content: package emu.grasscutter.server.packet.recv;
  
  import emu.grasscutter.net.packet.Opcodes;
  import emu.grasscutter.net.packet.PacketHandler;
  import emu.grasscutter.net.packet.PacketOpcodes;
  import emu.grasscutter.net.proto.EvtDoSkillSuccNotifyOuterClass.EvtDoSkillSuccNotify;
  import emu.grasscutter.server.game.GameSession;
  
  @Opcodes(PacketOpcodes.EvtDoSkillSuccNotify)
  public class HandlerEvtDoSkillSuccNotify extends PacketHandler {
  
      @Override
      public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
          EvtDoSkillSuccNotify notify = EvtDoSkillSuccNotify.parseFrom(payload);
  
          var player = session.getPlayer();
          int skillId = notify.getSkillId();
          int casterId = notify.getCasterId();
  
          // Call skill perform in the player's ability manager.
          player.getAbilityManager().onSkillStart(session.getPlayer(), skillId, casterId);
  
          // Handle skill notify in other managers.
          player.getStaminaManager().handleEvtDoSkillSuccNotify(session, skillId, casterId);
          player.getEnergyManager().handleEvtDoSkillSuccNotify(session, skillId, casterId);
      }
  }
  