content: package thebetweenlands.common.item.armor;
  
  import net.minecraft.entity.player.EntityPlayer;
  import net.minecraft.inventory.EntityEquipmentSlot;
  import net.minecraft.item.EnumRarity;
  import net.minecraft.item.ItemStack;
  import net.minecraft.util.ResourceLocation;
  import thebetweenlands.client.tab.BLCreativeTabs;
  import thebetweenlands.common.item.BLMaterialRegistry;
  import thebetweenlands.common.lib.ModInfo;
  
  public class ItemSkullMask extends ItemBLArmor {
  	private static final ResourceLocation SKULL_TEXTURE = new ResourceLocation(ModInfo.ID, "textures/gui/skull_mask.png");
  	private static final ResourceLocation SKULL_SIDE_LEFT_TEXTURE = new ResourceLocation(ModInfo.ID, "textures/gui/skull_mask_side_left.png");
  	private static final ResourceLocation SKULL_SIDE_RIGHT_TEXTURE = new ResourceLocation(ModInfo.ID, "textures/gui/skull_mask_side_right.png");
  
  	public ItemSkullMask() {
  		super(BLMaterialRegistry.ARMOR_DECORATIVE, 2, EntityEquipmentSlot.HEAD, "skull_mask");
  		this.setCreativeTab(BLCreativeTabs.SPECIALS);
  	}
  
  	@Override
  	public int getItemEnchantability() {
  		return 0;
  	}
  
  	@Override
  	public boolean isBookEnchantable(ItemStack is, ItemStack book) {
  		return false;
  	}
  
  	@Override
  	public EnumRarity getRarity(ItemStack stack) {
  		return EnumRarity.RARE;
  	}
  
  	@Override
  	protected ResourceLocation getOverlaySideTexture(ItemStack stack, EntityPlayer player, float partialTicks,
  			boolean left) {
  		return left ? SKULL_SIDE_LEFT_TEXTURE : SKULL_SIDE_RIGHT_TEXTURE;
  	}
  
  	@Override
  	protected ResourceLocation getOverlayTexture(ItemStack stack, EntityPlayer player, float partialTicks) {
  		return SKULL_TEXTURE;
  	}
  }
  