content: package emu.grasscutter.data.excels;
  
  import java.util.ArrayList;
  import emu.grasscutter.data.GameResource;
  import emu.grasscutter.data.ResourceType;
  import emu.grasscutter.data.ResourceType.LoadPriority;
  import emu.grasscutter.data.common.FightPropData;
  
  @ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
  public class AvatarTalentData extends GameResource {
  	private int talentId;
  	private int prevTalent;
      private long nameTextMapHash;
      private String icon;
      private int mainCostItemId;
      private int mainCostItemCount;
      private String openConfig;
      private FightPropData[] addProps;
      private float[] paramList;
  
      @Override
  	public int getId(){
          return this.talentId;
      }
      
      public int PrevTalent() {
  		return prevTalent;
  	}
  	
  	public long getNameTextMapHash() {
  		return nameTextMapHash;
  	}
  
  	public String getIcon() {
  		return icon;
  	}
  
  	public int getMainCostItemId() {
  		return mainCostItemId;
  	}
  
  	public int getMainCostItemCount() {
  		return mainCostItemCount;
  	}
  
  	public String getOpenConfig() {
  		return openConfig;
  	}
  
  	public FightPropData[] getAddProps() {
  		return addProps;
  	}
  
  	public float[] getParamList() {
  		return paramList;
  	}
  
  	@Override
  	public void onLoad() {
  		ArrayList<FightPropData> parsed = new ArrayList<FightPropData>(getAddProps().length);
  		for (FightPropData prop : getAddProps()) {
  			if (prop.getPropType() != null || prop.getValue() == 0f) {
  				prop.onLoad();
  				parsed.add(prop);
  			}
  		}
  		this.addProps = parsed.toArray(new FightPropData[parsed.size()]);
  	}
  }
  