content: package emu.grasscutter.server.packet.send;
  
  import java.util.stream.Collectors;
  import java.util.stream.IntStream;
  
  import emu.grasscutter.net.packet.BasePacket;
  import emu.grasscutter.net.packet.PacketOpcodes;
  import emu.grasscutter.net.proto.PlayerWorldSceneInfoListNotifyOuterClass.PlayerWorldSceneInfoListNotify;
  import emu.grasscutter.net.proto.PlayerWorldSceneInfoOuterClass.PlayerWorldSceneInfo;
  
  public class PacketPlayerWorldSceneInfoListNotify extends BasePacket {
  
      public PacketPlayerWorldSceneInfoListNotify() {
          super(PacketOpcodes.PlayerWorldSceneInfoListNotify); // Rename opcode later
  
          PlayerWorldSceneInfoListNotify.Builder proto = PlayerWorldSceneInfoListNotify.newBuilder()
                  .addInfoList(
                          PlayerWorldSceneInfo.newBuilder()
                                  .setSceneId(1)
                                  .setIsLocked(false)
                                  .build()
                  )
                  .addInfoList(
                          PlayerWorldSceneInfo.newBuilder()
                                  .setSceneId(3)
                                  .setIsLocked(false)
                                  .addSceneTagIdList(102) // Jade chamber
                                  .addSceneTagIdList(113)
                                  .addSceneTagIdList(117)
  
                                  // Vanarana (Sumeru tree)
                                  .addSceneTagIdList(1093) // Vana_real
                                  // .addSceneTagIdList(1094) // Vana_dream
                                  // .addSceneTagIdList(1095) // Vana_first
                                  // .addSceneTagIdList(1096) // Vana_festival
  
                                  // 3.1 event
                                  .addSceneTagIdList(152)
                                  .addSceneTagIdList(153)
  
                                  // Pyramid
                                  .addSceneTagIdList(1164) // Arena (XMSM_CWLTop)
                                  .addSceneTagIdList(1166) // Pyramid (CWL_Trans_02)
  
                                  // Brute force
                                  //.addAllSceneTagIdList(IntStream.range(1150, 1250).boxed().toList())
                                  .build()
                  )
                  .addInfoList(
                          PlayerWorldSceneInfo.newBuilder()
                                  .setSceneId(4)
                                  .setIsLocked(false)
                                  .addSceneTagIdList(106)
                                  .addSceneTagIdList(109)
                                  .addSceneTagIdList(117)
                                  .build()
                  )
                  .addInfoList(
                          PlayerWorldSceneInfo.newBuilder()
                                  .setSceneId(5)
                                  .setIsLocked(false)
                                  .build()
                  )
                  .addInfoList(
                          PlayerWorldSceneInfo.newBuilder()
                                  .setSceneId(6)
                                  .setIsLocked(false)
                                  .build()
                  )
                  .addInfoList(
                          PlayerWorldSceneInfo.newBuilder()
                                  .setSceneId(7)
                                  .setIsLocked(false)
                                  .build()
                  )
                  .addInfoList(
                          PlayerWorldSceneInfo.newBuilder()
                                  .setSceneId(9)
                                  .setIsLocked(false)
                                  .addAllSceneTagIdList(IntStream.range(0, 3000).boxed().toList())
                                  .build()
                  );
  
          this.setData(proto);
      }
  }
  