content: /**
   * @desc this class holds getter and setter methods for each dialogue scenario's status
   * examples include setAsker() and getNextScenarioID()
   */
  
  package powerup.systers.com.data.entities;
  
  import android.arch.persistence.room.Entity;
  import android.arch.persistence.room.PrimaryKey;
  
  @Entity
  public class Scenario {
  
      @PrimaryKey
      private int scenarioId;
  
      private String scenarioName;
  
      private String timestamp;
  
      private String asker;
  
      private int avatar;
  
      private int firstQuestionID;
  
      private int completed;  // If equal to 1, the scenario is already completed
  
      private int nextScenarioID;
  
      private int replayed;   // If equal to 0, the scenario can be replayed
  
      public Scenario(int scenarioId, String scenarioName, String timestamp, String asker, int avatar, int firstQuestionID, int completed, int nextScenarioID, int replayed) {
          this.scenarioId = scenarioId;
          this.scenarioName = scenarioName;
          this.timestamp = timestamp;
          this.asker = asker;
          this.avatar = avatar;
          this.firstQuestionID = firstQuestionID;
          this.completed = completed;
          this.nextScenarioID = nextScenarioID;
          this.replayed = replayed;
      }
  
      public int getCompleted() {
          return completed;
      }
  
      public int getScenarioId() {
          return scenarioId;
      }
  
      public String getScenarioName() {
          return scenarioName;
      }
  
      public String getTimestamp() {
          return timestamp;
      }
  
      public String getAsker() {
          return asker;
      }
  
      public int getAvatar() {
          return avatar;
      }
  
      public int getFirstQuestionID() {
          return firstQuestionID;
      }
  
      public int getNextScenarioID() {
          return nextScenarioID;
      }
  
      public int getReplayed() {
          return replayed;
      }
  }
  