The images above all show a particular faceting of the rhombicosidodecahedron which, to my surprise, is hollow. It has the vertices of a rhombicosidodecahedron, but two different face-types, as seen in the smaller pictures: yellow hexagons, and red isosceles trapezoids. (To enlarge any image in this post, simply click on it.)
The dual of this polyhedron is even more obviously hollow, as seen below. Its faces, as seen in the still picture, are crossed hexagons — with edges which cross three times per hexagon, no less.
The software I used to make these polyhedra, Stella 4d, will return an error message if the user attempts to make a polyhedron which is not mathematically valid. When I’ve made things that look (superficially) like this before, I used “hide selected faces” to produce hollow geometrical figures which were not valid polyhedra, but that isn’t what happened here (I hid nothing), so this has me confused. Stella 4d (software you can buy, or try for free, here) apparently considers these valid polyhedra, but I am at a loss to explain such familiar concepts as volume for such unusual polyhedra, or how such things could even exist — yet here they are. Clarifying comments would be most appreciated.