content: [package]
  name = "bevy_water"
  version = "0.17.0"
  edition = "2021"
  authors = ["Robert G. Jakabosky <rjakabosky+neopallium@neoawareness.com>"]
  license = "MIT OR Apache-2.0"
  description = "Dynamic ocean material for Bevy."
  keywords = ["water", "ocean", "waves", "bevy"]
  repository = "https://github.com/Neopallium/bevy_water"
  homepage = "https://github.com/Neopallium/bevy_water"
  
  exclude = [
    "examples/*",
    "showcase.webp",
    "assets/models/*",
    "assets/textures/*",
    "assets/environment_maps/*",
  ]
  
  [features]
  default = ["webgl2", "embed_shaders", "depth_prepass", "image_utils"]
  
  # Embed the shaders at compile-time.
  embed_shaders = []
  
  # file/embed watcher
  file_watcher = ["bevy/file_watcher", "bevy/embedded_watcher"]
  
  # Enable inspector in examples.
  inspector = []
  
  # Enable debug lines in examples.
  debug = []
  
  # Enable bevy_atmosphere support in the examples.
  atmosphere = []
  
  # Enable Screen Space Reflections support.
  ssr = ["depth_prepass"]
  
  # Enable bevy_spectator support in the examples.
  spectator = []
  
  # Enable bevy_panorbit_camera support in the examples.
  panorbit = []
  
  # Enable DepthPrepass in examples.
  depth_prepass = []
  
  # Include ImageUtils
  image_utils = ["bevy/jpeg"]
  
  # Select WebGL2 or WebGPU support.
  # Use webgl2 for native builds (non-wasm).
  webgl2 = ["bevy/webgl2"]
  webgpu = ["bevy/webgpu"]
  
  [dependencies]
  anyhow = "1.0"
  
  bevy = { version = "0.17.0", default-features = false, features = [
    "bevy_asset",
    "bevy_render",
    "bevy_pbr",
    "bevy_log",
  ] }
  
  [dev-dependencies]
  bevy = { version = "0.17.0", features = [
    "animation",
    "bevy_asset",
    "bevy_audio",
    "bevy_gilrs",
    "bevy_scene",
    "bevy_winit",
    "bevy_core_pipeline",
    "bevy_pbr",
    "bevy_gltf",
    "bevy_render",
    "bevy_sprite",
    "bevy_text",
    "bevy_ui",
    "bevy_log",
    "png",
    "jpeg",
    "hdr",
    "ktx2",
    "vorbis",
    "x11",
    "bevy_gizmos",
    "android_shared_stdcxx",
    "tonemapping_luts",
    "default_font",
  ] }
  bevy-inspector-egui = { version = "0.34" }
  ##bevy_atmosphere = { version = "0.13" }
  ##bevy_prototype_debug_lines = { version = "0.11", features = ["3d"] }
  #bevy_spectator = { version = "0.8" }
  bevy_panorbit_camera = { version = "0.29", features = ["bevy_egui"] }
  