You’ll learn how the Canvas 2D API works and how to use it to create interesting applications. Each sample project will expose you to different aspects of HTML5 Canvas that you can use to make your own applications.
Lesson 1: HTML5 Canvas Basics
In this lesson, we’ll discuss what the Canvas is, how it affects graphics in the browser and what makes it truly awesome. We’ll make compositions with text and images (e.g. memes) as we learn the API.
Lesson 2: From Pixels to Animation
In this lesson, we’ll learn about how images are stored by the Canvas2D context, how to modify them on a pixel level by applying various effects and filters, and how to create animations.
- James Williams - James Williams first fell in love with teaching while working as an instructor at a computer camp. He runs obstacle course/adventure races in his spare time and is the author of HTML5 Game Programming, which has been translated into Chinese and Korean. He holds degrees in Computer Science (BA, MS) and French (BA).
- Cameron Pittman - A passionate educator and programmer, Cameron lives and breathes web development as he creates programming courses at Udacity. Before coming here, Cameron was a combination Director of Content and web developer at Seattle startup LearnBIG. He taught four years of high school physics and chemistry in Nashville, TN, during which time he pioneered teaching physics with the video game Portal 2. Cameron graduated with a degree in physics and astronomy from Vanderbilt University and earned his master's in teaching from Belmont University.
Udacity est une entreprise fondé par Sebastian Thrun, David Stavens, et Mike Sokolsky offrant cours en ligne ouvert et massif.
Selon Thrun, l'origine du nom Udacity vient de la volonté de l'entreprise d'être "audacieux pour vous, l'étudiant ". Bien que Udacity se concentrait à l'origine sur une offre de cours universitaires, la plateforme se concentre désormais plus sur de formations destinés aux professionnels.