content: /**
   * @desc sets up the default avatar features and scenario points upon beginning the app.
   */
  
  package powerup.systers.com.data;
  
  public class SessionHistory {
      public static int currQID = 1;
      public static int currSessionID = 1;
      public static int prevSessionID = -1;
      public static int totalPoints = 0;
      public static int currScenePoints = 0;
      public static int eyesTotalNo = 8;
      public static int clothTotalNo = 49;
      public static int hairTotalNo = 17;
      public static int skinTotalNo = 16;
      public static boolean sceneHomeIsReplayed = false;
      public static boolean sceneSchoolIsReplayed = false;
      public static boolean sceneHospitalIsReplayed = false;
      public static boolean sceneLibraryIsReplayed = false;
      public static boolean sceneHomeLevel2IsReplayed = false;
      public static boolean sceneSchoolLevel2IsReplayed = false;
      public static boolean sceneHospitalLevel2IsReplayed = false;
      public static boolean sceneLibraryLevel2IsReplayed = false;
      public static boolean hasPreviouslyCustomized = false;
      public static boolean level1Completed = false;
      public static int[] npcList;
      public static boolean adult1Chosen = false;
      public static boolean adult2Chosen = false;
      public static boolean child1Chosen = false;
      public static boolean child2Chosen = false;
      public static boolean characterChosen = false;
      public static int[] npcFullViewList;
      public static int characterType = 0;
      public static int selectedAdult1 = 0;
      public static int selectedAdult2 = 0;
      public static int selectedChild1 = 0;
      public static int selectedChild2 = 0;
      public static int selectedValue = 0;
      public static int progressHealth = 0;
      public static int progressHealing = 0;
      public static int progressInvisibility = 0;
      public static int progressTelepathy = 0;
  }
  