content: name = "skeleton"
  size = "medium"
  mtype = "undead"
  race = "skeleton"
  alignment = "lawful evil"
  ac = 13
  armor = ""
  max_hp = "2d8+4" #13
  speed = 30
  str = 10
  dex = 14
  con = 15
  int = 6
  wis = 8
  cha = 5
  vulnerable = "bludgeoning"
  resist = ""
  immune = "poison, exhauted, poisoned"
  languages = "understands all languages it knew in life but can't speak"
  cr = 0.25
  xp = 50
  image_url = ""
  notes = """
  Skeletons arise when animated by dark magic. They heed the summons of
  spellcasters who call them from their stony tombs and ancient battlefields, or
  rise of their own accord in places saturated with death and loss, awakened by
  stirrings of nycromantic energy or the presence of corrupting evil.
  """
  
  [senses]
  darkvision = 60
  perception = 9
  
  [actions.shortsword]
  name = "Shortsword"
  description = """
  Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
  Hit: 5 (1d6 + 2) piercing damage.
  """
  
  [actions.shortbow]
  name = "Shortbow"
  description = """
  Ranged Weapon Attack: +4 to hit, range 80-320 ft., one target.
  Hit: 5 (1d6 + 2) piercing damage.
  """
  