MIT Course Number
As Taught In
- Assignments: design with examples
- Assignments: written with examples
- Instructor insights
- This Course at MIT
This course is an introduction to the theory and practice of the process of designing games and playful experiences. Students are familiarized with methods, concepts, techniques, and literature used in the design of games. The strategy is process-oriented, focusing on aspects such as: Rapid prototyping, play testing, and design iteration using a player-centered approach.