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Track the development and history of an early Islamic civilisation – the great city of Baghdad. Compare and contrast these developments with Western Europe at the same time, learn about the spread of Islam through the Middle East and beyond, and examine trade and everyday life in Baghdad. Finally discover the legacy of early Islam and the continuing influences we see today.
Discover the importance of the ‘silk road’ and ‘spice routes’ and the goods which were carried along them, map the origins of these goods. Design and make a board game based on the ‘silk road’ to illustrate the flow of goods and knowledge, the hazards of trade and life on the road in a caravan. Create replica artefacts for a class bazaar and share this with invited ‘traders’!
This Topic is written for Upper Key Stage 2. If you want to use this Topic for a different Key Stage, you will need to consider how to adapt the outcomes, content, delivery methods, resources and differentiation, as well as the relevant National Curriculum objectives.
Discover that the ‘silk road’ and ‘spice routes’ were important ancient highways for trade; enjoy first-hand experience of some of these goods.
Formulate the basis of a game simulating the journey along the ‘silk road’.
Finalise and make their board games; play each other’s games and evaluate their success.
Make a close study of an Islamic artefact and translate this to a plan for a 3D replica.
Create chosen artefact and decorate. Evaluate against design criteria. N.B. This will need to be spread across a week to allow for drying time.
Organise and set up a ‘bazaar’, including acting as merchants and selling goods.
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