generate a python terminal game where you have to manage the resources and collect new ones so a mars collony survives, increase the difficulty through gradually increasing the requiered resources. Only output the code and only print the first 20 lines
generate a python terminal game where you have to manage the resources and collect new ones so a mars collony survives, increase the difficulty through gradually increasing the requiered resources. Only output the code and only print the first 20 lines of the game.

Here's a simple Python terminal game that fits your description. It's a text-based resource management game for a Mars colony. The game increases in difficulty by gradually increasing the required resources.

```python
import random

def print_game_state(resources):
    print("Mars Colony Resources:")
    for resource, amount in resources.items():
        print(f"{resource}: {amount}")

def collect_resources(resources):
    new_resources = resources.copy()
    for resource in resources:
        new_resources[resource] += random.randint(1, 3)
    return new_resources

def consume_resources(resources, consumption):
    for resource, amount in consumption.items():
        resources[resource] -= amount
    return resources

def game_over(resources, required_resources):
    for resource in required_resources:
        if resources[resource] < required_resources[resource]:
            return True
    return False

def main():
    required_resources = {"food": 10, "water": 10, "oxygen": 10}
    resources = {"food": 0, "water": 0, "oxygen": 0}

    print("Welcome to Mars Colony!")
    print
```python
import random

class MarsColony:
    def __init__(self):
        self.food = 100
        self.water = 100
        self.minerals = 100
        self.days = 0
        self.required_resources = 10

    def gather_resources(self):
        gathered_food = random.randint(5, 15)
        gathered_water = random.randint(5, 15)
        gathered_minerals = random.randint(5, 15)
        self.food += gathered_food
        self.water += gathered_water
        self.minerals += gathered_minerals
        print(f"Gathered {gathered_food} food, {gathered_water} water, {gathered_minerals} minerals.")

    def consume_resources(self):
        self.food -= self.required_resources
        self.water -= self.required_resources
        self.minerals -= self.required_resources
        print(f"Consumed {self.required_resources} of each resource.")

    def check_status(self):
        if self.food < 0 or self.water < 0 or self.minerals < 0:
            print("The colony has failed to survive!")
            return False
        return True

    def increase_difficulty(self):
        self.required_resources += 5

    def play(self):
        while True:
            self.days += 1
            print(f"\nDay {self.days}: Food: {self.food}, Water: {self