Include maximum participation
Have specific rules and boundaries
Allow the students to work on net games skills/concepts previously learned in class
Involve formulating some type of strategy in order to be successful
In last week's class the students, in their chosen groups, had to rotate through 4 different stations. At each station there was different equipment. They had to create simple games with rules and boundaries ensuring everyone from their group was involved. Each station lasted roughly 12-15 minutes. Once they rotated through all 4 stations, each group selected a station/game that they enjoyed the best that could be further refined & developed the following class.
In yesterday's class they practiced the game that they had previously selected, working toward refining/modifying the rules in an effort to ensure that they were able to meet the criteria (see criteria in bold from above) laid out before them the week before.
Each group had to teach their game to another group, but also had the opportunity to learn another game.
The Assessment Task
Although seemingly complex, the task itself was completed by all students in under 15 minutes. The requirements of the task were as follows:
A) Circle the group whose game you played
B) Draw and label the equipment necessary to play their game
C) Complete a rubric evaluating the game
D) Describe the skills of their own game
E) Rate how well their group worked together while creating the game
F) Complete a self assessment rubric evaluating their own improvement during the unit
G) Offer suggestions to the teacher how the net games unit could be improved upon for next year's grade 4 class (optional)
Please see slide show below of photos of the class and scanned examples of student work. I scanned both sides of the assessment sheet as there were 2 sides that needed to be completed by each student.