Pengembangan Media Sebaon (Sepakbola Basis Online) untuk Pembelajaran Sepakbola Kelas X SMA N 1 Bojong Kabupaten Pekalongan
The problem in this research is how to develop SeBaOn (Online Base Football)
media for soccer learning for class X SMA N 1 Bojong, Pekalongan Regancy. This
study aims to produce a media in the form of an online video for socces learning
activities in class X SMA N 1 Bojong.
The method used in this research is research and development (R&D). The steps in
this study are: (1) potential and problems, (2) collecting data, (3) product design,
(4) validation carried out by 1 learning expert, 1 material expert and 1 media expert,
(5) revision designs carried out by expert, (6) small scale trials with 30 students, (7)
product revision, (8) large scale trials with 90 students, (9) product revisions, (10)
mass produced a SeBaOn (Online Base Football) media for class X Soccer learning.
Validation result before small scale trials obtained form material experts and
learning expert get an average of 85% (Very Good), media expert get an average of
93% (Very Good). Then the media was tasted on a small scale to get an average of
72% (Good). After that the media was revised and validatetd by expert to determine
the feasibility of the media, material expert and learning expert got an average of
97% (Very Good), media expert got an average of 97% (Very Good). Then the
media was tasted on a large scale and got an average of 83% (Very Good).
From the results of the research that has been done, it can be concluded that the
SeBaOn (Online Base Football) can be used as a supporting tool for learning soccer
for class X. Researchers hope that the product developed can be useful for class X
students as an effective and efficient learning media.