Programming: An Advanced Introduction, is mostly for people who want to understand Mathematica
programming, and particularly those Mathematica
users who would like to make a transition from a user to a programmer, or perhaps those who already have some limited Mathematica
programming experience but want to improve their command of the system. Expert Mathematica
programmers will probably find little new information in the book.
The first part of the audience for this book are scientists who would like to understand Mathematica
programming better, to take advantage of the possibilities it offers. The second part are (software) engineers who may consider Mathematica
as a tool for a prototype design. In this context, Mathematica
can serve as a tool of "experimental programming", especially useful in projects where some non-trivial computations/research have to accompany programming.
Introduction | Elementary Operations | Lists | Rules, Patterns and Functions | Functions on Lists and Functional Programming | Writing Efficient Programs: Some Techniques and Applications