content: [mission]
  title = "战役"
  type = "战役类型"
  
  [multiplayer]
  host = "创建房间"
  replay = "观看回放"
  joinLastGame = "加入上一次游戏"
  blacklist = "黑名单"
  playerLimit = "玩家限制"
  enableMods = "启动模组"
  reset = "重置"
  hostByProtocol= "以{0}创建房间"
  joinServer = "加入服务器"
  userName = "用户名"
  useAsDefaultList = "用作默认房间列表"
  battleroom = "战役室"
  transferMod = "传输模组"
  addToBlackList = "添加进黑名单"
  join = "加入"
  password = "密码"
  hostPublic = "创建公开"
  hostPrivate = "创建私有"
  port = "端口"
  roomInfo = """
  房主: {0}
  地图: {1}
  玩家: {2}/{3}
  版本: {4}
  模组: {5}
  """
  admitting = """
  为了使RWPP能变得更好，我们希望您在开房时向进入的玩家发送一条消息用以推广RWPP
  您是否同意？(该对话框第一次显示后将不再显示，稍后可在 设置 - Show Welcome Message中更改)
  """
  
  [multiplayer.filter]
  gameMapNameFilter = "地图名称"
  creatorNameFilter = "创建者"
  playerLimitRange = "玩家限制范围"
  blacklist = "黑名单"
  reset = "重置"
  
  [multiplayer.room]
  selectMap = "选择地图"
  option = "选项"
  start = "开始"
  changeSite = "更换位置"
  addAI = "添加AI"
  kick = "踢出"
  apply = "应用"
  sendMessage = "发送消息"
  noNukes = "禁用核弹"
  sharedControl = "共享控制"
  allowSpectators = "允许观战"
  teamLock = "队伍锁定"
  playerConfig = "玩家配置"
  startingUnit = "初始单位"
  startingCredits = "初始资金"
  maxPlayer = "最大玩家数"
  incomeMultiplier = "资金倍率"
  teamUnitCapHostedGame = "团队最大单位数量"
  banUnits = "禁用单位"
  mapView = "地图视图"
  mapType = "地图类型"
  spawnPointTip = "出生点控制着玩家在地图上的初始位置。大多数地图使用偶数出生点。"
  teamTip = "具有相同队伍的玩家将会团结在一起。"
  setTeam = "设置队伍"
  gameSpeed = "游戏速度 (实验性)"
  
  [mod]
  update = "刷新"
  reload = "重载"
  disableAll = "禁用全部"
  apply = "应用"
  cancel = "取消"
  delete = "删除"
  enabled = "已启用"
  disabled = "已禁用"
  inputFile = "导入文件"
  loadInfo = "请导入.rwmod文件"
  removeInfo = "删除模组失败，请禁用后并重启重试"
  
  [browser]
  user = "用户"
  username = "手机/邮箱"
  password = "密码"
  login = "登录"
  resourceBrowser = "资源浏览器"
  resourceType = "资源类型"
  loadMore = "加载更多"
  search = "搜索"
  
  [menu]
  mission = "战役"
  sandbox = "沙盒编辑器"
  multiplayer = "多人游戏"
  mods = "模组"
  extension = "扩展"
  settings = "设置"
  exit = "退出"
  replay = "观看回放"
  
  [common]
  difficulty = "难度"
  spawnPoint = "出生点"
  team = "队伍"
  fog = "迷雾"
  mod = "模组"
  map = "地图"
  filter = "过滤器"
  
  [settings]
  setExternalFolder = "设置外部文件权限"
  manageAllFiles = "设置管理所有文件"
  client = "客户端"
  theme = "主题"
  autoCheckUpdate = "自动检测更新"
  checkUpdate = "检测更新"
  newVersion = "检测到新版本: {0}, 可以前往以下站点下载"
  goToDownload = "前往 {0} 下载"
  prereleaseNote = "注意: 该版本为预览版，可以前往爱发电下载抢先体验"
  ignoreVersion = "忽略此版本"
  teamUnitCapHostedGame = "团队最大单位数量"
  teamUnitCapSinglePlayer = "单人最大单位数量"
  colorScheme = "配色方案"
  setBackgroundImagePath = "设置背景图片路径"
  backgroundTransparency = "背景透明度"
  backgroundImageTransparency = "背景图片透明度"
  buildings = "建筑物"
  showAttackRange = "显示攻击范围"
  units = "单位"
  enableAnimations = "启用动画"
  maxDisplayUnitGroupCount = "最大显示编队数量"
  changeGameTheme = "更换游戏主题"
  enhancedReinforceTroops = "增强出兵"
  improvedHealthBar = "改进血量条"
  showUnitTargetLine = "显示单位目标线 (多人模式受限)"
  boldText = "列表粗体文字"
  showExtraButton = "显示额外按钮"
  renderingBackend = "渲染后端 (需要重启)"
  displayUnitGroupXOffset = "编队X轴偏移"
  pathfindingOptimization = "寻路优化"
  mouseMoveView = "鼠标移动视角 (全屏化时)"
  
  
  [extension]
  extension = "扩展"
  resource = "资源"
  loadedInfo = "加载成功，请重启RWPP以生效"
  restart = "重启"
  denpendencyInfo = "该扩展依赖于以下扩展: {0}"
  minGameVersion = "该扩展要求游戏版本至少为 {0}"
  require = "扩展: {0} 无法被启用，请检查所需的依赖和最小游戏版本是否满足"
  supportedPlatform = "支持的平台: {0}"
  author = "作者: {0}"
  version = "版本: {0}"
  
  [ingame]
  sendMessage = "发送消息"
  sendTeamMessage = "发送团队消息"
  
  [android]
  importMod = "成功导入模组: {0}。请点击`重载`按钮更新模组列表。"
  importExtension = "成功导入扩展: {0}。请点击`刷新`按钮更新扩展列表。"
  importMap = "成功导入地图: {0}。"
  importSave = "成功导入存档: {0}。"
  importReplay = "成功导入回放: {0}。"
  unknownFileTypeError = "未知文件类型: {0}"
  
  [map.type]
  SkirmishMap = "遭遇战地图"
  CustomMap = "自定义地图"
  SavedGame = "保存的游戏"