Question: What is the plot of the story involving a diplomatic mission on an alien planet where tensions arise due to past incidents and hidden truths?

Answer: Following the departure of Consul Whaffle, Retief has taken over as Consul for the Terrestrial States with the Terrestrial Consulate General on the planet Groac. His administrative assistant, Miss Yolanda Meuhl, wants him to attend Groacian cultural events, but Retief is more interested in addressing the nine-year-old mystery of the disappearance of a Terrestrial cruiser, the ISV Terrific--an event which was followed by a coup d'etat enacted by the current Groacian government. Much to Miss Meuhl's dismay, Retief shirks his cultural duties and makes his way to the Foreign Office Archives, whereupon he is promptly barred from entering by a pale-featured Archivist speaking in the throat-bladder vibrations of the native Groacians. Because of the Archivist's insistence that "outworlders" cannot access the archives, Retief begins walking back to the Consulate and stops at a bar for a drink. At the, a drunken Groacian approaches Retief and threatens to cage him and put him on display as a freak. The bartender orders the drunken Groacian out of the bar, and Retief follows him, ultimately beating him up for information. When Retief returns to the Consulate, Miss Meuhl informs him that two angry Groaci await him in his office. One is Fith, an employee of the Terrestrial Desk at the Ministry of Foreign Affairs; the other is Shluh, a representative of the Internal Police. They are there to investigate reports that Retief has assaulted a Groacian national--an accusation Retief ignores in order to launch into his own accusations that the Groaci were engaged in a cover-up of the whereabouts of the ISV Terrific. Miss Meuhl continually interjects, expresses horror at Retief's claims, and apologizes to the Groacians on behalf of the Terrestrial Consulate. Despite the persistent denials of the Groacians, Retief continues his accusations, suggesting the coup d'etat was an effort to silence government officials with knowledge of the truth of what happened to the cruiser and its crew. Then he reveals what he discovered from the drunken Groacian: The crew of the ISV Terrific had been caged and paraded through the streets of Groac and then neglected until they died. Fith and Shluh finally admit the truth and offer to show Retief the hidden cruiser in order to show their contrition. When Retief sees the ship, he once again accuses the Groacians of attempting to mislead him, saying that this is a lifeboat, and he demands to see the actual ship. Fith has had enough and threatens to arrest Retief, who yields and goes back to the Consulate. There, Miss Meuhl is at her wits end. Retief orders her to barricade herself inside the office while he goes to the Foreign Ministry to gather more evidence. When he returns, Miss Meuhl informs him she has reported him to Regional Headquarters, and Retief learns he has been relieved of his post. Soon after, the Groacians appoint Miss Meuhl to his position, and Fith and Shluh enter to arrest him.

Answer:
Consul Whaffle left the Terrestrial Consul three months prior, leaving Retief in charge. Retief is sick of the constant cultural events and lack of real progress, so he’s beginning to suspect the Groaci are hiding something. He turns down the latest invitation, offending his Administrative Assistant Miss Meuhl. She is horrified at his choices and at his questioning the Groaci’s motives. Retief wants to learn more about the Terrestrial cruiser, Terrific ISV, that crashed on Groac nine years ago. Miss Meuhl disapproves and believes the Groacian side of the story, but Retief is not convinced. He is turned down at the Archies, as he is an outsider. He leaves and decides to visit a bar and try the local drink. There, Retief is refused by the bartender as well, claiming his stomach can’t handle their drink. A drunk Groacian in the background whispers about putting Retief in a cage where he belongs. He follows the drunk after he gets thrown out and violently interrogates him.
When Retief returns to his office, Miss Meuhl announces that there are two Groaci waiting for him. Fith and Shluh, of the Ministry of Foreign Affairs and Internal Police respectively, have heard about the assaults on a Groacian. Retief asks Miss Meuhl to record their conversation. Retief admits to his questioning, but not before doing some of his own. He prods the two Groaci about the Terrific ISV cruiser and soon reveals that the drunk told him about the zoo-like parade of Terrestrials. Fith admits to the parade and tells them that the Terrestrials died afterward due to insufficient nutrition. The Groaci hid their blunder and lied to the Terrestrials about what truly happened. Retief asks them to take him to the cruiser, which they do. After they explore a little, Fith and Shluh ask him to keep his mouth shut. Retief refuses and says that this ship was the lifeboat, not the cruiser itself. Four armed Groaci surround Retief, but he talks his way out of the situation.
He returns to the Consulate and tells Miss Meuhl everything, warning her to prepare for the present crisis. She is still upset and defends the Groaci. He tells her to lock herself in the Consulate and wait for his return. If something were to happen, she is to send the recording and all his evidence to Regional Headquarters. He leaves to break into the Foreign Ministry. When he returns, he asks Miss Meuhl to fire up the sender, which she’d already done. She had reported him to the Regional Headquarters and all his misactions. Counsellor Pardy pops up on the screen and attempts to relieve Retief of his duties, but he quickly shuts it off. Retief says he found the missing cruiser but is interrupted by the local communicator. A Groacian promotes Miss Meuhl to Consul, and she lets in the so-called peace squad. They surround Retief, armed, and Miss Meuhl waives Retief’s diplomatic immunity. Shluh orders his men to take Retief.

Answer:
At the Terrestrial Consulate General on the planet Groac, Retief has taken over for Consul Whaffle who left three months prior. Administrative Assistant Miss Yolanda Meuhl used to serve Consul Whaffle, and is not pleased with how Retief is handling things. Retief dictates a response declining a prestigious invitation to a Groacian event to Miss Meuhl, and she warns he will offend them. This is not Retief’s only controversy. He also questions the coup d'etat of the present government and the disappearance of the Terrestrial cruiser, ISV Terrific, nine years ago, which are considered topics to be avoided by Miss Meuhl. Retief is denied entry into the Foreign Office Archives to investigate, and steps into a local bar. A drunkard Groacian calls Retief a freak and then is escorted out by two other customers. Retief follows the drunk out to the street and pins him down to the ground to have a “long talk”.
Back in Retief’s consulate office, two angry Groacian officials, Fith, of the Terrestrial Desk, Ministry of Foreign Affairs and Shluh, of the Internal Police, accuse Retief of beating the drunkard. Retief has Miss Meuhl officially record the conversation and pivots to ask what happened to the Terrestrial cruiser, ISV Terrific, that disappeared nine years ago. Fith is offended and calls for Retief to be fired. Retief presses on to ask why the government fell after the visit of a Terrestrial investigation task force after the incident. He notices the Groacians are covering something up - not letting Terrestrials have social contacts outside the diplomatic circle and never speaking of a parade of six Terrestrials hauled through the streets after the vessel disappeared. Fith admits that six Terrans were captured and they fell ill and died because the Groacians didn’t know what to feed them. Fith admits the ship descended intact East of the city, and that they didn’t realize they had done something terrible until the Terran warships came. So they covered their mistake, purging their guilty leaders, concealing what happened, and offering Terrans diplomatic relations.  Fith and Shluh take Retief to see the ship in a cavern, however, it is not the real ISV Terrific. The Terrific was a twenty thousand ton ship, and this one is only a small lifeboat. Fith becomes furious. Shluh and four constables escort Retief back to the city and ban him from leaving or questioning Groacian government matters.
Retief decides to find what happened to the real Terrific before they destroy all the Archives’ paperwork. He instructs Miss Meuhl to lock herself in the consulate office. She reports Retief to Regional Headquarters. When Retief returns, he wants to send his findings to Regional Headquarters, but when they reconnect, Counsellor Pardy, DSO-1, Deputy Under-secretary for the region fires Retief. Miss Meuhl answers a call from the Groacians who accredit her as the new Terrestrial Consul to Groac (Retief’s role). She lets armed Groacian’s into the consulate and waives diplomatic immunity for Retief. A total betrayal that shocks Retief.

Answer:
Consul Retief for the Terrestrial States is serving on the Groac planet, having replaced the previous consul, Mr. Whaffle, three months ago. His Administrative Assistant, Miss Meuhl, tries to tell him how to do his job, indicating what he can and cannot do. She is defensive of the Groacians, calling them sensitive, cultured, innocent, and gentle yet unsophisticated. She professes deep shame at the way they were treated by the investigators. She has been working in the consulate for four years and considers herself much more knowledgeable than Retief. There was a Terrestrial ship, the ISV Terrific, that went missing in their sector nine years ago, and while the Terrestrials held an investigation and questioned the Groacians, they did not get satisfactory answers. Retief is trying to get those answers.
To determine what happened, Retief first tries the Archives and local museum, but Terrestrials are denied entry here. From there, he makes his way to a bar. While the bartender refuses him service, a drunken Groacian calls out for a cage to put Retief in, referring to him as a zoo animal or a freak. When the bartender has the drunk taken out of the bar, Retief follows and beats him to get more information. Later, two government men, Fith from the Ministry of Foreign Affairs and Shluh from the Internal Police, show up at the consulate to question Retief about the beating. He turns their questioning into his own interrogation about the missing ship from nine years ago and the reason for the change in their government right after the investigators left Groac. Retief confronts them with his knowledge that the Terrestrials were put in cages and paraded through the streets and demands to know what happened to them. Fith admits this happened and claims the humans grew ill and died since the Groacians didn’t really know how to keep them alive.
Fith also relates that the government was changed after the inquiry to get rid of the leaders who were involved. To try to cover and make up for their mistakes, they then reached out to the Terrestrials to establish a diplomatic relationship. When Retief asks to see the ship, Fith and Shluh show him a ship hidden in a cavern, but Retief realizes it isn’t the ISV. He confronts the men about this, and they end their cooperation with him. Fith warns Retief to stay close to the consulate.
Knowing that he has little time left, that night Retief breaks into the Foreign Ministry to find evidence and answers to his questions; he is sure they will destroy this information soon. When he returns to the consulate, Miss Meuhl has filed a report against him with the Regional Headquarters, having him relieved of duty and making her acting Consul. Fith and Shluh show up to question Retief about the break-in, and he claims diplomatic immunity, but Miss Meuhl waives his immunity.


Question: What is the setting of the story that revolves around an earth diplomat navigating complex cultural tensions and political intrigue on an alien planet?

Answer: The story takes place on the planet Groac, which is populated by the native Groaci. The Groaci is a skinny, pale species with a throat-bladder that vibrates when speaking with a glottal dialect in an unusual syntax. They are a sensitive race, according to Miss Meuhl, and they hide their heads and hurry along at any sign of trouble. Consul Retief has an office in the Terrestrial Consulate General and attends cultural events such as light-concerts, chamber music, and folk-art festivals. Retief suggests that these events are mere distractions from more underhanded business happening on the planet, which explains why visas are handed out for only a few terrestrial businessmen, traveling to outlying districts is forbidden, and social contacts must be limited to the diplomatic circle. Groac also has a moon that foreigners cannot visit. In addition to the Consulate General, other important government agencies exist including the Foreign Office Archives, the Ministry of Culture of the Groacian Autonomy, the Ministry of Foreign Affairs, and the Internal Police (called "peace-keepers"). Close to the Consulate General is the bar where Retief goes, seeking a cold drink and information. The bartender stands in the bar-pit and dispenses a Groacian beverage he insists is poisonous to foreigners due to its lead content. Retief brandishes a thick gold piece to act as a filter. Later, Fith and Shluh lead Retief to a crevasse nine miles from the supposed landing point of the ISV Terrific. Due to the large veins of high-grade iron ore, Terrestrial investigators had been unable to detect the cruiser's presence, which had been disguised by a roof of heavy timbers. Retief enters the cruiser via a narrow companionway and sees dust all over the deck, stanchions, instrument panels, sheared bolts, and scraps of wire and paper strewn about the control compartment.

Answer: The story takes place on the planet Groac inhabited by the Groaci. Previously undiscovered by humans, the Groaci had their first contact with an alien species just nine years prior to the story beginning. The Groaci use ground cars to travel, though they may be considered flimsy. With a cool temperature and clean air, Groac isn’t a terrible place to live. There are mountainous caverns in the terrain as well, and one serves as the hiding spot for the lost Terrific ISV. Retief visits several places and buildings on Groac, including the Consul, their Ministry of Affairs, and a bar, showing their culture does not differ entirely from Terrestrials. The Groaci are often called simple people, however. They have several cultural events, such as folk festivals, chamber choirs, and light concerts.

Answer:
The Madman From Earth is set on the planet of Groac, where the Terrans have had a Terrestrial Consulate General for less than nine years. The consulate contains offices for the Ministry of Culture of the Groacian Autonomy staff like Retief and Miss Meuhl as well as their living quarters. Relations between the Terrans and the Groacians have been peaceful, but there are some subjects that are off limits to discuss with the Groacians, such as the disappearance of a Terran ship, ISV Terrific, nine years ago. Retief is the new Consul, and is planning on digging into this controversial topic directly with the Groacians, creating a very tense atmosphere.
In the city, there are windowless stucco facades on the buildings lining the street, and  the Groacians avoid the Terrans as they pass. There are high-wheeled ground cars and the environment has clean and cool air. Retief enters a Groacian bar that serves clay pots of an alcoholic drink that could harm humans from a pit in the center of the room. When Retief is escorted out of the city by Fith and Shluh, they take him to a natural crevasse with thick veins of high-grade iron ore in the rock that they claim the vessel, ISV Terrific, was lowered into and then it was covered with a roof to avoid detection. The land around the city is dusty like a desert, and Terrans are generally forbidden from traveling through these areas or visiting Groac’s satellite, which is part of their cover-up of what happened to the ISV Terrific.

Answer:
The story takes place on the planet inhabited by the Groacians, specifically in the Terrestrial Consulate, a bar, and a cavern. The Consul for the Terrestrial States has been open on the planet for almost nine years, opening not long after the ISV Terrific B7 New Terra Terrestrial cruiser went missing in the sector. The Consul is in a building protected by a safelock and communicates with the Regional Headquarters via a video communication system. The Consul has a needle gun for protection and keeps food and water on hand; it has quarters in the building for the staff as well.
	Groac is civilized and orderly. The Groacians have an Archives and museum for their local history, but it is off-limits to Terrestrials. Buildings have deeply carved, windowless stucco facades lining the streets, and Groacs travel by flimsy, high-wheeled ground cars. The air on the planet is clean and cool. Carvings over the doorways of buildings indicate the businesses housed within; one such business is a bar. The bar features a bar pit at the center of the room, and drinks are served in clay pots. They have culture, too, with light concerts, chamber music, and folk-art festivals. There is a Foreign Office that handles foreign matters and maintains files regarding its dealings.
	The Groaci, however, have a deep dislike of Terrestrials. They avoid them on the streets, refuse service, and drunkenly slur insults at them. The Groaci government was overhauled after an investigation of a missing cruiser; after this, the Terrestrial consul was established.
	Retief is taken to a cavern to see the ISV Terrific, but it turns out not to be the real ISV Terrific. The Groaci authorities claim they hauled it there, nine miles from where it landed, placing it in a natural crevasse and roofing it over with high-grade iron ore. The ship has curving flanks and a space-burned hull. The instrument panels are empty, bolts have been sheared, scraps of paper and wire are lying around. Cutting torches have been used to remove the heavy shielding.


Question: Who are Fith and Shluh in this diplomatic story involving the complexities of interspecies relations, and what roles do they play within the narrative?

Answer: Fith is a Groacian who works with the Terrestrial Desk at the Ministry of Foreign Affairs. His associate, Shluh, is the police chief of the Internal Police. While both are Groacians, they speak to Retief in a lisping Terran and wear heavy eye-shields and elaborately-decorated crest ornaments indicating their rank. Fith does most of the talking as he attempts to convince Retief to cease his inquiries into the ISV Terrific, and Shluh is there primarily as a tool with which to threaten Retief. When the two Groacians first meet Retief, they accuse him of attacking a Groacian national, which Retief admits to, but he quickly reveals what the national confessed to him about the fate of ISV Terrific's crew. Although Miss Meuhl is sympathetic to the supposed sensitive nature of the Groaci, Retief distrusts them wholly, and when Fith and Shluh eventually confess to hiding the ISV Terrific, he further distrusts their sincerity of contrition and accuses them of showing him a lifeboat instead of the missing cruiser. This accusation infuriates Fith, who threatens to have Shluh's attending officers arrest Retief on the spot. Later, following Retief's break-in at the Foreign Ministry, Fith appoints Miss Meuh as Consul for the Terrestrial States and orders Shluh to arrest Retief.

Answer: Fith, of the Terrestrial Desk, Ministry of Foreign Affairs, and Shluh, Internal Police, show their rank through their ornamental uniforms and sturdy eye-shields. Fith and Shluh meet Retief after he has been accused of assaulting a Groacian civilian, which he readily admits to. Fith and Shluh accompany Retief on his journey of discovering the mystery of the ISV Terrific crash and human discovery on Groac. Although at first they try and hide what happened, Retief soon learns the truth about those Terrestrials. Fith reveals that all six of the Terrestrials used in the parade died due to malnourishment and the Groaci’s unfamiliarity with the needs of humans. Although Fith and Shluh help Retief in some ways, they also greatly hinder the process by attempting to keep this all under wraps. The story ends with Fith and Shluh along with many other Groaci police officers barging into the Consul’s office armed and ready to arrest Retief.

Answer:
Fith is from the Terrestrial Desk of the Ministry of Foreign Affairs for the planet Groac, and Shluh is an official of their Internal Police. They are first introduced when they show up to Retief's Terrestrial Consulate office on Groac to question him about a report of a drunkard who was beaten on the street. Fith’s role is largely to protect the interests of the planet Groac, who Retief is threatening with his offensive investigations into the disappearance of the ISV Terrific, which Groacians claim the Terrans falsely accuse them of capturing nine years ago. Although Fith admits to the cover up of the vessel, it appears he is concealing a much larger secret that Retief uncovers when he notices they are showing him only a small lifeboat from ISV Terrific and claiming that they know nothing further. Then, Fith and Shuhl become forceful and violent with Retief when he presses about the heavy cruising ship - the real ISV Terrific - that the small lifeboat came from.
Shluh commands the Internal Police, and enforces the wishes of Fith faithfully throughout the story. This is seen when Shluh and four of his constables apprehend Retief at the cavern and forcefully escort him back to the city, and again when they enter the Terran consulate armed to take Retief into custody.

Answer: Fith works at the Terrestrial Desk of the Ministry of Foreign Affairs, and Shluh is the chief of the Internal Police. These authorities first deny Retief’s claims, then give him some information hoping to satisfy him, but ultimately turn against him and try to block his further investigation into the events nine years ago. When we first see them, the two men question Retief about his beating of the drunk Groacian from the bar, but Retief counters by asking them questions about the ISV Terrific. Retief reveals that the drunken man told him certain information, and Fith indicates he will ask for Retief’s recall and claims he would do more if Retief didn’t have diplomatic immunity. While Retief tells them what he knows and then inquires how the people from the ISV Terrific died, proffering several suggestions, Fith becomes so worked up that he begins answering the questions. He admits the humans died from illness but claims the Groacians tried to keep them alive but didn’t know how. He also asserts that the Groacians were unaware of the severity of their actions until the investigation was held. They were afraid to tell what had happened and hid the ship. When the investigators left, they replaced their government and opened diplomatic relations with the Terrestrials. To persuade Retief of their sincerity, Fith offers to show Retief the ship and takes him to a ship hidden in a cavern. However, Retief recognizes that the ship they show him is not the ISV Terrific and confronts Fith with this fact, leading Shluh to have his four armed constables surround Retief. Fith then warns Retief not to go far from the consulate and to drop his inquiries about the government. At the end of the story, the two men come to the consulate to remove Retief for questioning and respond to Miss Meuhl as Consul now.


Question: What is the significance of the ISV Terrific in the story involving diplomatic tensions and hidden histories?

Answer: The ISV Terrific, full name ISV Terrific B7 New Terra, was a Terrestrial cruiser gone missing nine years prior to the events of the story. The vessel landed on Groac and its crew was captured and paraded through the streets by the Groaci. The crew died of mysterious causes and the vessel was hidden in a cavern and undetectable by investigators thanks to large veins of high-grade iron ore under the planet's surface. After a Terrestrial investigation failed to uncover the cruiser, a Groacian coup d'etat replaced the government in the time before the establishment of the Terrestrial Consulate General. Fith and Shluh deny any wrongdoing related to the deaths of the crewmembers when Retief confronts them about the situation, insisting that the crew died because the Groaci were ignorant about the Terran diet. They do, however, admit that they hid the cruiser. When they lead Retief to the ship, he observes its state of disrepair: A thick layer of dust covers the deck, stanchions, acceleration couches, instrument panels, sheared bolts, and scraps of wire and paper strewn about the control compartment. Then, Retief accuses them of attempting to continue their deception by showing him a lifeboat instead of the actual cruiser. This enrages Fith. The disappearance of the ISV Terrific, the coup d'etat that followed, and the subsequent incompetent Terrestrial investigation had led Retief to conduct the investigation in the first place and ultimately reveal that the Groacians are trying to hide something more sinister.

Answer: The ISV Terrific is a Terrestrial spaceship that crashed on Groac nine years before the story begins. It is significant because it marks the first Terrestrial contact with the Groaci, in fact, the first alien contact at all. The crew of the ISV Terrific were captured and paraded through the streets like animals in a zoo. They all later died due to malnourishment and dehydration, or so the Groaci claim. The ISV Terrific is significant because it acts as the catalyst for much of the conflict in this story, as Retief sets down a path to discover the truth and reveal what was long ago covered up.

Answer:
The ISV Terrific was a heavy, interplanetary cruising vessel, weighing about twenty thousand tons, that was mysteriously lost on the planet Groac nine years ago. When the Terrans questioned the Grocians about their vessel, the Groacians covered up the fact that the ship did land on their planet to the east of the city and there were humans that all died after falling ill because the Groacians did not understand what to feed them.
The ISV Terrific is significant in the story because it is Retief’s singular focus to solve its disappearance. Retief is highly suspicious of why his fellow colleagues at the consulate are afraid to investigate the incident any further.  The Groacians treat the incident as an embarrassment, as if the Terrans had wrongly accused them. But Retief is intent on getting to the bottom of it. At first, he is able to get some information from Fith, who admits to covering up the ship and the death of the humans that fell ill. When Retief arrives at the cavern that the Groacians have hidden the ship in, he uncovers a further mystery. The ship they show him is only a hundred-ton lifeboat of the ISV Terrific, marked 'IVS Terrific B7 New Terra’ on the bow. The real ISV Terrific is somewhere else.
Retief does not give up on his quest, despite the threats of the Groacian officials, and pushes on into the night by breaking into the Archives to obtain the records from nine years ago to find out where the ISV Terrific is.

Answer:
The ISV Terrific is the reason for Retief’s appointment as Consul on Groac. The ship was a Terrestrial cruiser that went missing nine years ago in the Groaci sector of the galaxy. Consul Retief is trying to track down the ship and discover what happened to the passengers. He suspects that the ship crashed on the Groaci’s planet and that the Groaci killed the people on it. He is on a mission to answer these questions. He first asks Miss Meuhl what she knows about it. She refuses to discuss it, siding with the Groacis and defending them as a very sensitive race and stating she is ashamed of how they were treated when the investigation was conducted. Retief tries to enter the Archives and local museum to search for information but is denied entry.
But he stumbles on a clue in a bar when a drunken Groaci points at him and says they need to find a proper cage for him; Retief follows the drunk out of the bar and learns that the Groaci captured the passengers and caged, paraded, and exhibited them. Fith and Shluh admit that these Terrestrials died but that the Groaci tried to keep them alive but didn’t know what foods they ate. They fell ill one by one and died. The Groaci claim that they didn’t realize the significance of the humans until the warships came to investigate, and then the Groaci were afraid to say anything. Afterward, they got rid of their government, replaced it with a new one, hid the ship, and invited diplomatic relations with the Terrestrials. Fith and Shluh also reveal that the ship didn’t crash but landed intact and claim that the ship is hidden in a cavern now and offer to show it to Retief. However, Retief recognizes that the ship they show him is not the ISV Terrific  but is, instead, a lifeboat. To get to the bottom of the mystery, Retief breaks into the Foreign Ministry during the night and finds answers to his questions, but before he can transmit the information that he has learned, Miss Meuhl notifies the Regional Headquarters of his actions, having him removed as consul, and allows the Groaci into the consulate to take Retief into custody.
Thus, the ISV Terrific is the basis for interplanetary hostilities, the opening of a diplomatic channel between the Groacians and the Terrestrials, the overthrow of the Groaci government, and an unsolved mystery that could reopen hostilities when the truth of the matter is revealed.


Question: Who is Miss Meuhl and what is her role in the narrative involving diplomatic tensions and hidden histories?

Answer: Miss Yolanda Meuhl is the Administrative Assistant of The Consul for the Terrestrial States Retief, the replacement for Consul Whaffle who left the post three months prior. Miss Meuhl wears glasses, uses a dictyper, and takes her position at the Consulate extremely seriously. She faithfully executes her duties as an administrative assistant without question, which leads her to develop a blind trust in authority as well as the Groaci race, according to Retief.  Miss Meuhl considers the Groaci to be a sensitive race and defends them against Retief's constant accusations of misconduct. She threatens to report Retief to the Regional Headquarters when he continues to act against the guidelines set forth by the Corps. Her commitment to diplomatic relations ensures that she takes the side of the Groaci in nearly every matter; she even excuses when Fith and Shluh admit to hiding the Terrestrial cruiser. When Retief orders Miss Meuhl to lock herself inside the office while he goes to break into the Foreign Ministry, Miss Meuhl calls the Regional Headquarters and makes a full report of his actions. When he returns, Counsellor Pardy calls and relieves Retief of his post. Then, a Groacian official calls and appoints Miss Meuhl to the post vacated by Retief, which she accepts. She then allows the Groacian officials to enter the office in order to arrest Retief.

Answer: Miss Meuhl is Retief’s secretary and administrative assistant at the Groac Embassy for Terrestrials. She is used to serving the former consul, Whaffle, who was happy to go along with all the cultural ploys and let her do much of the writing. Retief, however, takes things into his own hands and immediately starts investigating a covered-up crime. Miss Meuhl does not approve of his actions and argues with Retief throughout the entire story. In the end, Miss Meuhl essentially betrays his trust and allows the Groaci to take Retief away, making her the new Consul. She would rather side with them to keep the peace than discover the truth, a trait that Retief abhorred.

Answer: Miss Yolanda Meuhl, DAO-9 is the Administrative Assistant to the Terran diplomat within the Ministry of Culture of the Groacian Autonomy, stationed at the Terrestrial Consulate General of the planet Groac. She used to serve Consul Whaffle, who was replaced with Consul Retief three months ago. She is not happy about assisting Retief, who she feels is deeply unfit to be a diplomat. She objects to nearly everything that Retief does during the course of the story, and only obliges when the task might gain her some information she can use against Retief in the future. Such as when she obliges to record the conversation Retief has with Fith and Shuhl when they question him about the drunkard he beat up. Or when she accepts locking herself in their consulate office when Retief goes to investigate the whereabouts of the vessel Terrific against the will of the Groacian officials, so that she can transmit a report to get Retief dismissed to their Regional Headquarters. After she turns against Retief, she is assigned his position as Consul by the Regional Headquarters and plays the role of a villain when she immediately betrays Retief by waiving his diplomatic protections before the Groacian authorities.

Answer: Miss Meuhl is the Administrative Assistant to the Consul for the Terrestrial States on Groac. She has held that position for over four years and believes she knows better than Consul Retief, who has only been there three months, what he should do and say. She frequently references the previous Consul as an example of what Retief should do and how he should act. When Retief brings up questions about the replacement of the government and the Groacis’ role in the missing ISV Terrific, Miss Meuhl sides with the Groaci, stating that they are a very sensitive, cultured, gentle race and were treated very poorly during the inquiry that followed the disappearance of the ship. When Fith and Shluh arrive to question Retief about his role in beating a Groaci, she is appalled. She refuses to be a party to his conversation with the authorities until Retief forces her because he needs her to record the discussion. When Retief leaves with the authorities to see the ship, he trusts Miss Meuhl to transmit the recording to the Regional Headquarters if he doesn’t return in a reasonable amount of time. When Retief later continues his investigation under cover of night, he warns Miss Meuhl she is in danger and not to leave the consulate; he also warns her not to trust the Groaci. While he is gone, Miss Meuhl reports his activities to the Regional Headquarters, having him dismissed from his post and replaced by Miss Meuhl. When Groaci authorities arrive to question Retief, they already know that Miss Meuhl is in charge. She unlocks the safelock so that they can enter, and she revokes Retief’s diplomatic immunity and has them remove Retief from the office area. Miss Meuhl thwarts Retief every step of the way as he tries to learn the truth about the people who were on the ISV Terrific and ultimately gains his consulate post for herself.


Question: What is the plot of the story involving an individual who finds himself in an unfamiliar and potentially dangerous environment, encountering both allies and adversaries along the way?

Answer: Herrell McCray is a navigator on the Starship Jodrell Bank heading for the colonies circling Betelgeuse Nine when he is inexplicably abducted from his ship. He finds himself staring around a dark, silent room full of indeterminate objects. He believes he hears a faint voice in the distance, and suddenly a pinkish light illuminates his path of vision. He sees many familiar objects including a spacesuit, a child's rocking chair, a girl's bathing suit, and more; he wonders how he got there and why such objects are there with him. Three of the room's walls are made of a hard, organic compound, and from grates comprising the fourth wall pours a pungent air. As McCray's confidence returns, he wonders what happened to the Starship Jodrell Bank and begins to wonder if he is dead. When he remembers spacesuits come with radios, he tries contacting the ship to no avail and realizes he must be many lightyears away. Then, with sudden horror, he realizes that he cannot see his own body, and the room goes dark again. Outside the room, an alien named "Hatcher" runs a probe team tasked with observing McCray and running experiments on him in order to develop an understanding of the human species. Their "probes" are mandibles that can attach and detach from their round, jelly-like bodies and run errands and conduct scientific research. Hatcher makes his way to the supervising council of all probes to report the team's findings that McCray displayed "paranormal powers" when using his radio to establish contact with his ship. The council urges Hatcher to continue his studies with haste because a member of The Central Masses probe team has been captured by the Old Ones, an ancient species hostile to Hatcher's people. His team must put McCray through a series of tests in order to help them potentially discover a way to defend themselves against the Old Ones. As Hatcher considers the best way to establish communication with McCray without causing him harm, his assistant alerts him to the presence of a female human on the viewing console. Hatcher orders the assistant to bring her in as they may need another human in case McCray dies. Hours after his initial transmission was sent to the ship, McCray receives a response from the ship. He dispatches another transmission and begins to notice the room getting hotter as the air grows more toxic. Hatcher has started the survival portion of the test. McCray uses an ax to break his way out of the room and enters another dark room full of desks he assumes are some kind of workspaces for his captors. Suddenly, he hears a woman's voice crying out for the Jodrell Bank and makes his way toward her. Hatcher and his assistant discuss whether to abandon McCray and focus on the female since she appears to be more susceptible to communication, but they ultimately decide against it. McCray eventually finds the woman through a series of doors and hallways.

Answer:
Herrell McCray is the navigator on Starship Jodrell Bank on a long haul flight from Earth to the colonies of Betelgeuse Nine. During a routine course check, he suddenly teleports into a dark and scary room filled with a strange melange of objects - from a spacesuit to a woman’s bathing suit. Some he recognizes from his early life, like a childhood rocking chair. He calls for help on the ultrawave radio of the spacesuit, but there is no answer, telling him he is a long way from anything since the range of the radio is hundreds of light-years. McCray is being observed from another room by an alien Probe Team led by Hatcher. They are watching McCray’s every action with fascination. They think he has paranormal powers when he operates the radio and they detect electromagnetic vibrations that are modified by his voice. Hatcher rushes to tell a councillor from the supervising council of all the alien probes about the discovery and he is ordered to establish contact with McCray immediately because they need allies in the race of Old Ones (their word for humans). Hatcher defends going at a slow pace since they have frightened McCray so deeply already, but the concillor does not budge since there has been an incident of one of their staff on the Central Masses probe team getting captured by their human subject. Hatcher’s people are capturing humans from Jodrell Bank because they detected it near their territory and were almost completely destroyed when they last encountered humans. They are now desperate to find ways to fight or escape them.
Back in McCray’s observation room, he hears a faint voice responding from his ship via the spacesuit radio. This gives him hope, but also panic because he calculates that he must be more than five hundred light-years away from his ship for such a long lag. He radios back, but knows there will be no response for several more hours. The room suddenly gets very hot and a chlorine-like gas is being pumped in that burns his lungs. He quickly puts on the spacesuit which will keep him cool and filter the air, then picks up an axe and breaks out of the room into a hallway. He finds the parts of an antique bullet gun on a bench outside, and then hears a woman scream out to Jodrell Bank for help on his radio.
The heat and chlorine gas are a survival test, and McCray passes. McCray uses his radio to locate the woman. He notices that there is a new door where there was not one before. Hatcher has engineered this so that McCray will find the woman and they can study them communicating with each other. Hatcher thinks this is a step toward successful contact with humans. McCray finds the woman face down on the floor. She wears coveralls and he believes she may be Chinese. McCray wonders if she has asphyxiated by breathing the air in the room.

Answer:
An unnamed alien race has abducted the navigator, Herrell McCray, from a ship to use him to help save their race. They plan to test his intelligence and then communicate with him, making him an ally to perhaps work as an intermediary between their race and the Old Ones. They call the human race the Old Ones, and many years ago, they had an encounter with them that left the aliens fleeing for their survival and ending up having to abandon their populated planet. The problem now is that the humans are sending out mapping parties that are getting dangerously close to where the aliens live now. The probe team observing McCray is led by Hatcher; his team observes everything McCray does and reports significant findings to the supervising council overall probe teams.
	Another one of their probe teams has lost a member of their team to the Old Ones, and now the aliens are worried about what the Old Ones will learn and what they will do. For this reason, they are having to step up the pace of their work with McCray, even though Hatcher is worried about somehow harming him. They have tried working with other humans in the past, but they have all died during the stages of their tests.
	The probe team acquires another test subject, a female, who begins calling out for help. McCray hears her and begins making his way to her. She is unconscious when he finds her, and he suspects that it is from breathing the air in the building. The aliens have not communicated with her either, yet, but believe they are beginning to establish the start of communication. They believe McCray and the female will communicate with each other, which might help them establish communication with McCray.

Answer: Herrel McCray, the navigator on the Jodrell Bank, wakes up to find himself in a dark room. He stumbles around for a bit before a pink glow lights up parts of the room. He sifts through the items on the floor, objects from Earth mostly, and looks at the metal walls. One of the three walls is made up of an organic plastic compound, but the rest are impenetrable. He sees a spacesuit and uses its microphone to emit a distress signal to Jodrell Bank. He hears nothing in response, meaning he must be hundreds of light-years away from them. Suddenly, the light goes out, but not before he realized he couldn’t see his reflection in the spacesuit. As he freaks out, the reader is introduced to Hatcher, the lead alien probe of the team observing Herrel. He and his probe team believe that Hatcher has paranormal powers because he differs so greatly from their blob-like race. Hatcher reports back to the supervising council and informs them of the Earthman’s doings, specifically his ability to speak through his throat. They order him to establish communication quickly, since the Central Masses Team just sent out the message that one of their probes is missing, presumably killed by their test subject. Hatcher thinks they’re moving too fast since their previous subjects didn’t survive. He goes to the eating room, removes his previous day’s digested food from his slit, and puts in new vegetation. His assistant sends him an image telepathically of another human, this time a woman, that they had just captured. Hatcher informs his team they must move into Stage Two. Herrell hears a click, feels the room get warmer, and smells something unpleasant. He turns on the light in the spacesuit and is relieved to see his body. Jodrell Bank calls him back, so he sends in a long message explaining his situation. He hears nothing back. He climbs into the spacesuit, realizing the air is toxic, and lets the spacesuit provide fresh air. He grabs an ax off the floor and uses it to break out of the poisonous room. Once out, he tries to open a cupboard in the new area but is unable to. He sees a pistol that had been taken apart before. Jodrell Bank calls back in, but this time a woman responds, calling for help. McCray communicates with her and tracks her using her descriptions. He runs around the compound, trying to find her, and eventually goes through a door that was previously unopened. He finally finds her, unconscious on the floor.


Question: What is the setting of the story that involves a character navigating a mysterious and perilous environment, encountering both allies and foes?

Answer: The story begins sometime during the Starship Jodrell Bank's Long Jump from Earth to the colonies surrounding Betegeuses Nine as it passes by Betelgeuse, Rigel, and Saiph. The rest of the action takes place in an unknown area of space within a "great buried structure" that is a massive labyrinth of dark rooms and hallways with unusual doors that seem to shift and change after passing through them. This is where Hatcher and his probe team observe McCray in his enclosure, which is no bigger than a prison cell, dark, and full of vaguely familiar objects: a spacesuit, a child's rocking chair, a chemistry set, a girl's bathing suit, an ax. Three of the walls are made of a hard, organic compound and the fourth is covered in grates from which a halogen-smelling air pours out into the room. Although everything is dark, Hatcher occasionally triggers a pinkish, halo-like light that allows McCray to examine his surroundings. Elsewhere in the structure is a place where the supervising council of all probes stays in permanent session, monitoring the work of all probe teams including the team at The Central Masses. When McCray breaks out of his initial enclosure, he finds himself in another dark room, large and bare. Using the beam from his suit lamp, he sees shelves, cupboard-like contraptions, and level surfaces that appeared to be waist-high workbenches attached to the walls and ceiling. He finds a gun on one of the benches. After finding the gun, he realizes the door he came through is gone; instead, there is an uneven, three-sided door he enters to find the unconscious woman on the other side.

Answer:
The story is set in a time when humans have interstellar travel and are mapping new galaxies. They are feared by at least some of the aliens they have encountered, such as Hatcher’s people who were almost completely wiped out after their last human contact. The aliens are so fearful now that they have abandoned a planet as a decoy for the humans and are capturing humans off the Starship Jodrell Bank that they’ve detected in their galaxy to probe them and find out ways to fight or escape humans for good.
When McCray is captured, he awakes in a strange room with three walls made of a hard organic compound, and one wall made of grates that a pungent halogen smell came out of. There is a dim pink light in the room, and it is filled with meaningful objects from McCray’s past and present that he thinks of like a creepy trophy room of his life. Importantly there is a modern spacesuit that saves his life when the aliens administer a survival test that heats the room and pumps in chlorine gas through the grates. Directly outside of this room is a sterile hallway and the rest of the testing facilities of the aliens. There are other rooms similar to his where other humans are being probed by the aliens, such as the woman he hears screaming through the radio of his space suit who is in a nearby room.
Hatcher, the alien in charge of conducting the Probe Team to make contact with the humans, observes them with his team of scientists and they take detailed notes on their actions that are reported to the supervisory council of probes in another nearby room.

Answer:
The story is set in the spiral arm of the galaxy where the aliens who abduct McCray are living. McCray is abducted from the Starship Jodrell Bank where he is navigator as the ship is on a trip from Earth to the colonies in Betelgeuse Nine. McCray is on the ship one minute, and the next, he is in a completely dark room full of unidentifiable objects. Unknown to him, the objects have been selected by the aliens as ones that are on McCray’s ship to give him a homey setting. McCray has been trying to feel the objects and his surroundings to determine where he is. When he calls out in frustration because he can’t see, they light up a spacesuit that gives him enough illumination to see the objects that include a set of Decline and Fall of the Roman Empire, a space-ax, an old fashioned children’s rocking chair, a chemistry set, and a girl’s bathing suit. Three of the walls, the floor, and the room's ceiling are an unusual substance, possibly cellulose. The fourth wall is grated like a ventilation system, and there is a faint smell of halogen gases lingering in the room. The spacesuit has a radio which McCray uses to contact his ship, but it doesn’t respond immediately.
	From another room, McCray is being observed by Hatcher and his probe team. Hatcher isn’t exactly male; his race doesn’t have them, but he isn’t female either. He is a three-foot sphere-shaped glob of jelly covered with a hard shell. His arms and legs are not attached but rather are snakelike structures that obey his brain. They work best close to the body but can work up to a fourth of a mile from it. Hatcher’s appendages are the calmest ones in the room.
	The building where all this takes place is located underground. The supervising council is located in the same building, and Hatcher can move from his observation room to the council’s room in a matter of minutes. Due to the lag in transmission time and message reception, McCray believes he is somewhere around five hundred light-years away from his ship.

Answer: The Five Hells of Orion by Frederick Pohl takes place on an unknown planet light-years away from the realm of human discovery. The probes, a blob-like alien race, have captured two humans and brought them back to their home to study and observe them. Herrel McCray wakes up to a dark prison cell filled with Earthly items, such as a book or a bathing suit. This tiny cell has three impenetrable walls, and then the fourth is made of something similar to plastic. He cuts into the fourth wall with an ax and escapes the room only to arrive in a new one. This one features cupboards with the same impenetrable surfaces and an antique pistol that had been previously taken apart. As Herrel makes his way through the story, the reader sees very little of the compound they’re keeping him in, as there is presumably not a lot of light. However, we do know the probes eat in an eating room that features a trough where they can dispose of their bodily fluids.


Question: Who is Hatcher and what is his role in the story involving a navigator who finds himself in a mysterious and perilous situation?

Answer: Hatcher is an alien of an unnamed race. He cannot be described as male because his race "had no true males." He is three feet tall with a hard-shelled, circular body of jelly. His arms and legs are snakelike mandibles that can detach from his body, and he can control them with his brain from vast distances, although their effectiveness diminishes the further they travel from Hatcher's body. When they return to Hatcher's body, they rest in crevices in his skin. When he feeds, a slit appears at the bottom of his body and emits a thin, fetid fluid Hatcher throws away; he then places a nutrient-filled, kelp-like vegetable in the slit for sustenance. Hatcher is young, adventurous, scientifically gifted, knowledgeable, and enjoys playing sports. Although he does not feel the equivalent of human empathy, he also doesn't want harm to befall McCray and feels responsible for his proper care. Hatcher manages the probe team that observes McCray throughout the story, and he reports on McCray's behavior and his use of "paranormal powers" to the supervising council. Hatcher worries about hurrying to establish communication with McCray because he believes it will harm and perhaps even kill him, and later he wonders if communication is even possible at all with humans (later, he notes he is able to establish a minor level of communication with the female but wonders if others might be able to communicate with her). When Hatcher makes his report to the supervising council, they inform him of the return of the Old Ones, who have captured a member of The Central Masses Probe Team. He questions whether or not to tell his crew considering he was never explicitly told not to by the council. In many ways, Hatcher and McCray are similar although Hatcher is generally disgusted by the human body.

Answer:
Hatcher is an alien from a race that was once nearly completely destroyed by humans (they call Old Ones) before. They are now probing humans from McCray’s ship, Starship Jodrell Bank, because they have detected the human mapping mission in the spiral arm of their galaxy and are afraid of another encounter. They are looking for ways to fight or to escape humans for good, and have abandoned one of their planets as a precautionary decoy to avoid an encounter.
Hatcher runs one of the alien Probe Teams, and McCray is one of his human subjects. Hatcher is an adventurous, young scientist who enjoys games and sports, and he is in a position of importance - reporting only to a Councillor of the supervising council of all probes. Hatcher is a three foot diameter sphere with a hard shell and jelly interior. He possesses arms and legs but they are not attached to the sphere of his body. He controls those appendages with his brain telepathically, such that they can be operating in one room when he is in another. He doesn’t want to harm his subjects, including McCray, because they are difficult to acquire. Hatcher doesn’t necessarily have emotions, but he can comprehend human feelings and knows when McCray is in distress during the experiments. Hatcher’s role is essential to his people making contact with humans and finding ways to deal with them so that they don’t have to continue living through generations of fear about being wiped out by them.

Answer: Hatcher leads the probe team observing Herrell McCray and testing him when he discovers that McCray has paranormal powers (which are actually his voice and the radio microphone). Once he realizes this, he immediately takes the news to the supervising council. After discussing the new information, the council orders Hatcher to establish communication with McCray immediately. They explain that the Central Masses team has just lost one of their probe team to the Old Ones, so the danger is even greater than before, and time is running out. Hatcher is reluctant to push McCray for fear of causing harm to him, but the council lets him know they are facing an emergency. Hatcher informs his team the council is ordering them to move to Stage Two. They increase the heat and pour a halogen gas into the room and watch as McCray uses the spacesuit for protection and breaks out of the room using the space-ax. This means that McCray has passed the first survival test. When the female subject cries out in pain, Hatcher watches with interest as McCray makes his way to her. He thinks that the female and McCray are communicating with each other. Hatcher’s team adds a door to the room McCray is in so that he can find the female, and Hatcher is pleased that McCray has made it this far in their test.

Answer: Hatcher is one of the probes and the leader of his particular study group. He is a three-foot-tall blob with detachable limbs. He eats through a slit lower on his body, which processes vegetation and then essentially pees it out. He is fairly young, but also very intelligent and capable. Hatcher acts as the commander over the team of probes that are testing and observing Herrel McCray. He, of course, reports to the Council who oversee several different probe operations. Hatcher does not want to kill the Earthmen and believes they are moving too fast with their tests.


Question: What is the significance of the probes in a story where a navigator finds himself trapped in a strange environment, encountering both challenges and unexpected allies?

Answer: Physically speaking, the probes refer to the snakelike mandibles that form the arms and legs of the alien race to which Hatcher belongs. These mandibles are able to detach themselves and travel vast distances away from the body, conducting experiments and running errands controlled remotely by the brain. When they return to the body, they settle into little grooves formed in the skin at the base of the globular host body. Hatcher manages the probe team responsible for observing McCray and running him through a series of tests. The supervising council oversees operations of all the various Probe Teams throughout the universe; the ultimate goal of all Probe Teams is to discover a way in which to defend their race against the hostile Old Ones who have recently resurfaced and captured a team member from The Central Masses Probe Team.

Answer: The probes are significant because they are being conducted by an alien race in order to find a way to fight humans or to escape them. The threat of the humans (called Old Ones by the aliens) has loomed over the aliens for generations, and Hatcher describes that one encounter with them in the past had nearly completely destroyed their people. The only way they were able to escape was by abandoning one of their planets as a decoy and running away. When Hatcher’s people once again detected that there were humans on a mapping mission in their spiral arm of the galaxy, they formed Probe Teams to capture and study the humans. The success of the probes in establishing contact with the humans is essential to them understanding how to protect their people from the fear they live under.

Answer: The probes are being carried out in an effort to find an ally among the Old Ones (humans) in order to save the beings of Orion. They had an encounter with the Old Ones years ago, and their race had almost been destroyed. They had to run and hide, take a populated planet with them, and then abandon it. Now the Old Ones are sending out mapping teams near their planet, and they are running out of time. The Probe Teams are trying to find a way to combat the Old Ones or else run from them again. Time is growing shorter because now the Central Masses have taken someone from one of their probe teams, so they might be getting the information to destroy them.

Answer: The probes cause the main conflict in this story: the kidnapping and testing of two humans. The probes are worried that human domination will occur again and their species will be murdered or forced out of their homes. They plan to learn more about these humans, so they can destroy them, know their plans, or know when to run. The probes kidnap Herrel McCray from the Jodrell Bank and put him through a series of tests to better understand his race. Evidently, they have done this before, for Hatcher speaks of previous test subjects who all died during the first test.


Question: Who is Herrell McCray and what events unfold regarding him in the story about a man who finds himself in an unfamiliar and dangerous environment after a strange incident during a space voyage?

Answer: Herrell McCray is the navigator for the Starship Jodrell Bank whose mission is to reach the colonies circling Betelgeuse Nine. He is young, adventurous, gifted in science and technology, and enjoys playing baseball, poker, and 3D chess. When McCray finds himself inexplicably abducted and transported to a dark room in an unknown location, he is confused about how he ended up in that location and why he is surrounded by items that vaguely remind him of his childhood. He is grateful when a pinkish light offers some illumination, and he attempts to contact his ship using the radio on a spacesuit he finds in the room. Before the light goes out, he panics when he is not able to see any part of his body; he later realizes this was a trick of the light. McCray continues to attempt to make contact with the ship and hours go by before he receives a reply, which makes him realize he is possibly millions of lightyears away from it. As McCray realizes his room is slowly filling with toxic fumes, he uses an ax he finds to break free and tries to find a way to escape his unknown prison. As he navigates the unusual building, he finds a gun and eventually hears a transmission from an unknown woman who is also calling out for the ship. He makes his way through bizarre doors until he finds her face down on the ground.

Answer: Herrell McCray is a navigator on the interstellar mapping vessel Jodrell Bank. He is a logical, mathematical thinker. During a routine course check on his way from Earth to the colonies of Betelgeuse Nine, he suddenly is no longer at his navigation station, but instead in a dark room that stinks of halogen compounds. The room is like a dark, scary, trophy room full of meaningful objects from McCray’s past and present. He has been captured by an alien race that is studying humans to try to make contact with them to determine how to fight or escape them, and they’ve put him in this room with artificial objects to try to make McCray calm so they can run tests. He tries the radio on a spacesuit in the room several times. He receives a message from his ship several hours later that gives him a glimmer of hope for rescue, but he calculates that he must be five hundred light years away from them to account for the hours-long lag between messages. When the room begins heating up and chlorine gas begins burning his lungs as the aliens administer a survival test, he quickly gets into the spacesuit and breaks out of the room with a large space axe. He passes the survival test without knowing it. He hears a woman scream for help on his radio and he realizes she is also in the facility and goes to her. He finds her unconscious, face down on the floor from possible asphyxiation.

Answer:
Herrell McCray is the ship’s navigator on the Starship Jodrell Bank. On a routine mission from Earth to the colonies circling Betelgeuse Nine, he visually confirms the navigation's locking mechanism when he suddenly finds himself in a completely dark room filled with various objects. He tries to explore the objects with his hands but in frustration, calls out that he wishes he could see, and there is a flicker of pinkish light from a spacesuit. With the light available to him, he looks at the other objects in the room: a set of Decline and Fall of the Roman Empire, a space-ax, an old-fashioned child’s rocking chair, a chemistry set….The objects are somewhat familiar, many of which he had owned himself. Three walls are solid, but the fourth seems to be a grating, perhaps a ventilator. McCray recalls that spacesuits have radios, so he tries to contact his ship but receives no answer. He thinks about the speed of radio transmissions and realizes he must be far away from his ship not to receive an immediate reply.
	Unknown to McCray, he has been selected for observation and an experiment by a probe team. They are testing his intelligence and need to communicate with McCray to find an ally; otherwise, their species is in great danger. McCray decides to put the spacesuit on just as the room begins warming up and a gas starts coming into the room. Then he hears a transmission from his ship, but he realizes they can’t hear him when he responds to it. It dawns on him that the distance between him and his ship is so great that it takes two or three hours to transmit messages. After sending another message, he uses the space-ax to break through the door of the room because the gas is hurting his lungs. He finds himself in another room or hallway with what appear to be workbenches mounted at various heights. On one he sees the parts of a bullet-gun.
	Next, McCray hears a woman calling for help. He tries to determine the direction of her voice, and when he turns around, there is an open door where there wasn’t one earlier. McCray goes down a hall, finds another open door, and the woman is in there. She is unconscious, and McCray thinks it’s because she is breathing the air in the room.

Answer: Herrel McCray is the navigator on the Jodrell Bank, heading to Betelgeuse Nine from Earth. McCray is an avid sportsman, enjoying games like poker, 3-D chess, and baseball. Herrel McCray suddenly wakes up in an unfamiliar, dark room. He does not remember how he got there, in fact, his last memories were of being aboard the Jodrell Bank. After stumbling around in the dark, a faint pink glow partially illuminates his surroundings. He sees a bunch of random items, like books, a bathing suit, and a rocking chair. There’s also a spacesuit, which he uses to attempt to communicate with his ship by accessing the microphone. No one responds to his cries though, and he notices that he is unable to see his hands in the reflection of the spacesuit. He screams and darkness falls again. Later, remembering another aspect of the handy-dandy spacesuit, Herrel flicks on the light inside of it and is now able to see the entire room. He is also able to see his own body again, which calms him down. He feels the temperature increase, smells a weird, halogenic-like scent, and hears a buzzing, but he ignores it as his spacesuit starts speaking. Someone aboard the Jodrell Bank is calling for him, so he responds, but there’s no answer. He realizes that he must be hundreds of light-years away for communication to be taking this long. Realizing there’s poison in the air, he steps inside the spacesuit to avoid suffocation. The suit cooled him and provided fresh air. He picks up an ax off the floor and uses it to chop down the door. He escapes his cell and explores the next room. Jodrell Bank calls in again, but this time a woman answers it, also calling for help. He tracked her voice and went through a previously-unopened door to find her. She’s unconscious, and he worries that she has breathed in the poisonous air.


Question: What is the plot of the story involving mysterious disappearances, strange communications, and a character navigating a bizarre world?

Answer:
A Gleeb for Earth is a collection of letters, signed by two characters - Ivan Smernda (a human on Earth who owns the Plaza Ritz Arms hotel in New York City) and Glmpauszn (an alien from a world that is entwined with Earth through a spiritual fringe).
Ivan dictates the first letter through his son Ronnie (14 years old) and sends it to the Editor of a print publication, feeling responsible for publicizing what he witnessed to save humanity. Ivan recounts an occurrence in the Plaza Ritz Arms where two alcoholic guests that he calls “stew bums”, Joe Binkle and Ed Smith (an alias for Glmpauszn), mysteriously disappeared, leaving their suits behind as if they had melted out of them. Ed had checked in with a mirror with a heavy bronze frame. After their disappearance, Ivan found only their clothes, the frame of the mirror in Ed’s room, and a stack of letters in the bureau in Joe’s room, which are the letters that tell the remaining story.
The vibrational plane of an alien world extends into Earth’s (which they call the not-world), allowing intrusive vibrations from Earth to semi-terrorize sentient alien vibrations. Human spiritual mediums can force psychic reproductions of themselves into the alien world, and conversely pull alien vibrations over the “fringe”. The aliens can’t tolerate it, and send Glmpauszn and Joe to take on human form and develop a chemical weapon to kill all humans.
Glmpauszn crosses the fringe through a vibrational gateway that allows his consciousness to move into a newborn baby. Joe has already arrived in human form. Glmpauszn quickly grows the baby into an adult man. At three days old, he is 36 inches tall and talking, and a couple of days later is an adult man. Glmpauszn writes to Joe by controlling the minds of sleeping people around the world to pen the letters and then mail them to Joe at the Plaza Ritz Arms in New York City. He wonders why Joe won’t write to him, and can’t contact him spiritually, like normal, since Joe has fallen into alcoholism. Glmpauszn forgets to wear clothes and is nearly arrested, but escapes by becoming invisible. When Joe finally writes, it is to ask for money, enraging Glmpauszn who reports Joe’s actions to their boss, Blgftury. Glmpauszn becomes distracted by exploring human emotions like intimacy with women and love of money, which causes him to rob a bank and fill 18 rooms of a hotel with money. He also falls into alcoholism. Blgftury is accidentally summoned into a seance by a human medium who pulls Blgftury’s vibrations through the fringe (the very thing they are trying to stop from happening), and Glmpauszn is caught with a red-haired woman by his boss not doing his job. Glmpauszn finally develops a mold that can kill humans, and meets with Joe at the Plaza Ritz Arms with lots of gin that they consume before successfully returning to the vibrational frequency of their world, releasing the mold in the room.

Answer:
	The story begins with a letter to the editor of a magazine describing two unusual incidents in a hotel in New York. In both cases, two men checked into the hotel and then mysteriously disappeared, leaving all of their belongings behind, including the clothes they were wearing. The man who owns the hotel doesn’t want to involve the police for fear of reprisals against him; therefore, he sends the letters to the magazine, hoping they will print them.
	The rest of the story is a series of letters, all addressed to Joe Binkle but written in different handwritings and from other parts of the US and the world. They trace the progress of a being named Glmpauszn who, in the first letter, is preparing to be born so that he can enter human society. Once he is born, he grows quickly, and within days, he escapes the hospital and hides in a cave until he has grown into a man. At that point, he makes his way to a chemist to procure the chemicals he needs for his mission: to destroy humanity for encroaching on his world. He walks down the street trying to act normal, but a young lady sees him and begins screaming: he has forgotten to wear clothes. Glmpauszn blames part of his failure on Joe, who apparently is supposed to provide him with the background information he needs to succeed.
	Glmpauszn often comments that he has yet to receive a return letter from Joe, but when he does, he complains that Joe has asked him for a $5.00 loan. Glmpauszn refuses the loan initially, making much of the fact that Joe didn’t greet him or express pleasure at his arrival. Glmpauszn alludes to the fact that humans have encroached on their world through the use of mediums or spiritualists.
	Glmpauszn takes time to experience various aspects of humanity, including emotions and impressions, such as love of money, love, beauty, pain, etc. He thinks he is on the verge of love until he suggests a biological exploration of it and the women say yes, leading him to conclude it isn’t love. In the meantime, Glmpauszn drinks more and more and accidentally sets off an explosion in his hotel rooms.
	Glmpauszn keeps Joe up to date on what he is doing but complains about Blgrtury’s criticism and demands for reports. Finally, Glmpauszn tells Joe that he has successfully created a mold that will destroy humans by dissolving their brains and then their bodies. He also tells Joe to meet him at his original place of birth, and he will bring the gateway, a large mirror. The plan is to drink all the gin they have and then plant the mold in the hotel.
	The hotel owner has read all the letters and wants to know if anyone can tell him how long a gleeb is, as several times in his letters, Glmpauszn refers to this length of time.

Answer: The story begins with a hotel owner, Ivan Smernda, writing to the editor of a magazine about two strange guests at his hotel. Ivan has found only their suits, some letters, and the frame of a mirror left over after their stay. Ivan has forwarded these letters he has found to the editors of the magazine. These letters tell a story of two alien visitors to Ivan's world that intend to destroy all of humanity because the vibrations from Ivan's world sometimes cross over into their world. The alien visitors become addicted to alcohol and human feelings, but ultimately they succeed in developing a mold that will spread across humanity and kill everyone.

Answer: This epistolary narrative begins with a letter to the editor of a paranormal-themed magazine. The letter's author, Ivan Smernda, owns a hotel called Plaza Ritz Arms, and recently two of his guests mysteriously vanished leaving behind several letters, a mirror frame without the mirror, and each of their suit of clothes, perfectly intact. The men are named Ed Smith and Joe Binkle, although Ivan guesses these are aliases. Ivan shares the men's letters with the editor in the hopes that they will be printed and serve as a warning for humanity. The first letter reveals Ed Smith's true name, which is Glmpauszn. Glmpauszn and Joe are Frequencies, ghost-like entities that exist in a spirit dimension adjacent to human reality. Due to the rise of humans using the services of mediums and fortune tellers to make contact with loved ones in the spirit world, the Frequencies feel terrorized. Glmpauszn has been sent to inhabit the human dimension, what he calls the "not-world", in order to find a way to destroy humanity and end its assault upon the vibrations of the Frequencies. Joe has already spent several "gleebs" (an unspecified amount of time) on Earth studying human ways in order to prepare Glmpauszn for his mission. They write to each other by possessing the minds and bodies of sleeping humans who can translate the language and write the letters. Glmpauszn details how he attuned himself to a human fetus and then sped up the growing process upon his birth, believing that the speed of his growth would impress his not-mother and not-father. Instead, he only frightens them both, and he runs away to a cave whereupon he accelerates his growth until he becomes an adult. As he begins to seek out a chemist to help him begin to plan the destruction of humanity, he runs into a woman who screams when she sees he is totally naked. Embarrassed, Glmpauszn lashes out at Joe, complaining that he has not prepared him sufficiently for his mission, and he must better learn human customs and emotions. He slowly adapts the forms and impressions of the human dimension. Not only does he love drinking hard liquor, but he also uses his invisibility power to rob a bank and fill his eighteen-room suite at the hotel with money. As Glmpauszn grows increasingly enamored with the human experience, he begins to neglect his mission, including reporting to his boss, Blgftury. Glmpauszn drinks excessively and starts to court women, seeking out the elusive feeling of love. One night he even attends a seance, and the medium summons Blgftury, who glares at him in anger. As Glmpauszn falls deeper into alcoholism, his neglect of the mission becomes so bad that he accidentally blows up his suite of rooms at the hotel. Eventually, he devises a kind of mold that can cause a fatal disease to spread throughout the planet. Mission accomplished, Glmpauszn suggests he and Joe rendezvous at Joe's hotel and return to their home dimension through the mirror gateway.


Question: Describe the setting of the story, which involves an unusual situation in a hotel with mysterious occurrences and an otherworldly connection.

Answer:
A Gleeb for Earth takes place on Earth, where the spiritual vibrations of human mediums and psychics are intruding upon and semi-terrorizing another world populated by sentient vibrational beings. The vibrational plane of the alien world extends just a tiny bit into Earth (referred to as the not-world by the aliens), and the fringe between the two allows for human psychics to intrude into the alien’s realm, or for human seance practises to summon alien vibrations on Earth in ways that are terrifying for the aliens. The aliens can’t tolerate these vibrational intrusions any longer and have embarked on a mission to destroy all life on Earth by having two of their own take the form of humans and develop a chemical weapon (a mold) to wipe them out.
The mission of Glmpauszn and Joe takes place on Earth between June 8th and September 25th of an unknown year. Glmpauszn mails letters from various international locations to Joe at the Plaza Ritz Arms in New York City by controlling the minds of unknown sleeping humans to pen what he spiritually dictates, and mail the letters without ever knowing they have done it. Glmpauszn’s physical location is not explicitly discussed, but it is possibly nearby to New York City since he does not mention the need for any long-distance or international travel in his letters. Both Glmpauszn and Joe become distracted from their mission at times by drugs, alcohol, stealing money using their invisibility, and the sensations of experiencing human emotions like love.
The Plaza Ritz Arms hotel in New York City is an especially important location in the story, because it is the final meeting place where Glmpauszn and Joe return to their vibrational realm through a mirror with a heavy bronze frame, leaving their clothes in heaps as if they had melted out of them, only the frame of the mirror, and the pile of letters from Glmpauszn to Joe that detail their entire mission on Earth.

Answer: The story is set in various locations on Earth. It begins and ends in the Plaza Ritz Arms Hotel in Rochester, New York, where two residents mysteriously disappear, leaving all of their belongings behind, including their one suit of clothes that appears to have just dropped off their bodies as they wore them. In between, the setting moves from place to place as Glmpauszn moves around, beginning in Bombay, India and moving to Wichita, Kansas; Albuquerque, New Mexico; Moscow, Idaho; Des Moines, Iowa; Boise, Idaho; Penobscot, Maine; Sacramento, California; and Florence, Italy.

Answer: The story takes place at Ivan Smernda's hotel. The hotel is home to an alien that goes by the name "Joe Binkle." Joe is an alcoholic and this consumption of alcohol has dulled his alien powers. The story also involves letters from an alien named Glmpauszn who went by the alias "Ed Smith" in this world. Glmpauszn has traveled to many different areas of the world in his quest to find something to destroy humanity once and for all.

Answer: Glmpauszn and Joe come from a dimension that can be described as a kind of spirit world. The population of this dimension are referred to as Frequencies and are individual fluctuations within a larger vibration flux. They are able to enter the human dimension, which they refer to as "not-world", by attuning their vibrations to the human frequency because the dimensions are loosely joined together through the vibrational plane. They return to their dimension by using a "gateway" hidden in a normal-looking mirror. When Glmpauszn is sent to figure out a way to destroy humanity, he rents a suite of eighteen rooms at a hotel and fills it with stolen money as well as tubes, pipes, and other kinds of apparatus intended to be used to build a weapon of some kind. Joe lives at the Plaza Ritz Arms in New York City, which is where Ivan Smernda discovers his clothes as well as Glmpauszn’s. Throughout the story, Glmpauszn writes to Joe from a number of locations including Florence, Italy, Rochester, New York, Sacramento, California, Penobscot, Maine, Moscow and Boise, Idaho, Des Moines, Iowa, Albuquerque, New Mexico, Wichita, Kansas, and Bombay, India. However, he is never physically in any of these locations. Instead, he possesses people sleeping in these cities to write the letters for him in order to avoid detection. During his time in the human dimension, Glmpauszn visits a darkened seance room, a movie theater, a nightclub, a bank, a cave, and a hospital.


Question: Why does Glmpauszn wish to assume the identity of a human on Earth in his quest for liberation?

Answer: Glmpauszn’s consciousness takes the form of spiritual vibrations that can cross from his world into Earth’s, allowing him to take control of humans on Earth and even insert his consciousness into a human fetus. He describes Earth as a “weird extension of the Universe”, because from his perspective the vibrational plane of his world extends just a tiny bit into Earth (which he calls the not-world). This is unacceptable to his people since human spiritual mediums on Earth have been able to force psychic reproductions of themselves into his world, and conversely temporarily kidnap some individuals from his planet over the “fringe” between the two worlds, frightening them. The intrusive vibrations from Earth have semi-terrorized the sentient vibrations that make up the population of Glmpauszn’s world. Thus, Glmpauszn will now take on the form of a human on Earth and destroy the entirety of human existence to stop their intrusions.

Answer: Glmpauszn wants to take the form of a person on Earth to find a way to destroy the human race because humans are torturing his people, and he wants to be their liberator. The only way he can take the form of a person without arousing suspicion is to arrive as a newborn baby, which he does. The human world is intruding upon his world, which is terrorizing his people. While his world is on a higher plane with higher vibrations than the human world, sometimes the humans encroach on their world. At times, humans even send psychic reproductions of themselves into their world, causing agony and fright. This is accomplished through mediums and spiritualists. And to understand humans, Glmpauszn wants to experience their emotions. At the same time, Glmpauszn falls prey to the lure of alcohol and finds himself needing it to escape from the reality of the human world. In the end, he has created a mold that will destroy humans by dissolving the brain and then ruining the body. The mold will be planted in the hotel where Joe lives, and together, they will exit the human world through the mirror gateway.

Answer: Glmpauszn wishes to take the form of a human from Earth in order to avoid detection. Glmpauszn has been tasked with ending the human race so that they can no longer pull beings from their homeworld anymore and cause them great pain. Glmpauszn needs to travel to do this, and taking the form of a person on Earth means he can move freely, despite the fact that there is quite a learning curve in becoming disguised as a human.

Answer: Thanks to an increase in the number of humans using the services of mediums, fortune tellers, and séances, there has been substantial interference in the vibrational plane that connects the human dimension with the real of the Frequencies. The humans see this as a meaningful way to interact with deceased loved ones, while the Frequencies view this as an invasive practice that terrorizes their way of life. Glmpauszn has been sent from the Frequency realm to the human dimension in order to find a way to destroy humanity and restore peace to their society. By attuning himself to a human fetus, Glmpauszn believes he will be able to better disguise himself and avoid detection. He experiences growing pains as he works to assimilate to human customs and emotions. He struggles with alcoholism and begins dating women in order to find love. Glmpauszn grows to enjoy being human, but it also distracts him from his ultimate mission.


Question: What is the relationship like between Glmpauszn, an otherworldly being with a mission, and Joe, a man caught in a peculiar situation?

Answer:
Glmpauszn is a sentient being from an alien world that takes the form of spiritual vibrations that are capable of controlling humans on Earth (which he refers to as the non-world), or entering the body of a human to take their form. He travels through a gateway (a vibrational point that alters the frequency of those who enter in the form of a mirror with a heavy bronze frame), allowing Glmpauszn to take on the frequency of a human and move his consciousness into a newborn baby. Once on Earth in newborn form, Glmpauszn quickly grows the body of the newborn baby into that of an adult man over a matter of days, and begins using the alias Ed Smith. He writes to Joe by vibrationaly controlling the minds of a variety of literate people around the world to pen the letters and then mail them to Joe at the Plaza Ritz Arms in New York City. The people he uses the mind of never become aware that they have written or mailed the letters.
Joe (an alias name) is of the same world as Glmpauszn, and they are on a mission together to destroy all human life on Earth in order to stop the intrusive vibrations of Earth polluting their spiritually sentient world. There is a rocky start to their mission as Glmpauszn is not receiving any contact back from Joe who has become distracted by drugs and alcohol in his human form on Earth. Normally, Glmpauszn would be able to reach Joe through spiritual vibrations instead of letters, but Joe’s vibrations are very weak due to the substances he takes. Joe eventually does write to Glmpauszn, but only to ask for money, which greatly offends Glmpauszn who becomes furious with him for abandoning their mission. However, their relationship changes as Glmpauszn begins to experiment with the feelings of being human, and tries to feel love and consume alcohol. Glmpauszn starts to relate to Joe’s experience with alcohol, and they even decide to bring lots of gin to consume when they finally meet at the Plaza Ritz Arms to re-enter the gateway to their own world together after releasing the deadly mold that will kill all humans on Earth and complete their mission. They finish the mission triumphantly together, with Glmpauszn referring to them together in one of his final letters as conquerors and liberators for their world.

Answer:
The relationship between Glmpauszn and Joe is much like that of brothers. Joe is like an older brother who gives Glmpauszn advice, but when Glmpauszn doesn’t like what Joe writes in his letters, he makes sure to send them on to Blgftury to “tell on him.” Glmpauszn relies on Joe’s information, based on his experience in the human world. In his first letter to Joe, though, Glmpauszn blames him for not responding to his vibrations, forcing Glmpauszn to communicate with Joe by mail. By his second letter, however, Glmpauszn is more sympathetic to complications that Joe must have encountered due to humans, although he still doesn’t understand why he hasn’t received letters in response to his own.
       Interestingly, Glmpauszn tells Joe all about what he is doing but is less forthcoming with Blgftury. Yet Glmpauszn blames Joe for being inefficient in providing the information he needs to succeed in his mission. Interestingly, at one point, Glmpauszn complains that Joe has asked for a loan of $5.00, which Glmpauszn refuses until later. Glmpauszn confesses that he is trying to learn to love money as humans do and has been amassing large amounts of it; he agrees to loan Joe the $5.00 he requested earlier but only by sending it through the person writing the letter for him.
	Like a big brother, Joe gives Glmpauszn advice. He specifically advises him not to drink alcohol. By the time Glmpauszn receives this letter, he is already heavily imbibing and learning the impact of hangovers. Glmpauszn confesses that he needs the alcohol to escape from the reality of human life. He also acknowledges that it is dulling his abilities, including the ability to become invisible. For their final encounter, which will be when Glmpauszn launches his attack on humanity, he wants Joe to bring as much gin as he can, and he will do the same. Together, after all the gin is gone, Glmpauszn and Joe will return to their world through the gateway of the mirror.

Answer: Glmpauszn writes Joe as a companion on this quest to destroy humanity, but his written communications only go one way as far as the reader can tell. Joe never writes back, but can communicate with Glmpauszn via psychic ability, or "vibrations." Glmpauszn quickly sours on Joe as he realizes that Joe has lost most of his alien abilities due to being addicted to alcohol and obsessed with money. However, Glmpauszn comes around on his fellow alien as he falls victim to alcoholism and "money-love" himself.

Answer: Glmpauszn and Joe are both Frequencies who have attuned themselves to different humans in order to disguise themselves and gather information that will assist them in a plot to destroy humanity. Joe has spent a significant amount of time longer on Earth than Glmpauszn, and therefore he has had more time to adapt to human customs and emotions. Joe lives in New York at Plaza Ritz Arms, a hotel where the two eventually rendezvous in order to return to their home dimension when they accomplish their mission.  Glmpauszn sends Joe a number of letters describing his slow adjustment to human form. Although Joe's communications are never explicitly shared, his replies to Glmpauszn are minimal and often unrelated  to the letter to which he's responding. For example, Joe asks Glmpauszn for five dollars in response to a letter about Glmpauszn's rocky entry into the human dimension. This anger Glmpauszn, and he is further incensed when he receives a nonsensical, insulting communication later. However, after Glmpauszn discovers alcohol, he begins to relate to Joe, who has also succumbed to the struggles of alcoholism. Eventually, Glmpauszn develops a mold that can eliminate humanity, and they rendezvous at Joe's hotel to make their re-entrance to the vibrational plane via the mirror gateway.


Question: Who is Blgftury and what is their significance in the context of the mysterious events surrounding an unusual hotel and its guests in the story?

Answer:
Blgftury is an alien of the same world as Glmpauszn and Joe, which is being semi-terrorized by intrusive vibrations from Earth (which they refer to as non-world) that pollute their world’s sentient frequency. Their world wishes to destroy all human life on Earth to become free from these intrusions. Blgftury is the boss of the other two, and Glmpauszn often refers to having to write reports for him begrudgingly to update on the status of the mission.
Blgftury is not a supportive boss, because he wished to go on this mission himself. Glmpauszn describes that Blgftury gave him little praise, and even wrote thinly-veiled threats, in his response to Glmpauszn’s report on how he escaped the pursuit of the police when he was caught naked in public after forgetting humans need to put on clothes. Blgftury has the authority to take corrective action related to the mission, evidenced by how Glmpauszn doesn’t hesitate to forward him the letters from Joe that he finds offensive about asking for money and discussing “revolting bodily processes.”
Blgftury has to pester Glmpauszn for reports when he begins to go off the plan and experiment with human feelings like falling in love and alcohol. Glmpauszn does finally successfully develop a mold that will kill all humans on Earth and sends detailed chemistry reports back to Blgftury on the subject.
Blgftury spends a lot of time sending vibrations in the fringe area between Earth and their world, and by accident his vibrations are summoned by a spiritual medium into a white, shapeless cascade of light at a human seance gathering that Glmpauszn happens to be attending on Earth where he is fooling around with a red-headed woman in the corner of the room (flagrantly not doing the work of the mission) in full visibility to Blgftury. Blgftury responded with a pattern in his matrix that showed pain, anger, fear and amazement. Glmpauszn goes on to complete the mission and return with Joe to their home world without further interaction with Blgftury.

Answer:
Blgftury is the being who supervises Glmpauszn and whom Glmpauszn seems to dislike and want to impress at the same time. Glmpauszn thinks that Blgftury’s criticism and threats are actually praise; he also thinks that Blgftury wanted to be the one to go on the expedition that Glmpauszn is on and is jealous that he didn’t get to. At the same time, Glmpauszn wants to impress Blgftury. And when Glmpauszn has a complaint against Joe, he forwards it to Blgftury so that he is aware of what Joe is doing, most likely to make himself look better. Glmpauszn grows annoyed with Blgftury’s requests for reports because he thinks he has other, more important things to do, such as exploring human emotions. To pacify Blgftury, Glmpauszn sends him reports about his experiments with chemistry that he plans to use to defeat humans, although he has not actually carried out these experiments. Glmpauszn doesn’t have much respect for Blgftury and envisions an incident where Blgftury is present as an olive and is eaten by the blonde girl.
At a seance that Glmpauszn attends, the medium actually brings Blgftury across when she is trying to bring over a woman’s grandmother. Blgftury looks angry and sees Glmpauszn, peering at him with an expression of pain, anger, fear, and amazement. At the end of the story, Glmpauszn has succeeded in his mission of creating a way to destroy the human race in the form of a mold. This mold will dissolve the brain and then cause the body to fall apart. Glmpauszn is pleased to have succeeded, and he dares Blgftury to make any criticism against what he has accomplished.

Answer: Blgftury is the alien in charge of this operation to destroy the "not-world," which the reader would know better as Earth. Blgftury is concerned with the success of this mission and constantly badgers Glmpauszn for status reports. Blgftury appears briefly on Earth during a human seance, and this causes him great pain. Glmpauszn becomes quite annoyed with Blgftury, describing Blgftury's attempts to get updates about the mission as an annoyance. This is likely due to Glmpauszn becoming an alcoholic and being more interested in learning about human emotions like love instead of the mission at hand.

Answer: Blgftury is a fellow Frequency to whom Glmpauszn is supposed to send consistent status updates on his mission to develop a way to destroy humanity. Blgftury had wanted to complete the mission himself, and he is rarely complimentary, so his communications with Glmpauszn are often curt. At first, Glmpauszn warns Joe he has forwarded his inappropriate, insulting letters to Blgftury. As time goes on, however, Glmpauszn reveals a growing distaste and impatience for Blgftury's grumpiness, criticisms, and bureaucratic oversight. At one point, he even expresses a desire for Blgftury to enter the human dimension in the vibrational pattern of an olive so that his blonde date could eat him. When Glmpauszn attends a séance conducted by Mrs. Somebody, he is horrified to see an angry Blgftury summoned instead of Grandma Lucy.