content: package emu.grasscutter.server.packet.send;
  
  import static emu.grasscutter.config.Configuration.*;
  
  import emu.grasscutter.game.inventory.GameItem;
  import emu.grasscutter.game.player.Player;
  import emu.grasscutter.net.packet.BasePacket;
  import emu.grasscutter.net.packet.PacketOpcodes;
  import emu.grasscutter.net.proto.ItemOuterClass.Item;
  import emu.grasscutter.net.proto.PlayerStoreNotifyOuterClass.PlayerStoreNotify;
  import emu.grasscutter.net.proto.StoreTypeOuterClass.StoreType;
  
  public class PacketPlayerStoreNotify extends BasePacket {
  
      public PacketPlayerStoreNotify(Player player) {
          super(PacketOpcodes.PlayerStoreNotify);
  
          this.buildHeader(2);
  
          PlayerStoreNotify.Builder p = PlayerStoreNotify.newBuilder()
                  .setStoreType(StoreType.STORE_TYPE_PACK)
                  .setWeightLimit(GAME_OPTIONS.inventoryLimits.all);
  
          for (GameItem item : player.getInventory()) {
              Item itemProto = item.toProto();
              p.addItemList(itemProto);
          }
  
          this.setData(p.build());
      }
  }
  