   * The target name is the name of the audio permission (see the table below).
   * The names follow the hierarchical property-naming convention. Also, an asterisk
   * can be used to represent all the audio permissions.
   * <p>
   * The following table lists all the possible AudioPermission target names.
   * For each name, the table provides a description of exactly what that permission
   * allows, as well as a discussion of the risks of granting code the permission.
   * <p>
   *
   * <table border=1 cellpadding=5>
   * <tr>
   * <th>Permission Target Name</th>
   * <th>What the Permission Allows</th>
   * <th>Risks of Allowing this Permission</th>
   * </tr>
   *
   * <tr>
   * <td>play</td>
   * <td>Audio playback through the audio device or devices on the system.</td>
   * <td>Allows the application to use a system device.  Can affect other applications,
   * because the result will be mixed with other audio being played on the system.</td>
   *</tr>
   *
   * <tr>
   * <td>record</td>
   * <td>Recording audio from the audio device or devices on the system,
   * commonly through a microphone.</td>
   * <td>Can enable an applet or application to eavesdrop on a user.</td>
   * </tr>
   *
   * <tr>
   * <td>playback device access</td>
   * <td>Direct access to the audio playback device(s), including configuration of the
   * playback format, volume, and balance, explicit opening and closing of the device,
   * etc.</td>
   * <td>Changes the properties of a shared system device and therefore
   * can affect other applications.</td>
   * </tr>
   *
   * <tr>
   * <td>playback device override</td>
   * <td>Manipulation of the audio playback device(s) in a way that directly conflicts
   * with use by other applications.  This includes closing the device while it is in
   * use by another application, changing the device format while another application
   * is using it, etc. </td>
   * <td>Changes the properties of a shared system device and therefore
   * can affect other applications.</td>
   * </tr>
   *
   * <tr>
   * <td>record device access</td>
   * <td>Direct access to the audio recording device(s), including configuration of the
   * the record format, volume, and balance, explicit opening and closing of the device,
   * etc.</td>
   * <td>Changes the properties of a shared system device and therefore
   * can affect other applications.</td>
   * </tr>
   *
   * <tr>
   * <td>record device override</td>
   * <td>Manipulation of the audio recording device(s) in a way that directly conflicts
   * with use by other applications.  This includes closing the device while it is in
   * use by another application, changing the device format while another application
   * is using it, etc. </td>
   * <td>Changes the properties of a shared system device and therefore
   * can affect other applications.</td>
   * </tr>
   *
   * </table>
   *<p>
   *
   * @author Kara Kytle
   */
  
  public class AudioPermission extends BasicPermission {
  
      /**
       * Creates a new <code>AudioPermission</code> object that has the specified
       * symbolic name, such as "play" or "record". An asterisk can be used to indicate
       * all audio permissions.
       *
       * @param name the name of the new <code>AudioPermission</code>
       * @throws NullPointerException     if <code>name</code> is <code>null</code>.
       * @throws IllegalArgumentException if <code>name</code> is empty.
       */
      public AudioPermission(String name) {
  
          super(name);
      }
  
      /**
       * Creates a new <code>AudioPermission</code> object that has the specified
       * symbolic name, such as "play" or "record".  The <code>actions</code>
       * parameter is currently unused and should be <code>null</code>.
       *
       * @param name    the name of the new <code>AudioPermission</code>
       * @param actions (unused; should be <code>null</code>)
       * @throws NullPointerException     if <code>name</code> is <code>null</code>.
       * @throws IllegalArgumentException if <code>name</code> is empty.
       */
      public AudioPermission(String name, String actions) {
  
          super(name, actions);
      }
  }
  