ED Games Expo 2019: A Showcase for Education Learning Games and Technologies
DATE and TIME: Tuesday, January 8, 2019, from 4:00 p.m. to 8:00 p.m.
LOCATION: The John F. Kennedy Center for the Performing Arts, 2700 F St. NW, Washington, D.C.
DETAILS: The Expo is free and open to the public. Contact Edward.Metz@ed.gov with questions and to RSVP.
Game-based learning is gaining popularity as more young people and adults learn from games, both in and out of the classroom. Well-designed games can motivate learners to actively engage in challenging tasks, master content, and sharpen critical thinking and problem solving skills. The rising popularity of mobile handheld and tablet devices has enabled game-playing anywhere, anytime and has provided expanded opportunities for game developers. In addition, emerging forms of technology such as Virtual Reality, Augmented Reality, provide new immersive experiences to enrich learning.
See more than 100 learning games and technologies in action at the 6th annual ED Games Expo. Technologies at the Expo are for children and students age 3 to 18, and cover a range of topics in education and special education across STEM, reading and writing, social studies, and social and behavioral development. Bring your children after school so they can play and ask the experts "what can I do to become a game developer?"
Just a few of the games and technologies at the Expo include:
For Children and Grade School Students
For Middle and High School Students
More than half of the games and technologies at the Expo were developed with the support of the Small Business Innovation Research (SBIR) programs at the U.S. Department of Education's Institute of Education Sciences (IES), the National Science Foundation, the National Institutes of Health, and the Department of Agriculture. Others were developed through ED research programs at IES, the Office of Special Education Programs, the Office of Innovation and Improvement, and the Office of Career, Technical, and Adult Education, and through programs at the Smithsonian, Library of Congress, National Endowment for the Humanities, National Endowment for the Arts, Environmental Protection Agency, USAID, and the Wilson Center.