




'''simple docstring'''






from __future__ import annotations

import os






class 					lowercase_			:
     A_       							= (
         'High card',
         'One pair',
         'Two pairs',
         'Three of a kind',
         'Straight',
         'Flush',
         'Full house',
         'Four of a kind',
         'Straight flush',
         'Royal flush',
     )

     A_       							= (
         '',  # placeholder as tuples are zero-indexed
         'One',
         'Two',
         'Three',
         'Four',
         'Five',
         'Six',
         'Seven',
         'Eight',
         'Nine',
         'Ten',
         'Jack',
         'Queen',
         'King',
         'Ace',
     )





     def __init__(    self    :				Dict    ,       __lowerCamelCase    :				Tuple ):

           if not isinstance(lowerCamelCase_    ,       lowerCamelCase_ ):
                 snake_case__					:      Optional[Any]  			=						F"Hand should be of type \'str\': {hand!r}"
                 raise TypeError(lowerCamelCase_ )
           # split removes duplicate whitespaces so no need of strip
           if len(hand.split(' ' ) ) != 5:
                 snake_case__					:      Any  			=						F"Hand should contain only 5 cards: {hand!r}"
                 raise ValueError(lowerCamelCase_ )
           snake_case__					:      Union[str, Any]  			=						hand
           snake_case__					:      Optional[int]  			=						0
           snake_case__					:      Union[str, Any]  			=						0
           snake_case__			,       snake_case__					:      Optional[int]  			=						self._internal_state()
           snake_case__					:      Any  			=						self._get_hand_type()
           snake_case__					:      Dict  			=						self._card_values[0]





     @property
     def  _lowerCAmelCase			(    self    :				Dict ):
           return self._hand





     def  _lowerCAmelCase			(    self    :				List[str]    ,       __lowerCamelCase    :				Optional[Any] ):

           if self._hand_type > other._hand_type:
                 return "Win"
           elif self._hand_type < other._hand_type:
                 return "Loss"
           elif self._first_pair == other._first_pair:
                 if self._second_pair == other._second_pair:
                       return self._compare_cards(lowerCamelCase_ )
                 else:
                       return "Win" if self._second_pair > other._second_pair else "Loss"
           return "Win" if self._first_pair > other._first_pair else "Loss"





     def  _lowerCAmelCase			(    self    :				List[Any] ):
           snake_case__					:      Optional[int]  			=						PokerHand._HAND_NAME[self._hand_type - 14]
           snake_case__					:      Union[str, Any]  			=						PokerHand._CARD_NAME[self._high_card]
           snake_case__					:      Dict  			=						PokerHand._CARD_NAME[self._first_pair]
           snake_case__					:      Union[str, Any]  			=						PokerHand._CARD_NAME[self._second_pair]
           if self._hand_type in [22, 19, 18]:
                 return name + F", {high}-high"
           elif self._hand_type in [21, 17, 15]:
                 return name + F", {paira}s"
           elif self._hand_type in [20, 16]:
                 snake_case__					:      Optional[Any]  			=						'over' if self._hand_type == 20 else 'and'
                 return name + F", {paira}s {join} {paira}s"
           elif self._hand_type == 23:
                 return name
           else:
                 return name + F", {high}"





     def  _lowerCAmelCase			(    self    :				Optional[int]    ,       __lowerCamelCase    :				Optional[int] ):

           for index, card_value in enumerate(self._card_values ):
                 if card_value != other._card_values[index]:
                       return "Win" if card_value > other._card_values[index] else "Loss"
           return "Tie"





     def  _lowerCAmelCase			(    self    :				Optional[int] ):

           if self._is_flush():
                 if self._is_five_high_straight() or self._is_straight():
                       return 23 if sum(self._card_values ) == 60 else 22
                 return 19
           elif self._is_five_high_straight() or self._is_straight():
                 return 18
           return 14 + self._is_same_kind()





     def  _lowerCAmelCase			(    self    :				Optional[int] ):
           return len(self._card_suit ) == 1





     def  _lowerCAmelCase			(    self    :				List[str] ):

           if sorted(self._card_values ) == [2, 3, 4, 5, 14]:
                 if self._card_values[0] == 14:
                       # Remember, our list is sorted in reverse order
                       snake_case__					:      int  			=						self._card_values.pop(0 )
                       self._card_values.append(lowerCamelCase_ )
                 return True
           return False





     def  _lowerCAmelCase			(    self    :				str ):

           for i in range(4 ):
                 if self._card_values[i] - self._card_values[i + 1] != 1:
                       return False
           return True





     def  _lowerCAmelCase			(    self    :				int ):
           snake_case__					:      Optional[Any]  			=						0
           for i in range(4 ):
                 # Compare two cards at a time, if they are same increase 'kind',
                 # add the value of the card to val1, if it is repeating again we
                 # will add 2 to 'kind' as there are now 3 cards with same value.
                 # If we get card of different value than val1, we will do the same
                 # thing with val2
                 if self._card_values[i] == self._card_values[i + 1]:
                       if not vala:
                             snake_case__					:      List[str]  			=						self._card_values[i]
                             kind += 1
                       elif vala == self._card_values[i]:
                             kind += 2
                       elif not vala:
                             snake_case__					:      Any  			=						self._card_values[i]
                             kind += 1
                       elif vala == self._card_values[i]:
                             kind += 2
        # For consistency in hand type (look at note in _get_hand_type function)
           snake_case__					:      Optional[Any]  			=						kind + 2 if kind in [4, 5] else kind
           # first meaning first pair to compare in 'compare_with'
           snake_case__					:      Dict  			=						max(lowerCamelCase_    ,       lowerCamelCase_ )
           snake_case__					:      List[str]  			=						min(lowerCamelCase_    ,       lowerCamelCase_ )
           # If it's full house (three count pair + two count pair), make sure
           # first pair is three count and if not then switch them both.
           if kind == 6 and self._card_values.count(lowerCamelCase_ ) != 3:
                 snake_case__			,       snake_case__					:      Optional[Any]  			=						second, first
           snake_case__					:      Tuple  			=						first
           snake_case__					:      Dict  			=						second
           return kind





     def  _lowerCAmelCase			(    self    :				Optional[int] ):
           snake_case__					:      Any  			=						{'T': '10', 'J': '11', 'Q': '12', 'K': '13', 'A': '14'}
           snake_case__					:      Optional[Any]  			=						self._hand.translate(str.maketrans(lowerCamelCase_ ) ).split()
           snake_case__					:      Any  			=						[int(card[:-1] ) for card in new_hand]
           snake_case__					:      Any  			=						{card[-1] for card in new_hand}
           return sorted(lowerCamelCase_    ,       reverse=lowerCamelCase_ ), card_suit





     def __repr__(    self    :				Optional[int] ):
           return F"{self.__class__}(\"{self._hand}\")"





     def __str__(    self    :				str ):
           return self._hand





     def __eq__(    self    :				str    ,       __lowerCamelCase    :				Union[str, Any] ):

           if isinstance(lowerCamelCase_    ,       lowerCamelCase_ ):
                 return self.compare_with(lowerCamelCase_ ) == "Tie"
           return NotImplemented





     def __lt__(    self    :				List[Any]    ,       __lowerCamelCase    :				Optional[Any] ):

           if isinstance(lowerCamelCase_    ,       lowerCamelCase_ ):
                 return self.compare_with(lowerCamelCase_ ) == "Loss"
           return NotImplemented





     def __le__(    self    :				Tuple    ,       __lowerCamelCase    :				List[Any] ):

           if isinstance(lowerCamelCase_    ,       lowerCamelCase_ ):
                 return self < other or self == other
           return NotImplemented





     def __gt__(    self    :				Dict    ,       __lowerCamelCase    :				Union[str, Any] ):

           if isinstance(lowerCamelCase_    ,       lowerCamelCase_ ):
                 return not self < other and self != other
           return NotImplemented





     def __ge__(    self    :				Any    ,       __lowerCamelCase    :				List[Any] ):

           if isinstance(lowerCamelCase_    ,       lowerCamelCase_ ):
                 return not self < other
           return NotImplemented





     def __hash__(    self    :				int ):
           return object.__hash__(self )






def 		UpperCamelCase__			(		)						->      int:
      # Solution for problem number 54 from Project Euler
      # Input from poker_hands.txt file
      snake_case__					:      List[str]  			=						0
      snake_case__					:      List[Any]  			=						os.path.abspath(os.path.dirname(a_		)		)
      snake_case__					:      Dict  			=						os.path.join(a_							,			'poker_hands.txt'		)
      with open(a_		) as file_hand:
            for line in file_hand:
                  snake_case__					:      Optional[Any]  			=						line[:14].strip()
                  snake_case__					:      List[Any]  			=						line[15:].strip()
                  snake_case__			,       snake_case__					:      Union[str, Any]  			=						PokerHand(a_		), PokerHand(a_		)
                  snake_case__					:      str  			=						player.compare_with(a_		)
                  if output == "Win":
                        answer += 1
      return answer


if __name__ == "__main__":
      solution()






'''simple docstring'''






from typing import TYPE_CHECKING

# rely on isort to merge the imports
from ...utils import OptionalDependencyNotAvailable, _LazyModule, is_sentencepiece_available, is_torch_available


A_ 			=		{
    "configuration_ernie_m": ["ERNIE_M_PRETRAINED_CONFIG_ARCHIVE_MAP", "ErnieMConfig"],
}

try:
      if not is_sentencepiece_available():
            raise OptionalDependencyNotAvailable()
except OptionalDependencyNotAvailable:
      pass
else:
      A_ 			=		["ErnieMTokenizer"]

try:
      if not is_torch_available():
            raise OptionalDependencyNotAvailable()
except OptionalDependencyNotAvailable:
      pass
else:
      A_ 			=		[
          "ERNIE_M_PRETRAINED_MODEL_ARCHIVE_LIST",
          "ErnieMForMultipleChoice",
          "ErnieMForQuestionAnswering",
          "ErnieMForSequenceClassification",
          "ErnieMForTokenClassification",
          "ErnieMModel",
          "ErnieMPreTrainedModel",
          "ErnieMForInformationExtraction",
      ]


if TYPE_CHECKING:
      from .configuration_ernie_m import ERNIE_M_PRETRAINED_CONFIG_ARCHIVE_MAP, ErnieMConfig

      try:
            if not is_sentencepiece_available():
                  raise OptionalDependencyNotAvailable()
      except OptionalDependencyNotAvailable:
            pass
      else:
            from .tokenization_ernie_m import ErnieMTokenizer

      try:
            if not is_torch_available():
                  raise OptionalDependencyNotAvailable()
      except OptionalDependencyNotAvailable:
            pass
      else:
            from .modeling_ernie_m import (
                ERNIE_M_PRETRAINED_MODEL_ARCHIVE_LIST,
                ErnieMForInformationExtraction,
                ErnieMForMultipleChoice,
                ErnieMForQuestionAnswering,
                ErnieMForSequenceClassification,
                ErnieMForTokenClassification,
                ErnieMModel,
                ErnieMPreTrainedModel,
            )


else:
      import sys

      A_ 			=		_LazyModule(__name__, globals()["__file__"], _import_structure, module_spec=__spec__)
