Loads geometry from file.
Draco is a lossy compression format for meshes developed by Google. It produces nearly 10 times smaller file size comparing to OBJ, therefore it is very efficient when working with big sequences of scans.
- When using Draco format, it brings two limitation:
Draco operates only with triangulated meshes. If mesh does not meet this requirement, it will be triangulated forcibly.
Vertex order and number of triangles may be changed during saving depending on compression settings.
Considering these limitation, this file format is not suitable for any basemeshes, but great in terms of storing a large amount of data.
LoadGeom node also lets you control visual parameters, transformation and model texture.
The geometry is assumed to be in centimeter scale.
By default the newly loaded geometry is not centered within the viewport. Use F key to fit geometry to view.
Image(optional) Texture to be applied to the model.
- File Name
a file name to be loaded. Any sequence of
#symbols will be replaced with the current file name.
forces to load geometry from the file
enables wireframe visibility
enables surface visibility
enables shading. If no set, a constant shading is applied
controls model color
rotation in degrees