At STLUX2014 in St.Louis MO 2014, Morgan Noel shared lessons learned from futuristic movie interfaces. Here's my notes from his talk Interfaces of Futures Past:
- Media culture influences what we expect from our interfaces.
- We've been trained to expect: hacking, virtual reality, voice interface, and gestural interface.
- Typing is boring no matter what you put around it. We want to get users to the get stuff as soon as possible.
- Great experiences are magical. People want them to be seamless, which requires a lot of work on the part of user experience designers.
- If a computer interacts like a computer, people expect it to behave like a computer. If a computer interacts like a person, you expect it to behave like a person.
- There are 135 most commonly used words in the English language. 50% of the million or so word we use. But 30,000 programmed responses were all it took for the chatbot "Alice" to beat a turing test and be deemed "human-like." That's not a lot of effort.
- Current gesture systems have no common language of interaction, but there's room to build, grow and create using cheap tools like the Leap Motion.
- People want things to be great and exciting but also easy.