content: package emu.grasscutter.server.packet.recv;
  
  import emu.grasscutter.data.GameData;
  import emu.grasscutter.data.excels.QuestData;
  import emu.grasscutter.game.quest.GameQuest;
  import emu.grasscutter.game.quest.enums.QuestTrigger;
  import emu.grasscutter.net.packet.Opcodes;
  import emu.grasscutter.net.packet.PacketHandler;
  import emu.grasscutter.net.packet.PacketOpcodes;
  import emu.grasscutter.net.proto.AddQuestContentProgressReqOuterClass;
  import emu.grasscutter.server.game.GameSession;
  import emu.grasscutter.server.packet.send.PacketAddQuestContentProgressRsp;
  import emu.grasscutter.data.excels.QuestData.QuestCondition;
  import java.util.List;
  import java.util.stream.Stream;
  
  @Opcodes(PacketOpcodes.AddQuestContentProgressReq)
  public class HandlerAddQuestContentProgressReq extends PacketHandler {
  
      @Override
      public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
          var req = AddQuestContentProgressReqOuterClass.AddQuestContentProgressReq.parseFrom(payload);
          //Find all conditions in quest that are the same as the given one
          Stream<QuestCondition> finishCond = GameData.getQuestDataMap().get(req.getParam()).getFinishCond().stream();
          Stream<QuestCondition> acceptCond = GameData.getQuestDataMap().get(req.getParam()).getAcceptCond().stream();
          Stream<QuestCondition> failCond = GameData.getQuestDataMap().get(req.getParam()).getFailCond().stream();
          List<QuestCondition> allCondMatch = Stream.concat(Stream.concat(acceptCond,failCond),finishCond).filter(p -> p.getType().getValue() == req.getContentType()).toList();
          for (QuestCondition cond : allCondMatch ) {
              session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.getContentTriggerByValue(req.getContentType()), cond.getParam());
          }
          session.send(new PacketAddQuestContentProgressRsp(req.getContentType()));
      }
  
  }
  