content: package thebetweenlands.client.render.model.baked.modelbase;
  
  import net.minecraft.client.model.ModelBase;
  import net.minecraft.client.model.ModelRenderer;
  import net.minecraft.entity.Entity;
  
  /**
   * BLLakeCavernStatuette2 - TripleHeadedSheep
   * Created using Tabula 7.0.1
   */
  public class ModelSimulacrumLakeCavern2 extends ModelBase {
      public ModelRenderer base;
      public ModelRenderer stone_mid;
      public ModelRenderer stone_left;
      public ModelRenderer stone_right;
      public ModelRenderer top_left;
      public ModelRenderer top_right;
  
      public ModelSimulacrumLakeCavern2() {
          this.textureWidth = 32;
          this.textureHeight = 32;
          this.stone_right = new ModelRenderer(this, 18, 7);
          this.stone_right.setRotationPoint(-1.0F, 0.0F, -1.0F);
          this.stone_right.addBox(-2.0F, -14.0F, 0.0F, 2, 14, 2, 0.0F);
          this.setRotateAngle(stone_right, 0.0F, 0.22759093446006054F, 0.0F);
          this.stone_mid = new ModelRenderer(this, 0, 7);
          this.stone_mid.setRotationPoint(0.0F, -2.0F, -0.25F);
          this.stone_mid.addBox(-1.0F, -14.0F, -1.0F, 2, 14, 2, 0.0F);
          this.top_right = new ModelRenderer(this, 18, 24);
          this.top_right.setRotationPoint(-2.0F, -14.0F, 0.0F);
          this.top_right.addBox(-1.0F, 0.0F, 0.0F, 1, 4, 2, 0.0F);
          this.base = new ModelRenderer(this, 0, 0);
          this.base.setRotationPoint(0.0F, 24.0F, 0.0F);
          this.base.addBox(-5.0F, -2.0F, -2.0F, 10, 2, 4, 0.0F);
          this.stone_left = new ModelRenderer(this, 9, 7);
          this.stone_left.setRotationPoint(1.0F, 0.0F, -1.0F);
          this.stone_left.addBox(0.0F, -14.0F, 0.0F, 2, 14, 2, 0.0F);
          this.setRotateAngle(stone_left, 0.0F, -0.22759093446006054F, 0.0F);
          this.top_left = new ModelRenderer(this, 9, 24);
          this.top_left.setRotationPoint(2.0F, -14.0F, 0.0F);
          this.top_left.addBox(0.0F, 0.0F, 0.0F, 1, 4, 2, 0.0F);
          this.stone_mid.addChild(this.stone_right);
          this.base.addChild(this.stone_mid);
          this.stone_right.addChild(this.top_right);
          this.stone_mid.addChild(this.stone_left);
          this.stone_left.addChild(this.top_left);
      }
  
      @Override
      public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { 
          this.base.render(f5);
      }
  
      /**
       * This is a helper function from Tabula to set the rotation of model parts
       */
      public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
          modelRenderer.rotateAngleX = x;
          modelRenderer.rotateAngleY = y;
          modelRenderer.rotateAngleZ = z;
      }
  }
  