Examples for the Younger/Middle Program
Students share a book during Choice.
Students have thousands of books to choose from and many opportunities to enjoy them with friends.
Chapter books become inviting with activities such as keeping a picture dream journal in glass jars (as inspired by the BFG by Roald Dahl).
Science is very hands-on!
Here students are doing an experiment on bubbles. They were asked what types of shapes they think they can make in bubbles.
Their hypothesis was recorded, they drew a picture of what they noticed, wrote about what happened, and checked to see if their hypothesis was correct.
A student found a Leaf Insect and we kept it as a class pet for a day before it died.
Subsequently, there was a...
...dissection and ...
Cooperative games are an important component of Roseville Community School. Cooperative games engage students and challenge them to work together, such as in the picture above.
Students had to figure out how to arrange themselves from tallest to shortest without stepping off the edge.
Students learn about a variety of fruits and vegetables and discuss what part of the plant we are eating (for example, is it the root, the stalk, a leaf, etc?).
Field games are cooperative games that involve gross motor skills. Here, the two younger classes pair up for the classic game of Duck, Duck, Goose.
In this game, the fox (on the left) just enticed his meal to come closer and closer until he was ready to hunt.