"An idea is our visual reaction to something seen - in real life, in our memory, in our imagination, in our dreams." ~ Anna Held Audette from the book, The Blank Canvas
"How artists get ideas" is a theme that should be examined at all grade levels. The importance of gaining the skills to successfully convey the ideas goes hand-in-hand with this theme. Activities should be structured around building skills and also encourage original thinking and imagination. Students will progress at different rates at each grade level. The process of doing and understanding should always be emphasized. Building confidence is also an important goal of any art program.
How do you as a teacher select the artists and cultures you teach? Where do your ideas come from? Marvin Bartel started this as a topic for discussion on Getty TeacherArtExchange. Below is a compilation of ideas from Art Ed List members. Make a poster using your favorite cultures and artists. Most art works communicate ideas, moods or symbolic meanings. Students should be challenged to discover meaning in the art work they are studying and to use ideas as starting points in their own image-making. Continue to help students examine how artists get ideas and how they use and transform these ideas when creating works of art. (Note from Judy: Substitute your own list of artists for the chart. I have added some that I have "talked" to personally via email). Read some responses from teachers. | How Do Art Teachers Get Lesson Ideas?
Source of IdeasArtists or Cultures
Sounds - from Nature, Music, Songs
Words - Poetry, Literature, Quotes, Phrase
Charles Demuth, J. Holzer, B. Kruger
Images - Work of other artists
Andy Warhol, Pablo Picasso
Pictures - from books, magazines, catalogs
Lucinda Durbin - Doll artist, Karen Smith
Elements & principles - abstraction
Frank Stella, Mondrian
Vignettes of nature - observation
Observation - Realism
Leonardo da Vinci
Imagination - dreams - fantasy
H. Rousseau, R. Magritte, Selkie Whitebear
Expression - emotions
Vincent Van Gogh, Jackson Pollock
Beliefs and values - Cultural traditions
Native American, West African
Events - tragedy - war - life experiences
Pablo Picasso, Karen Smith - doll artist
Symbolism - Culture - Environment
Native American, West African, J. Lawrence
West African Art, Native American Pottery
The object the materials - an image "Take an object.
Do something to it.
Do something else to it.
Do something else to it.
Do something else to it."
Andrea Scholes designs as she goes
Lucinda Durbin - Quilt maker (fabrics)
James Michael Lawrence - digital artist
Louise Spell - artist & dollmaker
Inspirations, from award-winning director Michael Apted, is a 100-minute exploration of the creative process that takes off from the essential question, "how do artists get ideas?" and soars into the fascinating worlds inhabited by seven diverse artists--including David Bowie and Roy Lichtenstein--who discuss, sometimes freely, sometimes shyly, just how and why they work the way they do. 100 minutes.
Why Man Creates - Comments on the creativity of Saul Bass - Organized into eight major sections, the Edifice, Fooling Around, the Process, Judgment, a Parable, Digression, the Search, and the Mark. Appropriate wherever creative problem-solving is the goal. 25 minutes.
Art Video World (division of Crystal Productions) - has videos for many individual artists and cultures. Each one goes into what inspires the artist or culture. Order the videos for your favorite artists and preview before showing to students. (for a free catalog 1-800-644-3429)
Responses from Teachers on Generating Ideas
This discussion was started by Marvin Bartel:
"It is hard to think about our thinking habits, but what if we would start an e-mail thread that lists the methods that we think certain artists use to come up with their ideas? How many artists and methods of generating ideas do you suppose our creative group of art teachers could generate? Could we have the Secrets of How Artists Get Ideas poster ready for next year's classroom?" (TeacherArtExchange, Friday, May 07, 2004)
From Kathy Douglas (Choice Based Teacher):
...the idea, the meaning, comes from the artist. If we wish for our students to behave as artists we must offer them the opportunity to behave as artists. (TeacherArtExchange Fri, 7 May 2004)
From Diane Newton (A Choice Based Teacher):
In our choice-based art room, we discuss art ideas daily. Students ask each other how they got an idea for their artwork, students share ideas, students understand that ideas may come from something they've seen or experienced. An idea may come directly out of using art materials. Some students are known as "idea people"because they have a wealth of ideas and others will go to them for suggestions. Often the idea person pairs up with artists whose skills match their plan. Kind of like the real world of business!
A long time ago, we generated a bulletin board which reads "Where do Art Ideas Come From?" Students from various grades listed where their ideas come from, where they believed that ideas of adult artists may have come from, etc. The list collapsed into some very basic groupings: nature, beliefs, family, traditions, culture, art materials, history, knowledge, other artists, personal interests, etc. When a student can't come up with an art idea, I walk her/him to this board and we look at the categories. It usually helps to get them started. We also have a file of art postcards, to which students refer when they are stuck.
From Patty Knott
How do artist's get ideas? Indeed this is the course missing from art education.
Sometimes I think it is much more important to be a student of history than it is to be a master of techniques. I have always believed the technique is easy it's the IDEA that prevents the growth to being and becoming artist.
Artists create a representation of the world they perceive and in a fashion that gives a better understanding than written or spoken language can do. I have spent a lot of time this week on the images coming from Iraq. Anyone could spend hours "reading" about these images but it is the image itself that is so powerful.
Artists ideas have always dealt with birth, love, death, beliefs, rituals, heredity and what it means to be human. The themes don't change. What changes is the society, the technology, the issues, the controversies. The artist observes and offers a less literal view.
If you teach historical artists, then I believe it imperative to present the whole history of the time in which the artist was creating. The ideas followed the "time." It's only recently that the artist has the luxury of personal obsessions and of course, the benefits of all the history that proceeds. I think we are truly on the verge of a Renaissance-like era where science and art truly merge and inform each other. Are there secrets to ideas? Gosh, everybody has ideas. The secret is to not inhibit the ideas -- the secret is to not stifle the ideas.
I have 2 ways for generating ideas. Sometimes I only present a theme and the solution can be any method. Sometimes I present a technique and the solution can have any idea. No matter if it's theme or method my procedure is:
Present the problem.
Class brainstorm the theme.
Is the theme relevant? How does the student react to the theme? (and if the theme generates no enthusiasm then chuck it and get a better theme)
Make word associations to the theme.
Research the theme.
Collect visuals related to the theme.
Allow each child's choice and teach technique from the choice.
Have frequent "peer" evaluations throughout the process --- kids listen to each other and often see things the "artist" doesn't that may take an idea to another direction. Recognize that kids are very used to "group" work. Allow for group collaborations. (I try to "recreate" the historical models all the "isms" in art history since Impressionism. These artists communed and dialogued --- I'm not sure that happens in the art world so much today. Certainly there are no "isms" and maybe why the art being produced is so illusive, obsessive, and offensive... at least my classroom can be an "ism")
Grow the ideas - let the technique follow. Teach-- the idea is paramount and teach the best way
to communicate the idea.
I'm just now doing an "in the style of" lesson. The lesson is about both idea and technique. I presented Jim Dine. My lesson is not about hearts or bathrobes, but why did Dine choose these objects and how did he treat them? I gave a web quest to search Dine and asked questions:
Why the common object? How is the object treated?
What is the most important principle in the compositions?
List the materials and techniques.
How can you make a common object a metaphor/symbol for you?
I required the materials- Mylar, Vellum, any drawing media (Graphite Sticks, Crayons, Chalk, Conté Crayons, India ink) and limited use of color. I gave each a small piece of Mylar to experiment with and required a full size plan before they could get the final materials. They reveled in the materials and simple ideas are finding "life" in the materials. They are taking ideas to levels I didn't expect... Each idea is valid and there is little "Dine like" about most of them but an idea has grown.
We have to be careful about expectations---- I always try to leave my expected outcome open to the variety of solutions I intentionally expect, and then not expect what I intended. That may sound convoluted but it's the only way I know to allow their ideas supercede my ideas.
Ideas come from what has always been ideas and ideas come from play and experimentation allowing the place to fail and still giving joy to the experimenting. I somehow feel that we will never make artists if we don't make play
Kids need help with ideas; they need to know how to collect and recognize why they make choices in their collections-- They need to know know what they collect is valid --- and we need to know how to turn those collections into ideas. When we force technique, they want to know how to use the technique for their thoughts and observations. They have lots to say. We have to help them say it.
From Iris - A Choice Based Teacher - "Wheel of Creating"
....Now the part about the negotiating through to the end of a project when the child wants to walk away... for me, this is the trickiest part of TAB teaching. One thing I've learned along the way and am still trying to implement better, is to tell students ahead of time, or even as part of the menu, after you create three to five origami pieces you must do something with them, (other wise they'll make 10 or more puppy heads the easiest thing and after seeing too many of these from several children I either start to doubt myself and TAB or get crazy). I advise children to put their origami pieces in an environment, create a kinetic or stable sculpture, jewelry or what ever, (I hate the word should) but, the work should interesting to look at, put together as carefully and well crafted as you can and answer artist questions. Again Kathy Douglas has talked about artist questions with me at great length. What is it that a cartoonist does, (switching the medium) how do they communicate their story? What techniques do they use? A cartoonist shows a story over time how do they do this? What kinds of marks & lines do they use to show shading, expression, space?
I'm getting better at knowing when it's okay for a child to walk a way from a work or not ,but I have a saying which is, to try to turn a mess-up into a non-mess-up, see where the mess up takes you. That's how penicillin was discovered. Since the movie "Super Size It", I've come up with another saying, "the world doesn't need anymore fast food art!" Artists for the most part work with integrity, (what is integrity, we go through that for a bit and we talk about the merits of fast food, too) so have integrity, think about what you are doing, have a plan, be open to it changing I also have at least one menu on the thinking process..."Where are you on the wheel of creating? Thinking, get an idea, get excited, try it out, get involved, yikes what is this, want to give up, take a breath, regroup, get back involved"....It helps because when a student wants to give up I can say, "Hey, your right here on the wheel of creating, this happens all the time to creators, don't worry about it, take a breathe and continue because the last step is usually loving it!"
From Linda in North Carolina
For me, some idea generators are music, poetry, vignettes of nature, or a theme, such as "layering". (TeacherArtExchange - Friday, May 07 2004
What Do Artists Do? Responses from TAB Choice Yahoo list
"Wall of Inspiration" from Libby (TAB Choice list serve)
What do artists do?
Posted by Clark Fralick:
What do artists do?
Transformation, Fragment, Metamorphosize, hybridize, Symbolize, Transfer, Repeat, Distort, Fantasize, analyze.
Posted by Cindy Erickson:
HOW TO MAKE ART in elementary language CREATE A SYMBOL= DRAW A SYMBOL OF SOMETHING THAT IS MEANINGFUL TO YOU TRANSFORM = TAKE AN ART MATERIAL AND MAKE IT (TRANSFORM IT) INTO SOMETHING VARY = TAKE AN OBJECT AND SEE HOW MANY WAYS YOU CAN CHANGE IT, ADD TO IT, DO IT DIFFERENTLY USE IMAGINATION = USE YOUR BRAIN TO IMAGINE A PERSON, AN ANIMAL, A PLACE, A THING INVENT = THINK UP SOMETHING NO ONE ELSE HAS EVER THOUGHT OF OR A BETTER WAY TO DO SOMETHING FRAGMENT = TAKE A PICTURE AND REDRAW ONLY A PART OF IT METAMORPH IT = TAKE AN IDEA OR A PERSON OR AN OBJECTS AND MAKE THEM ALIVE OR NOT ALIVE, OR IN A DIFFERENT SPACE OR IN A DIFFERENT TIME HYBRIDIZE IT = TAKE TWO DIFFERENT THINGS OR TWO DIFFERENT IDEAS AND FUSE THEM TOGETHER REPEAT = TAKE AN OBJECT OR A DESIGN AND REPEAT IT OVER AND OVER DISTORT = TAKE A PERSON OR AN OBJECT AND MAKE PART OF IT MUCH SMALLER OR MUCH LARGER OR MUCH FATTER OR MUCH SKINNIER OR MUCH ??? FANTASIZE = USE IMAGINATION BUT ADD SOMETHING REALLY UNREALISTIC OR UNUSUAL ANALYZE = REDO SOMETHING YOU HAVE DONE BEFORE BUT MAKE IT BETTER BY RETHINKING IT
Developing Ideas - From Robert Genn - The Painters Key Newsletter August 6, 2004
Advice to a college student for
developing her portfolio
Here are a few ideas that might give you a few ideas:
You need to do some "web-thinking." Using large sheets of paper and starting in the middle, jot down some random ideas and potential projects. Start with your current interests and add
fantasies, secret passions and ambitions. Let one idea lead to another and connect them with lines like a spider's web so they begin to "breed." Let your thoughts range from simple exploratory sets of works to complex mind-bending installations. You need clear time to take this task seriously so that the process becomes natural to you. Evolved artists habitually and actively bounce ideas between hemispheres. Natural to some, the art of yin-yanging can also be learned. Don't share with anyone. Live for a while in the embrace of your imagination, no matter how outrageous. Mind-test and envision but don't give in to early rejection. Associate freely. Anything goes.
Think about your web-thinking at night, while you dream, while putting out the cat. If you are drawing a blank, check out the cat, or the wall behind the cat. Also, think how your ideas might move people, mountains, nations. When you have several sheets filled start evaluating and modifying with a pen of a different colour. Pick out a selection of ten or more and rewrite as if you were proposing film-treatments. Make them short and punchy. If they run from the practical to the impossible, so much the better. As part of your application, present this material using the heading: "Ideas I am currently developing."
PS: "Stop sometimes and look into
the stains of walls, or ashes of a fire, or clouds, or mud or like
places--you may find marvelous ideas." (Leonardo da Vinci)
Esoterica: Give value to your best ideas forged alone. Charles Brewer, the founder of MindSpring, said: "The good ideas are all hammered out in agony by individuals, not spewed out by groups."
What an artist does with her own web may be the most valuable exercise of her creative life. Web-thinking teaches personal creativity and individualist vision. "I suppose it is because nearly all children go to school nowadays and have things arranged for them that they seem so forlornly unable to produce their own ideas." (Agatha Christie) Art teachers know this.
learning to draw, learning to cut, learning to glue, neatness, perspective, overlapping, composition, shading, shadows, patterning Now how about: expressiveness, freedom of expression, self-awareness, self-expression
Now incorporate information or teaching about the elements of art and the principles of design:
line, color, value, texture, shape, form, space balance, rhythm and movement, proportion, variety and emphasis, harmony and unity
Voila! Now you have so many lesson plan ideas - the problem is you have to decide which ones to do!
From Judy: Think about Character Education. What artists had character traits you want the students to emulate? What famous people? Think about lessons around Heroes.
Think about world issues - some BIG IDAES . What is it that you really want the students to care about? Peace - hunger - poverty. Even younger kids can deal with social comment.
Keep on adding to the "Lesson Plan Brainstorming - How Teachers get Ideas." Keep in mind the students have good ideas of their own, too.