SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and
  Illumination Disentanglement
We present SF3D, a novel method for rapid and high-quality textured object
mesh reconstruction from a single image in just 0.5 seconds. Unlike most
existing approaches, SF3D is explicitly trained for mesh generation,
incorporating a fast UV unwrapping technique that enables swift texture
generation rather than relying on vertex colors. The method also learns to
predict material parameters and normal maps to enhance the visual quality of
the reconstructed 3D meshes. Furthermore, SF3D integrates a delighting step to
effectively remove low-frequency illumination effects, ensuring that the
reconstructed meshes can be easily used in novel illumination conditions.
Experiments demonstrate the superior performance of SF3D over the existing
techniques. Project page: https://stable-fast-3d.github.io
66ac42c0c5ad63f80598b143
Mark Boss
admin_assigned
2024-08-02T08:52:34.987Z
64b7f06fda8017900e893eb4
https://cdn-avatars.huggingface.co/v1/production/uploads/64b7f06fda8017900e893eb4/3VcQFjERXyAjHQFLMFEJt.jpeg
Mark Boss
user
mboss
66ac42c0c5ad63f80598b144
Zixuan Huang
66ac42c0c5ad63f80598b145
Aaryaman Vasishta
admin_assigned
2024-08-02T10:53:52.694Z
65f953aabeabfc3ff5433904
https://cdn-avatars.huggingface.co/v1/production/uploads/65f953aabeabfc3ff5433904/luYj14RbWnCGs2qH49cD0.jpeg
Aaryaman Vasishta
user
jammmmm
66ac42c0c5ad63f80598b146
Varun Jampani
admin_assigned
2024-08-02T08:53:38.593Z
630e7cfe3fc17ffc50f6e835
/avatars/0b742ff094a09f9374fafcd97ab9e002.svg
Varun Jampani
user
varunjampani
SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and
  Illumination Disentanglement
We present SF3D, a novel method for rapid and high-quality textured object
mesh reconstruction from a single image in just 0.5 seconds. Unlike most
existing approaches, SF3D is explicitly trained for mesh generation,
incorporating a fast UV unwrapping technique that enables swift texture
generation rather than relying on vertex colors. The method also learns to
predict material parameters and normal maps to enhance the visual quality of
the reconstructed 3D meshes. Furthermore, SF3D integrates a delighting step to
effectively remove low-frequency illumination effects, ensuring that the
reconstructed meshes can be easily used in novel illumination conditions.
Experiments demonstrate the superior performance of SF3D over the existing
techniques. Project page: https://stable-fast-3d.github.io
SF3D quickly reconstructs high-quality textured 3D meshes from a single image by training for mesh generation with fast UV unwrapping, material parameter prediction, normal map estimation, and low-frequency illumination removal.
mesh generation UV unwrapping material parameters normal maps low-frequency illumination removal