content: [bot]
  # Bot token. Obtain one from https://t.me/botfather
  token = "1234567890:AaBbCcDdEeFfGrOoShALlMmNnOoPpQqRrSs"
  # Where to store users' data. Options: "memory", "redis".
  # Memory storage gets wiped upon bot restart, Redis uses persistency.
  fsm_mode = "redis"
  
  
  [redis]
  # In case you select "Redis" fsm_mode, specify connection string here
  dsn = "redis://user:pass@host:port"
  
  
  [logs]
  # Project name. Used in logs, useful when aggregating logs from different bots.
  project_name = "casino_bot"
  # If true, logs will include date and time of the event
  show_datetime = true
  # Datetime format in logs
  datetime_format = "%Y-%m-%d %H:%M:%S"
  # If true, logs with DEBUG level will be shown. Otherwise, only INFO+
  show_debug_logs = false
  # If true, logs will use UTC time instead of server's local time
  time_in_utc = false
  # How to show logs. Options: "console", "json"
  renderer = "json"
  # If true, "console" renderer will use colors when rendering logs
  use_colors_in_console = false
  # If true, logs from other libraries (e.g. aiogram) will be shown
  allow_third_party_logs = true
  
  
  [game_config]
  # Starting points for all new games
  starting_points = 50
  # Whether to send a special "game over" sticker or not. Specify sticker's file id in localization file
  send_gameover_sticker = true
  # Throttling time for spins. Casino dice animation is variable, on average ~2 seconds long
  throttle_time_spin = 2
  # Throttling time for all other actions.
  throttle_time_other = 1