content: [[exercises]]
  name = "variables1"
  path = "exercises/variables/variables1/main.go"
  mode = "compile"
  hint = """
  Variables must have names."""
  
  [[exercises]]
  name = "variables2"
  path = "exercises/variables/variables2/main.go"
  mode = "compile"
  hint = """
  It is missing a symbol used to declare and initialize variables."""
  
  [[exercises]]
  name = "variables3"
  path = "exercises/variables/variables3/main.go"
  mode = "compile"
  hint = """
  Could it be missing the variable type?"""
  
  [[exercises]]
  name = "variables4"
  path = "exercises/variables/variables4/main.go"
  mode = "compile"
  hint = """
  Variables can be redeclared in new blocks, but it is missing something. What is it?"""
  
  [[exercises]]
  name = "variables5"
  path = "exercises/variables/variables5/main.go"
  mode = "compile"
  hint = """
  Constants need initialization."""
  
  [[exercises]]
  name = "variables6"
  path = "exercises/variables/variables6/main.go"
  mode = "compile"
  hint = """
  Constants can't be changed."""
  
  [[exercises]]
  name = "functions1"
  path = "exercises/functions/functions1/main.go"
  mode = "compile"
  hint = """
  The main function is calling another function that it expects to exist.
  It expects a function named `call_me` to exist and receive no arguments."""
  
  [[exercises]]
  name = "functions2"
  path = "exercises/functions/functions2/main.go"
  mode = "compile"
  hint = """
  Function parameters need to have their types explicitly declared."""
  
  [[exercises]]
  name = "functions3"
  path = "exercises/functions/functions3/main.go"
  mode = "compile"
  hint = """
  When a function expects arguments, you must pass values to them."""
  
  [[exercises]]
  name = "functions4"
  path = "exercises/functions/functions4/main.go"
  mode = "compile"
  hint = """
  Functions that return values must have return types declared in the function signature."""
  
  [[exercises]]
  name = "if1"
  path = "exercises/if/if1/main_test.go"
  mode = "test"
  hint = "Use an if statement to compare a and b, and return the larger number."
  
  [[exercises]]
  name = "if2"
  path = "exercises/if/if2/main_test.go"
  mode = "test"
  hint = "Implement fooIfFizz function by using if and else statements."
  
  [[exercises]]
  name = "switch1"
  path = "exercises/switch/switch1/main.go"
  mode = "compile"
  hint = """
  Switch flow is missing a variable to evaluate the statement."""
  
  [[exercises]]
  name = "switch2"
  path = "exercises/switch/switch2/main.go"
  mode = "compile"
  hint = """
  Switch without a condition is possible, but that case statement needs a boolean evaluation."""
  
  [[exercises]]
  name = "switch3"
  path = "exercises/switch/switch3/main_test.go"
  mode = "test"
  hint = "Ensure that each case statement in a switch block has a condition."
  
  [[exercises]]
  name = "primitive_types1"
  path = "exercises/primitive_types/primitive_types1/main.go"
  mode = "compile"
  hint = "Update the code to reflect the store closing before the second check."
  
  [[exercises]]
  name = "primitive_types2"
  path = "exercises/primitive_types/primitive_types2/main.go"
  mode = "compile"
  hint = "Make sure 'who' is declared and assigned a value before using it."
  
  [[exercises]]
  name = "primitive_types3"
  path = "exercises/primitive_types/primitive_types3/main.go"
  mode = "compile"
  hint = "fmt.Printf() can take multiple variables as parameters. Try declaring those variables."
  
  [[exercises]]
  name = "primitive_types4"
  path = "exercises/primitive_types/primitive_types4/main.go"
  mode = "compile"
  hint = """
  byte can hold values from 0 to 255. Could it store a character?"""
  
  [[exercises]]
  name = "primitive_types5"
  path = "exercises/primitive_types/primitive_types5/main.go"
  mode = "compile"
  hint = """
  These names seem misleading, no? But they are close to being correct.
  Check this documentation to understand the variety of
  numeric data types: https://go.dev/ref/spec#Numeric_types"""
  
  [[exercises]]
  name = "arrays1"
  path = "exercises/arrays/arrays1/main.go"
  mode = "compile"
  hint = """
  Arrays use zero-based indexing."""
  
  [[exercises]]
  name = "arrays2"
  path = "exercises/arrays/arrays2/main.go"
  mode = "compile"
  hint = """
  Unlike languages like Python or Ruby, Go does not allow arrays with mixed data types."""
  
  [[exercises]]
  name = "slices1"
  path = "exercises/slices/slices1/main.go"
  mode = "compile"
  hint = """
  Slices can be created with the `make` function and must have a specified type."""
  
  [[exercises]]
  name = "slices2"
  path = "exercises/slices/slices2/main.go"
  mode = "compile"
  hint = """
  Slices can be created from arrays using the [low:high] syntax."""
  
  [[exercises]]
  name = "slices3"
  path = "exercises/slices/slices3/main.go"
  mode = "compile"
  hint = """
  Use the `append` function to add elements to an existing slice.
  Check the output after adding some elements.
  
  For more on the `append` function, refer to: https://go.dev/ref/spec#Appending_and_copying_slices"""
  
  [[exercises]]
  name = "slices4"
  path = "exercises/slices/slices4/main_test.go"
  mode = "test"
  hint = """
  Check the slice indices to ensure they fall within the bounds of the names slice.
  
  For more information: https://go.dev/ref/spec#Appending_and_copying_slices"""
  
  [[exercises]]
  name = "maps1"
  path = "exercises/maps/maps1/main.go"
  mode = "compile"
  hint = """
  Maps have types for both keys and values.
  
  Define these types to make the code compile.
  
  Indexing in maps is similar to setting values.
  
  Check the spec for more info: https://go.dev/ref/spec#Map_types"""
  
  [[exercises]]
  name = "maps2"
  path = "exercises/maps/maps2/main.go"
  mode = "compile"
  hint = """
  Similar to `maps1`, but you can initialize a new map in the same line using a different syntax."""
  
  [[exercises]]
  name = "maps3"
  path = "exercises/maps/maps3/main_test.go"
  mode = "test"
  hint = """
  Verify that the keys used to access map values match the keys defined in the phoneBook map."""
  
  [[exercises]]
  name = "range1"
  path = "exercises/range/range1/main.go"
  mode = "compile"
  hint = """
  Use the `range` keyword to iterate over collections like arrays, slices, and maps."""
  
  [[exercises]]
  name = "range2"
  path = "exercises/range/range2/main.go"
  mode = "compile"
  hint = """
  Use the `range` keyword to iterate over map values. Unlike arrays and slices, maps are iterated over by keys and values."""
  
  [[exercises]]
  name = "range3"
  path = "exercises/range/range3/main_test.go"
  mode = "test"
  hint = """
  Use a `for` loop with `range` to check if each number is even and append it to the `evenNumbers` slice."""
  
  [[exercises]]
  name = "structs1"
  path = "exercises/structs/structs1/main.go"
  mode = "compile"
  hint = """
  Structs are created using the `type structName struct {}` syntax.
  Fields inside the brackets must have their types declared along with their names."""
  
  [[exercises]]
  name = "structs2"
  path = "exercises/structs/structs2/main.go"
  mode = "compile"
  hint = """
  Embedding a struct is done using just the struct name.
  
  After embedding, fields can be accessed directly through the base struct without specifying the full path, but you can if needed."""
  
  [[exercises]]
  name = "structs3"
  path = "exercises/structs/structs3/main.go"
  mode = "compile"
  hint = """
  Add a function to a struct by defining it as follows:
  
  func (s *StructHere) doSomething() {
  
  }
  """
  
  [[exercises]]
  name = "anonymous_functions1"
  path = "exercises/anonymous_functions/anonymous_functions1/main.go"
  mode = "compile"
  hint = """
  The function needs a string to print."""
  
  [[exercises]]
  name = "anonymous_functions2"
  path = "exercises/anonymous_functions/anonymous_functions2/main.go"
  mode = "compile"
  hint = """
  You should call the function with a parameter."""
  
  [[exercises]]
  name = "anonymous_functions3"
  path = "exercises/anonymous_functions/anonymous_functions3/main.go"
  mode = "compile"
  hint = """
  1 - The `updateStatus()` function should return an order status index like `orderStatus[index]`.
  2 - You may need to call `anonymous_func` once more."""
  
  [[exercises]]
  name = "generics1"
  path = "exercises/generics/generics1/main.go"
  mode = "compile"
  hint = """
  Generic functions prevent code duplication by allowing the same function to handle different types.
  
  Types are defined using syntax like:
  
  func FuncName[T any](value T) {
  
  }
  """
  
  [[exercises]]
  name = "generics2"
  path = "exercises/generics/generics2/main.go"
  mode = "compile"
  hint = """
  Type mismatches in arithmetic operations are not allowed, but generics enable functions to handle different types while maintaining the same logic.
  
  In Go, type constraints can be declared. For this exercise, the `Number` interface is an example.
  
  Ensure you include the appropriate type signature.
  """
  
  [[exercises]]
  name = "concurrent1"
  path = "exercises/concurrent/concurrent1/main_test.go"
  mode = "test"
  hint = """
  We have multiple printers (though these may also be non-functional).
  
  Our goal is to print something, but what exactly should be printed?
  """
  
  [[exercises]]
  name = "concurrent2"
  path = "exercises/concurrent/concurrent2/main_test.go"
  mode = "test"
  hint = """
  Updating a variable from multiple goroutines can lead to a data race. A data race occurs when multiple goroutines read and write the same variable simultaneously without proper synchronization.
  
  Consider a counter as an example: concurrent updates can lead to unexpected results.
  
  Learn more about mutexes to handle this issue: https://pkg.go.dev/sync#Mutex.
  """
  
  [[exercises]]
  name = "concurrent3"
  path = "exercises/concurrent/concurrent3/main_test.go"
  mode = "test"
  hint = """
  Writing messages to closed channels will cause a panic.
  
  To prevent panics, avoid sending messages to channels that have been closed.
  
  Note: Channels can be iterated using `for-range` loops.
  """