content: package thebetweenlands.client.render.model.baked.modelbase;
  
  import net.minecraft.client.model.ModelBase;
  import net.minecraft.client.model.ModelRenderer;
  import net.minecraft.entity.Entity;
  
  /**
   * BLBucketFlow - TripleHeadedSheep
   * Created using Tabula 7.0.0
   */
  public class ModelRubberTapPouring extends ModelBase {
      public ModelRenderer flow1;
      public ModelRenderer flow2;
  
      public ModelRubberTapPouring() {
          this.textureWidth = 64;
          this.textureHeight = 32;
          this.flow1 = new ModelRenderer(this, 0, 0);
          this.flow1.setRotationPoint(0.0F, 8.0F, 12.0F);
          this.flow1.addBox(-0.5F, -1.0F, -6.0F, 1, 1, 6, 0.0F);
          this.setRotateAngle(flow1, 0.091106186954104F, 0.0F, 0.0F);
          this.flow2 = new ModelRenderer(this, 0, 8);
          this.flow2.setRotationPoint(0.0F, -1.0F, -6.0F);
          this.flow2.addBox(-0.51F, 0.0F, 0.0F, 1, 16, 1, 0.0F);
          this.setRotateAngle(flow2, -0.091106186954104F, 0.0F, 0.0F);
          this.flow1.addChild(this.flow2);
      }
  
      @Override
      public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { 
          this.flow1.render(f5);
      }
  
      /**
       * This is a helper function from Tabula to set the rotation of model parts
       */
      public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
          modelRenderer.rotateAngleX = x;
          modelRenderer.rotateAngleY = y;
          modelRenderer.rotateAngleZ = z;
      }
  }
  