let wasm;
export function __wbg_set_wasm(val) {
    wasm = val;
}


const heap = new Array(128).fill(undefined);

heap.push(undefined, null, true, false);

let heap_next = heap.length;

function addHeapObject(obj) {
    if (heap_next === heap.length) heap.push(heap.length + 1);
    const idx = heap_next;
    heap_next = heap[idx];

    heap[idx] = obj;
    return idx;
}

function getObject(idx) { return heap[idx]; }

function dropObject(idx) {
    if (idx < 132) return;
    heap[idx] = heap_next;
    heap_next = idx;
}

function takeObject(idx) {
    const ret = getObject(idx);
    dropObject(idx);
    return ret;
}

function debugString(val) {
    // primitive types
    const type = typeof val;
    if (type == 'number' || type == 'boolean' || val == null) {
        return  `${val}`;
    }
    if (type == 'string') {
        return `"${val}"`;
    }
    if (type == 'symbol') {
        const description = val.description;
        if (description == null) {
            return 'Symbol';
        } else {
            return `Symbol(${description})`;
        }
    }
    if (type == 'function') {
        const name = val.name;
        if (typeof name == 'string' && name.length > 0) {
            return `Function(${name})`;
        } else {
            return 'Function';
        }
    }
    // objects
    if (Array.isArray(val)) {
        const length = val.length;
        let debug = '[';
        if (length > 0) {
            debug += debugString(val[0]);
        }
        for(let i = 1; i < length; i++) {
            debug += ', ' + debugString(val[i]);
        }
        debug += ']';
        return debug;
    }
    // Test for built-in
    const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val));
    let className;
    if (builtInMatches && builtInMatches.length > 1) {
        className = builtInMatches[1];
    } else {
        // Failed to match the standard '[object ClassName]'
        return toString.call(val);
    }
    if (className == 'Object') {
        // we're a user defined class or Object
        // JSON.stringify avoids problems with cycles, and is generally much
        // easier than looping through ownProperties of `val`.
        try {
            return 'Object(' + JSON.stringify(val) + ')';
        } catch (_) {
            return 'Object';
        }
    }
    // errors
    if (val instanceof Error) {
        return `${val.name}: ${val.message}\n${val.stack}`;
    }
    // TODO we could test for more things here, like `Set`s and `Map`s.
    return className;
}

let WASM_VECTOR_LEN = 0;

let cachedUint8ArrayMemory0 = null;

function getUint8ArrayMemory0() {
    if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
        cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
    }
    return cachedUint8ArrayMemory0;
}

const lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;

let cachedTextEncoder = new lTextEncoder('utf-8');

const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
    ? function (arg, view) {
    return cachedTextEncoder.encodeInto(arg, view);
}
    : function (arg, view) {
    const buf = cachedTextEncoder.encode(arg);
    view.set(buf);
    return {
        read: arg.length,
        written: buf.length
    };
});

function passStringToWasm0(arg, malloc, realloc) {

    if (realloc === undefined) {
        const buf = cachedTextEncoder.encode(arg);
        const ptr = malloc(buf.length, 1) >>> 0;
        getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
        WASM_VECTOR_LEN = buf.length;
        return ptr;
    }

    let len = arg.length;
    let ptr = malloc(len, 1) >>> 0;

    const mem = getUint8ArrayMemory0();

    let offset = 0;

    for (; offset < len; offset++) {
        const code = arg.charCodeAt(offset);
        if (code > 0x7F) break;
        mem[ptr + offset] = code;
    }

    if (offset !== len) {
        if (offset !== 0) {
            arg = arg.slice(offset);
        }
        ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
        const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
        const ret = encodeString(arg, view);

        offset += ret.written;
        ptr = realloc(ptr, len, offset, 1) >>> 0;
    }

    WASM_VECTOR_LEN = offset;
    return ptr;
}

let cachedDataViewMemory0 = null;

function getDataViewMemory0() {
    if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) {
        cachedDataViewMemory0 = new DataView(wasm.memory.buffer);
    }
    return cachedDataViewMemory0;
}

const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;

let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });

cachedTextDecoder.decode();

function getStringFromWasm0(ptr, len) {
    ptr = ptr >>> 0;
    return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
}

const WasmMPLCompilerFinalization = (typeof FinalizationRegistry === 'undefined')
    ? { register: () => {}, unregister: () => {} }
    : new FinalizationRegistry(ptr => wasm.__wbg_wasmmplcompiler_free(ptr >>> 0, 1));

export class WasmMPLCompiler {

    __destroy_into_raw() {
        const ptr = this.__wbg_ptr;
        this.__wbg_ptr = 0;
        WasmMPLCompilerFinalization.unregister(this);
        return ptr;
    }

    free() {
        const ptr = this.__destroy_into_raw();
        wasm.__wbg_wasmmplcompiler_free(ptr, 0);
    }
    constructor() {
        const ret = wasm.wasmmplcompiler_new();
        this.__wbg_ptr = ret >>> 0;
        WasmMPLCompilerFinalization.register(this, this.__wbg_ptr, this);
        return this;
    }
    /**
     * @param {string} script
     * @returns {any}
     */
    compile(script) {
        try {
            const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
            const ptr0 = passStringToWasm0(script, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
            const len0 = WASM_VECTOR_LEN;
            wasm.wasmmplcompiler_compile(retptr, this.__wbg_ptr, ptr0, len0);
            var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
            var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
            var r2 = getDataViewMemory0().getInt32(retptr + 4 * 2, true);
            if (r2) {
                throw takeObject(r1);
            }
            return takeObject(r0);
        } finally {
            wasm.__wbindgen_add_to_stack_pointer(16);
        }
    }
}

export function __wbg_new_405e22f390576ce2() {
    const ret = new Object();
    return addHeapObject(ret);
};

export function __wbg_new_5e0be73521bc8c17() {
    const ret = new Map();
    return addHeapObject(ret);
};

export function __wbg_new_78feb108b6472713() {
    const ret = new Array();
    return addHeapObject(ret);
};

export function __wbg_set_37837023f3d740e8(arg0, arg1, arg2) {
    getObject(arg0)[arg1 >>> 0] = takeObject(arg2);
};

export function __wbg_set_3f1d0b984ed272ed(arg0, arg1, arg2) {
    getObject(arg0)[takeObject(arg1)] = takeObject(arg2);
};

export function __wbg_set_8fc6bf8a5b1071d1(arg0, arg1, arg2) {
    const ret = getObject(arg0).set(getObject(arg1), getObject(arg2));
    return addHeapObject(ret);
};

export function __wbindgen_debug_string(arg0, arg1) {
    const ret = debugString(getObject(arg1));
    const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
    const len1 = WASM_VECTOR_LEN;
    getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
    getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
};

export function __wbindgen_error_new(arg0, arg1) {
    const ret = new Error(getStringFromWasm0(arg0, arg1));
    return addHeapObject(ret);
};

export function __wbindgen_is_string(arg0) {
    const ret = typeof(getObject(arg0)) === 'string';
    return ret;
};

export function __wbindgen_number_new(arg0) {
    const ret = arg0;
    return addHeapObject(ret);
};

export function __wbindgen_object_clone_ref(arg0) {
    const ret = getObject(arg0);
    return addHeapObject(ret);
};

export function __wbindgen_object_drop_ref(arg0) {
    takeObject(arg0);
};

export function __wbindgen_string_new(arg0, arg1) {
    const ret = getStringFromWasm0(arg0, arg1);
    return addHeapObject(ret);
};

export function __wbindgen_throw(arg0, arg1) {
    throw new Error(getStringFromWasm0(arg0, arg1));
};

