content: package emu.grasscutter.command.commands;
  
  import emu.grasscutter.Grasscutter;
  import emu.grasscutter.command.Command;
  import emu.grasscutter.command.CommandHandler;
  import emu.grasscutter.command.Command.TargetRequirement;
  import emu.grasscutter.game.player.Player;
  
  import java.util.List;
  
  @Command(
      label = "sendMessage",
      aliases = {"say", "sendservmsg", "sendservermessage", "b", "broadcast"},
      usage = {"<message>"},
      permission = "server.sendmessage",
      permissionTargeted = "server.sendmessage.others",
      targetRequirement = TargetRequirement.NONE)
  public final class SendMessageCommand implements CommandHandler {
  
      @Override
      public void execute(Player sender, Player targetPlayer, List<String> args) {
          if (args.size() == 0) {
              sendUsageMessage(sender);
              return;
          }
  
          String message = String.join(" ", args);
  
          if (targetPlayer == null) {
              for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
                  CommandHandler.sendMessage(p, message);
              }
          } else {
              CommandHandler.sendMessage(targetPlayer, message);
          }
          CommandHandler.sendTranslatedMessage(sender, "commands.sendMessage.success");
      }
  }
  