Compiled suggestions from other people
Cybernetic Implants: Researching Floaters (dead or alive) unlocks Cybernetic Implant research. Specific implants are unlocked by researching other elements (Sectoid Commander/Ethereal research might unlock psionic enhancing implants), Muton Berserkers and Heavy Floaters might unlock advanced physically enhancing implants.
EMP Munitions: Munitions type for grenades, rockets and other explosives. Imposes a debuff in an AoE that briefly disables robotic enemies and advanced technology (e.g. plasma/laser weapons, medikits and explosives). Deals heavy damage to robotic enemies, little to no damage to biologicals.
Personal Teleportation Device (PTD): Late game tech that allows the user to teleport a distance. Teleportation has a cooldown proportionate to distance. Can only teleport where the user can see. Teleportation doesn't provoke overwatch. Aliens would use this too.
Proximity Explosives: Thrown grenades that detonate when enemies approach it the round after it's set. Comes in incendiary, plasma, frag, EMP, and poison gas varieties. Deals somewhat more damage than normal nades of their type. Other explosives can be used to detonate these. Support ability?
Dig In (Heavy ability): The Heavy can deploy his machine gun on a square, complete with tripod and firing shield. This increases his cover from that square by one step (none to half, half to full, etc), accuracy by +20, and improves his sight radius, but makes him unable to move, and limits him to firing in a 210 degree arc centred until he undeploys (also an action).
Satchel Charges/Detpacks (Support or Heavy ability?): Heavy, powerful explosives that can only be thrown a short distance (half the distance of grenades). Requires an action to throw, and another action to detonate. Would deal more damage than a rocket with a greater blast radius. Can also be set to have a timed detonation in turns. Other explosives can be used to detonate these. Upgrades with tech level.
Upgradable Ballistics: Alloy munitions/refurbishing for existing ballistic weapons.
Weapon Type Tradeoffs: Laser weapons have high accuracy and critical hit rates with low ammo consumption, but only do moderate damage and rarely do cover damage. Vulnerable to EMP.
Plasma weapons have moderate accuracy, high damage and cover damage, but have low critical hit rates and high ammo consumption. Vulnerable to EMP.
Ballistic weapons have moderate accuracy, ammo consumption and critical hit rates, but weak damage and almost never do cover damage. Upgradable with alloy munitions to do moderate damage, low cover damage and high critical rates. Alloy munitions also partly ignore cover (penetration). Not vulnerable to EMP.
Deployable Turret (Support ability): Lightly armoured tripod turrets (4 HP to start) in perpetual overwatch that automatically fires upon hostiles that enter their detection radius (their overwatch is also triggered by enemy fire as per Covering Fire). Spots enemies and reveals fog of war in their detection radius. Equipped with pistol or rifle level armament. Weapon and HP upgrade with the research of appropriate technologies. Deployed and retrieved each as an action. Can only be deployed to/retrieved from adjacent squares.
Deployable Cover (Support ability with tech prerequisites?): Forcefield generators that can be placed, or thrown a short distance as an action. Provides half cover. Perhaps upgraded models would provide full cover. Can be retrieved as an action. After taking enough damage, it shorts out.
Advanced/upgradable aliens: One of the problems with the game is that difficulty doesn't scale well. Once your tech gets beyond a certain point the aliens are hopelessly outclassed, making the game is laughably easy, even on Ironman Impossible. To address this, aliens should receive upgrades as the game progresses. Some examples:
Masses of armoured basic sectoids with light plasma rifles and alien grenades, perhaps with basic psionics (mindfray + psi panic) backed by a Commander.
Aliens with ghost armour/cloaking devices (thin men).
Heavy titan style armour for mutons which reduces their susceptibility to critical hits, increases their defense (compensates for ridiculously high late game accuracy), and HP.
Aliens with powerful, long range sniper weapons (thin men, maybe sectoids).
Upgrades for biological aliens: Chryssalids with the ability to do horizontal and vertical (to get those Archangel Armour wearing bastards) leap attacks, and/or predator style chameleon camouflage that makes them harder to spot. Perhaps melee aliens might have something like Lightning Reflexes. Available as point buy upgrades in multiplayer.
Silacoids: Yeah, the default design of these things is kind of silly, but if you can overhaul the Chryssalid aesthetics (hate the bio-luminescent 'christmas lights' btw), why not reinvent these? Slow, but insanely tough with high armour, crit immunity/resistance, and hit points. Has magma spewing incendiary attacks that ignite troopers and terrain.
• Redesign as a hulking, nightmarish obsidian golem coalesced about a glowing, molten core.
• High HP
• High armour/defense.
• Low Speed
• Immune to criticals, psionics and incendiary damage.
• Resistant to non-explosive damage.
• Explosive Weakness: Takes more damage from explosive weapons/munitions.
• Melee: Extremely high damage; typically a guaranteed kill, even vs heavy armour (crushes victim into its molten core). Ignites those who somehow manage to survive.
• Magma Spray: Short ranged, highly damaging attack that ignores cover, and ignites terrain and troopers.
• Magma Burst: As Magma Spray in a moderate AoE when the Silacoid dies.
Celatids: Fix the 'floating fetus' design and this is a great alien with potential. Deadly, high damage acid that applies a mission-long armour reducing debuff like Shredder rockets. Engineered to hunt and neutralize psionic users. Has a powerful acidic, psychoactive venom that disables psionics.
• New Lovecraftian horror design; appears to be a levitating heap of pulsing organs, maws and tendrils.
• Medium HP
• Medium Speed
• Immune to psionics. Emits a psionic dampening field/aura that reduces the effectiveness of enemy psionics used in its AoE, or used on those in its AoE.
• Can fly.
• Sixth Sense: Detects biological units like a Battle Scanner. Detects psychically active (using/upkeeping powers like Mind Control) units anywhere on the map. AI prefers to home in on and attack psychic units.
• Acid Spray: Automatically damages all creatures and covers in a short ranged cone.
• Acidic Spit: Creatures damaged by the acidic spit lose the benefits of their armour and are poisoned for several rounds. Psychoactive poison reduces Accuracy, Will and disables psychic powers.
Reaper: How could you not include this? I guess the Muton Berserker kind of fits this niche, but it's not nearly the same. I want a huge, terrifying carnivorous slaughterbeast that can withstand anything, viscerally tear stuff apart, and cause fear merely with its presence, and when brutally savaging a creature. In X-Com EU, they'd also be equipped with armour plating:
• Think multiarmed Deathclaw meets Grizzly. Huge hulking, furred beast with spines, many heavily muscled arms, forearm length claws and a giant mouth filled with rows of sharp, jagged teeth.
• Very High HP (20+)
• Moderately armoured
• High Speed
• Melee only; teeth and claws. Very high damage, and always causes fatal wounds.
• Incendiary Weakness: Takes more damage from fire based weapons.
• Critical Resistance: Critical hits do reduced damage (redundant organs).
• Fear the Reaper: Reaper intimidates enemies near it. Intimidation is increased for those who see it attack or kill a creature.
• Blood Frenzy: Action restored on killing a biological enemy. Has an extra action and gains bonus willpower when at less than 50% hp.
• Scent of Weakness: Detects enemies at less than 50% of max HP as a Battle Scanner, and deals bonus damage to them. Reaper AI prefers to attack these units.
Idea of a New Unique alien in DLC: The Snakeman, a firey alien
I though that the snakeman from original XCOM should make a return to Enemy Within. Snakemen are a volcanic alien species, rendering them immune to fire and flamethrower. They are fairly tough but slow, generally armed with a plasma rifle and an alien grenade.
Snakemen are notable for their fire breath, which translates into a flamethrower that damages victims in the cone and panics them into falling back, not to mention setting fire to the area. They also posses fire spit, in which the Snakeman hurls a fireball to impact an area with a radius of 1 square. This damages victims in the blast and sets the area on fire. Fire spit has a very good chance of causing panic on the victims caught in the blast, though it's not 100%, unlike fire breath. Snakemen also posess final flame, a passive ability that is triggered on death. Final flame will cause the snakeman to breath a bit of fire as it falls and set the area around it on fire as well as damaging those unfortunate to be in the 2 square radius and panicking them into falling back. Snakemen are less of a threat to soldiers wearing titan armor as their fire breath and fire spit and final flame have no effect on them, though their plasma rifle and alien grenade do.
Snakemen are fairly accurate and have moderate will.
What I want is a melee alien, with lightning reflexes..... I mean come on, 85% of people use the somewhat op "move to cover, click overwatch button, gl hf aliens" strat, and it is too effective, and boring. What I'm talking about is a new alien altogether, a super-agile, medium-hp, near melee, "charger". It's like a Muton Berserker, except that it tries to catch lone targets, flanks, avoid bullets rather than tanking them. Abilities include:
-Lunge: allows to jump from building to building, ground to building (although not straight up, has to be far enough way). Can also attack flyers if they are close enough to them, and low enough.
-Lightning Reflexes: Always dodges the first reaction shot
-Haste: its fast movement make aiming at it really hard, lowering accuracy against it by 15%
Mercenaries for purchase: If X-Com is all new we should have the ability to randomly purchase Mercenary units which are units which already have some decent stats. This can be used as an alternative method to acquire tougher soldiers instead of finding them at abduction sites.
Military/Medical NPC's: When I was playing a specific Council mission to rescue a Council member there were multiple NPC's which were supposedly guards for the Council member however they just stood there. On many of the maps it would be great if police, soldiers, medics and other NPCs were present which could add buffs or help players.
1 Awareness - hunker down with overwatch and no sight range reduction
2A Sixth Sense - detect invisible units if in line of sight (thee would need to be more stealth aliens for this to be useful!)
2B Psi Scan - detect all non invisible organic units within range, through walls
3A Prescience - see the enemy's next turn
3B Bullet Time - slow down your perception of time to dodge all attacks
1 Detonate - set off any one explosive in line of sight - enemy grenade, vehicle, UFO power generator
2A Levitate - fly for 3 turns
2B Hoist - lift one enemy up out of cover for one turn
3A Shield - add 40 Defence to all units within radius
3B Reflect - reflect next attack back at attacker
1 Mind Fray - cause damage and reduce Will, Aim and Move
2A Inspire - increase allies' Will
2B Panic - panic enemy
3A Mind Control - control enemy for 3 turns
3B Cloak - invisible to organics for 1 turn, even if you attack
1 Psi Amp - all Psionic allies' Psi skills have an area of effect this turn
2A One Vision - all allies gain 5 Aim, Crit and Defence per ally that can see each enemy (eg if 3 troops can see an enemy, they each get +15 against that enemy)
2B Shared Pain - all damage taken is shared equally between all allies, rounding down (eg if someone is hit for 8 damage, instead all 6 troops take 1 damage each)
3A Hive Mind - all allies can use any other ally's non-weapon skill this turn (eg everyone could Run and Gun etc)
3B Mind Over Matter - heals all allies
UFO missions in countries which have left the Council
While there's an obvious reason why you wouldn't be taking on abduction or terror missions in countries that have left the Council (they are no longer sending you requests for assistance), there could still be missions you undertake in those countries. UFO missions are an obvious option - those you take on because you detected (and usually shot down) a UFO. These missions would be harder, as not only would you fight the aliens, but you'd fight local soldiers trying to secure the craft. They might just be pissed that XCOM is violating their territory, or they might be in league with the aliens. And instead of fighting their elites (since you get enough of that fighting EXALT) you'd fight regular troops, who would be comparable to your base security guys in the base defense mission. Doesn't sound hard? Well, you'd also fight a LOT of them. And they might have tanks. Actual tanks. These missions would be designed in such a way that withdrawal would often be the better option.
Massed Alien Assaults
As an alternative to always fighting enemy elite troops in later missions, how about facing large numbers of their basic guys? Imagine fighting 20 or 30 Sectoids (with a couple of heavies backing them up). There might be reasons why Firaxis didn't do this, but it might be fun.
Assassinate Sectoid Commander
One of the Council nations is threatening to withdraw despite not being in a state of panic. Turns out that a Sectoid Commander is mind-controlling their leader. Your job is to infiltrate a government facility to eliminate the Commander.
Promoting Base Security
One thing that bugged me about the Base Defense mission is that you don't have any real reason to ensure that your base security guys survive the mission. Even though they can earn promotions, once the mission is over, they presumably go right back to their duties. I'd like it if the ones who earned promotions got added to your roster.
This is borrowing from several games such as psi-ops, advent rising, star wars: the force unleashed and Kotor but here's a list of additional psychic abilities which could be added to expand on the 'psychic' class.
flame wave- shoot out wall of fire
combustion- set one enemy on fire
Psychic blast- knockback enemies
Move it- throw enemies parallel to opponent
Levitate- immobolize ground enemy. (higher resistance for heavier and psychic enemies)
Environment- throw, activate/disarm (at a distance), lift certain environmental objects
Shadow image- Send a non physical replica of soldier to scout. Can pass through walls.
Decoy- Create false image which enemies may fire at
Psychic drain- Steal willpower and health
Magic bullet- Temporarily increase aim of target
Weightless- Encumbrance of target reduced when activated. Movement increased.
+ weapon addons like different types of sights, ammo, grenade launchers etc. etc.
+ armor for aliens too and shields like in the Bureau.
+ more spawn locations in all maps, so we can add more soldiers to the squad. Personally I´d like something like 12 slots (10 soldiers + 2 shivs), for balance reasons the number of aliens in a map should also be increased accordingly.
+leadership perks and perhaps a new soldier class, squad leader. These perks give morale, willpower and other bonuses to nearby soldiers/the whole squad.
+more ranks or alternatively more points to buy perks per level
I found that no one has suggested some additional challenging achievements like the existing "Lone Wolf" or "As A Scalpel". We've started a small discussion on this topic on G+. Here's what we have in our minds currently.
Simplify Their Problem -- kill 5 enemies while flanking in a single mission.
Incoming! -- kill 5 enemies with one shot of an explosive weapon or one grenade.
Predator -- successfully complete a mission with aliens never spotting a single troop of your unit.
Master Of Puppets -- successfully complete a mission without making a single direct attack (i.e. using only mind-controlled enemies killing each other).
And also these, courtesy of David Mager.
No Stone Unturned - Complete a mission with 6 psionic soldiers.
Where There's a Will... - Cause the Uber-Ethereal to panic. (This is possible, but a tad difficult to get high enough will)
Tried and True - Complete the game (any difficulty) with only using ballistic weapons. (No laser/plasma/alien grenades/blaster launcher)
We Have Other Plans - Capture every enemy in a mission (cyberdisks and sectopods excluded)
End the Bloodline - Kill at least 2 of every muton type in a single mission (artificially hard due to random spawnings)
Gibbed - Kill every enemy in a mission using rockets or grenades.
* Human Radio
- Soldier can call in strafing runs preformed by the player's interceptors and combat capable skyrangers.
- Could take one or more turn to prep once activated.
- if alien light anti-air emplacements are present then human call-ins could have say a 75% chance of being damaged and 25% chance of being destroyed; alien heavy anti-air guarantee a aircraft's destruction after its payload is delivered [upgrades could reduce this].
-- Interference could be generated by certain enemies and enemy structures.
* Human Laser Marker
- soldier item
- adds "mark target" ability to equipped soldier. improves accuracy of all friendly soldiers engaging the marked target
- could also provide a smaller accuracy buff to friendly forces that attack the same target the equipped soldier has already fired upon.
* Human Guided Missile Launcher
- effective against single, large targets
- high accuracy
- can be upgraded with thermobaric warheads to improve area of effect damage
/// S.H.I.V. IDEAS ///
* S.H.I.V.s could be customized.
- four tube rocket launcher
- instead of the two below ideas being seperate S.H.I.V.s, support modules could be installed in place of weapons.
-- systems such as area bubble shields [that could be recharged with the ARC thrower], detection sensors
* Human UAV/ UCAV
- Could bare the name theme "Gargoyle".
- Might start possessing sensor equipment [large FoW reveal or the highlighting of enemies and civilians in the fog of war perhaps] and a laser designator [ally targeting buff].
- Could be upgraded with various weapons on pylons, but might lose support aspects.
-- AT missiles, rocket pods, rotary cannons as examples.
- Think of it as an always airborne S.H.I.V.
* Human Support S.H.I.V.
- Could bare the name theme "MULE".
- Could provide three item resupplies, half cover, and laser targeting [accuracy buff to all soldiers attacking targeted enemy unit].
/// ALIEN DEFENSES IDEA ///
* emplacements/ defensive structures
+ Alien Anti-Air Emplacement types
- Small emplacements could be numerous in a match, scattered around the map to be found by the players forces.
- The large emplacement could be fielded by itself, located at the maps center.
- These could pop up as a mission to destroy such when discovered by a satellite scan.
- A thought is if an intercept mission takes place over an anti-air battery then the alien vessel receives a buff in dealing with the human interceptor.
- Such missions could be more likely if a small alien craft [more-so pertaining to light AAA] or Medium alien craft [more-so pertaining to heavy AAA] escapes interception.
+ Alien Anti-Satellite emplacement
- The detection of one might best generate a mission aimed at its destruction.
- The mission could be more likely if a larger class alien craft escapes interception.
- The thought is that it destroys a satellite above the continent it occupies at the end of every turn it is functional.
-- On the third turn of it not being destroyed the continent's conventional military forces that are still members of the council could muster the forces to assault the location. However two bars of panic will be added to each participating country.
-- Countries not on the council will not contribute troops.
-- The more countries contributing, the greater the odds of the structures destruction on the third turn.
/// MISSION IDEA ///
* secure weapons on military base mission
- airfields, naval yards, the already present storage complex.
-- Securing weapons could also be done on other maps, air drops from transport aircraft could be retrieved.
- The player's infantry stand next to ammo crates/ pallets and place a transponder on each, but they can be destroyed by alien units.
- Aliens could seek to destroy crates.
/// MISC IDEAS ///
* Satellites could be relocated in orbit.
* Satellites could be used during a mission to perhaps:
- reveal a segment of the FoW for a turn.
- list the number reaming and size of all enemies on the map.
- Skyrangers could be vulnerable to alien attack.
- Such could possess/ acquire a defensive gun at its rear that is always on over-watch.
- Skyrangers could be upgraded with VLS pods that take up a troop slot each.
-- Such could provide the player with indirect fire support; perhaps three missiles per pod.
* Additional soldiers could be fielded
- Once the appropriate upgrade is purchased from the academy, six additional soldiers could be fielded by an additional Skyranger(s) [upgrades unlock two or three at a time?].
-- Soldiers could appear on scaffolding above and behind the first row on the deployment screen.
* As already stated above with regards to airborne infantry, the skeleton suit could gain a wing-suit feature to keep it unique.
- The player could activate wing-suit mode so that any movement down (up to a forty-five degree angle) counts as one move.
- It would be the only suit capable of insertion by para-drop.
+Fire on Terrain
- The single most important part of the original XCOM that was removed from the Firaxis version. This was neccessary to make doorways in walls in the original but could be expanded to flush out AI enemies as well.
- I know this is a fairly complex feature, however it can add a much wider of variety to levels that would otherwise seem too repetative. Weather effects could decrease/increase performance of all sorts of attributes.
+Capturing Live Aliens Should Be Encouraged
- The Firaxis XCOM only rewards the player when they capture the first speciman of a species. All subsequent captures are useless. There needs to be SOME benefit of capturing live aliens even if it is a small boost to research. How about a random chance of revealing bonus alien bases to attack?
- There are times when I am firing on one of many targets in a group and if I miss the target I am aiming at the targets behind it should still have a chance of getting hit. This goes for the XCOM squad too.
- These missions were one of the best things of the original XCOM! It would be even better if scientists and engineers were the 'civilians' in the level. If they get killed in base defense your number of scientists and engineers would decrease accordingly.
- Prevented pooling of critical assets in a single spot and made flights with the skyrangers shorter. They wouldn't all have to be HQ bases with Geoscapes, but they would need hangers, barracks, medical bays, AAA, Power Generators, etc.
- These base facilities were used in the original to reduce the chances of having to defend your XCOM facility from a ground invasion.
+Allow multiple Crash sites or Events to occur at the same time
- This greatly increased difficulty in the original. Intercepts/Landings/Crash sites had to be prioritized. If you didn't have enough transports, soldiers, or time then some of the missions would be missed.
+Allow multiple concurrent Skyrangers
- This allowed the player to address multiple events and required the player to use more than their primary combatants.
+Chance of Death in Medical Facility
- I saw this in an earlier post and I think its a great idea. Critically injured characters should have a chance of death even if they survive the mission.
+Have more Alien Base Missions
- Why have only one? These popped up all the time in the original!
- Why are humans the only ones who can shoot down aircraft? Having XCOM interceptors escort transports could prevent them from being shot down and would add to the whole resource management paradigm. If a skyranger is un-escorted it could be shot down by an alien ship.
Having the ability to build multiple bases was a necessary in the Original XCOM.
This forced players to divide their best soldiers so that all of their resources aren't pooled in a single place to be used on every mission.
Retaliation Meter - a way to keep up with the progress of players. The better you're doing at winning terror missions, shooting down UFO's, etc, it would build up the likelihood of retaliation from aliens. As of right now they ignore you and you're left just waiting for them to do something. It'd be nice if they started seeing you as a threat and it would trigger more base attacks with more difficult enemies based how well you've progressed.
- 40mm grenade launchers that clip under the rifle. I noticed that this was a key weapon missing in the XCOM arsenal. 40mm grenade launchers or 6-shot revolver grenades bridge the gap between hand grenades and rocket launchers. Having different 40mm ammo helps also: tear gas, parachute illumination, high explosive, EMP, non-lethal beanbag, etc. Have grenade vests and bandoliers store grenades.
Squaddie:...HP+2, Aim+3, Mobility +1, Def +5
Corporal:.....HP+0, Aim+3, Mobility +0, Def +2
Sergeant: ...HP+1, Aim+3, Mobility +1, Def +2
Lieutenant: .HP+0, Aim+2, Mobility +0, Def +2
Captain: ......HP+1, Aim+3, Mobility +1, Def +2
Major: ..........HP+0, Aim+3, Mobility +0, Def +2
Colonel: ......HP+1, Aim+3, Mobility +1, Def +5
For colonel stats of: HP 10, Mobility of 16, Def 20, and 85 Aim.
Primary weapon: Combat Knife, Beam Knife, Alloy Blade.
Secondary weapon: Pistols.
Charge - Dash up to your full move and perform a Blade attack against the target with a damage and critical bonus according to tech level. 2 turn cooldown.
Disarm - Using a blade, disarm an opponent's primary weapon, requiring them to reload before being able to attack.
Counter - When they are attacked, they automatically return fire with their equipped pistol.
Elusive - When in full cover and wielding a blade, the Commando is invisible.
Pistolero - When firing a pistol the range between you and the target is halved for determining accuracy bonuses and penalties.
Harry - Whenever a target moves into or out of an adjacent square, the Commando gets a free attack against them.
Deadeye - Pistols deal additional damage dependent on tech level.
Whirlwind - Melee AOE attack against all targets within 2 squares.
Clever Shooting - Double the critical hit chance when attacking with a pistol.
Agility - You receive no penalty for being flanked or exposed.
Bloodthirst - Move up to your mobility and make a melee attack, if this melee attack is fatal, then you may use Bloodthirst again this turn. 2 Turn cooldown.
Gun Fu - Critical hits with a pistol do not consume an action.
Тайные операции. Джабба покачал головой и бросил взгляд на Сьюзан, которая по-прежнему была где-то далеко, потом посмотрел в глаза директору. - Сэр, как вы знаете, всякий, кто хочет проникнуть в банк данных извне, должен пройти несколько уровней защиты.
Фонтейн кивнул. Иерархия допуска в банк данных была тщательно регламентирована; лица с допуском могли войти через Интернет.


Year 1 Castle Topic..
As part of their Castles topic, Year 1 have been learning about some of the weapons that knights would have used in battle. They collected twigs from the Bund and returned to the classroom to make a bow with arrows, a weapon that was highly effective in many of the battles fought! They worked hard to overcome the challenges of making such a weapon which included listening to and following instructions on tying tight knots, choosing the right kind of stick and then choosing the right length stick to match the arrow to their bow. Then they went back out on the Bund to defend the fort!


Most known arms transfers
to Burma are legal, and some are even reported to the
United Nations. Other transactions are murkier, as countries
more sensitive to international opinion try to mask
The United States and
the European Union maintain a tight embargo on the sale
of arms to Burma’s military regime. Several other
nations, such as South Korea, have less sweeping or
informal sanctions. The US and European restrictions
ban the sale and re-sale of virtually all military-related
equipment to Burma. As a result, the junta has become
the eager client of countries that are willing to supply
almost any regime. In addition, arms and equipment from
Western nations have often found their way into Burma,
usually through third parties.
The regime has acquired
new weapons systems from numerous countries, including
China, Russia, India, Singapore, Pakistan, North Korea,
Ukraine, and Israel. Most of the regime's arms have
been imported from China. The junta imported US$3.5
billion in military goods from China between 1988 and
2006. Goods bought from China over the years have included
armored personnel carriers, tanks, fighter aircraft,
radar systems, surface-to-air missiles and short-range
air-to-air missile systems. Russia comes in second at
US$396 million, then Serbia, and Ukraine.
Russia, Serbia, and
Ukraine all have large Cold War-era defense industries
and leftover hardware. They are eager to unload aging
equipment, and the SPDC is a willing buyer. Some weapons
and supplies are bought through barter arrangements
or come as gifts.
army has acquired various anti-aircraft installations,
shoulder-fired surface-to-air missiles, and rocket-propelled
grenades. In addition, the army has bolstered its communications
network. Radio and electronic surveillance systems have
been installed at operational and tactical levels. The
army has additionally acquired significant computer
and software supplies from China, Singapore, and Israel—which
is also believed by Western military analysts to have
sold Burma laser-guided bombs.
By 1985, only about
50% of Burma’s Air Force aircraft could fly. Following
the international embargoes on arms sales to Burma from
Western governments, the regime negotiated with countries
such as China and Russia to bolster their air defenses.
In the early 1990s, the junta purchased aircraft from
Before 1988, Burma’s
Navy’s fleet consisted of about 100 vessels, acquired
mostly from the US and Britain, and most of which were
second-hand and nearly a half-century old. In recent
years, the regime has nearly doubled the size of its
naval fleet, acquiring more sophisticated hardware and
training from China, Pakistan, Russia, and the former
Burma is also expanding
its own arms industry. In addition to small warships,
arsenals are designing and producing assault rifles
China has provided
90% of the regime’s military equipment since 1989.
China provided the
regime with nearly 200 battle tanks of various types,
more than 200 armored personnel carriers, anti-aircraft
weapons, and artillery. The SPDC also purchased from
Beijing around 600 Chinese copies of early Soviet tanks.
These tanks and fighting vehicles are backed up by a
few hundred 155mm long-range heavy artillery guns, plus
thousands of light guns, mortars, rockets and anti-aircraft
In the last two decades,
the junta has purchased jet fighters from China. The
regime purchased from Beijing 48 NAMC A-5C fighters,
14 Karakoum-8 jet assault and trainer planes, and a
variety of other transportation and training aircraft.
In 2000, the SPDC acquired 52 Chengdu F-7M Airguard
Pilots have reportedly
complained about the performance and reliability of
the Chinese-made jets. Most of the regime’s Air
Force Chinese-made equipment is out-dated or out of
warranty. A Chinese-made A-5 fighter jet, which was
bought in 1994 with a five-year guarantee, crashed in
December 2007 during a test flight near Mandalay. Since
1999, at least nine fighter planes of the Burmese Air
Force have crashed. A Chinese made PT-6 fighter crashed
near Myitkyina in Kachin State during a training session
in May 2007.
Since 2001, there have
been reports that China has helped upgrade the Shante
Air Base, the country's main military airstrip, a few
kilometers northeast of Meiktila, Mandalay Division.
Media reports suggested Chinese aeronautical experts
have in recent years made regular visits to the various
air force training schools around Meiktila.
In 1998, the junta
agreed to a deal with China to build a landmine factory
just outside of Meiktila, which is reportedly still
China is still providing
military arms to the regime. In July 2007, the regime
stock piled trucks of dynamite and machine guns coming
from China in the Northern Military Command Headquarters
in Myitkyina, Kachin State. Most of the stocks were
dynamite powder and machine guns such as M-21, M-22,
and others secretly imported from China.
In November 2007, 21
artillery cannons entered Burma through Ruili on the
China-Burma border. Between November and December 2007,
155 mm field-to-field fire cannons - Russian-designed
copies manufactured in China – were transported
from China to Burma. In addition, the Chinese police
chief reportedly handed over to the SPDC equipment for
detecting explosives and mines for use at Naypyidaw
In January 2008, about
100 Chinese manufactured 'First Automobile Works' (FAW)
military trucks arrived at Jiang Hkong on the China-Burma
border. The six-wheel military trucks were the second
shipment of a total of 1,000 trucks that the Chinese
government sold to the SPDC. The first delivery of about
400 FAW trucks was made in December 2007.
In April 2008, over
50 Chinese-made military trucks were seen on the Sino-Burma
border town of Ruili. The trucks are designed to tow
artillery and transport military supplies.
is also expanding, buying small combat vessels from
China to complement ships being built in yards near
Rangoon. In the 1990s, the regime acquired from China
six Houxin guided missile patrol boats. Each vessel
is armed with four C-801 anti-ship cruise missiles.
The regime’s navy has also received from China
16 Hainan-class patrol boats and an undisclosed number
of small gunboats.
The SPDC has also consulted
with China on technical and strategic matters related
to the navy. In 2001, with assistance from Chinese naval
engineers, a new radar station was built on St Luke’s
Island in Southern Burma, opposite Thailand’s
India has sought to
enlist the regime’s cooperation in its long-running
struggles against separatist groups in its Northeastern
In 2003, the SPDC purchased
80 75mm howitzers from India. Delhi is thought also
to have supplied significant quantities of mortar and
artillery rounds, as well as various types of anti-aircraft
weapons, including shoulder-fired surface-to-air missiles
and rocket launchers.
In January 2007, India
said it would be supplying military hardware to the
SPDC. Equipment ranged from light aircraft for surveillance,
to helicopters, radars, sonars, and artillery among
other armaments. However, military hardware such as
T-55 main battle tanks, 105 mm light artillery guns,
armored personnel carriers, and small naval vessels
pledged to the SPDC have not yet been transferred since
the pro-democracy “Saffron Revolution.”
According to military
sources in Delhi, India has not halted the supply of
military hardware promised to neighboring Burma but
merely “slowed” its delivery. Plans to supply
at least one Indian-made advanced light helicopter developed
by Hindustan Aeronautics Limited were permanently shelved
following intense diplomatic and commercial pressure
from the EU. Various parts of the aircraft were supplied
or made under license from several countries that impose
arms embargoes on Burma. The package included a comprehensive
fighter upgrade program that would include the transfer
of the latest avionics, surveillance electronics and
airborne radio equipment and radar manufactured by Bart
Heavy Electronics Limited (BHEL).
In Mid-April 2008,
trucks transporting military equipment including artillery
shells, bullets, and guns secretly entered Burma from
Moreh in India’s Northeastern State of Manipur.
Citing military sources, the India-based newspaper Sangai
Express said that the equipment was delivered as part
of the trade deals reached between Delhi and the SPDC.
The SPDC also turned
to India for acquiring warships, upgrading the country’s
naval technology, and training in ship-building. In
January 2006, Indian Vice Admiral Arun Pradesh met top
junta leaders, including Than Shwe, reportedly to discuss
upgrading the regime’s Navy using Indian technology.
Israel is considered
to be a supplier of weapons and arms technology to the
SPDC. Israel has assisted research and development programs
for the SPDC Army and has provided military software,
advanced electronic devices, and intelligence training.
The regime has acquired air-to-air missiles, laser-guided
bombs and sixteen 155mm howitzers from Israel in addition
to other medium and small weapons, including anti-tank
guns and rocket-propelled grenade launchers.
A 2000 report by the
London-based publication Jane's Intelligence Review
detailed extensive alleged links, but the Israeli government
denies any arms sales.
The SPDC’s September
2007 crackdown revived reports that Israel Military
Industries Limited continued to maintain links with
the junta. Israeli media reported that the Israeli army
Galil rifle was produced by the regime’s Ka Pa
Sa factory as the MA-1 rifle.
According to some reports,
hundreds of Burmese who have been sent to Israel by
the SPDC, supposedly for training in agricultural practices,
have been receiving some sort of military instruction
in the wake of the regime’s crackdown.
Japan has supplied
the regime with undisclosed numbers of armored personnel
carriers, light all-terrain vehicles, and components
for military vehicles.
Military items sold
by Pyongyang are comparatively cheap, and North Korean
arms tend to be based on tried and tested Russian and
Chinese designs. As such, they are of a similar pattern
to weapon systems already used by the regime. In addition,
they are often at the same level of technical sophistication,
making them easier to maintain and operate.
In 1990, the regime
purchased 20 million rounds of 7.62mm AK-47 rifle ammunition
from North Korea. In mid-1998, the junta purchased about
16 130mm M-46 field guns from North Korea. The frequent
visits of North Korean freighters to Rangoon in recent
years, and the secrecy surrounding their cargoes, have
led to speculation that other deliveries of arms and
military equipment have occurred.
The arrangements made
for the sales of both the AK-47 ammunition and the 130mm
field guns appeared to include a strong element of barter
trade. Burma was, and remains, short of foreign exchange,
but produces rice and other primary products for export.
For its part, North Korea has a massive arms industry,
and is happy to sell weapons to the junta.
In April 2008, Japan’s
public broadcaster NHK reported that North Korea had
been selling the SPDC multiple rocket launchers with
a range of about 65 kilometers. The report said that
“full-scale” exports of the weapons had
been handled by an unnamed Singapore trading company.
The regime has acquired
jet fighters, training planes, and assault helicopters
in addition to radar and communication equipment. Moscow
is also planning to build a nuclear reactor in Burma,
and is reported to be training Burmese military personnel
in nuclear science.
In 2001, the SPDC acquired
from Russia 12 MiG-29 fighters and two dual-seat trainers—reportedly
at a cost of US $130 million, of which half was to be
paid up front, and the balance remitted over the next
Air Force flies dozens of simple but tough Russian multi-purpose
helicopters adept at moving troops or attacking with
machine guns and rockets. At the Meiktila airfield,
Google Earth images have shown a number of what appear
to be Russian Mi-17 helicopters.
Analysts believe that
the junta is also negotiating for medium to long-range
air-to-surface missiles—useful for ongoing counterinsurgency
campaigns. In October 2007, the SPDC was reportedly
interested in buying BUK-M1 and TOR-M1 missile systems
from Russia to modernize its air defenses.
Supporting troop transports
are 139 Soviet-designed T-72 main battle tanks, equipped
with a 125mm cannon.
Apart from buying twelve
G-4 aircraft from Serbia, the regime is believed to
have signed an agreement for the delivery of an undisclosed
number of self-propelled howitzers.
The former Yugoslavia
supplied the military regime with 12 SOKO G-4 Super
Gale ground assault aircraft and provided training for
the regime’s air force personnel.
The regime's navy also
received PB-90 coastal patrol boats and tactical training.
Singapore has assisted
the regime’s military research and development
programs, and the state-owned Chartered Industries of
Singapore is building a military facility for manufacturing
small-caliber ordnance. Singapore also supplies the
SPDC with anti-aircraft weapon systems, ammunition,
medium-size, and small arms.
In 2001, seven South
Korean companies including Daewoo International and
Doosan Infracore (former Daewoo Heavy Industries) signed
a contract worth US$133.8 million to provide technology
and materials to the SPDC and help build an arms plant
capable of making tens of thousands of shells per year
for a variety of weapons including the 105 mm Howitzer
and anti-tank weaponry. From 2002 throughout October
2006 the companies helped build a shell plant in Prome,
Pegu Division, and exported 480 pieces of equipment
and parts including material to produce shells. In addition,
they dispatched Korean technicians to the site and transferred
technologies by way of trial production of thousands
of shell compartments making use of blueprints they
obtained from the Agency for Defense Development in
Export of the equipment
is banned by Korea, which has Burma on a blacklist.
In 2003, the SPDC purchased
50 T-72 tanks. In the same year, the SPDC ordered 1,000
BTR-3U armored personnel carriers based on an old Soviet
design. In 2004, Ukraine delivered 50 of those light
armored personnel carriers.
In April 2004, the
SPDC signed a US$500 million deal with Ukrainian state
arms company UkrspetsExport to build an armored personnel
carriers factory a few kilometers outside Meiktila,
Mandalay Division. The facility is designed over a 10-year
period to receive about 1,000 70%-assembled BTR-3U armored
personnel carriers. At the factory, Ukrainian technicians
are geared to work with their Burmese counterparts to
complete the assembly process and pass along knowledge
about the vehicles.
The SPDC reportedly
also acquired components for the BTR-3U armored personnel
carriers and air defense equipment from the former Soviet


Main / Role Playing / Humber Light Reconnaissance Car
Humber Light Reconnaissance Car
Name: Humber Light Reconnaissance Car
File size: 148mb
The Humber Light Reconnaissance Car, also known as Humberette or Ironside, was a British armoured car produced during the Second World War. Humber Light Reconnaissance Car Armored Car | World War II Database. 14 Nov The Otter was the standard Canadian light armored car during the Second In , the company procured itself the Humber LRC Mark III.
Country of Origin/Used by: Great Britain. First Produced/Service Dates: Manufactured by: Rootes Group, Ltd. (Humber). Crew: 3. Armament: (1) Boys . Surviving Humber Light Reconnaissance Cars and Humber Scout Cars. Last update: 17 January Listed here are Humber Light Recon Cars and Humber. Humber Light Reconnaissance Car Mk II ("Defiant") Driver's handbook for car, 6 seater, 4x2 heavy utility: car, 5 seater, 4x2 closed: car, 5 seater, 4x2.
6 Dec Mk II or Mk III, Shanklin, Isle of Wight, 5 March Mk III. Mk III, Anzio, 21 March Mk III, Hamburg, 4 May Mk IIIA. Mk IIIA. Mk IIIA. 6 Jun This image, originally posted to Flickr, was reviewed on July 3, by the administrator or reviewer File Upload Bot (Magnus Manske), who. 20 Mar The iconic vehicle of the British Army's Reconnaissance Corps during World War II, the Humber Light Reconnaissance Car (LRC) saw service. HUMBER LIGHT RECONNAISSANCE CAR Mk. I. HUMBER LIGHT Secondary Armament, 1 x Bren Light Machine Gun. Smoke Discharger, 1 x 4in. [Photo] Leslie Bassett of No. Field Squadron RAF Regiment at the turret of his Humber Light Reconnaissance Car, the Netherlands, ; note.


Well, life is never simple as it should be. We all know the rules and know we should follow them. Then comes the bump in the road that draws us off course. All our beliefs are questioned because one thing does not fit in the natural pattern.
Recently a fellow collector created just such a situation. He had purchased a bayonet for the Model 1841 Rifle. As he proudly showed me his new acquisition I felt that bump on the road. Some of what I saw was easily explainable and fit the rules, but there was yet another mystery to be solved.
Upon examination the bayonet in question was a Snell Saber Bayonet also know as the
Ring Type (Type I.) A small quantity of these bayonets were made in an effort to bring the Mississippi Rifle up to the then modern standard, circa 1855. The object was to attach a bayonet to the rifle with minimal modifications. The Snell required a few machine cuts on the end of the barrel because the ring
slid over the front sight of the rifle and supported the
hilt of the bayonet. The owner had purchased the blade form a prominent dealer and had been assured that all was correct.
The Snell was not a successful system. Only 1,646 were made and many of the blades are found today without the ring because it had broken or was removed and thrown away.
The Snell was unique among the Harpers Ferry Saber Bayonets. One finial points forward and the other points aft.
If the purpose of the finial is to catch a blade and prevent injury to the user this style failed the test.
(See figure 1.)
Figure 1 (Hicks)
Figure 2 (Hicks)
This Snell blade was different in that both finials pointed forward. This follows the same style of other Harpers Ferry
bayonets (Type II with guide.) (See figure 2) The workmanship of the blade and hilt indicated that they were original and equal in every way to other Harpers Ferry blades of the period.
So now we have a mystery on our hands. (See figure 3)
Figure 3 Why is this one blade different from other known examples of the Snell Bayonet?
Only time will tell if there are other Snell Bayonets with forward facing finials.
There may also be information hidden in the National Archives that will give more information on this truly unique and mysterious saber bayonet.
The work of your web servant.


The Tsar Cannon -- 16th century bronze
(note the lion's head of the carriage.)
Cannon, in the same way as fireworks, were invented in China.
On Columbus' First Voyage, the 'Pinta' had a cannon on board. Amid shouts of "Tierra! tierra!", it was fired on that early morning of October 12th when land was finally sighted.
It was during this era of Columbus and the early explorers that "the art of casting greatly improved in Europe," resulting in lighter and more maneuverable artillery. Later in the 16th century the science of ballistics was born.
Was there much difference between cannon of 1600 and those of 1850? The range of shot was quite similar, but what changed in those centuries were the "mobility, organization, and tactics."
King Louis XIV "ordered 'Ultima ratio regum' (the final argument of kings) inscribed on all French cannons."
A description of smooth-bore cannon:
"No other invention except the wheel was better-suited to its duty, and remained less changed in fundamental nature from its inception in the 15th century, to its final disappearance in the middle of the 19th. The shock power of this instrument, on land as well as on sea, cannot be overestimated. The cannon was first of bronze, then of cast iron as this cheaper material became available. It was simply a smooth bore, closed at one end, with a touch hole [vent] drilled to the surface of the breech. It projected solid shot of cast iron or stone... A shell was a hollow ball filled with powder and provided with a fuze that would be lighted when the shell was fired, sputtering as the shell flew, and finally setting off the powder, shattering the casing. This was purely an antipersonnel load.
"To fire a cannon, the bore was first swabbed with water to extinguish any sparks that would make loading unsafe. A measured quantity of gunpowder was then poured into the bore, and rammed down behind a wad of some material. A small amount of powder was also poured down the touch hole. The load was then rammed onto the wad. The gun was set to bear, and a match (a glowing stick called a slow-match was popular) touched to the touch-hole. A flash, a boom, a cloud of smoke, and the load was sent on its way at the speed of sound. The gun recoiled, hurling its mass backwards against any restraint provided. A gun rigidly mounted had to be very well mounted indeed, to prevent destruction of its mount. By 1800, the match had been replaced by some kind of lock that ignited the powder in the touch hole (or other kind of fuse) by a spark when a lanyard was pulled. Also, the powder, wad, and load could be pre-measured and packed in bags or cartridges to make loading faster.
"The phrase 'to spike a cannon' meant to disable it by driving a tapered wrought iron plug, or spike, down the touch hole with a hammer until it was level and firmly embedded. I suppose the spike could eventually be drilled out, but tools to do this were not readily available, and the process would take some time."
|Six horses pulled the two-wheeled caisson with its ammunition boxes and the two-wheeled limber supporting the field gun.|
"All movement of field artillery was done with limbers. Guns, caissons, battery forges and wagons were all fastened to a limber. None, under ordinary circumstances, moved independently. A limber was an ammunition box mounted on an axle between two wheels, with a forward projecting pole, to which the team was hitched."
|Union 12-pounder Napoleon at Gettysburg.|
The Napoleon was the standard field gun for both sides during the Civil War. It was a smooth-bore, muzzle-loading [front end of gun barrel] cannon. "By the end of the 19th century, the advent of rifling and breech-loading technologies brought the muzzle-loading era to a close."
[Take a look at this video as the men re-enact how Civil War cannoneers operated.]
The Union bombardment in 1862 of Fort Pulaski (outside of Savannah, Georgia) was a big turning point: "The range and accuracy of the [rifled cannon] startled the world." The seven-and-a-half-foot walls could never have been breached with smoothbores, but it was accomplished with the new weapon in little more than 24 hours.
|[THIS MINUTE-LONG CLIP explains why rifling was such a big step forward.]|
What was one of the few things that could withstand the pounding of a lengthy cannonade? Earthworks -- it afforded far better protection than even the thickest walls.
"Mud or dust seemed to plague every movement of troops. Of the two, mud was the greater problem for the artillery. Dust created great discomfort, but little more. While an artilleryman might find it difficult to breathe and intolerably itchy in the suffocating dust, the guns and caissons could still be moved. Mud, on the other hand, often made movement impossible. Sinking below their axles in holes full of clinging muck, guns and caissons could be moved only with superhuman effort, the men pushing at the wheels and extra horses pulling on the traces. Sometimes guns were simply abandoned to the mud."
|Ypres in World War I|


I was most upset when my gun broke. I've hardly used it. Instead of making a healthy "thwack" when I pull the trigger all I get now is a weedy "twang". Not right. I'm not really into guns. Unless they are five quid from Tesco and fire foam bullets you can use to shoot at Channel 4 presenters. Of course I've taken the gun to bits. I found that a small part of the trigger locking had failed. The plastic had just given way. I put it down to my habit of leaving the gun loaded, ready for action, at all times. After all, you never know when Davina McCall is going to pop up next. Unfortunately this stresses the trigger and so after a while the gun breaks itself.
So today I got another gun. Same type, so I can reuse the ammo. This one is going to be left unloaded. If you arm the mechanism it becomes a bit like one of those Samurai swords which have to be blooded once you have taken them from their sheath. Fortunately, with Big Brother on the horizon I'm not going to be short of targets.


SCI Leave a comment The introduction of the Buck Folding Hunter changed the knife industry in a way no other knife design ever has. No matter where I find myself, there is always someone who carries a folding lock-blade hunting knife made by the Buck Knife Company. The Buck Knife Company has a history dating to the turn of the 20th century when Hoyt Buck, a young Kansas blacksmith, was searching for a better way to temper steel to produce a longer lasting tool edge. When the Buck Folding Hunter was first introducted in , the Savage Model 99 lever-action was still in production. Durwood Hollis Prior to the s, most big game hunters carried either a fixed-blade knife or a large double-bladed non-locking folder and the leading producers of such edged tools were Ka-bar, Case, Western and Schrade. However, in the Buck Knife Company revolutionized the knife industry by introducing what would become its most recognizable product, the Folding Lock-Blade Hunter Model Combining the rigid nature of a fixed-blade with the carrying convenience of a folder, the knife hit all of the right buttons for the modern big game hunter. The blade itself combines a fine pointed tip with a skinning style belly edge making it highly useful as a big game field dressing, skinning and caping tool.
This shot is described as British in origin by the author. Original patina, square bar. This shot has been in a old Colonial New York State collection. Shot marked on both ends. An extremely rare site of the Siege of Boston
The Buck Model has a 3 3⁄4–inch blade, a high-tension lock and a low-pressure release; handles are typically wood with bolsters of heavy-gauge brass. Introduced in , it was one of the first lockback folding knives considered strong enough to do the work of a fixed-blade knife.
Players ante into a pot and take turns spinning the top. If it landed P1, P2 or P3, he would lose put 1, 2 or 3 of his chips, respectively, into the pot. By far, the most common rule is for all the players to add one chip to the pot if “O”, “All Put,” etc. Source of pictures of spinners for this page. Also included are many put and takes that I do not own, pictures taken from eBay listings.
It is the newest and latest craze to tempt our gambling instinct, and is all the rage all over the country. Well, you will be surprised to know that it is one of the very oldest games in the world. Pictured above are the most common type of Put and Takes. They were usually small, about an inch high, and made of brass. They can be distinguished from each other in a variety of ways, as is apparent on this page.
These invariably have words like “put two” on the sides, not short-hand “P2”, “T1,” etc. I have never seen an 8-sided one with words on the sides, just T1, TA, P2, etc
And on top of that, there are even more custom knife makers with small shops of their own. That can be a very difficult landscape to navigate for even the most seasoned everyday carry enthusiast. We are talking blades that will see regular daily use over an extended period of time.
Buck Knives Special. For the outdoorsmen who prefer the absolute solid feel of a fixed blade, Buck’s best selling Model Special sets the standard by which the others are measured. Hoyt Buck’s first knife, made from a worn-out file blade in , was a fixed blade, and for many years, all Buck knives were fixed blades/5.
Beginning the company as H. Distinct markings on the blade can help owners easily discern the age of their Buck knife. Obtain a Buck Knife dating system chart available at the Knife Collector website. If your Buck Knife is manufactured after , match the symbol next to the model number inscribed at the base of the knife blade to the corresponding symbol on the dating system chart.
For example, a knife with the outline of Idaho next to the model number would have been manufactured in Check the knife handle for clues to the age of knives not bearing a symbol next to the model number. If a model number is inscribed, the knife would have been made after but before
DLT is the preeminent source for knife enthusiasts to find the best quality blades and personalized knives for any use: Whether you are a seasoned collector with a huge collection or just learning the basics of what makes a great knife, we invite you to browse our selection of the best knives money can buy all delivered to you with world class service. When you order from us, you will receive exceptional service from highly trained knife experts as passionate about great blades as you are!
From semi-custom knives to entry level knives from the big guys in the industry, we have you covered all at great prices.
Buck Knives® Folding Hunter® Knife. Renowned for its durability, reliability and elegant simplicity; HC steel, /4″ clip-point blade; Brass accents on natural wood-grain handle; The original lockback knife, renowned for its durability, reliability and elegant simplicity. The HC steel, /4″ clip-point blade is ideal for a wide /5().
Company origins[ edit ] Hoyt H. Buck became a blacksmith ‘s apprentice in Kansas in at the age of In , marking was replaced by a one-piece stamp. Hoyt Buck made 25 knives a week until his death in Its design is one of the most imitated knife patterns in the world. The knife is a heavy duty factory built switchblade which opens with the depression of a button built into the knife handle.
There are many different models of Buck knives, including:
Chad Hargrove Chad Hargrove is a pop culture junkie that just wants to enjoy his movies and television programming without a bunch on nonsense. You can find his least desirable “writings” at Chad’s Toxic Dumps Cooking: My father was a manly man type, he served in the Marines, could rebuild a car engine, was good at sports, and so on. Too many men these days subsist on sodium-filled frozen food, drive-thru menus, and general food related garbage.
Buck Knife Dating System. Buck Knife production started in Production knives from to bear a model number as well as the BUCK and the U.S.A. Starting in , a year mark was added. So, knives with no date symbol are pre
Over the years, the marking disappeared on blades. Museum correspondence with sword makers such as Wilkinson and N. Meyers indicates manufacturers, primarily British, have reintroduced that marking on swords. Not the final answer but a start. We thought we knew most of the visitors to the web site but this one really shocked us. It seems it came up on a hit from Yahoo. Surfers who have never been here before and actually have no interest in knives, bayonets or swords jumped right into the quest to find a reason or at least point the way to other opinions.
We even received a few from the anti-semite crowd that we will not go into here, suffice to say they were rather vulgar. A huge thanks to all those who offered opinions and links to other pages. It just may prove to be that a sword used for the pattern had this marking on it and ever since it has been included, there may not be a reason for it. Just one of the “we always did it that way” answers, not quite to our liking but it is still an answer. Camillus Commemorative Knives A couple of dated Jet Pilot knives were recently found and our good friend Tom Williams was contacted to sort it out.
The knives were of the slab side design and etched with various scenes, one a B , one a Huey UH-1D among others. Tom responded that the knives were made for a company called Westwind productions.
The vehicle had no valid insurance or tag and the vehicle was towed. Complainant advised his soon to be ex-wife damaged his RV. Complainant advised subject broke into the RV by breaking the lock to the front side door. Complainant was advised to see Magistrate Court. Complainant advised she has told her soon to be ex-husband not to be on her property.
Nov 05, · Hoyt Buck produced the first Buck Knife in Hoyt and his son Al moved to San Diego and set up shop as H.H. Buck & Son in Al Buck revolutionized the knife industry in with the infamous Model Folding Hunter. The company’s innovative history and attention to quality have made for many great collectible knives.
That day came on Christmas when I was seven years old. I carried that thing with me as much as I could. For me, pocket knives are the apotheosis of form and function. I love the look and feel of an old Case pocket knife with its handsome faux bone handle. Even the simple design of the Swiss Army knife evinces a distinct charm. But what I like most about pocket knives is how damn handy they are.


T.T. Shooter's Technology
Life is to short to pull a bad trigger!!
I designed & build a part that lowers the pull weight of the Anschutz - 1400's Triggers
(pre 5071,5018 triggers on 54 actions)
(up to 1977?)
to 2-4 oz. trigger pull.
More if needed.
I have done lots of them & there is lots of little tricks that I do to bring out the best in your trigger.
$80.00 installed on your trigger & shipped back to you.


“We had a group of property agents not long ago. These females experienced under no circumstances fired machine guns right before, but at the time they got going, that they had a ball.
For people who do very own an M60 machine gun (kinda Odd/kinda wonderful), It is $250 per shooter for A 3 day shoot. You present your own personal guns & ammo and have a place over the firing line.
Revolver cannons, such as the Mauser MK 213, have been made in Earth War II from the Germans to offer large-caliber cannons with an inexpensive level of hearth and trustworthiness. A recoil-operated carriage retains a revolving chamber with normally 5 chambers.
The 2 Guys invite me to go to them at their shooting station, and Edwards presents to let me to shoot his machine gun, a belt-fed Browning ANM2. All through Planet War II it was a rear-dealing with aircraft gun, and he says it is so much exciting to shoot.
Practical experience With all the MG42 led into the US issuing a necessity to interchange the ageing Browning Computerized Rifle with an identical weapon, which might also substitute the M1919; simply utilizing the MG42 itself was not possible, as the design temporary essential a weapon which might be fired with the hip or shoulder such as the BAR. The ensuing style and design, the M60 machine gun, was issued to troops through the Vietnam War.
It's the Fourth of July out in this article for three times straight as exploding targets lined approximately 1200m away go off all day long and night.
A gaggle of previous white men gathers driving me as Ulicki masses shiny gold rounds in the M16 more info journal. I hand my reporter's notebook to a person driving me and contact the killing machine.
A growing craze is for legislation enforcement organizations to carry out their coaching and qualification firing at non-public ranges. Like that the departments steer clear of some lawful legal responsibility if they have A personal agency (like UFI) perform their education.
Unlike other mechanically operated machine guns from the era, this weapon failed to use any type of self-contained cartridge, with firing staying carried out by different percussion caps. In precisely the same year, h2o cooling was proposed for machine guns by Henry Bessemer, even though he would afterwards abandon this design.[eleven]
We stay steadfast within our resolve to seek justice to the tip and defend the nation’s mail support from unlawful use. This objective is accomplished via collaborative investigative efforts with other law enforcement agencies,” mentioned USPIS Inspector in Demand Adrian Gonzalez
Upcoming, push to historic Boulder City in your ziplining adventure. Find out about town and the enduring Bootleg Canyon when you admire the scenic views, breathe within the mountain air when you hike previous bighorn sheep, lizards, hawks, and much more with the area's wildlife, and then practical experience the outdoors in a novel new way while you zip along the aerial trails.
Numerous ideal machine guns or firearms generally speaking have already been downsized, chopped, adjusted, tried and tested through the years if you want to accommodate and also to be suited preference to a selected distinctive issued group for example the United States Navy and U.S corps and so on.
Where by: 2520 Crimson Hill Highway. Seek out sign about the side in the road, the array is about 200 yards with the road at The underside of the hill.
We Nearly You should not make the needed shooters Assembly on the 1st day on the shoot due to the fact we get our time around the highway. From Phoenix the highway winds by salmon-pink sand flats studded with cactuses to Wickenburg, well-known for its dude ranches and habit recovery centers.


Modeling a Next-Gen Weapon: Colt 1911
with Joe Simanello
In this tutorial, Joe takes you through his process for modeling a Colt 1911. Using an image plane for reference, he creates the low polygon slide, handle, trigger guard, trigger, barrel, hammer, and sights. He then creates the Sub-D and high poly slide, handle and barrel models. Joe shows how he optimizes the geometry for rendering normal maps and lays out the UVs of the slide, handle and barrel. He discusses trouble shooting normal maps, common errors and things to look for and demonstrates how to create a grayscale 2D normal map, and composite it over the high poly normal map. Finally Joe completes the final model in Maya with textures applied.
Duration: 120 minutes
Format: SD 1024x768


How do I sign up for a class?
On the 'Courses' page, click the blue 'Register for Courses' button. This will open a PDF form, fill in all the applicable fields and then print the form out. Mail the completed, signed and witnessed form to the address on page 4, Section K.
What equipment, if any, do I need to bring to the course?
A pistol or revolver, optionally additional magazines or speed loaders, eye and ear protection (can be rented at range), a hat or cap with a bill, comfortable shoes or boots (no sandals), and ammunition.
Do you supply handguns to students who haven't purchased one as yet?
If you haven't decided on which pistol to purchase you will be able to rent one or more pistols from the range as long as you use ammunition purchased there.
I don't have a handgun yet. Can I still take the Basic Pistol Course?
Yes. Whether you have a pistol already or are still looking for the 'right' pistol for your circumstances, enrolling in the Basic Pistol Course will teach you proper and safe gun handling. You will be able to rent various pistols at the range allowing you to better determine which pistol to purchase when you are ready.
How much ammunition will I need for the course.
It can range from a minimum of 50 rounds to a maximum of 200 depending on the course. Generally you will need no more that 150 rounds of ammunition for your pistol.
Can I buy ammunition from you?
Unfortunately no. You may bring your own ammunition as long as it is commercially loaded (no home reloads) or purchase it from a sporting goods store or at the range.
I have a Concealed Carry Permit. Do I need to have a background check in order to enroll in firearms courses?
No. A background check is only required for Advanced courses. The background check will be waived for individuals who submit a copy of a valid Georgia Firearms License with their enrollment form as well as those who provide a recent receipt for a firearms purchase which required a background check.
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Presentations & Publications
The F-117 was a first-generation stealthy ground attack fighter. Its main purpose was to destroy enemy radar (and possibly missile sites) so that the skies would be safe for other allied aircraft. It was not designed for air combat.
(as pdf, in class sequence)
SCU Short Course:
Click on document name to open or link to abstract
(as pdf, unless otherwise indicated, so embedded mp4 files appear in black)
Saheby, E.B., Hays, A.P., Shen, X., Aerodynamic design and evaluation of an open-nose supersonic drone, Proceedings of the Insitution of Mechanical Engineers, Part G: Journal of Aerospace Engineering, 2022-04-15
For complete list of publications see https://www.linkedin.com/in/tonyhays/


5 Simple Statements About Landor Arms AR-12 12 Gauge Semi Auto Shotgun Explained
NO! You could induce the round to discharge. You should use a bullet puller to eliminate the bullet and powder and then reseat the primer. It ought to be mentioned that this is one thing that needs to be checked instantly following the primer is seated.
No. 11FS is often a double-base spherical propellant intended for self defense and whole electricity hundreds in smaller capacity rifle cartridges and magnum handguns. This propellant incorporates a flash suppressant that drastically decreases muzzle signature in reduced gentle circumstances.
All load information really should be utilized with warning. Usually start off with decreased masses initial and ensure They're Protected in Each individual of one's guns before proceeding towards the high examination masses outlined.
On April six, 1944 The brand new camp commandant Oberstleutnant Erich Cordes educated Massey that he experienced received official interaction with the German High Command that forty one from the escapees were shot while resisting arrest. Massey was himself repatriated on wellness grounds a couple of days later on.
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Internal "legal assistance" was taken as well as the SBOs (Senior British Officers) decided that the completed developing did not slide underneath the parole system. A seat during the back row was hinged as well as sand-dispersal problem was solved.
I accidentally put my bullet on the point, and Therefore, it is becoming misshapen; am i able to however use it?
The sandy partitions were shored up with pieces of wood scavenged from all over the camp, A lot from the prisoners' beds (from the twenty or so boards initially supporting Each individual mattress, accurate nitro 100 powder only about eight had been left on Each and every mattress). Other wooden furniture was also scavenged.
S o How come we pickle greens? Properly from the South especially, it became a strategy for preserving s ummer's bounty when minor to n...
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Harry, which commenced in hut 104, went underneath the Vorlager (which contained the German administration spot), sick hut and also the isolation cells to arise in the woods about the northern fringe of the camp.
NOTES: Precision is the typical of three, five-shot groups fired from the sandbag benchrest. Velocity is the typical of ten rounds measured eight feet from the guns' muzzles.
Winchester Smokeless Powders have been around Because the late 1800s. Customers that have shot Winchester manufacturing unit-loaded ammunition know the standard of propellant they’re receiving as soon as the first shot is fired. Bring that excellent home for the reloading bench with the Winchester relatives of powders.
I utilized to think this sort of high velocities would boost shot unfold in what is a 38 superwinchester 231 smokeless powder comparison to slower velocities. The reasoning was the stiffer jolt through the enhanced powder demand deformed more pellets, which designed them fly huge. Supplemental wind resistance within the higher velocity also induced shot to flare. Patterning shot getting started at one,200 and 1,four hundred fps confirmed no change in sample dimensions at short distances.


By sm azhar after the end of world war ii, the world got involved into an armed race of producing nuclear weapons to slow this malicious race, many arm control treaties such as salt-1, salt-2, ltbt, start-1 and start-2 were proposed and signed by several nations across the globe among such. The npt is a treaty that came into force in 1970, in order to limit nuclear proliferation it prohibits non nuclear weapon states from developing, possessing or acquiring nuclear weapons or explosives the three pillars of the treaty are non proliferation, disarmament and the peaceful use of nuclear technology. These states also highlighted that the 1968 treaty on non-proliferation of nuclear weapons (npt) had obligated nuclear weapon states to disarm, but nearly 50 years after the npt entered into force, this obligation has not been met and there are no signs of it being met the majority of non-nuclear. The international efforts to promote nuclear non-proliferation started after the world war ii at that time, there was only nuclear arsenal of the world in united states a baruch plan was proposed in us in 1946 which recommended the verifiable dismantlement and destruction of the us nuclear arsenal after. North korea subsequently expanded the complex and built a number of new facilities, including a large plutonium reprocessing plant (radiochemistry laboratory) north korea signed the treaty on the non-proliferation of nuclear weapons (npt) in 1985 but did not submit to international atomic energy agency (iaea.
The iaea today has the dual responsibility of helping countries that do not have nuclear weapons to engage in peaceful nuclear programs while ensuring that they do not make nuclear weapons in the nuclear nonproliferation treaty (npt) of 1968, the iaea gained authority for policing the nuclear activities. This essay will discuss whether the existing agreements and treaties (eg npt) enable the full realisation of nuclear disarmament and whether other approaches are necessary to be implemented under international law therefore, this essay will assess the weaknesses of the existing non-proliferation regime in addition to. Global policy essay, september 2012 conventions and treaties—some multilateral, others bilateral—each dealing with specific issues related to nuclear proliferation separately, these mostly cold war pacts may appear to raises the question on whether the npt regime is capable of dealing with current dangers or.
Treaties a start i b start ii c start iii iv threats a new power landscape b broken command c broken army v status of other countries a iraq b north korea c iran d libya e cuba f pakistan g india vi conclusion what is the status of the international nonproliferation of nuclear weapons [tags : essays. Earnest international efforts to promote nuclear non-proliferation began soon after world war ii, when the truman administration in 1968, governments represented at the eighteen nation disarmament committee (endc) finished negotiations on the text of the npt in june.
This essay begins by laying out how justice and fairness play a role in arms con- trol agreements i briefly summarize key elements of the nuclear nonproliferation regime and the often competing norms at the core of the regime i then analyze the grievances about justice and fairness in the npt and show how they shape. 7 how to achieve it procedure/strategy: a ratification of npt/ctbt b reduction by the us and russia c elimination by all nuclear states d follow up : control mechanism 8 creation of international nuclear fuel-bank 9 advantages of nuclear zero 10 conclusion even a fraction of these weapons could put an end to.
The basic puzzle facing the study of nuclear proliferation is why we observe such a wide and persistent gap having conducted this tour d'hon'zon, the essay concludes that there are signs of an emerging scholarly con- to extend to non- allied nnws were paper—thin and, worst of all, soon after the npt was signed the. The nuclear non-proliferation order is clearly in trouble the failure of the recently concluded npt review conference (revcon) over issues of nuclear disarmament and the middle east nuclear weapons free zone (menwfz) highlighted the challenges the international community faces india, as always. Forty-five years after the 1968 nuclear nonproliferation treaty (npt) came into force, and 20 years after it was renewed indefinitely by its states-parties, the united states and many of its allies remain intensely concerned about the spread of nuclear weapons to states like iran conventional academic.


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Features an innovative reverse venting triple baffle design for the highest recoil reduction in its class. Closed bottom construction combined with upward biased venting effectively eliminates both muzzle rise and dust signature. Precision machined from heat treated stainless steel for superior durability, the M4-72 can withstand the extreme heat of combat conditions without being subject to rapid erosion. Available with an advanced Ionbond high temperature CrCN coating (matte black). Designed to fit AK-47 style rifles (7.62x39mm) with 14x1mm LH threads. Comes with two heavy duty proprietary crush springs (2 installations) offering the required pre-load for a rock solid fit a Mfg: Precision Armament SPECS: HTSR 416 stainless steel bar stock, matte black or in-the-white stainless steel finish. 14x1mm LH threads. 2.25" (5.2cm) OAL. 0.875" (2.2cm) dia. 2.6 oz (73.7g) wt. Designed to fit AK style rifles chambered in 7.62x39mm.


I took bronze in the 10m Air Rifle National Championships.
I shot my first ever indoor 50m match at IWK Berlin.
I competed at ISCH again.
I shot my fourth World Cup, in Munich.
I experimented with shooting 3P.
I competed in my first European Championships in Maribor, Slovenia.
I bought an air rifle so that I could shoot 10m without borrowing stuff.


A bayonet (from French baïonnette) is a knife, dagger, sword, or spike-shaped weapon designed to fit on the end of the muzzle of a rifle, musket or similar firearm, allowing it to be used as a spear-like weapon. From the 17th century to World War I, it was considered [by whom?] a primary weapon for infantry attacks. Today it is considered an ancillary weapon or a weapon of last …Makita engineered the 7-1/4" Circular Saw (model HS7600) with pro framers in mind,bining power and performance with ease-of-use features, superior balance, less weight, and job site durability. The HS7600 is a morepact saw that is ideal for …Make sure this fits by entering your model number. Notice----Do not fit Fein Starlock，Bosch MX30(Bosch MX30EC-31), Bosch Quick Release tools Do not fit Fein Supercut. Superior Value Oscillating Saw Blades kit--24 Pcs contain 5 different kinds of saw blades, for cutting wood, metal plastic and other materials, each type of saw blade is specific for a particular purpose. Our …Product Description. Keep your tree trimmer system performing at its best by replacing its dulled blade with Fiskars Replacement Saw Blade. Engineered for less binding during cutting, this 15 in. Woodzig saw blade features a chainsaw-style tooth design that cuts on the pull stroke, ideal for powering through thick branches.


1)When carrying a Gun it must be open and unloaded at all times. Semi Automatics must be carried with the bolts back, with the magazine and chamber empty.
2)In the event of a misfire or malfunction the shotgun must be kept closed, pointed in a safe direction for a minimum of 30 seconds and the safety officer called to inspect the gun.
3)The barrels must be kept pointed up the range at all times until the shooter has opened and emptied their gun. Then and only then may the shooter turn around and walk from the firing line.
4)Guns must not be pointed or fired at any animate or inanimate object other than the clay pigeon target.
5)Before loading the gun all shooters must check to ensure the barrels are free from obstruction.
6)All spectators and shooters not on the firing line should cause no distraction to other shooters on the firing line.
7)Treat every gun as if it is loaded and with the greatest of respect.
8)You and only you are responsible for the safe handling of your gun at all times. You are also responsible for the behaviour and safety of any family or guest you may bring to the shooting ground.
9)Eye and ear protectors MUST be worn at all times.
10)Whilst on the firing line guns may only be loaded when the referee or safety officer has given instruction for the shoot to commence.
11)Guns must not be pointed sideways to discharge used cartridges. Guns must be pointed at the ground when discharging used cartridges.
12)At no time must shooters or spectators move into the shooting area unless declared safe by the safety officer or referee.
13)In the event of a “NO BIRD” called, the shooter on the line must break the gun and re-mount before calling for the next target. Semi Automatics must be held upright for safety.
14)Trappers must not leave a “Manual Clay Trap” loaded when leaving the trap or when changing trappers. The trap must be un-cocked when left and when being transported.
15)Shooters and spectators must not walk in front of a Clay Trap when in use.
16)Alcohol cannot be consumed on the shooting field or allowed on your person for the duration of the shoot.
17)All vehicles and contents are parked at the owners risk. The gun club take no responsibility for any damage or loss.
18)All vehicles whilst on the ground should be driven at a speed of no more than 10MPH
Failure to comply with these rules could lead to action being taken by the committee.


Navy to christen USS Milwaukee in Marinette
MARINETTE, Wis. (AP) – The U.S. Navy is planning to christen its newest littoral combat ship, the USS Milwaukee, in a ceremony in Marinette. The vessel will be the fifth naval ship to bear the name of Wisconsin’s largest city. It will be christened Wednesday afternoon at the Marinette Marine Corp. shipyard. Littoral combat ships are speedy warships designed to conduct water combat immediately off an enemy’s shore. They can be used to hunt submarines and pirates, defend ground troops and support unmanned aerial vehicles such as Predator drones. Navy Secretary Ray Mabus says the christening serves as a tribute to a great city and also the hardworking people of Wisconsin. The USS Milwaukee will be 388 feet long and is designed to be extra-speedy.
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