Course overview Course overview
Level up your production painting skills
Today’s studios have evolved a set of demands that move beyond the singular focus of matte painting, including digital environments and production illustrations. In this course, Nick will demonstrate the processes he uses to create a detailed Production Illustration, employing the same modern techniques required in everyday production work. He will break down his workflow to create digital environments, and show students how to create a range of 3D Assets, from Characters to Architecture. Once 3D assets are created, students will paint them using a mix of techniques in Photoshop. This course will cover many different types of industry-standard software, and will be exploring an array of approaches to create Production Illustrations and modern digital paintings.
Environment design WHAT YOU’LL LEARN
The more you know, the better.
Taking your skills, to the next level
Lectures by Nick Hiatt
Nick Hiatt is an Art Director, Matte Painter and Concept Artist based out of Los Angeles California. He began his career working with such Visual Effects studios as Digital Domain, Bad Robot, Disney and Sony Imageworks. Nick currently owns a Visual Effects studio that specializes in Matte Painting, Concept Art and 3d Environments. Nick has worked on a range of projects such as Star Wars, Thor, Star Trek, Destiny, Call of Duty, Halo and Lord of the Rings to name a few.
winter TERM Registration
Nov 5, 2019 - Feb 1, 2019
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