content: [level]
  music = "sound/lr.vgm"
  mode = "seafox"
  spawn = [
  	{ x=240, y=8 },
  	{ x=442, y=920, previous="maps/lr/lr5", flip=true },
  ]
  
  [objects.static]
  level_transition = [
  	{ path="maps/lr/lr2", left=192, top=0, right=336, bottom=2 },
  	{ path="maps/lr/lr5", left=478, top=912, right=480, bottom=960 },
  ]
  breakable_block = [
  	{ tile_x=4, tile_y=50, path="maps/lr/lr_block2.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=5, tile_y=50, path="maps/lr/lr_block2.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=6, tile_y=50, path="maps/lr/lr_block2.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=7, tile_y=50, path="maps/lr/lr_block2.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=8, tile_y=50, path="maps/lr/lr_block2.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=9, tile_y=50, path="maps/lr/lr_block2.png", particle_path="maps/lr/lr_rock.png" },
  	
  	{ tile_x=4, tile_y=56, path="maps/lr/lr_block2.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=5, tile_y=56, path="maps/lr/lr_block2.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=6, tile_y=56, path="maps/lr/lr_block2.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=7, tile_y=56, path="maps/lr/lr_block2.png", particle_path="maps/lr/lr_rock.png" },
  ]
  
  [objects.default]
  underwater_gun = [
  	{ tile_x=3, tile_y=25 },
  	{ tile_x=7, tile_y=27, flip=true },
  	{ tile_x=3, tile_y=29 },
  	{ tile_x=7, tile_y=31, flip=true },
  	{ tile_x=11, tile_y=33, flip=true },
  	{ tile_x=17, tile_y=34, flip=true },
  	{ tile_x=15, tile_y=41 },
  	{ tile_x=3, tile_y=45 },
  	{ tile_x=3, tile_y=47 },
  	{ tile_x=9, tile_y=52, flip=true },
  	{ tile_x=2, tile_y=54 },
  	{ tile_x=14, tile_y=60, flip=true }
  ]
  
  