content: package thebetweenlands.common.world.biome;
  
  import net.minecraft.util.ResourceLocation;
  import net.minecraftforge.common.BiomeDictionary;
  import net.minecraftforge.common.BiomeDictionary.Type;
  import thebetweenlands.common.lib.ModInfo;
  import thebetweenlands.common.registries.BlockRegistry;
  import thebetweenlands.common.world.WorldProviderBetweenlands;
  import thebetweenlands.common.world.gen.biome.decorator.BiomeDecoratorSwamplandsClearing;
  
  public class BiomeSwamplandsClearing extends BiomeBetweenlands {
  	public BiomeSwamplandsClearing() {
  		super(new ResourceLocation(ModInfo.ID, "swamplands_clearing"), 
  				new BiomeProperties("Swamplands Clearing")
  				.setBaseHeight(WorldProviderBetweenlands.LAYER_HEIGHT + 2)
  				.setHeightVariation(1F)
  				.setWaterColor(0x184220)
  				.setTemperature(0.8F)
  				.setRainfall(0.9F));
  
  		this.setWeight(0);
  		this.getBiomeGenerator().setFillerBlockState(BlockRegistry.SWAMP_DIRT.getDefaultState())
  		.setTopBlockState(BlockRegistry.SWAMP_GRASS.getDefaultState()).setDecorator(new BiomeDecoratorSwamplandsClearing(this));
  		this.setFoliageColors(-1, 0x52AF5A);
  	}
  
  	@Override
  	public void addTypes() {
  		BiomeDictionary.addTypes(this, Type.SWAMP, Type.DENSE, Type.FOREST, Type.WET, Type.WATER);
  	}
  }
  