content: package pers.neige.neigeitems.event;
  
  import lombok.NonNull;
  import org.bukkit.entity.Player;
  import org.bukkit.event.HandlerList;
  import org.bukkit.inventory.ItemStack;
  
  /**
   * 服务端向客户端发送物品数据包时触发.
   *
   * @property player    接收数据包的玩家
   * @property itemStack 发送的物品
   */
  public final class ItemPacketEvent extends BasicEvent {
      private static final HandlerList handlers = new HandlerList();
      private final @NonNull Player player;
      private final @NonNull ItemStack itemStack;
  
      /**
       * @param player    接收数据包的玩家
       * @param itemStack 发送的物品
       */
      public ItemPacketEvent(
              @NonNull Player player,
              @NonNull ItemStack itemStack
      ) {
          this.player = player;
          this.itemStack = itemStack;
      }
  
      public static @NonNull HandlerList getHandlerList() {
          return handlers;
      }
  
      /**
       * 获取接收数据包的玩家
       */
      public @NonNull Player getPlayer() {
          return player;
      }
  
      /**
       * 获取发送的物品
       */
      public @NonNull ItemStack getItemStack() {
          return itemStack;
      }
  
      @Override
      public @NonNull HandlerList getHandlers() {
          return handlers;
      }
  }
  