content: [level]
  music = "sound/vt.vgm"
  night = true
  spawn = [
  	{ x=-2, y=25 },
  	{ x=390, y=25, flip=true, previous="maps/pv/pv2" }
  ]
  
  [objects.static]
  breakable_block = [
  	{ tile_x=4, tile_y=15, path="maps/pv/block1.png", particle_path="maps/pv/rock.png" },
  	{ tile_x=4, tile_y=16, path="maps/pv/block1.png", particle_path="maps/pv/rock.png" },
  	{ tile_x=4, tile_y=17, path="maps/pv/block1.png", particle_path="maps/pv/rock.png" },
  	{ tile_x=5, tile_y=15, path="maps/pv/block2.png", particle_path="maps/pv/rock.png" },
  	{ tile_x=5, tile_y=16, path="maps/pv/block2.png", particle_path="maps/pv/rock.png" },
  	{ tile_x=5, tile_y=17, path="maps/pv/block2.png", particle_path="maps/pv/rock.png" },
  	
  	{ tile_x=10, tile_y=18, path="maps/pv/block1.png", particle_path="maps/pv/rock.png" },
  	{ tile_x=10, tile_y=19, path="maps/pv/block1.png", particle_path="maps/pv/rock.png" },
  	{ tile_x=11, tile_y=18, path="maps/pv/block2.png", particle_path="maps/pv/rock.png" },
  	{ tile_x=11, tile_y=19, path="maps/pv/block2.png", particle_path="maps/pv/rock.png" },
  	
  	{ tile_x=18, tile_y=18, path="maps/pv/block1.png", particle_path="maps/pv/rock.png" },
  	{ tile_x=18, tile_y=19, path="maps/pv/block1.png", particle_path="maps/pv/rock.png" },
  	{ tile_x=19, tile_y=18, path="maps/pv/block2.png", particle_path="maps/pv/rock.png" },
  	{ tile_x=19, tile_y=19, path="maps/pv/block2.png", particle_path="maps/pv/rock.png" },
  	
  	{ tile_x=24, tile_y=13, path="maps/pv/block3.png", particle_path="maps/pv/rock.png", drops_ring=true },
  	{ tile_x=24, tile_y=14, path="maps/pv/block3.png", particle_path="maps/pv/rock.png", drops_ring=true },
  	{ tile_x=24, tile_y=15, path="maps/pv/block3.png", particle_path="maps/pv/rock.png", drops_ring=true },
  ]
  bridge = [
  	{ path="maps/pv/bridge.png", particle_path="maps/pv/rock.png", leftx=160, rightx=223, y=128 },
  	{ path="maps/pv/bridge.png", particle_path="maps/pv/rock.png", leftx=256, rightx=303, y=128 },
  	{ path="maps/pv/bridge.png", particle_path="maps/pv/rock.png", leftx=224, rightx=255, y=192 },
  	{ path="maps/pv/bridge.png", particle_path="maps/pv/rock.png", leftx=336, rightx=367, y=304 },
  ]
  level_transition = [
  	{ path="maps/pv/pv2", left=430, top=16, right=432, bottom=64 }
  ]
  map_transition = [
  	{ selection=7, left=0, top=16, right=2, bottom=64 }
  ]
  wind = [
  	{ left=208, top=16, right=272, bottom=48, xsp=0, ysp=1, animation="flame" }
  ]
  item_box = [
  	{ tile_x=14, tile_y=18, offset_x=8, offset_y=8, number=17, item_name="item_radar" }
  ]
  
  [objects.default]
  bat_robot = [
  	{ tile_x=12, tile_y=4, offset_x=-4 },
  	{ tile_x=17, tile_y=4, offset_x=-4 }
  ]
  
  