As the technology advanced, the education aspect is changing too. Five or six years ago, education websites popped up in a massive amount to accommodate the e-learning. Today, the educational apps which installed in the students’ smartphone replace those outdated website. These educational apps are a great help for the student to fight boredom when studying or learning. Mobile apps developers are gladly helping the institution to create an app that helps the learning process in the classroom.
Smart phones and tablets become the new partner of the students in learning. Mobile technology is the best way to solve geographical boundaries. The educational apps can be accessed everywhere and every time both by the students and the teachers. In other words, it makes the learning process easier and more efficient.
Urge the Students to Study
Nielsen recent report shows that a tablet becomes an interactive learning tool for children. It’s not a must have item for the children; at least there is one tablet in the family. The fact is around 57% children using the iPad for studying. Indeed that child will be child where they tend to play a game in the tablet. But once they found the fun in interactive learning, they see it as a game. That is a very good situation where the child can have fun while learning. Interactive learning is fun and the children like it.
Moreover, traditional toy companies must keep up with the current event. Now, the companies try to digitalize everything. They use mobile technology to keep the business alive. Lego also created an iPad app for the children so they can build something in their iPad. Kids nowadays are growing up with the mobile tech. The way they learn is different from the past and now it’s time to say hello to mobile tech learning.
Augmented reality now enters the educational system too. It’s a good revolution in education where both teachers and students have more dynamic learning process. The institutions apply the augmented reality as one of the learning tool. This phenomenon is spreading thorough the world slowly. As long as it has a good result, the augmented reality needs to be applied all over the world.
A MITAR game is one of good example. It’s a MIT-Education Arcade project where the students need to explore the real world using augmented reality. They supposed to learn something using equipments and achieve real life skills. The aim is to create real world experiences by having a simulation of life with the help of augmented reality.
As you know that, most of the students spend a lot of time playing RPG game in their devices. They compete each other to be the best in the game. This project has the same idea too. The students need to explore the world and achieve real life skills. With a little bit spices of fun, the student can learn real life experiences and skills that will be useful in the future.