If you grew up in the 90’s and early aughts, you might have played old-school computer games like Math Blaster and Oregon Trail that were designed to “make learning fun” in math and history. While you may have traumatizing stories about dying early from digitalized dysentery or exploding after an equation, chances are that you didn’t actually learn a lot about history or math from these games. The MIT Education Arcade is hoping to fix that.
Are you looking for some way to continue your education over the summer? Want some background noise for those hot evenings spent lesson planning or soldering your robot together? It’s About Time put together a great roundup of engineering and education (and engineering education!) podcasts to keep your ears happy and your mind active.
This month, the Institute for Leadership Education in Engineering (ILead) at the University of Toronto concluded a six-month engineering contest simply called The Game. The Game is a mysterious competition with the goal of “changing the world,” though its missions are not revealed until after the contestants are chosen and their teams are formed. Over the competition’s long course, student contestants receive mentorship and leadership training while developing a large-scale social project that they hope will create positive change.
On April 18, the National Mall in Washington, D.C. will be filled with the country’s most brilliant and creative math nerds. Nothing of the kind has been attempted before, possibly out of fear that the nation can’t handle this much awesome in a one-mile radius.
The American Indian Graduate Center was established in 1969 in Albuquerque, New Mexico to provide fellowships to American Indian and Alaskan Native graduate students throughout the United States. Since its founding, it has disbursed more than 16,000 graduate fellowships across disciplines totaling more than $44 million.
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