content: package thebetweenlands.client.render.model.baked.modelbase;
  import net.minecraft.client.model.ModelBase;
  import net.minecraft.client.model.ModelRenderer;
  import net.minecraft.entity.Entity;
  
  public class ModelBarnacle1 extends ModelBase {
  	public ModelRenderer bone;
  	public ModelRenderer Bornacle1;
  	public ModelRenderer Bornacle2;
  
  	public ModelBarnacle1() {
  		textureWidth = 16;
  		textureHeight = 16;
  
  		bone = new ModelRenderer(this);
  		bone.setRotationPoint(0.0F, 24.0F, 0.0F);
  		
  
  		Bornacle1 = new ModelRenderer(this, 0, 0);
  		Bornacle1.setRotationPoint(-1.0F, 0.0F, -1.0F);
  		bone.addChild(Bornacle1);
  		setRotationAngle(Bornacle1, 0.2182F, 0.2618F, 0.0F);
  		Bornacle1.addBox(-2.0F, -1.0F, -2.0F, 2, 1, 2, 0.0F);
  
  		Bornacle2 = new ModelRenderer(this, 0, 4);
  		Bornacle2.setRotationPoint(1.0F, 0.0F, 1.0F);
  		bone.addChild(Bornacle2);
  		setRotationAngle(Bornacle2, -0.0873F, 0.1309F, 0.1309F);
  		Bornacle2.addBox(0.0F, -1.0F, 0.0F, 2, 1, 2, 0.0F);
  	}
  
      @Override
      public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { 
  		bone.render(f5);
  	}
  
  	public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) {
  		modelRenderer.rotateAngleX = x;
  		modelRenderer.rotateAngleY = y;
  		modelRenderer.rotateAngleZ = z;
  	}
  }