content: package thebetweenlands.common.block.container;
  
  import java.util.Random;
  
  import net.minecraft.block.BlockHorizontal;
  import net.minecraft.block.ITileEntityProvider;
  import net.minecraft.block.material.Material;
  import net.minecraft.block.properties.PropertyDirection;
  import net.minecraft.block.state.BlockStateContainer;
  import net.minecraft.block.state.IBlockState;
  import net.minecraft.entity.EntityLivingBase;
  import net.minecraft.entity.player.EntityPlayer;
  import net.minecraft.inventory.IInventory;
  import net.minecraft.inventory.InventoryHelper;
  import net.minecraft.item.ItemStack;
  import net.minecraft.tileentity.TileEntity;
  import net.minecraft.util.BlockRenderLayer;
  import net.minecraft.util.EnumBlockRenderType;
  import net.minecraft.util.EnumFacing;
  import net.minecraft.util.EnumHand;
  import net.minecraft.util.EnumParticleTypes;
  import net.minecraft.util.math.BlockPos;
  import net.minecraft.world.IBlockAccess;
  import net.minecraft.world.World;
  import net.minecraftforge.fluids.Fluid;
  import net.minecraftforge.fluids.FluidActionResult;
  import net.minecraftforge.fluids.FluidStack;
  import net.minecraftforge.fluids.FluidUtil;
  import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
  import net.minecraftforge.fluids.capability.IFluidHandler;
  import net.minecraftforge.fml.relauncher.Side;
  import net.minecraftforge.fml.relauncher.SideOnly;
  import net.minecraftforge.items.CapabilityItemHandler;
  import net.minecraftforge.items.IItemHandler;
  import thebetweenlands.client.render.particle.BLParticles;
  import thebetweenlands.client.tab.BLCreativeTabs;
  import thebetweenlands.common.TheBetweenlands;
  import thebetweenlands.common.block.BasicBlock;
  import thebetweenlands.common.config.BetweenlandsConfig;
  import thebetweenlands.common.proxy.CommonProxy;
  import thebetweenlands.common.registries.FluidRegistry;
  import thebetweenlands.common.tile.TileEntityPurifier;
  
  public class BlockPurifier extends BasicBlock implements ITileEntityProvider {
  	public static final PropertyDirection FACING = BlockHorizontal.FACING;
  
  	public BlockPurifier() {
  		super(Material.ROCK);
  		setHardness(2.0F);
  		setResistance(5.0F);
  		setTranslationKey("thebetweenlands.purifier");
  		setCreativeTab(BLCreativeTabs.BLOCKS);
  		setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
  	}
  
  	@Override
  	public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand) {
  		return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing());
  	}
  
  	@Override
  	public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) {
  		world.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing()), 2);
  	}
  
  	@Override
  	public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand,  EnumFacing side, float hitX, float hitY, float hitZ) {
  		ItemStack heldItem = player.getHeldItem(hand);
  
  		if (world.getTileEntity(pos) instanceof TileEntityPurifier) {
  			TileEntityPurifier tile = (TileEntityPurifier) world.getTileEntity(pos);
  
  			if (player.isSneaking()) {
  				return false;
  			}
  
  			if (!heldItem.isEmpty()) {
  				IFluidHandler handler = heldItem.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null);
  				if(handler != null) {
  					Fluid fluid = FluidRegistry.SWAMP_WATER;
  					FluidStack bucketFluid = handler.drain(new FluidStack(fluid, Fluid.BUCKET_VOLUME), false);
  
  					if (bucketFluid != null) {
  						IItemHandler playerInventory = player.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
  						if (playerInventory != null) {
  							FluidActionResult fluidActionResult = FluidUtil.tryEmptyContainerAndStow(heldItem, tile, playerInventory, Integer.MAX_VALUE, player, !world.isRemote);
  
  							if (fluidActionResult.isSuccess()) {
  								if (!world.isRemote) {
  									player.setHeldItem(hand, fluidActionResult.getResult());
  								}
  								return true;
  							}
  						}
  					}
  				}
  			}
  			
  			if (!world.isRemote && tile != null) {
  				player.openGui(TheBetweenlands.instance, CommonProxy.GUI_PURIFIER, world, pos.getX(), pos.getY(), pos.getZ());
  			}
  		}
  		return true;
  	}
  
  	@Override
  	public int getLightValue(IBlockState state, IBlockAccess world, BlockPos pos) {
  		if (world.getTileEntity(pos) instanceof TileEntityPurifier) {
  			TileEntityPurifier tile = (TileEntityPurifier) world.getTileEntity(pos);
  			if (tile == null) {
  				return 0;
  			}
  			return tile.lightOn ? 13 : 0;
  		}
  		return 0;
  	}
  
  	@Override
  	public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {
  		TileEntity tileEntity = worldIn.getTileEntity(pos);
  
  		if (tileEntity instanceof IInventory) {
  			InventoryHelper.dropInventoryItems(worldIn, pos, (IInventory)tileEntity);
  			worldIn.updateComparatorOutputLevel(pos, this);
  		}
  
  		super.breakBlock(worldIn, pos, state);
  	}
  
  	@Override
  	@SideOnly(Side.CLIENT)
  	public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) {
  		if (world.getTileEntity(pos) instanceof TileEntityPurifier) {
  			TileEntityPurifier tile = (TileEntityPurifier) world.getTileEntity(pos);
  			if (tile.isPurifying() && tile.lightOn) {
  				float x = pos.getX() + 0.5F;
  				float y = pos.getY() + rand.nextFloat() * 6.0F / 16.0F;
  				float z = pos.getZ() + 0.5F;
  				float fixedOffset = 0.25F;
  				float randomOffset = rand.nextFloat() * 0.6F - 0.3F;
  
  				BLParticles.PURIFIER_STEAM.spawn(world, (double) (x - fixedOffset), (double) y + 0.5D, (double) (z + randomOffset));
  				//BLParticle.STEAM_PURIFIER.spawn(world, (double) (x - fixedOffset), (double) y + 0.5D, (double) (z + randomOffset), 0.0D, 0.0D, 0.0D, 0);
  				world.spawnParticle(EnumParticleTypes.FLAME, (double) (x - fixedOffset), (double) y, (double) (z + randomOffset), 0.0D, 0.0D, 0.0D);
  
  				BLParticles.PURIFIER_STEAM.spawn(world, (double) (x + fixedOffset), (double) y + 0.5D, (double) (z + randomOffset));
  				//BLParticle.STEAM_PURIFIER.spawn(world, (double) (x + fixedOffset), (double) y + 0.5D, (double) (z + randomOffset), 0.0D, 0.0D, 0.0D, 0);
  				world.spawnParticle(EnumParticleTypes.FLAME, (double) (x + fixedOffset), (double) y, (double) (z + randomOffset), 0.0D, 0.0D, 0.0D);
  
  				BLParticles.PURIFIER_STEAM.spawn(world, (x + randomOffset), (double) y, (double) (z - fixedOffset));
  				//BLParticle.STEAM_PURIFIER.spawn(world, (double) (x + randomOffset), (double) y + 0.5D, (double) (z - fixedOffset), 0.0D, 0.0D, 0.0D, 0);
  				world.spawnParticle(EnumParticleTypes.FLAME, (double) (x + randomOffset), (double) y, (double) (z - fixedOffset), 0.0D, 0.0D, 0.0D);
  
  				BLParticles.PURIFIER_STEAM.spawn(world, (double) (x + randomOffset), (double) y + 0.5D, (double) (z + fixedOffset));
  				//BLParticle.STEAM_PURIFIER.spawn(world, (double) (x + randomOffset), (double) y + 0.5D, (double) (z + fixedOffset), 0.0D, 0.0D, 0.0D, 0);
  				world.spawnParticle(EnumParticleTypes.FLAME, (double) (x + randomOffset), (double) y, (double) (z + fixedOffset), 0.0D, 0.0D, 0.0D);
  
  				if (world.isAirBlock(pos.up())) {
  					BLParticles.BUBBLE_PURIFIER.spawn(world, x, y + 1, z);
  				}
  			}
  		}
  	}
  
  	@Override
  	public EnumBlockRenderType getRenderType(IBlockState state) {
  		return EnumBlockRenderType.MODEL;
  	}
  
  	@Override
  	public IBlockState getStateFromMeta(int meta) {
  		EnumFacing facing = EnumFacing.byIndex(meta);
  
  		if (facing.getAxis() == EnumFacing.Axis.Y) {
  			facing = EnumFacing.NORTH;
  		}
  
  		return this.getDefaultState().withProperty(FACING, facing);
  	}
  
  	@Override
  	@SideOnly(Side.CLIENT)
  	public BlockRenderLayer getRenderLayer() {
  		return BlockRenderLayer.CUTOUT;
  	}
  
  	@Override
  	public boolean isFullCube(IBlockState state) {
  		return false;
  	}
  
  	@Override
  	public boolean isOpaqueCube(IBlockState state) {
  		return false;
  	}
  
  	@Override
  	public int getMetaFromState(IBlockState state) {
  		return state.getValue(FACING).getIndex();
  	}
  
  	@Override
  	public TileEntity createNewTileEntity(World world, int meta) {
  		return new TileEntityPurifier();
  	}
  
  	@Override
  	@SideOnly(Side.CLIENT)
  	public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) {
  		return true;
  	}
  
  	@Override
  	protected BlockStateContainer createBlockState() {
  		return new BlockStateContainer(this, FACING);
  	}
  	
  	@SuppressWarnings("deprecation")
  	@Override
  	public boolean eventReceived(IBlockState state, World worldIn, BlockPos pos, int id, int param) {
          super.eventReceived(state, worldIn, pos, id, param);
          TileEntity tileentity = worldIn.getTileEntity(pos);
          return tileentity == null ? false : tileentity.receiveClientEvent(id, param);
      }
  	
  	@Override
  	public void fillWithRain(World world, BlockPos pos) {
  		if (world.provider.getDimension() == BetweenlandsConfig.WORLD_AND_DIMENSION.dimensionId && world.getTileEntity(pos) instanceof TileEntityPurifier) {
  			TileEntityPurifier tile = (TileEntityPurifier) world.getTileEntity(pos);
  			
  			if(tile != null) {
  				tile.fill(new FluidStack(FluidRegistry.SWAMP_WATER, Fluid.BUCKET_VOLUME / 2), true);
  			}
  		}
  	}
  }