Programming Language: C#
Project Type: Personal Project.
Cellular Automata Based Water
Cellular Automata works by each cell looking at its neighbors and reacting to the neighboring cells based on a rule set. What you see in the gif above is the cells behaving like water due to a rule set that makes them avoid each other and objects with a preference for heading downward simulating gravity.
A simple experiment to see if i could make a Terraria style water simulation using Cellular Autoamta.