Imagine a middle-class family—with school-aged children—planning their next vacation. Due to limits on finances and time off, they have two weeks each year to travel. Are they more likely to choose Hawaii or Auschwitz?
If they’re typical, even if they respect history, they’ll select the fun and sun of an island escape. That’s certainly understandable. Therefore, students have traditionally read and heard about world history, but unless they have the means to visit global landmarks, most have never been fully immersed in it. This presents a rich opportunity for schools to bring history to their students.
Second only to being there, VR enables educators to take students on high-sensory, 360° “field trips” to historical sites, such as:
- The Parthenon
- The Great Wall of China
- Machu Picchu
- The Egyptian Pyramids
- Taj Mahal
- The Colosseum
- Easter Island
- Memorial sites: Auschwitz, Normandie, Hiroshima, etc.
Despite gaining steam in both consumer and business markets, VR is still considered an underdeveloped market. This is in part due to the cost of quality headsets and other VR-enabled technology, especially in terms of cash-strapped places of education. Innovators such as Nearpod VR and Google Expeditions are just starting to scratch the surface of VR field trips, but the equipment alone comes at a massive upfront investment to schools.
Financing VR equipment is a great way for educators to use the technology right away while paying for it over time. At the end of the financing term, the school owns the equipment for future use.
If your customers are interested in financing VR technology, Ingram Micro has affordable solutions available. Connect with us at firstname.lastname@example.org to learn more.
Are SMBs missing out on winning deals with VR? Read about it here.