The DESiG Project (Development Environment and Syllabus for Serious Games Implementation) aims to enable sustainable, flexible and qualitative access to game enhanced, syllabus-based activities for non-IT professionals through a Serious Game Development Environment (SGDE). The project builds upon the GALA experience of MAN, it has been submitted in 2013 and funded in 2014 by UEFISCDI Romania. The first phase of the project has focused on constructive as well as applied research targeting key aspects of SG development for desktop and mobile environments. Through the project, teachers and trainers will be able to create their own SG without support from developers, they will have access to game object repositories, and they will be able modulate their own assessment processes based on pedagogical constructs. The proposed approach increases efficiency, reduces costs and avoids redundancy in pedagogical and software developments through a join approach that targets both the desktop and mobile environments.
Figure 1. DESiG Conceptual Framework
The SGDE integrates multiple components and modules illustrated in Figure 1, including game object repositories. The SGDE acts as a middle layer between the tutor and the end-users, enabling a dynamic and interactive learning environment for the end-users, and clear insight and assessment of the learner’s progress for the tutor.
For more details: desig.ats.com.ro/index_en.php