content: package emu.grasscutter.command.commands;
  
  import emu.grasscutter.command.Command;
  import emu.grasscutter.command.CommandHandler;
  import emu.grasscutter.game.entity.EntityAvatar;
  import emu.grasscutter.game.player.Player;
  import emu.grasscutter.game.props.FightProperty;
  import emu.grasscutter.game.props.LifeState;
  import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
  import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
  
  import java.util.List;
  
  import static emu.grasscutter.utils.Language.translate;
  
  @Command(label = "killCharacter", aliases = {"suicide", "kill"}, permission = "player.killcharacter", permissionTargeted = "player.killcharacter.others")
  public final class KillCharacterCommand implements CommandHandler {
  
      @Override
      public void execute(Player sender, Player targetPlayer, List<String> args) {
          EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
          entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
          // Packets
          entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
          entity.getWorld().broadcastPacket(new PacketLifeStateChangeNotify(0, entity, LifeState.LIFE_DEAD));
          // remove
          targetPlayer.getScene().removeEntity(entity);
          entity.onDeath(0);
  
          CommandHandler.sendMessage(sender, translate(sender, "commands.killCharacter.success", targetPlayer.getNickname()));
      }
  }
  