Teaching how to create and code Augmented Reality (AR) is an emerging topic in higher education. This should not be confused with diverse interests of teaching various subjects using AR applications and content. Rather only a few top tier universities world-wide offer courses that give instruction of how to code AR. Few have related content and none have a full curriculum on AR. The goal of this book project is to create the first comprehensive open educational resources (OER) book as a foundation for AR curricula in higher education. Because every book about this fast developing area will be already outdated when being printed the first time, we are planning for a continuous delivery of the online book by a community of contributors on a dedicated Website.
The book will be available as Open Educational Resource (OER) under the Creative-Commons-License CC-BY-SA. This is allowing use of figures and texts for own presentations under attribution-ShareAlike 4.0 International. The book is planned as a living book where chapters can be reworked or added as needed.
The book production is supported by the ERASMUS+ Strategic Alliances Project for Higher Education called “Augmented Reality in Formal European University Education (AR-FOR-EU). The project AR-FOR-EU establishes and deepens a strategic partnership for teaching Augmented Reality in Higher Education at scale on undergraduate and graduate levels.