by TeachThought Staff
ISTE has long had available technology standards to help promote informed use of technology by students.
These standards are broken down into 5 categories for students, teachers, administrators, coaches, and computer science educators. According to wikipedia (don’t judge us), this process started in earnest in the late 1990s, and the result today is comprehensive–which leads us to the above graphic from the simplycurious wiki.
This graphic is a kind of amalgamation of broader technology standards by ISTE and AASL, only the ones that reflect digital citizenship thinking have been pulled out and gathered in convenient graphic form. In that way, it’s a kind of hybrid graphic that distills tech ideas into digital citizenship ideas.
Ideas like “respecting differing interests,” “show social responsibility by participation,” and “follow an inquiry-based process” all reflect the kind of interdependent thinking that has the potential to turn connectivity to communal constructivism and, just maybe, improved digital social capacity.
And if you visit their wiki directly, you’ll see helpful tools and ideas for integrating these standards in your classroom.
How To Use These Standards
Generally speaking, your best bet for K-12 application probably begins with ideas for curriculum–project-based learning, for example. Think backwards from a standard–you want students to demonstrate being “open to new ideas”? Design a project that requires it. Add it as a column in a rubric. Have students pitch ideas for projects.
You can use these to inform local school policies on everything from school missions and acceptable use policies, to as source material to create guides for parents and families on digital participation. Have other ideas? Comments below!
Speaking of the ISTE Standards for students, they can be found here in pdf form, and are roughly copied/pasted below for context.
National Educational Technology Standards for Students
1. Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
2. Communication and Collaboration
Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.
3. Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information.
4. Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
5. Digital Citizenship
Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.
6. Technology Operations and Concepts
Students demonstrate a sound understanding of technology concepts, systems, and operations.