content: package thebetweenlands.client.render.entity;
  
  import net.minecraft.client.renderer.GlStateManager;
  import net.minecraft.client.renderer.GlStateManager.DestFactor;
  import net.minecraft.client.renderer.GlStateManager.SourceFactor;
  import net.minecraft.client.renderer.entity.Render;
  import net.minecraft.client.renderer.entity.RenderManager;
  import net.minecraft.util.ResourceLocation;
  import thebetweenlands.client.render.model.entity.ModelWight;
  import thebetweenlands.common.entity.mobs.EntityFortressBossSpawner;
  
  public class RenderFortressBossSpawner extends Render<EntityFortressBossSpawner> {
  	protected static final ModelWight MODEL = new ModelWight();
  	protected static final ResourceLocation TEXTURE = new ResourceLocation("thebetweenlands:textures/entity/wight.png");
  
  	public RenderFortressBossSpawner(RenderManager renderManager) {
  		super(renderManager);
  	}
  
  	@Override
  	public void doRender(EntityFortressBossSpawner entity, double x, double y, double z, float yaw, float partialTicks) {
  		GlStateManager.enableBlend();
  		GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
  		GlStateManager.pushMatrix();
  		GlStateManager.enableTexture2D();
  		GlStateManager.translate(x, y + 1.338F, z);
  		GlStateManager.scale(0.9F, 0.9F, 0.9F);
  		this.bindTexture(TEXTURE);
  		GlStateManager.rotate(180, 1, 0, 0);
  		float progress = 1.0F - (float)entity.spawnDelay / entity.maxSpawnDelay;
  		GlStateManager.color(1, 1, 1, progress);
  		MODEL.render(entity, 0, 0, entity.ticksExisted + partialTicks, 0, 0, 0.0625F);
  		GlStateManager.color(1, 1, 1, 1);
  		GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
  		GlStateManager.popMatrix();
  	}
  
  	@Override
  	protected ResourceLocation getEntityTexture(EntityFortressBossSpawner p_110775_1_) {
  		return null;
  	}
  }
  