content: package thebetweenlands.client.render.entity;
  
  import net.minecraft.client.Minecraft;
  import net.minecraft.client.renderer.GlStateManager;
  import net.minecraft.client.renderer.entity.Render;
  import net.minecraft.client.renderer.entity.RenderManager;
  import net.minecraft.client.renderer.texture.TextureMap;
  import net.minecraft.util.ResourceLocation;
  import net.minecraftforge.fml.client.FMLClientHandler;
  import net.minecraftforge.fml.relauncher.Side;
  import net.minecraftforge.fml.relauncher.SideOnly;
  import thebetweenlands.client.render.model.entity.ModelGreeblingVolarpadFloater;
  import thebetweenlands.common.entity.mobs.EntityGreeblingVolarpadFloater;
  import thebetweenlands.common.registries.BlockRegistry;
  
  @SideOnly(Side.CLIENT)
  public class RenderGreeblingVolarpadFloater extends Render<EntityGreeblingVolarpadFloater> {
  	public final ResourceLocation GREEBLING_TEXTURE = new ResourceLocation("thebetweenlands:textures/entity/chiromaw.png");
  	private final ModelGreeblingVolarpadFloater GREEBLING_MODEL = new ModelGreeblingVolarpadFloater();
  
  	public RenderGreeblingVolarpadFloater(RenderManager rendermanagerIn) {
  		super(rendermanagerIn);
  	}
  
  	@Override
  	public void doRender(EntityGreeblingVolarpadFloater entity, double x, double y, double z, float yaw, float partialTickTime) {
  		renderParachuteDrop(entity, x, y, z, yaw, partialTickTime);
  	}
  
  	public void renderParachuteDrop(EntityGreeblingVolarpadFloater entity, double x, double y, double z, float yaw, float partialTickTime) {
  		FMLClientHandler.instance().getClient().getTextureManager().bindTexture(GREEBLING_TEXTURE);
  
  		GlStateManager.pushMatrix();
  
  		GlStateManager.translate(x, y, z);
  		GlStateManager.rotate(entity.smoothedAngle(partialTickTime), 0, 1, 0);
  
  		GlStateManager.pushMatrix();
  		GlStateManager.translate(0.0625D, 1.5D, -0.125D);
  		GlStateManager.scale(-1D, -1D, 1D);
  		GlStateManager.pushMatrix();
  		GlStateManager.disableCull();
  		GREEBLING_MODEL.render();
  		GlStateManager.enableCull();
  		GlStateManager.popMatrix();
  		GlStateManager.popMatrix();
  
  		GlStateManager.pushMatrix();
  		GlStateManager.translate(0.125D, 1.125D, -0.35D);
  		GlStateManager.scale(0.5D, 0.5D, 0.5D);
  		GlStateManager.rotate(180F, 0F, 1F, 0F);
  		bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
  		Minecraft.getMinecraft().getBlockRendererDispatcher().renderBlockBrightness(BlockRegistry.VOLARPAD.getDefaultState(), 1.0F);
  		GlStateManager.popMatrix();
  
  		GlStateManager.popMatrix();
  	}
  
  	@Override
  	protected ResourceLocation getEntityTexture(EntityGreeblingVolarpadFloater entity) {
  		return null;
  	}
  }