content: [package]
  name = "repak_cli"
  description = "Utility for building/extracting/inspecting Unreal Engine .pak files"
  repository.workspace = true
  authors.workspace = true
  license.workspace = true
  version.workspace = true
  edition.workspace = true
  
  [package.metadata.wix]
  upgrade-guid = "723E95D8-E87B-46BC-AD3B-C128583967CF"
  path-guid = "F58A5112-1B44-49DA-8772-4E68F01E4AB7"
  license = false
  eula = false
  
  [[bin]]
  name = "repak"
  path = "src/main.rs"
  
  [features]
  default = ["oodle"]
  oodle = ["repak/oodle"]
  
  [dependencies]
  repak = { path = "../repak" }
  aes = { workspace = true }
  base64 = { workspace = true }
  clap = { version = "4.5.31", features = ["derive"] }
  hex = { workspace = true }
  indicatif = { version = "0.17.11", features = ["rayon"] }
  path-clean = "1.0.1"
  path-slash = "0.2.1"
  rayon = "1.10.0"
  sha2 = "0.10.8"
  strum = { workspace = true }
  itertools = "0.14.0"
  glob = "0.3.2"
  byteorder = "1.5.0"
  colored = "3.0.0"
  uasset-mesh-patch-rivals = { path = "../uasset-mesh-patch-rivals" }
  
  [dev-dependencies]
  assert_cmd = "2.0.16"
  dir-diff = "0.3.3"
  indoc = "2.0.5"
  tempfile = "3.16.0"
  
  [package.metadata.dist]
  include = [
      # windows
      "Scripts/repakMod.bat", "Scripts/unpakMod.bat", "Scripts/fixLastPatchMods.bat",
      # linux stuff
      "Scripts/repakMod.sh", "Scripts/unpakMod.sh", "Scripts/fixLastPatchMods.sh"
  ]
  