banking and finance
neural interfacing and control
internet of things
point of care
natural language processing
sports and fitness
Advance human wellbeing by developing new ways to communicate, understand, and respond to emotion
Reflections from our first-ever PLIX Workshop in Akron, Ohio.
ScratchJr makes coding accessible to younger children (ages 5-7), enabling them to program their own interactive stories, games, and anim...
Alum Marina Bers on Seymour Papert, STEM, Kibo, and Scratch Jr.
Director's fellow Jaylen Brown and Labber David Kong on Jaylen's educational journey and their new learning and leadership initiative.
Augmenting and mediating human experience, interaction, and perception with sensor networks
Cultivating wisdom through evolutionary and ecological engineering
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
Looking beyond smart cities
Can robots help teachers improve classroom learning?
The Jibo Research Platform is an in-the-field deployable Social Robotics experimentation and data collection infrastructure. Built upon t...
"I don’t think that AI will have fulfilled its full potential unless it can help us unlock human potential.”
Tega is a new robot platform designed to support long-term, in-home interactions with children, with applications in early-literacy educa...
Designed at MIT and tested by kids ages 9 through 14, it shows how exposing kids to technology fosters their interest in STEM.
MIT researchers and collaborators have developed an open-source curriculum to teach young students about ethics and artificial intelligence.
How to Train Your Robot Companion is a curriculum for students in 5-8th grade to explore artificial intelligence and ethics. In this cour...
Promoting deeper learning and understanding in human networks
Labber Hae Won Park talks to NBC News Learn about how social robots can help children develop language skills.
Could a social robot collaboratively exchange stories with children as a peer and help improve their linguistic and storytelling skills? ...
Circuit Stickers is a toolkit for crafting electronics using flexible and sticky electronic pieces. These stickers are created by printin...
Public libraries are one of most trusted public institutions in the US and increasingly provide a broad range of education services, rang...
SuperMe features superheroes designed by Chicago Public School students
“To really understand curiosity, we need new metrics, or new ways of thinking, or both."
Promoters show off promising applications of the technology, but AI is not changing the world quite yet
INSPIRE: Intelligence Never Seeks Perfection, Instead Requires Effort.Stories help us expand our sense of what's possible: by hearing fro...
Peoples' mindsets, meaning their beliefs about their own intellectual abilities, affect their effort and thereby their performance on tas...
SpeechBlocks is a medium that allows children (4-5 years old) to engage in open-ended play with writing. They can build arbitrary composi...
Engaging people in creative learning experiences
The Lemann Creative Learning Program is a collaboration between the MIT Media Lab and the Lemann Foundation to foster creative learning i...
The LEGO Wayfinder project combines LEGO, robotics, and seawater into a playground of project-based learning and citizen science for budd...
The OpenAg™ Personal Food Computer is a tabletop-sized, controlled environment agriculture technology platform that uses robotic systems ...
We support computer scientists and engineers from the Middle East to create technologies for refugee learners. The Refugee Learning ...
Enhancing human physical capability
Moinina David Sengeh, PhD ’16, is trying to bring innovation into “the heart of government.”
Our capacity to re-engineer the biological world raises questions that need answers before it gets too late
The Clubhouse provides a creative and safe out-of-school learning environment where young people from underserved communities around the ...
The PhD student and former high school teacher aims to study the ways young people of color interact with technology.
ML Learning head Philipp Schmidt talks about learning, innovation, and collaboration.
Designing systems for cognitive enhancement
Advancing justice in Earth's complex systems using designs enabled by space
The RGBox is an experimental game to teach fundamentals of additive color mixing theory. As opposed to the behavior of pigments that...
Scratch BlockArt is an experimental visualization tool designed to let children discover their own computational patterns on Scratch. Exi...
José “Pepe“ Escamilla, from the Observatory of Educational Innovation at Tecnológico de Monterrey, talks to ML Learning head Philipp Schmidt
Learning Creative Learning is an online course and community of educators, designers, technologists, and tinkerers exploring creative lea...
Open Agriculture Initiative (OpenAg)
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Scratch in Practice (SiP) shares stories, strategies, and resources from the Scratch Team and educators around the world. The SiP website...
Facilitating opportunities for non-dominant youth to learn how to use technology as a tool to engage civically, and create positive chang...
Andorra and the City Science research group at the MIT Media Lab are taking on the challenge of turning Andorra into an “Internationally ...
Mekatilili is a learning initiative that provides a platform for African youth to enhance technical skills through creative learning...
Creating long-term interpersonal interaction and shared experiences with social robots Many of our current projects explore the use ...
Scratch is a programming language and online community that makes it easy to create your own interactive stories, games, and animations—a...
The new version of the popular free coding platform builds on a robust community of kid coders.
Understanding social-emotional behaviors in storytelling interactions plays a critical role in the development of interactive and educati...
A new curriculum that helps children understand how algorithms are designed will keep them safe and motivate them to help shape the future.
Creating technology for social change
Transforming data into knowledge
Building socially engaging robots and interactive technologies to help people live healthier lives, connect with others, and learn better
Blakeley Payne and Cynthia Breazeal discuss Blakeley’s open source AI curriculum for middle school students.
How to build intelligent music systems out of interacting audio-processing agents.
My latest research in Cynthia Breazeal's Personal Robots group has been on relational technology.
How do we raise conscientious consumers and designers of AI?Children today live in the age of artificial intelligence. On average, US chi...
Nataliya Kos’myna is a Post-Doctoral Fellow in the MIT Media Lab, helping MITili evaluate the real-time biofeedback of learners
David Sun Kong discusses the mission of the Community Biotechnology Initiative on the Mass Cultural Council’s podcast.