The way I remember a real old man was, he had to find out where to go when I was in a hole. He couldn’t just go out there and try to find me. I had to get him to figure out what I needed to do to find the way out of that hole.
Simulation Optimization provides software that lets the computer figure out the best way to go through the game to simulate the player and make sure it is accurate. Simulation optimization software gives the computer more control, so that the game will run as well as it could without the human intervention.
A lot of things can be automated in Arena Simulation Optimization, but a few things are hard to automate. If the amount of graphics changes, then it becomes hard to predict the results.
People can come up with very good ideas to work around these limitations, but they don’t need to have a degree in Computer Science to figure it out. We know humans can perform tasks in the world around them, and we’ve seen that often. These tasks are often called subconscious.
A good example is the way people navigate the world around them. They don’t actually see what they are doing, they just follow a path because they think they are supposed to. People know what they are supposed to do when they step onto a path.
It is a very natural fact that is not related to the actual game itself, but does provide some advantages for Arena Simulation Optimization. A good example is the fact that a river stream will flow in a direction that makes sense, instead of trying to predict the flow of water or force it to move that way.
In Simulation Optimization, the computer knows that rivers will flow the way they do based on the previously run simulations. It is only when it isn’t running a simulation that the computer can’t make predictions.
Using in-game objects will make the computer run the simulation more accurately, since it will be able to run the same type of simulation multiple times to determine the best route to take. Then it can make suggestions to the user to follow along the right path.
The Computer also knows that objects cannot just magically appear anywhere, but the instructions to where they should go will appear over time. Since the computer doesn’t know where they should go, it can not just follow the path automatically, but it will ask the user to make the suggestion to the computer.
This provides a huge advantage to the user because the computer is not controlling the flow of time, but the flow of space around the player. The computer knows where things should go and it can simply walk through the world to show the user where the next object should be.
While there is no way to find out how a person can get it done, the goal for effective simulation optimization is to make it possible. This is a wonderful benefit of Computer Simulation Optimization software that has a wide range of options to make it easier for both the users and the computer to get it right.