content: package thebetweenlands.client.render.model.entity;
  
  import net.minecraft.client.model.ModelBase;
  import net.minecraft.client.model.ModelRenderer;
  import net.minecraft.entity.Entity;
  
  /**
   * TripleHeadedSheep
   * Created using Tabula 4.1.1
   */
  public class ModelRopeNode extends ModelBase {
      public ModelRenderer cap6;
  
      public ModelRopeNode() {
          this.textureWidth = 64;
          this.textureHeight = 64; //height is 64 here because block's texture must be 64x64
          this.cap6 = new ModelRenderer(this, 22, 21);
          this.cap6.setRotationPoint(0, 0, 0);
          this.cap6.addBox(-1.0F, -1.0F, -1.0F, 2, 2, 2, 0.0F);
          this.setRotateAngle(cap6, 0, 0, 0);
      }
  
      @Override
      public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { 
          this.cap6.render(f5);
      }
  
      /**
       * This is a helper function from Tabula to set the rotation of model parts
       */
      public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
          modelRenderer.rotateAngleX = x;
          modelRenderer.rotateAngleY = y;
          modelRenderer.rotateAngleZ = z;
      }
  }
  