These examples are intended to showcase advanced individual features, building visually appealing scenes, and some interactive elements (like rewards and actuators).
playground.py: showcases how to build a small world, add objects, and add actors to interact with the world. The actor must find a randomly colored box labelled target.procgren_grid.py (coming soon): shows how we can create procgen grids from numpy arrays.reward_example: showcases different varieties of reward functions that can be added to one scene.tmaze.py: showcases building a small detailed maze for an agent to explore.