content: package thebetweenlands.client.render.model.baked.modelbase;
  
  import net.minecraft.client.model.ModelBase;
  import net.minecraft.client.model.ModelRenderer;
  import net.minecraft.entity.Entity;
  
  /**
   * BLDeepmanStatuette3 - TripleHeadedSheep
   * Created using Tabula 7.0.1
   */
  public class ModelSimulacrumDeepman3 extends ModelBase {
      public ModelRenderer body_base;
      public ModelRenderer scroll;
      public ModelRenderer arm1a;
      public ModelRenderer arm1b;
      public ModelRenderer arm1c;
      public ModelRenderer scrollstick;
      public ModelRenderer paperpiece1a;
      public ModelRenderer paperpiece1b;
  
      public ModelSimulacrumDeepman3() {
          this.textureWidth = 64;
          this.textureHeight = 64;
          this.scrollstick = new ModelRenderer(this, 0, 42);
          this.scrollstick.setRotationPoint(0.0F, -1.0F, 0.0F);
          this.scrollstick.addBox(-0.5F, -0.5F, -4.0F, 1, 1, 8, 0.0F);
          this.setRotateAngle(scrollstick, 0.0F, 0.0F, 0.36425021489121656F);
          this.body_base = new ModelRenderer(this, 0, 0);
          this.body_base.setRotationPoint(-4.5F, 24.0F, -3.0F);
          this.body_base.addBox(0.0F, -10.0F, 0.0F, 6, 10, 6, 0.0F);
          this.setRotateAngle(body_base, -0.045553093477052F, -0.045553093477052F, 0.045553093477052F);
          this.arm1a = new ModelRenderer(this, 0, 17);
          this.arm1a.setRotationPoint(3.0F, -6.7F, 3.0F);
          this.arm1a.addBox(-3.5F, 0.0F, 0.0F, 7, 3, 3, 0.0F);
          this.setRotateAngle(arm1a, -0.8651597102135892F, 0.0F, 0.0F);
          this.scroll = new ModelRenderer(this, 0, 32);
          this.scroll.setRotationPoint(3.5F, 24.0F, 0.0F);
          this.scroll.addBox(-1.0F, -2.0F, -3.4F, 2, 2, 7, 0.0F);
          this.setRotateAngle(scroll, 0.0F, -0.18203784098300857F, -0.136659280431156F);
          this.arm1c = new ModelRenderer(this, 13, 24);
          this.arm1c.setRotationPoint(3.5F, 3.0F, 3.0F);
          this.arm1c.addBox(-2.99F, 0.0F, -3.0F, 3, 3, 3, 0.0F);
          this.setRotateAngle(arm1c, -0.5009094953223726F, 0.0F, 0.0F);
          this.arm1b = new ModelRenderer(this, 0, 24);
          this.arm1b.setRotationPoint(-0.5F, 3.0F, 3.0F);
          this.arm1b.addBox(-3.01F, 0.0F, -3.0F, 3, 3, 3, 0.0F);
          this.setRotateAngle(arm1b, -0.27314402793711257F, 0.0F, 0.0F);
          this.paperpiece1a = new ModelRenderer(this, 0, 52);
          this.paperpiece1a.setRotationPoint(1.0F, 0.0F, 0.0F);
          this.paperpiece1a.addBox(0.0F, 0.0F, -3.5F, 1, 0, 7, 0.0F);
          this.setRotateAngle(paperpiece1a, 0.0F, 0.0F, -0.22759093446006054F);
          this.paperpiece1b = new ModelRenderer(this, -5, 52);
          this.paperpiece1b.setRotationPoint(1.0F, 0.0F, 0.0F);
          this.paperpiece1b.addBox(0.0F, 0.0F, -3.5F, 2, 0, 7, 0.0F);
          this.setRotateAngle(paperpiece1b, 0.0F, 0.0F, 0.5462880558742251F);
          this.scroll.addChild(this.scrollstick);
          this.body_base.addChild(this.arm1a);
          this.arm1a.addChild(this.arm1c);
          this.arm1a.addChild(this.arm1b);
          this.scroll.addChild(this.paperpiece1a);
          this.paperpiece1a.addChild(this.paperpiece1b);
      }
  
      @Override
      public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { 
          this.body_base.render(f5);
          this.scroll.render(f5);
      }
  
      /**
       * This is a helper function from Tabula to set the rotation of model parts
       */
      public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
          modelRenderer.rotateAngleX = x;
          modelRenderer.rotateAngleY = y;
          modelRenderer.rotateAngleZ = z;
      }
  }
  