content: [level]
  music = "sound/lr.vgm"
  mode = "seafox"
  spawn = [
  	{ x=6, y=406 },
  	{ x=472, y=4, previous="maps/lr/lr8" }
  ]
  
  [objects.static]
  breakable_block = [
  	{ tile_x=37, tile_y=23, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=37, tile_y=24, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=37, tile_y=25, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=37, tile_y=26, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=37, tile_y=27, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=38, tile_y=23, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=38, tile_y=24, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=38, tile_y=25, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=38, tile_y=26, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=38, tile_y=27, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=39, tile_y=23, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=39, tile_y=24, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=39, tile_y=25, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=39, tile_y=26, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=39, tile_y=27, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=40, tile_y=23, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=40, tile_y=24, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=40, tile_y=25, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=40, tile_y=26, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" },
  	{ tile_x=40, tile_y=27, path="maps/lr/lr_block.png", particle_path="maps/lr/lr_rock.png" }
  ]
  level_transition = [
  	{ path="maps/lr/lr2", top=384, bottom=448, left=0, right=2 },
  	{ path="maps/lr/lr8", top=0, left=448, bottom=2, right=528 }
  ]
  map_transition = [
  	{ selection=4, top=208, bottom=304, left=1022, right=1024 }
  ]
  
  [objects.default]
  mine = [
  	{ x=728, y=144 },
  	{ x=792, y=144 }
  ]
  mini_sub = [
  	{ tile_x=11, tile_y=24 },
  	{ tile_x=15, tile_y=24 },
  	{ tile_x=15, tile_y=26 },
  	{ tile_x=33, tile_y=23 },
  	{ tile_x=33, tile_y=25 },
  	{ tile_x=56, tile_y=16 }
  ]
  