content: [auth_multiplex.1]
  port = 25566
  # [] = anyone may use this multiplexer
  allowed_uuids = []
  
  # Define your auth multiplexers
  # These allow the specified UUIDs to join the server
  # multiple times with a fake UUID. IDs must be > 0.
  
  # Example:
  #
  # [auth_multiplex.ID_NUMBER]
  # port = 25566
  # allowed_uuids = ["b4a6717f-e3ab-4348-8e18-022827ef3177"]
  #
  # (Where ID_NUMBER is a nonzero integer)
  #
  # This will allow *only* UUID "b4a6717f-e3ab-4348-8e18-022827ef3177"
  # to use this multiplexer. You can add as many UUIDs as you want.
  #
  # To make it public, simply leave out the `allowed_uuids` field.
  #
  # It is *not* possible to have multiple multiplexers on the same port.
  
  [managed_servers.server]
  display_name = "§6◊ §6§lMY SERVER§6 ◊"
  
  [managed_servers.server.online]
  favicon = "../{SERVER}/server-icon.png"
  motd = "{SERVER_DISPLAY_NAME}\n§a\\(^-^)/§7 | {QUOTE}"
  quotes = ["Yay, already online!"]
  
  [managed_servers.server.offline]
  quotes = [ "Simply connect to start the server!", "Nobody here yet." ]
  motd = "{SERVER_DISPLAY_NAME}\n§c~(°·°)~§7 | {QUOTE}"
  
  [managed_servers.server.start]
  cmd = ["rm", "../{SERVER}/start.block"]
  kick_msg = "{SERVER_DISPLAY_NAME} §7is being started.\n§7Try again in §b10 Seconds§7 \\(^-^)/"
  # If this is not set, you must individually grant players the permission to start this server
  # by using an external permission plugin to assign one of `vane_proxy.start_server`, `vane_proxy.start_server.*` or `vane_proxy.start_server.<server_name>`
  allow_anyone = true
  
  # Define your managed servers
  #
  # NOTE: No field is necessary! You can leave out anything you don't
  #       want, including entire sections!
  
  # Example:
  #
  # [managed_servers.my_server]
  #
  # # The server display name (used for messages and substitutions)
  #
  # display_name = "§6> §6§lMy Minecraft Server§6 <"
  #
  # # The online configuration, things to show in the server list
  # # when the server is online
  #
  # [managed_servers.my_server.online]
  #
  # # The server favicon (absolute path or relative to proxy directory)
  # favicon = "../{SERVER}/server-icon.png"
  #
  # # The motd for the server list (up to two lines)
  # motd = "{SERVER_DISPLAY_NAME}\n§aowo§7 | {QUOTE}"
  #
  # # A list of quotes for substitutions
  # quotes = ["Ah, yes."]
  #
  # # The offline configuration, for when the server is offline
  #
  # [managed_servers.my_server.offline]
  # favicon = "../{SERVER}/server-icon-offline.png"
  # motd = "{SERVER_DISPLAY_NAME}\n§cowo§7 | {QUOTE}"
  # quotes = ["Paniik!"]
  #
  # # Automatic start settings
  # [managed_servers.my_server.start]
  #
  # # The command to execute when the first player joins while the server is offline
  # # {SERVER}: The server identifier
  #
  # cmd = ["/path/to/startscript", "arg1", "will also substitute {SERVER}"]
  #
  # # How long the start command is allowed to run before it is killed
  # # If unspecified, it will be 10 seconds
  #
  # timeout = 10
  #
  # # The kick message to send to the player that started the server
  # # {SERVER}: The server identifier
  # # {SERVER_DISPLAY_NAME}: The server display name
  #
  # kick_msg = "{SERVER_DISPLAY_NAME} §7is being started.\n§7Try again in §b10 Seconds§7 \\(^-^)/"
  