Are PC system requirements too high? Or is it time for a big change?
With the next generation of consoles launching last year, everyone expected a major leap in graphical fidelity. However, while we may have ray tracing, upscaling, photorealistic megascans etc, these have been around for a while before the new consoles, and so far it only seems like last-gen consoles are now keeping everything behind. But with the global chip shortage, ludicrous prices for graphics cards, and scalpers around every corner, its difficult to even find new PC hardware or even a new console, so who can blame the developers really for focusing on older hardware. This is part of our question for you guys this week. PC system requirements seem to be all over the place these days, from incredibly high to very well optimized and even pretty low. Theres a big variety out there, but the biggest games of the bunch seem to be requiring much higher specs now for the best experience. For instance, everyones favorite mid-range graphics card, the GTX 1060, did wonders for a very long time. Now this card can be seen as the minimum required GPU for most new and upcoming AAA games like Stalker 2, and for some titles may not even be enough. Its a tricky situation in light of all the issues surrounding the hardware industry over the last year, but with GPU prices dropping across Europe, and availability getting much better thanks to a crypto crackdown in China, things are starting to look up for PC players. Lets debate! Vote - Click on the bar or text you want to cast your vote on  Vote - Click on the bar or text you want to cast your vote on