content: package thebetweenlands.common.block.container;
  
  import java.util.Random;
  
  import net.minecraft.block.BlockContainer;
  import net.minecraft.block.BlockHorizontal;
  import net.minecraft.block.material.Material;
  import net.minecraft.block.properties.PropertyDirection;
  import net.minecraft.block.state.BlockFaceShape;
  import net.minecraft.block.state.BlockStateContainer;
  import net.minecraft.block.state.IBlockState;
  import net.minecraft.entity.EntityLivingBase;
  import net.minecraft.entity.item.EntityItem;
  import net.minecraft.entity.player.EntityPlayer;
  import net.minecraft.inventory.IInventory;
  import net.minecraft.item.ItemStack;
  import net.minecraft.tileentity.TileEntity;
  import net.minecraft.util.EnumBlockRenderType;
  import net.minecraft.util.EnumFacing;
  import net.minecraft.util.EnumHand;
  import net.minecraft.util.EnumParticleTypes;
  import net.minecraft.util.math.BlockPos;
  import net.minecraft.world.IBlockAccess;
  import net.minecraft.world.World;
  import thebetweenlands.client.tab.BLCreativeTabs;
  import thebetweenlands.common.TheBetweenlands;
  import thebetweenlands.common.item.misc.ItemLifeCrystal;
  import thebetweenlands.common.proxy.CommonProxy;
  import thebetweenlands.common.registries.ItemRegistry;
  import thebetweenlands.common.tile.TileEntityMortar;
  
  public class BlockMortar extends BlockContainer {
  	public static final PropertyDirection FACING = BlockHorizontal.FACING;
  
  	public BlockMortar() {
  		super(Material.ROCK);
  		setHardness(2.0F);
  		setResistance(5.0F);
  		setCreativeTab(BLCreativeTabs.BLOCKS);
  		setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
  	}
  
  	@Override
  	public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand) {
  		return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing());
  	}
  
  	@Override
  	public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) {
  		world.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing()), 2);
  	}
  
  	@Override
  	public void onBlockClicked(World worldIn, BlockPos pos, EntityPlayer playerIn) {
  		if(!worldIn.isRemote) {
  			if (worldIn.getTileEntity(pos) instanceof TileEntityMortar) {
  				TileEntityMortar tile = (TileEntityMortar) worldIn.getTileEntity(pos);
  
  				tile.manualGrinding = true;
  				IBlockState state = worldIn.getBlockState(pos);
  				worldIn.notifyBlockUpdate(pos, state, state, 3);
  			}
  		}
  	}
  
  	@Override
  	public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand,EnumFacing side, float hitX, float hitY, float hitZ) {
  		if (worldIn.isRemote)
  			return true;
  		if (worldIn.getTileEntity(pos) instanceof TileEntityMortar) {
  			TileEntityMortar tile = (TileEntityMortar) worldIn.getTileEntity(pos);
  
  			if (!playerIn.getHeldItem(hand).isEmpty()) {
  				if (playerIn.getHeldItem(hand).getItem() == ItemRegistry.PESTLE && tile.getStackInSlot(1).isEmpty()) {
  					tile.setInventorySlotContents(1, playerIn.getHeldItem(hand));
  					tile.hasPestle = true;
  					worldIn.notifyBlockUpdate(tile.getPos(), worldIn.getBlockState(pos), worldIn.getBlockState(pos), 2);
  					playerIn.setHeldItem(hand, ItemStack.EMPTY);
  				} else if (playerIn.getHeldItem(hand).getItem() instanceof ItemLifeCrystal && tile.getStackInSlot(3).isEmpty()) {
  					tile.setInventorySlotContents(3, playerIn.getHeldItem(hand));
  					playerIn.setHeldItem(hand, ItemStack.EMPTY);
  				} else {
  					playerIn.openGui(TheBetweenlands.instance, CommonProxy.GUI_PESTLE_AND_MORTAR, worldIn, pos.getX(), pos.getY(), pos.getZ());
  				}
  			} else {
  				playerIn.openGui(TheBetweenlands.instance, CommonProxy.GUI_PESTLE_AND_MORTAR, worldIn, pos.getX(), pos.getY(), pos.getZ());
  			}
  		}
  		return true;
  	}
  
  	@Override
  	public void breakBlock(World world, BlockPos pos, IBlockState state) {
  		IInventory tile = (IInventory) world.getTileEntity(pos);
  		if (tile != null)
  			for (int i = 0; i < tile.getSizeInventory(); i++) {
  				ItemStack stack = tile.getStackInSlot(i);
  				if (!stack.isEmpty()) {
  					if (!world.isRemote) {
  						float f = 0.7F;
  						double d0 = world.rand.nextFloat() * f + (1.0F - f) * 0.5D;
  						double d1 = world.rand.nextFloat() * f + (1.0F - f) * 0.5D;
  						double d2 = world.rand.nextFloat() * f + (1.0F - f) * 0.5D;
  						if (stack.getItem() == ItemRegistry.PESTLE){
  							stack.getTagCompound().setBoolean("active", false);
  						}
  						EntityItem entityitem = new EntityItem(world, pos.getX() + d0, pos.getY() + d1, pos.getZ() + d2, stack);
  						entityitem.setPickupDelay(10);
  						world.spawnEntity(entityitem);
  					}
  				}
  			}
  		super.breakBlock(world, pos, state);
  	}
  
  	@Override
  	public void randomDisplayTick(IBlockState stateIn, World world, BlockPos pos, Random rand) {
  		TileEntityMortar tile = (TileEntityMortar) world.getTileEntity(pos);
  		if (tile.progress > 0 && tile.progress < 84 && rand.nextInt(3) == 0) {
  			float f = pos.getX() + 0.5F;
  			float f1 = pos.getY() + 1.1F + rand.nextFloat() * 6.0F / 16.0F;
  			float f2 = pos.getZ() + 0.5F;
  			world.spawnParticle(EnumParticleTypes.VILLAGER_HAPPY, f, f1, f2, 0.0D, 0.0D, 0.0D);
  		}
  	}
  
  	@Override
  	public EnumBlockRenderType getRenderType(IBlockState state) {
  		return EnumBlockRenderType.MODEL;
  	}
  
  	@Override
  	public boolean isOpaqueCube(IBlockState state) {
  		return false;
  	}
  
  	@Override
  	public TileEntity createNewTileEntity(World world, int meta) {
  		return new TileEntityMortar();
  	}
  
  	@Override
  	protected BlockStateContainer createBlockState() {
  		return new BlockStateContainer(this, FACING);
  	}
  
  	@Override
  	public int getMetaFromState(IBlockState state) {
  		return state.getValue(FACING).getHorizontalIndex();
  	}
  
  	@Override
  	public IBlockState getStateFromMeta(int meta) {
  		return this.getDefaultState().withProperty(FACING, EnumFacing.byHorizontalIndex(meta));
  	}
  	
  	@Override
  	public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
  		return BlockFaceShape.UNDEFINED;
  	}
  	
  	@Override
  	public boolean isSideSolid(IBlockState base_state, IBlockAccess world, BlockPos pos, EnumFacing side) {
  		return false;
  	}
  }